#include <openfabmap.hpp>
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| FabMap (const Mat &clTree, double PzGe, double PzGNe, int flags, int numSamples=0) |
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virtual | ~FabMap () |
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virtual void | addTraining (const Mat &queryImgDescriptor) |
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virtual void | addTraining (const vector< Mat > &queryImgDescriptors) |
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virtual void | add (const Mat &queryImgDescriptor) |
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virtual void | add (const vector< Mat > &queryImgDescriptors) |
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const vector< Mat > & | getTrainingImgDescriptors () const |
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const vector< Mat > & | getTestImgDescriptors () const |
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void | compare (const Mat &queryImgDescriptor, vector< IMatch > &matches, bool addQuery=false, const Mat &mask=Mat()) |
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void | compare (const Mat &queryImgDescriptor, const Mat &testImgDescriptors, vector< IMatch > &matches, const Mat &mask=Mat()) |
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void | compare (const Mat &queryImgDescriptor, const vector< Mat > &testImgDescriptors, vector< IMatch > &matches, const Mat &mask=Mat()) |
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void | compare (const vector< Mat > &queryImgDescriptors, vector< IMatch > &matches, bool addQuery=false, const Mat &mask=Mat()) |
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void | compare (const vector< Mat > &queryImgDescriptors, const vector< Mat > &testImgDescriptors, vector< IMatch > &matches, const Mat &mask=Mat()) |
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void | compareImgDescriptor (const Mat &queryImgDescriptor, int queryIndex, const vector< Mat > &testImgDescriptors, vector< IMatch > &matches) |
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void | addImgDescriptor (const Mat &queryImgDescriptor) |
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virtual void | getLikelihoods (const Mat &queryImgDescriptor, const vector< Mat > &testImgDescriptors, vector< IMatch > &matches) |
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virtual double | getNewPlaceLikelihood (const Mat &queryImgDescriptor) |
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void | normaliseDistribution (vector< IMatch > &matches) |
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int | pq (int q) |
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double | Pzq (int q, bool zq) |
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double | PzqGzpq (int q, bool zq, bool zpq) |
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double | PzqGeq (bool zq, bool eq) |
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double | PeqGL (int q, bool Lzq, bool eq) |
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double | PzqGL (int q, bool zq, bool zpq, bool Lzq) |
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double | PzqGzpqL (int q, bool zq, bool zpq, bool Lzq) |
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Enumerator |
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MEAN_FIELD |
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SAMPLED |
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NAIVE_BAYES |
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CHOW_LIU |
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MOTION_MODEL |
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cv::of2::FabMap::FabMap |
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const Mat & |
clTree, |
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double |
PzGe, |
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double |
PzGNe, |
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int |
flags, |
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int |
numSamples = 0 |
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) |
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virtual cv::of2::FabMap::~FabMap |
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virtual void cv::of2::FabMap::add |
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const Mat & |
queryImgDescriptor | ) |
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virtual void cv::of2::FabMap::add |
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const vector< Mat > & |
queryImgDescriptors | ) |
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void cv::of2::FabMap::addImgDescriptor |
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const Mat & |
queryImgDescriptor | ) |
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virtual void cv::of2::FabMap::addTraining |
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const Mat & |
queryImgDescriptor | ) |
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virtual void cv::of2::FabMap::addTraining |
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const vector< Mat > & |
queryImgDescriptors | ) |
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void cv::of2::FabMap::compare |
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const Mat & |
queryImgDescriptor, |
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vector< IMatch > & |
matches, |
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bool |
addQuery = false , |
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const Mat & |
mask = Mat() |
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) |
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void cv::of2::FabMap::compare |
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const Mat & |
queryImgDescriptor, |
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const Mat & |
testImgDescriptors, |
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vector< IMatch > & |
matches, |
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const Mat & |
mask = Mat() |
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) |
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void cv::of2::FabMap::compare |
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const Mat & |
queryImgDescriptor, |
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const vector< Mat > & |
testImgDescriptors, |
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vector< IMatch > & |
matches, |
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const Mat & |
mask = Mat() |
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) |
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void cv::of2::FabMap::compare |
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const vector< Mat > & |
queryImgDescriptors, |
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vector< IMatch > & |
matches, |
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bool |
addQuery = false , |
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const Mat & |
mask = Mat() |
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) |
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void cv::of2::FabMap::compare |
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const vector< Mat > & |
queryImgDescriptors, |
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const vector< Mat > & |
testImgDescriptors, |
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vector< IMatch > & |
matches, |
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const Mat & |
mask = Mat() |
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) |
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void cv::of2::FabMap::compareImgDescriptor |
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const Mat & |
queryImgDescriptor, |
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int |
queryIndex, |
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const vector< Mat > & |
testImgDescriptors, |
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vector< IMatch > & |
matches |
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virtual void cv::of2::FabMap::getLikelihoods |
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const Mat & |
queryImgDescriptor, |
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const vector< Mat > & |
testImgDescriptors, |
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vector< IMatch > & |
matches |
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protectedvirtual |
virtual double cv::of2::FabMap::getNewPlaceLikelihood |
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const Mat & |
queryImgDescriptor | ) |
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protectedvirtual |
const vector<Mat>& cv::of2::FabMap::getTestImgDescriptors |
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const |
const vector<Mat>& cv::of2::FabMap::getTrainingImgDescriptors |
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const |
void cv::of2::FabMap::normaliseDistribution |
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vector< IMatch > & |
matches | ) |
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double cv::of2::FabMap::PeqGL |
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int |
q, |
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bool |
Lzq, |
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bool |
eq |
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int cv::of2::FabMap::pq |
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int |
q | ) |
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double cv::of2::FabMap::Pzq |
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int |
q, |
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bool |
zq |
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double cv::of2::FabMap::PzqGeq |
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bool |
zq, |
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bool |
eq |
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double cv::of2::FabMap::PzqGL |
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int |
q, |
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bool |
zq, |
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bool |
zpq, |
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bool |
Lzq |
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double cv::of2::FabMap::PzqGzpq |
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int |
q, |
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bool |
zq, |
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bool |
zpq |
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double cv::of2::FabMap::PzqGzpqL |
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int |
q, |
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bool |
zq, |
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bool |
zpq, |
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bool |
Lzq |
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Mat cv::of2::FabMap::clTree |
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int cv::of2::FabMap::flags |
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double cv::of2::FabMap::mBias |
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int cv::of2::FabMap::numSamples |
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double cv::of2::FabMap::Pnew |
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vector<IMatch> cv::of2::FabMap::priorMatches |
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double cv::of2::FabMap::PzGe |
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double(FabMap::* cv::of2::FabMap::PzGL) (int q, bool zq, bool zpq, bool Lzq) |
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double cv::of2::FabMap::PzGNe |
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double cv::of2::FabMap::sFactor |
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vector<Mat> cv::of2::FabMap::testImgDescriptors |
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vector<Mat> cv::of2::FabMap::trainingImgDescriptors |
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protected |
The documentation for this class was generated from the following file: