This type is very similar to InputArray except that it is used for input/output and output function parameters.
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| _OutputArray () |
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template<typename _Tp > |
| _OutputArray (_Tp *vec, int n) |
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template<typename _Tp > |
| _OutputArray (const _Tp *vec, int n) |
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| _OutputArray (const cuda::GpuMat &d_mat) |
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| _OutputArray (const cuda::HostMem &cuda_mem) |
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template<typename _Tp > |
| _OutputArray (const cudev::GpuMat_< _Tp > &m) |
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| _OutputArray (const Mat &m) |
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template<typename _Tp > |
| _OutputArray (const Mat_< _Tp > &m) |
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template<typename _Tp , int m, int n> |
| _OutputArray (const Matx< _Tp, m, n > &matx) |
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| _OutputArray (const ogl::Buffer &buf) |
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template<typename _Tp , std::size_t _Nm> |
| _OutputArray (const std::array< _Tp, _Nm > &arr) |
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template<std::size_t _Nm> |
| _OutputArray (const std::array< Mat, _Nm > &arr) |
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template<typename _Tp > |
| _OutputArray (const std::vector< _Tp > &vec) |
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| _OutputArray (const std::vector< cuda::GpuMat > &d_mat) |
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| _OutputArray (const std::vector< Mat > &vec) |
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template<typename _Tp > |
| _OutputArray (const std::vector< Mat_< _Tp > > &vec) |
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template<typename _Tp > |
| _OutputArray (const std::vector< std::vector< _Tp > > &vec) |
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| _OutputArray (const std::vector< UMat > &vec) |
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| _OutputArray (const UMat &m) |
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| _OutputArray (cuda::GpuMat &d_mat) |
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| _OutputArray (cuda::HostMem &cuda_mem) |
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template<typename _Tp > |
| _OutputArray (cudev::GpuMat_< _Tp > &m) |
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| _OutputArray (int _flags, void *_obj) |
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| _OutputArray (Mat &m) |
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template<typename _Tp > |
| _OutputArray (Mat_< _Tp > &m) |
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template<typename _Tp , int m, int n> |
| _OutputArray (Matx< _Tp, m, n > &matx) |
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| _OutputArray (ogl::Buffer &buf) |
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template<typename _Tp , std::size_t _Nm> |
| _OutputArray (std::array< _Tp, _Nm > &arr) |
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template<std::size_t _Nm> |
| _OutputArray (std::array< Mat, _Nm > &arr) |
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template<typename _Tp > |
| _OutputArray (std::vector< _Tp > &vec) |
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| _OutputArray (std::vector< bool > &vec)=delete |
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| _OutputArray (std::vector< cuda::GpuMat > &d_mat) |
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| _OutputArray (std::vector< Mat > &vec) |
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template<typename _Tp > |
| _OutputArray (std::vector< Mat_< _Tp > > &vec) |
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template<typename _Tp > |
| _OutputArray (std::vector< std::vector< _Tp > > &vec) |
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| _OutputArray (std::vector< std::vector< bool > > &)=delete |
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| _OutputArray (std::vector< UMat > &vec) |
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| _OutputArray (UMat &m) |
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void | assign (const Mat &m) const |
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void | assign (const std::vector< Mat > &v) const |
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void | assign (const std::vector< UMat > &v) const |
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void | assign (const UMat &u) const |
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void | clear () const |
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void | create (const MatShape &shape, int type, int i=-1, bool allowTransposed=false, _OutputArray::DepthMask fixedDepthMask=static_cast< _OutputArray::DepthMask >(0)) const |
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void | create (int dims, const int *size, int type, int i=-1, bool allowTransposed=false, _OutputArray::DepthMask fixedDepthMask=static_cast< _OutputArray::DepthMask >(0)) const |
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void | create (int rows, int cols, int type, int i=-1, bool allowTransposed=false, _OutputArray::DepthMask fixedDepthMask=static_cast< _OutputArray::DepthMask >(0)) const |
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void | create (Size sz, int type, int i=-1, bool allowTransposed=false, _OutputArray::DepthMask fixedDepthMask=static_cast< _OutputArray::DepthMask >(0)) const |
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void | createSameSize (const _InputArray &arr, int mtype) const |
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void | fit (const MatShape &shape, int type, int i=-1, bool allowTransposed=false, _OutputArray::DepthMask fixedDepthMask=static_cast< _OutputArray::DepthMask >(0)) const |
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void | fit (int dims, const int *size, int type, int i=-1, bool allowTransposed=false, _OutputArray::DepthMask fixedDepthMask=static_cast< _OutputArray::DepthMask >(0)) const |
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void | fit (int rows, int cols, int type, int i=-1, bool allowTransposed=false, _OutputArray::DepthMask fixedDepthMask=static_cast< _OutputArray::DepthMask >(0)) const |
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void | fit (Size sz, int type, int i=-1, bool allowTransposed=false, _OutputArray::DepthMask fixedDepthMask=static_cast< _OutputArray::DepthMask >(0)) const |
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void | fitSameSize (const _InputArray &arr, int mtype) const |
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bool | fixedSize () const |
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bool | fixedType () const |
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cuda::GpuMat & | getGpuMatRef () const |
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std::vector< cuda::GpuMat > & | getGpuMatVecRef () const |
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cuda::HostMem & | getHostMemRef () const |
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Mat & | getMatRef (int i=-1) const |
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std::vector< Mat > & | getMatVecRef () const |
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ogl::Buffer & | getOGlBufferRef () const |
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UMat & | getUMatRef (int i=-1) const |
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std::vector< UMat > & | getUMatVecRef () const |
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template<typename _Tp > |
std::vector< std::vector< _Tp > > & | getVecVecRef () const |
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void | move (Mat &m) const |
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void | move (UMat &u) const |
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bool | needed () const |
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void | release () const |
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void | setTo (const _InputArray &value, const _InputArray &mask=_InputArray()) const |
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void | setZero () const |
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| _InputArray () |
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template<typename _Tp > |
| _InputArray (const _Tp *vec, int n) |
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| _InputArray (const cuda::GpuMat &d_mat) |
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| _InputArray (const cuda::HostMem &cuda_mem) |
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template<typename _Tp > |
| _InputArray (const cudev::GpuMat_< _Tp > &m) |
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| _InputArray (const double &val) |
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| _InputArray (const Mat &m) |
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template<typename _Tp > |
| _InputArray (const Mat_< _Tp > &m) |
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| _InputArray (const MatExpr &expr) |
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template<typename _Tp , int m, int n> |
| _InputArray (const Matx< _Tp, m, n > &matx) |
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| _InputArray (const ogl::Buffer &buf) |
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template<typename _Tp , std::size_t _Nm> |
| _InputArray (const std::array< _Tp, _Nm > &arr) |
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template<std::size_t _Nm> |
| _InputArray (const std::array< Mat, _Nm > &arr) |
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template<typename _Tp > |
| _InputArray (const std::vector< _Tp > &vec) |
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| _InputArray (const std::vector< bool > &vec) |
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| _InputArray (const std::vector< cuda::GpuMat > &d_mat_array) |
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| _InputArray (const std::vector< Mat > &vec) |
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template<typename _Tp > |
| _InputArray (const std::vector< Mat_< _Tp > > &vec) |
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template<typename _Tp > |
| _InputArray (const std::vector< std::vector< _Tp > > &vec) |
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| _InputArray (const std::vector< std::vector< bool > > &)=delete |
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| _InputArray (const std::vector< UMat > &umv) |
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| _InputArray (const UMat &um) |
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| _InputArray (int _flags, void *_obj) |
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| ~_InputArray () |
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int | channels (int i=-1) const |
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int | cols (int i=-1) const |
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void | copyTo (const _OutputArray &arr) const |
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void | copyTo (const _OutputArray &arr, const _InputArray &mask) const |
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int | depth (int i=-1) const |
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int | dims (int i=-1) const |
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bool | empty () const |
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bool | empty (int i) const |
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int | getFlags () const |
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cuda::GpuMat | getGpuMat () const |
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void | getGpuMatVector (std::vector< cuda::GpuMat > &gpumv) const |
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Mat | getMat (int idx=-1) const |
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Mat | getMat_ (int idx=-1) const |
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void | getMatVector (std::vector< Mat > &mv) const |
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void * | getObj () const |
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ogl::Buffer | getOGlBuffer () const |
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Size | getSz () const |
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UMat | getUMat (int idx=-1) const |
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void | getUMatVector (std::vector< UMat > &umv) const |
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bool | isContinuous (int i=-1) const |
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bool | isGpuMat () const |
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bool | isGpuMatVector () const |
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bool | isMat () const |
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bool | isMatVector () const |
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bool | isMatx () const |
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bool | isSubmatrix (int i=-1) const |
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bool | isUMat () const |
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bool | isUMatVector () const |
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bool | isVector () const |
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bool | isVecVector () const |
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_InputArray::KindFlag | kind () const |
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size_t | offset (int i=-1) const |
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int | rows (int i=-1) const |
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bool | sameSize (const _InputArray &arr) const |
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MatShape | shape (int i=-1) const |
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Size | size (int i=-1) const |
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int | sizend (int *sz, int i=-1) const |
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size_t | step (int i=-1) const |
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size_t | total (int i=-1) const |
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int | type (int i=-1) const |
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This type is very similar to InputArray except that it is used for input/output and output function parameters.
Just like with InputArray, OpenCV users should not care about OutputArray, they just pass Mat
, vector<T>
etc. to the functions. The same limitation as for InputArray
: Do not explicitly create OutputArray instances applies here too.
If you want to make your function polymorphic (i.e. accept different arrays as output parameters), it is also not very difficult. Take the sample above as the reference. Note that _OutputArray::create() needs to be called before _OutputArray::getMat(). This way you guarantee that the output array is properly allocated.
Optional output parameters. If you do not need certain output array to be computed and returned to you, pass cv::noArray(), just like you would in the case of optional input array. At the implementation level, use _OutputArray::needed() to check if certain output array needs to be computed or not.
There are several synonyms for OutputArray that are used to assist automatic Python/Java/... wrapper generators:
This type is very similar to InputArray except that it is used for input/output and output function p...
Definition mat.hpp:400
InputOutputArray InputOutputArrayOfArrays
Definition mat.hpp:569
OutputArray OutputArrayOfArrays
Definition mat.hpp:567
const _InputOutputArray & InputOutputArray
Definition mat.hpp:568