#include <openfabmap.hpp>
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| FabMap2 (const Mat &clTree, double PzGe, double PzGNe, int flags) |
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virtual | ~FabMap2 () |
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void | addTraining (const Mat &queryImgDescriptors) |
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void | addTraining (const vector< Mat > &queryImgDescriptors) |
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void | add (const Mat &queryImgDescriptors) |
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void | add (const vector< Mat > &queryImgDescriptors) |
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| FabMap (const Mat &clTree, double PzGe, double PzGNe, int flags, int numSamples=0) |
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virtual | ~FabMap () |
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const vector< Mat > & | getTrainingImgDescriptors () const |
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const vector< Mat > & | getTestImgDescriptors () const |
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void | compare (const Mat &queryImgDescriptor, vector< IMatch > &matches, bool addQuery=false, const Mat &mask=Mat()) |
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void | compare (const Mat &queryImgDescriptor, const Mat &testImgDescriptors, vector< IMatch > &matches, const Mat &mask=Mat()) |
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void | compare (const Mat &queryImgDescriptor, const vector< Mat > &testImgDescriptors, vector< IMatch > &matches, const Mat &mask=Mat()) |
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void | compare (const vector< Mat > &queryImgDescriptors, vector< IMatch > &matches, bool addQuery=false, const Mat &mask=Mat()) |
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void | compare (const vector< Mat > &queryImgDescriptors, const vector< Mat > &testImgDescriptors, vector< IMatch > &matches, const Mat &mask=Mat()) |
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void | getLikelihoods (const Mat &queryImgDescriptor, const vector< Mat > &testImgDescriptors, vector< IMatch > &matches) |
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double | getNewPlaceLikelihood (const Mat &queryImgDescriptor) |
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void | getIndexLikelihoods (const Mat &queryImgDescriptor, vector< double > &defaults, map< int, vector< int > > &invertedMap, vector< IMatch > &matches) |
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void | addToIndex (const Mat &queryImgDescriptor, vector< double > &defaults, map< int, vector< int > > &invertedMap) |
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void | compareImgDescriptor (const Mat &queryImgDescriptor, int queryIndex, const vector< Mat > &testImgDescriptors, vector< IMatch > &matches) |
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void | addImgDescriptor (const Mat &queryImgDescriptor) |
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void | normaliseDistribution (vector< IMatch > &matches) |
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int | pq (int q) |
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double | Pzq (int q, bool zq) |
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double | PzqGzpq (int q, bool zq, bool zpq) |
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double | PzqGeq (bool zq, bool eq) |
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double | PeqGL (int q, bool Lzq, bool eq) |
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double | PzqGL (int q, bool zq, bool zpq, bool Lzq) |
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double | PzqGzpqL (int q, bool zq, bool zpq, bool Lzq) |
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cv::of2::FabMap2::FabMap2 |
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const Mat & |
clTree, |
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double |
PzGe, |
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double |
PzGNe, |
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int |
flags |
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) |
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virtual cv::of2::FabMap2::~FabMap2 |
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virtual |
void cv::of2::FabMap2::add |
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const Mat & |
queryImgDescriptors | ) |
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inlinevirtual |
void cv::of2::FabMap2::add |
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const vector< Mat > & |
queryImgDescriptors | ) |
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void cv::of2::FabMap2::addToIndex |
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const Mat & |
queryImgDescriptor, |
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vector< double > & |
defaults, |
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map< int, vector< int > > & |
invertedMap |
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) |
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protected |
void cv::of2::FabMap2::addTraining |
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const Mat & |
queryImgDescriptors | ) |
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inlinevirtual |
void cv::of2::FabMap2::addTraining |
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const vector< Mat > & |
queryImgDescriptors | ) |
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void cv::of2::FabMap2::getIndexLikelihoods |
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const Mat & |
queryImgDescriptor, |
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vector< double > & |
defaults, |
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map< int, vector< int > > & |
invertedMap, |
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vector< IMatch > & |
matches |
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) |
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protected |
void cv::of2::FabMap2::getLikelihoods |
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const Mat & |
queryImgDescriptor, |
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const vector< Mat > & |
testImgDescriptors, |
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vector< IMatch > & |
matches |
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) |
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protectedvirtual |
double cv::of2::FabMap2::getNewPlaceLikelihood |
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const Mat & |
queryImgDescriptor | ) |
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protectedvirtual |
vector<vector<int> > cv::of2::FabMap2::children |
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protected |
vector<double> cv::of2::FabMap2::d1 |
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vector<double> cv::of2::FabMap2::d2 |
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vector<double> cv::of2::FabMap2::d3 |
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vector<double> cv::of2::FabMap2::d4 |
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vector<double> cv::of2::FabMap2::testDefaults |
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map<int, vector<int> > cv::of2::FabMap2::testInvertedMap |
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protected |
vector<double> cv::of2::FabMap2::trainingDefaults |
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protected |
map<int, vector<int> > cv::of2::FabMap2::trainingInvertedMap |
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protected |
The documentation for this class was generated from the following file: