OpenCV
4.10.0-dev
Open Source Computer Vision
|
Namespaces | |
namespace | functional_detail |
namespace | vec_math_detail |
Typedefs | |
typedef cv::cudev::color_cvt_detail::RGB5x52RGB< 3, 0, 5 > | BGR555_to_BGR_func |
typedef cv::cudev::color_cvt_detail::RGB5x52RGB< 4, 0, 5 > | BGR555_to_BGRA_func |
typedef cv::cudev::color_cvt_detail::RGB5x52Gray< 5 > | BGR555_to_GRAY_func |
typedef cv::cudev::color_cvt_detail::RGB5x52RGB< 3, 2, 5 > | BGR555_to_RGB_func |
typedef cv::cudev::color_cvt_detail::RGB5x52RGB< 4, 2, 5 > | BGR555_to_RGBA_func |
typedef cv::cudev::color_cvt_detail::RGB5x52RGB< 3, 0, 6 > | BGR565_to_BGR_func |
typedef cv::cudev::color_cvt_detail::RGB5x52RGB< 4, 0, 6 > | BGR565_to_BGRA_func |
typedef cv::cudev::color_cvt_detail::RGB5x52Gray< 6 > | BGR565_to_GRAY_func |
typedef cv::cudev::color_cvt_detail::RGB5x52RGB< 3, 2, 6 > | BGR565_to_RGB_func |
typedef cv::cudev::color_cvt_detail::RGB5x52RGB< 4, 2, 6 > | BGR565_to_RGBA_func |
typedef cv::cudev::color_cvt_detail::RGB2RGB5x5< 3, 0, 5 > | BGR_to_BGR555_func |
typedef cv::cudev::color_cvt_detail::RGB2RGB5x5< 3, 0, 6 > | BGR_to_BGR565_func |
typedef cv::cudev::color_cvt_detail::RGB2RGB5x5< 4, 0, 5 > | BGRA_to_BGR555_func |
typedef cv::cudev::color_cvt_detail::RGB2RGB5x5< 4, 0, 6 > | BGRA_to_BGR565_func |
typedef cv::cudev::color_cvt_detail::Gray2RGB5x5< 5 > | GRAY_to_BGR555_func |
typedef cv::cudev::color_cvt_detail::Gray2RGB5x5< 6 > | GRAY_to_BGR565_func |
typedef cv::cudev::color_cvt_detail::RGB2RGB5x5< 3, 2, 5 > | RGB_to_BGR555_func |
typedef cv::cudev::color_cvt_detail::RGB2RGB5x5< 3, 2, 6 > | RGB_to_BGR565_func |
typedef cv::cudev::color_cvt_detail::RGB2RGB5x5< 4, 2, 5 > | RGBA_to_BGR555_func |
typedef cv::cudev::color_cvt_detail::RGB2RGB5x5< 4, 2, 6 > | RGBA_to_BGR565_func |
Enumerations | |
enum | { LOG_WARP_SIZE = 5 , WARP_SIZE = 1 << LOG_WARP_SIZE } |
Functions | |
__device__ __forceinline__ char1 | abs (const char1 &a) |
__device__ __forceinline__ char2 | abs (const char2 &a) |
__device__ __forceinline__ char3 | abs (const char3 &a) |
__device__ __forceinline__ char4 | abs (const char4 &a) |
__device__ __forceinline__ double1 | abs (const double1 &a) |
__device__ __forceinline__ double2 | abs (const double2 &a) |
__device__ __forceinline__ double3 | abs (const double3 &a) |
__device__ __forceinline__ double4 | abs (const double4 &a) |
__device__ __forceinline__ float1 | abs (const float1 &a) |
__device__ __forceinline__ float2 | abs (const float2 &a) |
__device__ __forceinline__ float3 | abs (const float3 &a) |
__device__ __forceinline__ float4 | abs (const float4 &a) |
__device__ __forceinline__ int1 | abs (const int1 &a) |
__device__ __forceinline__ int2 | abs (const int2 &a) |
__device__ __forceinline__ int3 | abs (const int3 &a) |
__device__ __forceinline__ int4 | abs (const int4 &a) |
__device__ __forceinline__ short1 | abs (const short1 &a) |
__device__ __forceinline__ short2 | abs (const short2 &a) |
__device__ __forceinline__ short3 | abs (const short3 &a) |
__device__ __forceinline__ short4 | abs (const short4 &a) |
__device__ __forceinline__ uchar1 | abs (const uchar1 &a) |
__device__ __forceinline__ uchar2 | abs (const uchar2 &a) |
__device__ __forceinline__ uchar3 | abs (const uchar3 &a) |
__device__ __forceinline__ uchar4 | abs (const uchar4 &a) |
__device__ __forceinline__ uint1 | abs (const uint1 &a) |
__device__ __forceinline__ uint2 | abs (const uint2 &a) |
__device__ __forceinline__ uint3 | abs (const uint3 &a) |
__device__ __forceinline__ uint4 | abs (const uint4 &a) |
__device__ __forceinline__ ushort1 | abs (const ushort1 &a) |
__device__ __forceinline__ ushort2 | abs (const ushort2 &a) |
__device__ __forceinline__ ushort3 | abs (const ushort3 &a) |
__device__ __forceinline__ ushort4 | abs (const ushort4 &a) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, abs_func< typename PtrTraits< SrcPtr >::value_type > > > | abs_ (const SrcPtr &src) |
template<class SrcPtr1 , class SrcPtr2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< SrcPtr1 >::ptr_type, typename PtrTraits< SrcPtr2 >::ptr_type, absdiff_func< typename LargerType< typename PtrTraits< SrcPtr1 >::value_type, typename PtrTraits< SrcPtr2 >::value_type >::type > > > | absdiff_ (const SrcPtr1 &src1, const SrcPtr2 &src2) |
__device__ __forceinline__ float1 | acos (const char1 &a) |
__device__ __forceinline__ float2 | acos (const char2 &a) |
__device__ __forceinline__ float3 | acos (const char3 &a) |
__device__ __forceinline__ float4 | acos (const char4 &a) |
__device__ __forceinline__ double1 | acos (const double1 &a) |
__device__ __forceinline__ double2 | acos (const double2 &a) |
__device__ __forceinline__ double3 | acos (const double3 &a) |
__device__ __forceinline__ double4 | acos (const double4 &a) |
__device__ __forceinline__ float1 | acos (const float1 &a) |
__device__ __forceinline__ float2 | acos (const float2 &a) |
__device__ __forceinline__ float3 | acos (const float3 &a) |
__device__ __forceinline__ float4 | acos (const float4 &a) |
__device__ __forceinline__ float1 | acos (const int1 &a) |
__device__ __forceinline__ float2 | acos (const int2 &a) |
__device__ __forceinline__ float3 | acos (const int3 &a) |
__device__ __forceinline__ float4 | acos (const int4 &a) |
__device__ __forceinline__ float1 | acos (const short1 &a) |
__device__ __forceinline__ float2 | acos (const short2 &a) |
__device__ __forceinline__ float3 | acos (const short3 &a) |
__device__ __forceinline__ float4 | acos (const short4 &a) |
__device__ __forceinline__ float1 | acos (const uchar1 &a) |
__device__ __forceinline__ float2 | acos (const uchar2 &a) |
__device__ __forceinline__ float3 | acos (const uchar3 &a) |
__device__ __forceinline__ float4 | acos (const uchar4 &a) |
__device__ __forceinline__ float1 | acos (const uint1 &a) |
__device__ __forceinline__ float2 | acos (const uint2 &a) |
__device__ __forceinline__ float3 | acos (const uint3 &a) |
__device__ __forceinline__ float4 | acos (const uint4 &a) |
__device__ __forceinline__ float1 | acos (const ushort1 &a) |
__device__ __forceinline__ float2 | acos (const ushort2 &a) |
__device__ __forceinline__ float3 | acos (const ushort3 &a) |
__device__ __forceinline__ float4 | acos (const ushort4 &a) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, acos_func< typename PtrTraits< SrcPtr >::value_type > > > | acos_ (const SrcPtr &src) |
__device__ __forceinline__ float1 | acosh (const char1 &a) |
__device__ __forceinline__ float2 | acosh (const char2 &a) |
__device__ __forceinline__ float3 | acosh (const char3 &a) |
__device__ __forceinline__ float4 | acosh (const char4 &a) |
__device__ __forceinline__ double1 | acosh (const double1 &a) |
__device__ __forceinline__ double2 | acosh (const double2 &a) |
__device__ __forceinline__ double3 | acosh (const double3 &a) |
__device__ __forceinline__ double4 | acosh (const double4 &a) |
__device__ __forceinline__ float1 | acosh (const float1 &a) |
__device__ __forceinline__ float2 | acosh (const float2 &a) |
__device__ __forceinline__ float3 | acosh (const float3 &a) |
__device__ __forceinline__ float4 | acosh (const float4 &a) |
__device__ __forceinline__ float1 | acosh (const int1 &a) |
__device__ __forceinline__ float2 | acosh (const int2 &a) |
__device__ __forceinline__ float3 | acosh (const int3 &a) |
__device__ __forceinline__ float4 | acosh (const int4 &a) |
__device__ __forceinline__ float1 | acosh (const short1 &a) |
__device__ __forceinline__ float2 | acosh (const short2 &a) |
__device__ __forceinline__ float3 | acosh (const short3 &a) |
__device__ __forceinline__ float4 | acosh (const short4 &a) |
__device__ __forceinline__ float1 | acosh (const uchar1 &a) |
__device__ __forceinline__ float2 | acosh (const uchar2 &a) |
__device__ __forceinline__ float3 | acosh (const uchar3 &a) |
__device__ __forceinline__ float4 | acosh (const uchar4 &a) |
__device__ __forceinline__ float1 | acosh (const uint1 &a) |
__device__ __forceinline__ float2 | acosh (const uint2 &a) |
__device__ __forceinline__ float3 | acosh (const uint3 &a) |
__device__ __forceinline__ float4 | acosh (const uint4 &a) |
__device__ __forceinline__ float1 | acosh (const ushort1 &a) |
__device__ __forceinline__ float2 | acosh (const ushort2 &a) |
__device__ __forceinline__ float3 | acosh (const ushort3 &a) |
__device__ __forceinline__ float4 | acosh (const ushort4 &a) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, acosh_func< typename PtrTraits< SrcPtr >::value_type > > > | acosh_ (const SrcPtr &src) |
static __host__ AffineMapPtrSz | affineMap (Size dstSize, const GpuMat_< float > &warpMat) |
__device__ __forceinline__ float1 | asin (const char1 &a) |
__device__ __forceinline__ float2 | asin (const char2 &a) |
__device__ __forceinline__ float3 | asin (const char3 &a) |
__device__ __forceinline__ float4 | asin (const char4 &a) |
__device__ __forceinline__ double1 | asin (const double1 &a) |
__device__ __forceinline__ double2 | asin (const double2 &a) |
__device__ __forceinline__ double3 | asin (const double3 &a) |
__device__ __forceinline__ double4 | asin (const double4 &a) |
__device__ __forceinline__ float1 | asin (const float1 &a) |
__device__ __forceinline__ float2 | asin (const float2 &a) |
__device__ __forceinline__ float3 | asin (const float3 &a) |
__device__ __forceinline__ float4 | asin (const float4 &a) |
__device__ __forceinline__ float1 | asin (const int1 &a) |
__device__ __forceinline__ float2 | asin (const int2 &a) |
__device__ __forceinline__ float3 | asin (const int3 &a) |
__device__ __forceinline__ float4 | asin (const int4 &a) |
__device__ __forceinline__ float1 | asin (const short1 &a) |
__device__ __forceinline__ float2 | asin (const short2 &a) |
__device__ __forceinline__ float3 | asin (const short3 &a) |
__device__ __forceinline__ float4 | asin (const short4 &a) |
__device__ __forceinline__ float1 | asin (const uchar1 &a) |
__device__ __forceinline__ float2 | asin (const uchar2 &a) |
__device__ __forceinline__ float3 | asin (const uchar3 &a) |
__device__ __forceinline__ float4 | asin (const uchar4 &a) |
__device__ __forceinline__ float1 | asin (const uint1 &a) |
__device__ __forceinline__ float2 | asin (const uint2 &a) |
__device__ __forceinline__ float3 | asin (const uint3 &a) |
__device__ __forceinline__ float4 | asin (const uint4 &a) |
__device__ __forceinline__ float1 | asin (const ushort1 &a) |
__device__ __forceinline__ float2 | asin (const ushort2 &a) |
__device__ __forceinline__ float3 | asin (const ushort3 &a) |
__device__ __forceinline__ float4 | asin (const ushort4 &a) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, asin_func< typename PtrTraits< SrcPtr >::value_type > > > | asin_ (const SrcPtr &src) |
__device__ __forceinline__ float1 | asinh (const char1 &a) |
__device__ __forceinline__ float2 | asinh (const char2 &a) |
__device__ __forceinline__ float3 | asinh (const char3 &a) |
__device__ __forceinline__ float4 | asinh (const char4 &a) |
__device__ __forceinline__ double1 | asinh (const double1 &a) |
__device__ __forceinline__ double2 | asinh (const double2 &a) |
__device__ __forceinline__ double3 | asinh (const double3 &a) |
__device__ __forceinline__ double4 | asinh (const double4 &a) |
__device__ __forceinline__ float1 | asinh (const float1 &a) |
__device__ __forceinline__ float2 | asinh (const float2 &a) |
__device__ __forceinline__ float3 | asinh (const float3 &a) |
__device__ __forceinline__ float4 | asinh (const float4 &a) |
__device__ __forceinline__ float1 | asinh (const int1 &a) |
__device__ __forceinline__ float2 | asinh (const int2 &a) |
__device__ __forceinline__ float3 | asinh (const int3 &a) |
__device__ __forceinline__ float4 | asinh (const int4 &a) |
__device__ __forceinline__ float1 | asinh (const short1 &a) |
__device__ __forceinline__ float2 | asinh (const short2 &a) |
__device__ __forceinline__ float3 | asinh (const short3 &a) |
__device__ __forceinline__ float4 | asinh (const short4 &a) |
__device__ __forceinline__ float1 | asinh (const uchar1 &a) |
__device__ __forceinline__ float2 | asinh (const uchar2 &a) |
__device__ __forceinline__ float3 | asinh (const uchar3 &a) |
__device__ __forceinline__ float4 | asinh (const uchar4 &a) |
__device__ __forceinline__ float1 | asinh (const uint1 &a) |
__device__ __forceinline__ float2 | asinh (const uint2 &a) |
__device__ __forceinline__ float3 | asinh (const uint3 &a) |
__device__ __forceinline__ float4 | asinh (const uint4 &a) |
__device__ __forceinline__ float1 | asinh (const ushort1 &a) |
__device__ __forceinline__ float2 | asinh (const ushort2 &a) |
__device__ __forceinline__ float3 | asinh (const ushort3 &a) |
__device__ __forceinline__ float4 | asinh (const ushort4 &a) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, asinh_func< typename PtrTraits< SrcPtr >::value_type > > > | asinh_ (const SrcPtr &src) |
__device__ __forceinline__ float1 | atan (const char1 &a) |
__device__ __forceinline__ float2 | atan (const char2 &a) |
__device__ __forceinline__ float3 | atan (const char3 &a) |
__device__ __forceinline__ float4 | atan (const char4 &a) |
__device__ __forceinline__ double1 | atan (const double1 &a) |
__device__ __forceinline__ double2 | atan (const double2 &a) |
__device__ __forceinline__ double3 | atan (const double3 &a) |
__device__ __forceinline__ double4 | atan (const double4 &a) |
__device__ __forceinline__ float1 | atan (const float1 &a) |
__device__ __forceinline__ float2 | atan (const float2 &a) |
__device__ __forceinline__ float3 | atan (const float3 &a) |
__device__ __forceinline__ float4 | atan (const float4 &a) |
__device__ __forceinline__ float1 | atan (const int1 &a) |
__device__ __forceinline__ float2 | atan (const int2 &a) |
__device__ __forceinline__ float3 | atan (const int3 &a) |
__device__ __forceinline__ float4 | atan (const int4 &a) |
__device__ __forceinline__ float1 | atan (const short1 &a) |
__device__ __forceinline__ float2 | atan (const short2 &a) |
__device__ __forceinline__ float3 | atan (const short3 &a) |
__device__ __forceinline__ float4 | atan (const short4 &a) |
__device__ __forceinline__ float1 | atan (const uchar1 &a) |
__device__ __forceinline__ float2 | atan (const uchar2 &a) |
__device__ __forceinline__ float3 | atan (const uchar3 &a) |
__device__ __forceinline__ float4 | atan (const uchar4 &a) |
__device__ __forceinline__ float1 | atan (const uint1 &a) |
__device__ __forceinline__ float2 | atan (const uint2 &a) |
__device__ __forceinline__ float3 | atan (const uint3 &a) |
__device__ __forceinline__ float4 | atan (const uint4 &a) |
__device__ __forceinline__ float1 | atan (const ushort1 &a) |
__device__ __forceinline__ float2 | atan (const ushort2 &a) |
__device__ __forceinline__ float3 | atan (const ushort3 &a) |
__device__ __forceinline__ float4 | atan (const ushort4 &a) |
__device__ __forceinline__ float1 | atan2 (const char1 &a, const char1 &b) |
__device__ __forceinline__ double1 | atan2 (const char1 &a, double s) |
__device__ __forceinline__ float1 | atan2 (const char1 &a, float s) |
__device__ __forceinline__ float2 | atan2 (const char2 &a, const char2 &b) |
__device__ __forceinline__ double2 | atan2 (const char2 &a, double s) |
__device__ __forceinline__ float2 | atan2 (const char2 &a, float s) |
__device__ __forceinline__ float3 | atan2 (const char3 &a, const char3 &b) |
__device__ __forceinline__ double3 | atan2 (const char3 &a, double s) |
__device__ __forceinline__ float3 | atan2 (const char3 &a, float s) |
__device__ __forceinline__ float4 | atan2 (const char4 &a, const char4 &b) |
__device__ __forceinline__ double4 | atan2 (const char4 &a, double s) |
__device__ __forceinline__ float4 | atan2 (const char4 &a, float s) |
__device__ __forceinline__ double1 | atan2 (const double1 &a, const double1 &b) |
__device__ __forceinline__ double1 | atan2 (const double1 &a, double s) |
__device__ __forceinline__ double2 | atan2 (const double2 &a, const double2 &b) |
__device__ __forceinline__ double2 | atan2 (const double2 &a, double s) |
__device__ __forceinline__ double3 | atan2 (const double3 &a, const double3 &b) |
__device__ __forceinline__ double3 | atan2 (const double3 &a, double s) |
__device__ __forceinline__ double4 | atan2 (const double4 &a, const double4 &b) |
__device__ __forceinline__ double4 | atan2 (const double4 &a, double s) |
__device__ __forceinline__ float1 | atan2 (const float1 &a, const float1 &b) |
__device__ __forceinline__ double1 | atan2 (const float1 &a, double s) |
__device__ __forceinline__ float1 | atan2 (const float1 &a, float s) |
__device__ __forceinline__ float2 | atan2 (const float2 &a, const float2 &b) |
__device__ __forceinline__ double2 | atan2 (const float2 &a, double s) |
__device__ __forceinline__ float2 | atan2 (const float2 &a, float s) |
__device__ __forceinline__ float3 | atan2 (const float3 &a, const float3 &b) |
__device__ __forceinline__ double3 | atan2 (const float3 &a, double s) |
__device__ __forceinline__ float3 | atan2 (const float3 &a, float s) |
__device__ __forceinline__ float4 | atan2 (const float4 &a, const float4 &b) |
__device__ __forceinline__ double4 | atan2 (const float4 &a, double s) |
__device__ __forceinline__ float4 | atan2 (const float4 &a, float s) |
__device__ __forceinline__ float1 | atan2 (const int1 &a, const int1 &b) |
__device__ __forceinline__ double1 | atan2 (const int1 &a, double s) |
__device__ __forceinline__ float1 | atan2 (const int1 &a, float s) |
__device__ __forceinline__ float2 | atan2 (const int2 &a, const int2 &b) |
__device__ __forceinline__ double2 | atan2 (const int2 &a, double s) |
__device__ __forceinline__ float2 | atan2 (const int2 &a, float s) |
__device__ __forceinline__ float3 | atan2 (const int3 &a, const int3 &b) |
__device__ __forceinline__ double3 | atan2 (const int3 &a, double s) |
__device__ __forceinline__ float3 | atan2 (const int3 &a, float s) |
__device__ __forceinline__ float4 | atan2 (const int4 &a, const int4 &b) |
__device__ __forceinline__ double4 | atan2 (const int4 &a, double s) |
__device__ __forceinline__ float4 | atan2 (const int4 &a, float s) |
__device__ __forceinline__ float1 | atan2 (const short1 &a, const short1 &b) |
__device__ __forceinline__ double1 | atan2 (const short1 &a, double s) |
__device__ __forceinline__ float1 | atan2 (const short1 &a, float s) |
__device__ __forceinline__ float2 | atan2 (const short2 &a, const short2 &b) |
__device__ __forceinline__ double2 | atan2 (const short2 &a, double s) |
__device__ __forceinline__ float2 | atan2 (const short2 &a, float s) |
__device__ __forceinline__ float3 | atan2 (const short3 &a, const short3 &b) |
__device__ __forceinline__ double3 | atan2 (const short3 &a, double s) |
__device__ __forceinline__ float3 | atan2 (const short3 &a, float s) |
__device__ __forceinline__ float4 | atan2 (const short4 &a, const short4 &b) |
__device__ __forceinline__ double4 | atan2 (const short4 &a, double s) |
__device__ __forceinline__ float4 | atan2 (const short4 &a, float s) |
__device__ __forceinline__ float1 | atan2 (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ double1 | atan2 (const uchar1 &a, double s) |
__device__ __forceinline__ float1 | atan2 (const uchar1 &a, float s) |
__device__ __forceinline__ float2 | atan2 (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ double2 | atan2 (const uchar2 &a, double s) |
__device__ __forceinline__ float2 | atan2 (const uchar2 &a, float s) |
__device__ __forceinline__ float3 | atan2 (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ double3 | atan2 (const uchar3 &a, double s) |
__device__ __forceinline__ float3 | atan2 (const uchar3 &a, float s) |
__device__ __forceinline__ float4 | atan2 (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ double4 | atan2 (const uchar4 &a, double s) |
__device__ __forceinline__ float4 | atan2 (const uchar4 &a, float s) |
__device__ __forceinline__ float1 | atan2 (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ double1 | atan2 (const uint1 &a, double s) |
__device__ __forceinline__ float1 | atan2 (const uint1 &a, float s) |
__device__ __forceinline__ float2 | atan2 (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ double2 | atan2 (const uint2 &a, double s) |
__device__ __forceinline__ float2 | atan2 (const uint2 &a, float s) |
__device__ __forceinline__ float3 | atan2 (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ double3 | atan2 (const uint3 &a, double s) |
__device__ __forceinline__ float3 | atan2 (const uint3 &a, float s) |
__device__ __forceinline__ float4 | atan2 (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ double4 | atan2 (const uint4 &a, double s) |
__device__ __forceinline__ float4 | atan2 (const uint4 &a, float s) |
__device__ __forceinline__ float1 | atan2 (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ double1 | atan2 (const ushort1 &a, double s) |
__device__ __forceinline__ float1 | atan2 (const ushort1 &a, float s) |
__device__ __forceinline__ float2 | atan2 (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ double2 | atan2 (const ushort2 &a, double s) |
__device__ __forceinline__ float2 | atan2 (const ushort2 &a, float s) |
__device__ __forceinline__ float3 | atan2 (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ double3 | atan2 (const ushort3 &a, double s) |
__device__ __forceinline__ float3 | atan2 (const ushort3 &a, float s) |
__device__ __forceinline__ float4 | atan2 (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ double4 | atan2 (const ushort4 &a, double s) |
__device__ __forceinline__ float4 | atan2 (const ushort4 &a, float s) |
__device__ __forceinline__ double1 | atan2 (double s, const char1 &b) |
__device__ __forceinline__ double2 | atan2 (double s, const char2 &b) |
__device__ __forceinline__ double3 | atan2 (double s, const char3 &b) |
__device__ __forceinline__ double4 | atan2 (double s, const char4 &b) |
__device__ __forceinline__ double1 | atan2 (double s, const double1 &b) |
__device__ __forceinline__ double2 | atan2 (double s, const double2 &b) |
__device__ __forceinline__ double3 | atan2 (double s, const double3 &b) |
__device__ __forceinline__ double4 | atan2 (double s, const double4 &b) |
__device__ __forceinline__ double1 | atan2 (double s, const float1 &b) |
__device__ __forceinline__ double2 | atan2 (double s, const float2 &b) |
__device__ __forceinline__ double3 | atan2 (double s, const float3 &b) |
__device__ __forceinline__ double4 | atan2 (double s, const float4 &b) |
__device__ __forceinline__ double1 | atan2 (double s, const int1 &b) |
__device__ __forceinline__ double2 | atan2 (double s, const int2 &b) |
__device__ __forceinline__ double3 | atan2 (double s, const int3 &b) |
__device__ __forceinline__ double4 | atan2 (double s, const int4 &b) |
__device__ __forceinline__ double1 | atan2 (double s, const short1 &b) |
__device__ __forceinline__ double2 | atan2 (double s, const short2 &b) |
__device__ __forceinline__ double3 | atan2 (double s, const short3 &b) |
__device__ __forceinline__ double4 | atan2 (double s, const short4 &b) |
__device__ __forceinline__ double1 | atan2 (double s, const uchar1 &b) |
__device__ __forceinline__ double2 | atan2 (double s, const uchar2 &b) |
__device__ __forceinline__ double3 | atan2 (double s, const uchar3 &b) |
__device__ __forceinline__ double4 | atan2 (double s, const uchar4 &b) |
__device__ __forceinline__ double1 | atan2 (double s, const uint1 &b) |
__device__ __forceinline__ double2 | atan2 (double s, const uint2 &b) |
__device__ __forceinline__ double3 | atan2 (double s, const uint3 &b) |
__device__ __forceinline__ double4 | atan2 (double s, const uint4 &b) |
__device__ __forceinline__ double1 | atan2 (double s, const ushort1 &b) |
__device__ __forceinline__ double2 | atan2 (double s, const ushort2 &b) |
__device__ __forceinline__ double3 | atan2 (double s, const ushort3 &b) |
__device__ __forceinline__ double4 | atan2 (double s, const ushort4 &b) |
__device__ __forceinline__ float1 | atan2 (float s, const char1 &b) |
__device__ __forceinline__ float2 | atan2 (float s, const char2 &b) |
__device__ __forceinline__ float3 | atan2 (float s, const char3 &b) |
__device__ __forceinline__ float4 | atan2 (float s, const char4 &b) |
__device__ __forceinline__ float1 | atan2 (float s, const float1 &b) |
__device__ __forceinline__ float2 | atan2 (float s, const float2 &b) |
__device__ __forceinline__ float3 | atan2 (float s, const float3 &b) |
__device__ __forceinline__ float4 | atan2 (float s, const float4 &b) |
__device__ __forceinline__ float1 | atan2 (float s, const int1 &b) |
__device__ __forceinline__ float2 | atan2 (float s, const int2 &b) |
__device__ __forceinline__ float3 | atan2 (float s, const int3 &b) |
__device__ __forceinline__ float4 | atan2 (float s, const int4 &b) |
__device__ __forceinline__ float1 | atan2 (float s, const short1 &b) |
__device__ __forceinline__ float2 | atan2 (float s, const short2 &b) |
__device__ __forceinline__ float3 | atan2 (float s, const short3 &b) |
__device__ __forceinline__ float4 | atan2 (float s, const short4 &b) |
__device__ __forceinline__ float1 | atan2 (float s, const uchar1 &b) |
__device__ __forceinline__ float2 | atan2 (float s, const uchar2 &b) |
__device__ __forceinline__ float3 | atan2 (float s, const uchar3 &b) |
__device__ __forceinline__ float4 | atan2 (float s, const uchar4 &b) |
__device__ __forceinline__ float1 | atan2 (float s, const uint1 &b) |
__device__ __forceinline__ float2 | atan2 (float s, const uint2 &b) |
__device__ __forceinline__ float3 | atan2 (float s, const uint3 &b) |
__device__ __forceinline__ float4 | atan2 (float s, const uint4 &b) |
__device__ __forceinline__ float1 | atan2 (float s, const ushort1 &b) |
__device__ __forceinline__ float2 | atan2 (float s, const ushort2 &b) |
__device__ __forceinline__ float3 | atan2 (float s, const ushort3 &b) |
__device__ __forceinline__ float4 | atan2 (float s, const ushort4 &b) |
template<class SrcPtr1 , class SrcPtr2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< SrcPtr1 >::ptr_type, typename PtrTraits< SrcPtr2 >::ptr_type, atan2_func< typename LargerType< typename PtrTraits< SrcPtr1 >::value_type, typename PtrTraits< SrcPtr2 >::value_type >::type > > > | atan2_ (const SrcPtr1 &src1, const SrcPtr2 &src2) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, atan_func< typename PtrTraits< SrcPtr >::value_type > > > | atan_ (const SrcPtr &src) |
__device__ __forceinline__ float1 | atanh (const char1 &a) |
__device__ __forceinline__ float2 | atanh (const char2 &a) |
__device__ __forceinline__ float3 | atanh (const char3 &a) |
__device__ __forceinline__ float4 | atanh (const char4 &a) |
__device__ __forceinline__ double1 | atanh (const double1 &a) |
__device__ __forceinline__ double2 | atanh (const double2 &a) |
__device__ __forceinline__ double3 | atanh (const double3 &a) |
__device__ __forceinline__ double4 | atanh (const double4 &a) |
__device__ __forceinline__ float1 | atanh (const float1 &a) |
__device__ __forceinline__ float2 | atanh (const float2 &a) |
__device__ __forceinline__ float3 | atanh (const float3 &a) |
__device__ __forceinline__ float4 | atanh (const float4 &a) |
__device__ __forceinline__ float1 | atanh (const int1 &a) |
__device__ __forceinline__ float2 | atanh (const int2 &a) |
__device__ __forceinline__ float3 | atanh (const int3 &a) |
__device__ __forceinline__ float4 | atanh (const int4 &a) |
__device__ __forceinline__ float1 | atanh (const short1 &a) |
__device__ __forceinline__ float2 | atanh (const short2 &a) |
__device__ __forceinline__ float3 | atanh (const short3 &a) |
__device__ __forceinline__ float4 | atanh (const short4 &a) |
__device__ __forceinline__ float1 | atanh (const uchar1 &a) |
__device__ __forceinline__ float2 | atanh (const uchar2 &a) |
__device__ __forceinline__ float3 | atanh (const uchar3 &a) |
__device__ __forceinline__ float4 | atanh (const uchar4 &a) |
__device__ __forceinline__ float1 | atanh (const uint1 &a) |
__device__ __forceinline__ float2 | atanh (const uint2 &a) |
__device__ __forceinline__ float3 | atanh (const uint3 &a) |
__device__ __forceinline__ float4 | atanh (const uint4 &a) |
__device__ __forceinline__ float1 | atanh (const ushort1 &a) |
__device__ __forceinline__ float2 | atanh (const ushort2 &a) |
__device__ __forceinline__ float3 | atanh (const ushort3 &a) |
__device__ __forceinline__ float4 | atanh (const ushort4 &a) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, atanh_func< typename PtrTraits< SrcPtr >::value_type > > > | atanh_ (const SrcPtr &src) |
static __device__ double | atomicAdd (double *address, double val) |
__device__ __forceinline__ float | atomicAdd (float *address, float val) |
__device__ __forceinline__ int | atomicAdd (int *address, int val) |
__device__ __forceinline__ uint | atomicAdd (uint *address, uint val) |
static __device__ double | atomicMax (double *address, double val) |
static __device__ float | atomicMax (float *address, float val) |
__device__ __forceinline__ int | atomicMax (int *address, int val) |
__device__ __forceinline__ uint | atomicMax (uint *address, uint val) |
static __device__ double | atomicMin (double *address, double val) |
static __device__ float | atomicMin (float *address, float val) |
__device__ __forceinline__ int | atomicMin (int *address, int val) |
__device__ __forceinline__ uint | atomicMin (uint *address, uint val) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_BGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_BGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_GRAY_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_GRAY_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_HLS4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_HLS4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_HLS4_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_HLS4_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_HLS_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_HLS_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_HLS_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_HLS_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_HSV4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_HSV4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_HSV4_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_HSV4_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_HSV_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_HSV_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_HSV_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_HSV_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_Lab4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_Lab4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_Lab_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_Lab_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_Luv4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_Luv4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_Luv_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_Luv_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_RGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_RGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_RGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_RGBA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_XYZ4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_XYZ4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_XYZ_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_XYZ_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_YCrCb4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_YCrCb4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_YCrCb_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_YCrCb_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_YUV4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_YUV4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGR_to_YUV_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGR_to_YUV_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_BGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_BGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_GRAY_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_GRAY_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_HLS4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_HLS4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_HLS4_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_HLS4_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_HLS_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_HLS_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_HLS_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_HLS_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_HSV4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_HSV4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_HSV4_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_HSV4_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_HSV_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_HSV_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_HSV_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_HSV_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_Lab4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_Lab4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_Lab_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_Lab_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_Luv4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_Luv4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_Luv_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_Luv_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_RGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_RGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_RGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_RGBA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_XYZ4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_XYZ4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_XYZ_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_XYZ_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_YCrCb4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_YCrCb4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_YCrCb_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_YCrCb_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_YUV4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_YUV4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, BGRA_to_YUV_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | BGRA_to_YUV_ (const SrcPtr &src) |
template<int n0, int n1, class Op > | |
__host__ __device__ BinaryTupleAdapter< Op, n0, n1 > | binaryTupleAdapter (const Op &op) |
template<class Op > | |
__host__ __device__ Binder1st< Op > | bind1st (const Op &op, const typename Op::first_argument_type &arg1) |
template<class Op > | |
__host__ __device__ Binder2nd< Op > | bind2nd (const Op &op, const typename Op::second_argument_type &arg2) |
template<class InIt , class OutIt > | |
__device__ static __forceinline__ void | blockCopy (InIt beg, InIt end, OutIt out) |
template<class It , typename T > | |
__device__ static __forceinline__ void | blockFill (It beg, It end, const T &value) |
template<int N, typename P0 , typename P1 , typename P2 , typename P3 , typename P4 , typename P5 , typename P6 , typename P7 , typename P8 , typename P9 , typename R0 , typename R1 , typename R2 , typename R3 , typename R4 , typename R5 , typename R6 , typename R7 , typename R8 , typename R9 , class Op0 , class Op1 , class Op2 , class Op3 , class Op4 , class Op5 , class Op6 , class Op7 , class Op8 , class Op9 > | |
__device__ __forceinline__ void | blockReduce (const tuple< P0, P1, P2, P3, P4, P5, P6, P7, P8, P9 > &smem, const tuple< R0, R1, R2, R3, R4, R5, R6, R7, R8, R9 > &val, uint tid, const tuple< Op0, Op1, Op2, Op3, Op4, Op5, Op6, Op7, Op8, Op9 > &op) |
template<int N, typename T , class Op > | |
__device__ __forceinline__ void | blockReduce (volatile T *smem, T &val, uint tid, const Op &op) |
template<int N, typename KP0 , typename KP1 , typename KP2 , typename KP3 , typename KP4 , typename KP5 , typename KP6 , typename KP7 , typename KP8 , typename KP9 , typename KR0 , typename KR1 , typename KR2 , typename KR3 , typename KR4 , typename KR5 , typename KR6 , typename KR7 , typename KR8 , typename KR9 , typename VP0 , typename VP1 , typename VP2 , typename VP3 , typename VP4 , typename VP5 , typename VP6 , typename VP7 , typename VP8 , typename VP9 , typename VR0 , typename VR1 , typename VR2 , typename VR3 , typename VR4 , typename VR5 , typename VR6 , typename VR7 , typename VR8 , typename VR9 , class Cmp0 , class Cmp1 , class Cmp2 , class Cmp3 , class Cmp4 , class Cmp5 , class Cmp6 , class Cmp7 , class Cmp8 , class Cmp9 > | |
__device__ __forceinline__ void | blockReduceKeyVal (const tuple< KP0, KP1, KP2, KP3, KP4, KP5, KP6, KP7, KP8, KP9 > &skeys, const tuple< KR0, KR1, KR2, KR3, KR4, KR5, KR6, KR7, KR8, KR9 > &key, const tuple< VP0, VP1, VP2, VP3, VP4, VP5, VP6, VP7, VP8, VP9 > &svals, const tuple< VR0, VR1, VR2, VR3, VR4, VR5, VR6, VR7, VR8, VR9 > &val, uint tid, const tuple< Cmp0, Cmp1, Cmp2, Cmp3, Cmp4, Cmp5, Cmp6, Cmp7, Cmp8, Cmp9 > &cmp) |
template<int N, typename K , typename VP0 , typename VP1 , typename VP2 , typename VP3 , typename VP4 , typename VP5 , typename VP6 , typename VP7 , typename VP8 , typename VP9 , typename VR0 , typename VR1 , typename VR2 , typename VR3 , typename VR4 , typename VR5 , typename VR6 , typename VR7 , typename VR8 , typename VR9 , class Cmp > | |
__device__ __forceinline__ void | blockReduceKeyVal (volatile K *skeys, K &key, const tuple< VP0, VP1, VP2, VP3, VP4, VP5, VP6, VP7, VP8, VP9 > &svals, const tuple< VR0, VR1, VR2, VR3, VR4, VR5, VR6, VR7, VR8, VR9 > &val, uint tid, const Cmp &cmp) |
template<int N, typename K , typename V , class Cmp > | |
__device__ __forceinline__ void | blockReduceKeyVal (volatile K *skeys, K &key, volatile V *svals, V &val, uint tid, const Cmp &cmp) |
template<int THREADS_NUM, typename T > | |
__device__ __forceinline__ T | blockScanExclusive (T data, volatile T *smem, uint tid) |
template<int THREADS_NUM, typename T > | |
__device__ T | blockScanInclusive (T data, volatile T *smem, uint tid) |
template<class InIt , class OutIt , class UnOp > | |
__device__ static __forceinline__ void | blockTransform (InIt beg, InIt end, OutIt out, const UnOp &op) |
template<class InIt1 , class InIt2 , class OutIt , class BinOp > | |
__device__ static __forceinline__ void | blockTransform (InIt1 beg1, InIt1 end1, InIt2 beg2, OutIt out, const BinOp &op) |
template<class OutIt , typename T > | |
__device__ static __forceinline__ void | blockYota (OutIt beg, OutIt end, T value) |
template<class SrcPtr > | |
__host__ BrdConstant< typename PtrTraits< SrcPtr >::ptr_type > | brdConstant (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ BrdConstant< typename PtrTraits< SrcPtr >::ptr_type > | brdConstant (const SrcPtr &src, typename PtrTraits< SrcPtr >::value_type val) |
template<class SrcPtr > | |
__host__ BrdBase< BrdReflect, typename PtrTraits< SrcPtr >::ptr_type > | brdReflect (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ BrdBase< BrdReflect101, typename PtrTraits< SrcPtr >::ptr_type > | brdReflect101 (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ BrdBase< BrdReplicate, typename PtrTraits< SrcPtr >::ptr_type > | brdReplicate (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ BrdBase< BrdWrap, typename PtrTraits< SrcPtr >::ptr_type > | brdWrap (const SrcPtr &src) |
template<typename T , typename D > | |
__device__ __forceinline__ D | cast_fp16 (T v) |
template<> | |
__device__ __forceinline__ short | cast_fp16< float, short > (float v) |
template<> | |
__device__ __forceinline__ float | cast_fp16< short, float > (short v) |
__host__ __forceinline__ void | checkCudaError (cudaError_t err, const char *file, const int line, const char *func) |
template<typename T > | |
__host__ ConstantPtr< T > | constantPtr (T value) |
template<typename T > | |
ConstantPtrSz< T > __host__ | constantPtr (T value, int rows, int cols) |
__device__ __forceinline__ float1 | cos (const char1 &a) |
__device__ __forceinline__ float2 | cos (const char2 &a) |
__device__ __forceinline__ float3 | cos (const char3 &a) |
__device__ __forceinline__ float4 | cos (const char4 &a) |
__device__ __forceinline__ double1 | cos (const double1 &a) |
__device__ __forceinline__ double2 | cos (const double2 &a) |
__device__ __forceinline__ double3 | cos (const double3 &a) |
__device__ __forceinline__ double4 | cos (const double4 &a) |
__device__ __forceinline__ float1 | cos (const float1 &a) |
__device__ __forceinline__ float2 | cos (const float2 &a) |
__device__ __forceinline__ float3 | cos (const float3 &a) |
__device__ __forceinline__ float4 | cos (const float4 &a) |
__device__ __forceinline__ float1 | cos (const int1 &a) |
__device__ __forceinline__ float2 | cos (const int2 &a) |
__device__ __forceinline__ float3 | cos (const int3 &a) |
__device__ __forceinline__ float4 | cos (const int4 &a) |
__device__ __forceinline__ float1 | cos (const short1 &a) |
__device__ __forceinline__ float2 | cos (const short2 &a) |
__device__ __forceinline__ float3 | cos (const short3 &a) |
__device__ __forceinline__ float4 | cos (const short4 &a) |
__device__ __forceinline__ float1 | cos (const uchar1 &a) |
__device__ __forceinline__ float2 | cos (const uchar2 &a) |
__device__ __forceinline__ float3 | cos (const uchar3 &a) |
__device__ __forceinline__ float4 | cos (const uchar4 &a) |
__device__ __forceinline__ float1 | cos (const uint1 &a) |
__device__ __forceinline__ float2 | cos (const uint2 &a) |
__device__ __forceinline__ float3 | cos (const uint3 &a) |
__device__ __forceinline__ float4 | cos (const uint4 &a) |
__device__ __forceinline__ float1 | cos (const ushort1 &a) |
__device__ __forceinline__ float2 | cos (const ushort2 &a) |
__device__ __forceinline__ float3 | cos (const ushort3 &a) |
__device__ __forceinline__ float4 | cos (const ushort4 &a) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, cos_func< typename PtrTraits< SrcPtr >::value_type > > > | cos_ (const SrcPtr &src) |
__device__ __forceinline__ float1 | cosh (const char1 &a) |
__device__ __forceinline__ float2 | cosh (const char2 &a) |
__device__ __forceinline__ float3 | cosh (const char3 &a) |
__device__ __forceinline__ float4 | cosh (const char4 &a) |
__device__ __forceinline__ double1 | cosh (const double1 &a) |
__device__ __forceinline__ double2 | cosh (const double2 &a) |
__device__ __forceinline__ double3 | cosh (const double3 &a) |
__device__ __forceinline__ double4 | cosh (const double4 &a) |
__device__ __forceinline__ float1 | cosh (const float1 &a) |
__device__ __forceinline__ float2 | cosh (const float2 &a) |
__device__ __forceinline__ float3 | cosh (const float3 &a) |
__device__ __forceinline__ float4 | cosh (const float4 &a) |
__device__ __forceinline__ float1 | cosh (const int1 &a) |
__device__ __forceinline__ float2 | cosh (const int2 &a) |
__device__ __forceinline__ float3 | cosh (const int3 &a) |
__device__ __forceinline__ float4 | cosh (const int4 &a) |
__device__ __forceinline__ float1 | cosh (const short1 &a) |
__device__ __forceinline__ float2 | cosh (const short2 &a) |
__device__ __forceinline__ float3 | cosh (const short3 &a) |
__device__ __forceinline__ float4 | cosh (const short4 &a) |
__device__ __forceinline__ float1 | cosh (const uchar1 &a) |
__device__ __forceinline__ float2 | cosh (const uchar2 &a) |
__device__ __forceinline__ float3 | cosh (const uchar3 &a) |
__device__ __forceinline__ float4 | cosh (const uchar4 &a) |
__device__ __forceinline__ float1 | cosh (const uint1 &a) |
__device__ __forceinline__ float2 | cosh (const uint2 &a) |
__device__ __forceinline__ float3 | cosh (const uint3 &a) |
__device__ __forceinline__ float4 | cosh (const uint4 &a) |
__device__ __forceinline__ float1 | cosh (const ushort1 &a) |
__device__ __forceinline__ float2 | cosh (const ushort2 &a) |
__device__ __forceinline__ float3 | cosh (const ushort3 &a) |
__device__ __forceinline__ float4 | cosh (const ushort4 &a) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, cosh_func< typename PtrTraits< SrcPtr >::value_type > > > | cosh_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< CountNonZeroExprBody< SrcPtr > > | countNonZero_ (const SrcPtr &src) |
template<typename D , class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, saturate_cast_func< typename PtrTraits< SrcPtr >::value_type, D > > > | cvt_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< DerivXPtrSz< typename PtrTraits< SrcPtr >::ptr_type > > | derivX_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ DerivXPtrSz< typename PtrTraits< SrcPtr >::ptr_type > | derivXPtr (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< DerivYPtrSz< typename PtrTraits< SrcPtr >::ptr_type > > | derivY_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ DerivYPtrSz< typename PtrTraits< SrcPtr >::ptr_type > | derivYPtr (const SrcPtr &src) |
__host__ __device__ __forceinline__ int | divUp (int total, int grain) |
__device__ __forceinline__ float1 | exp (const char1 &a) |
__device__ __forceinline__ float2 | exp (const char2 &a) |
__device__ __forceinline__ float3 | exp (const char3 &a) |
__device__ __forceinline__ float4 | exp (const char4 &a) |
__device__ __forceinline__ double1 | exp (const double1 &a) |
__device__ __forceinline__ double2 | exp (const double2 &a) |
__device__ __forceinline__ double3 | exp (const double3 &a) |
__device__ __forceinline__ double4 | exp (const double4 &a) |
__device__ __forceinline__ float1 | exp (const float1 &a) |
__device__ __forceinline__ float2 | exp (const float2 &a) |
__device__ __forceinline__ float3 | exp (const float3 &a) |
__device__ __forceinline__ float4 | exp (const float4 &a) |
__device__ __forceinline__ float1 | exp (const int1 &a) |
__device__ __forceinline__ float2 | exp (const int2 &a) |
__device__ __forceinline__ float3 | exp (const int3 &a) |
__device__ __forceinline__ float4 | exp (const int4 &a) |
__device__ __forceinline__ float1 | exp (const short1 &a) |
__device__ __forceinline__ float2 | exp (const short2 &a) |
__device__ __forceinline__ float3 | exp (const short3 &a) |
__device__ __forceinline__ float4 | exp (const short4 &a) |
__device__ __forceinline__ float1 | exp (const uchar1 &a) |
__device__ __forceinline__ float2 | exp (const uchar2 &a) |
__device__ __forceinline__ float3 | exp (const uchar3 &a) |
__device__ __forceinline__ float4 | exp (const uchar4 &a) |
__device__ __forceinline__ float1 | exp (const uint1 &a) |
__device__ __forceinline__ float2 | exp (const uint2 &a) |
__device__ __forceinline__ float3 | exp (const uint3 &a) |
__device__ __forceinline__ float4 | exp (const uint4 &a) |
__device__ __forceinline__ float1 | exp (const ushort1 &a) |
__device__ __forceinline__ float2 | exp (const ushort2 &a) |
__device__ __forceinline__ float3 | exp (const ushort3 &a) |
__device__ __forceinline__ float4 | exp (const ushort4 &a) |
__device__ __forceinline__ float1 | exp10 (const char1 &a) |
__device__ __forceinline__ float2 | exp10 (const char2 &a) |
__device__ __forceinline__ float3 | exp10 (const char3 &a) |
__device__ __forceinline__ float4 | exp10 (const char4 &a) |
__device__ __forceinline__ double1 | exp10 (const double1 &a) |
__device__ __forceinline__ double2 | exp10 (const double2 &a) |
__device__ __forceinline__ double3 | exp10 (const double3 &a) |
__device__ __forceinline__ double4 | exp10 (const double4 &a) |
__device__ __forceinline__ float1 | exp10 (const float1 &a) |
__device__ __forceinline__ float2 | exp10 (const float2 &a) |
__device__ __forceinline__ float3 | exp10 (const float3 &a) |
__device__ __forceinline__ float4 | exp10 (const float4 &a) |
__device__ __forceinline__ float1 | exp10 (const int1 &a) |
__device__ __forceinline__ float2 | exp10 (const int2 &a) |
__device__ __forceinline__ float3 | exp10 (const int3 &a) |
__device__ __forceinline__ float4 | exp10 (const int4 &a) |
__device__ __forceinline__ float1 | exp10 (const short1 &a) |
__device__ __forceinline__ float2 | exp10 (const short2 &a) |
__device__ __forceinline__ float3 | exp10 (const short3 &a) |
__device__ __forceinline__ float4 | exp10 (const short4 &a) |
__device__ __forceinline__ float1 | exp10 (const uchar1 &a) |
__device__ __forceinline__ float2 | exp10 (const uchar2 &a) |
__device__ __forceinline__ float3 | exp10 (const uchar3 &a) |
__device__ __forceinline__ float4 | exp10 (const uchar4 &a) |
__device__ __forceinline__ float1 | exp10 (const uint1 &a) |
__device__ __forceinline__ float2 | exp10 (const uint2 &a) |
__device__ __forceinline__ float3 | exp10 (const uint3 &a) |
__device__ __forceinline__ float4 | exp10 (const uint4 &a) |
__device__ __forceinline__ float1 | exp10 (const ushort1 &a) |
__device__ __forceinline__ float2 | exp10 (const ushort2 &a) |
__device__ __forceinline__ float3 | exp10 (const ushort3 &a) |
__device__ __forceinline__ float4 | exp10 (const ushort4 &a) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, exp10_func< typename PtrTraits< SrcPtr >::value_type > > > | exp10_ (const SrcPtr &src) |
__device__ __forceinline__ float1 | exp2 (const char1 &a) |
__device__ __forceinline__ float2 | exp2 (const char2 &a) |
__device__ __forceinline__ float3 | exp2 (const char3 &a) |
__device__ __forceinline__ float4 | exp2 (const char4 &a) |
__device__ __forceinline__ double1 | exp2 (const double1 &a) |
__device__ __forceinline__ double2 | exp2 (const double2 &a) |
__device__ __forceinline__ double3 | exp2 (const double3 &a) |
__device__ __forceinline__ double4 | exp2 (const double4 &a) |
__device__ __forceinline__ float1 | exp2 (const float1 &a) |
__device__ __forceinline__ float2 | exp2 (const float2 &a) |
__device__ __forceinline__ float3 | exp2 (const float3 &a) |
__device__ __forceinline__ float4 | exp2 (const float4 &a) |
__device__ __forceinline__ float1 | exp2 (const int1 &a) |
__device__ __forceinline__ float2 | exp2 (const int2 &a) |
__device__ __forceinline__ float3 | exp2 (const int3 &a) |
__device__ __forceinline__ float4 | exp2 (const int4 &a) |
__device__ __forceinline__ float1 | exp2 (const short1 &a) |
__device__ __forceinline__ float2 | exp2 (const short2 &a) |
__device__ __forceinline__ float3 | exp2 (const short3 &a) |
__device__ __forceinline__ float4 | exp2 (const short4 &a) |
__device__ __forceinline__ float1 | exp2 (const uchar1 &a) |
__device__ __forceinline__ float2 | exp2 (const uchar2 &a) |
__device__ __forceinline__ float3 | exp2 (const uchar3 &a) |
__device__ __forceinline__ float4 | exp2 (const uchar4 &a) |
__device__ __forceinline__ float1 | exp2 (const uint1 &a) |
__device__ __forceinline__ float2 | exp2 (const uint2 &a) |
__device__ __forceinline__ float3 | exp2 (const uint3 &a) |
__device__ __forceinline__ float4 | exp2 (const uint4 &a) |
__device__ __forceinline__ float1 | exp2 (const ushort1 &a) |
__device__ __forceinline__ float2 | exp2 (const ushort2 &a) |
__device__ __forceinline__ float3 | exp2 (const ushort3 &a) |
__device__ __forceinline__ float4 | exp2 (const ushort4 &a) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, exp2_func< typename PtrTraits< SrcPtr >::value_type > > > | exp2_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, exp_func< typename PtrTraits< SrcPtr >::value_type > > > | exp_ (const SrcPtr &src) |
template<class Ptr2DSz > | |
__host__ int | getCols (const Ptr2DSz &ptr) |
template<class Ptr2DSz > | |
__host__ int | getRows (const Ptr2DSz &ptr) |
template<typename T > | |
__host__ GlobPtrSz< T > | globPtr (const GpuMat &mat) |
template<typename T > | |
__host__ GlobPtrSz< T > | globPtr (const GpuMat_< T > &mat) |
template<typename T > | |
__host__ __device__ GlobPtr< T > | globPtr (T *data, size_t step) |
template<typename T > | |
__host__ __device__ GlobPtrSz< T > | globPtr (T *data, size_t step, int rows, int cols) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, GRAY_to_BGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | GRAY_to_BGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, GRAY_to_BGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | GRAY_to_BGRA_ (const SrcPtr &src) |
template<class SrcPtr , typename ResType , class MaskPtr > | |
__host__ void | gridCalcSum (const SrcPtr &src, GpuMat_< ResType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename ResType > | |
__host__ void | gridCalcSum (const SrcPtr &src, GpuMat_< ResType > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename ResType , class MaskPtr > | |
__host__ void | gridCalcSum_ (const SrcPtr &src, GpuMat_< ResType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename ResType > | |
__host__ void | gridCalcSum_ (const SrcPtr &src, GpuMat_< ResType > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType , class MaskPtr > | |
__host__ void | gridCopy (const SrcPtr &src, const GlobPtrSz< DstType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType > | |
__host__ void | gridCopy (const SrcPtr &src, const GlobPtrSz< DstType > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType , class MaskPtr > | |
__host__ void | gridCopy (const SrcPtr &src, GpuMat_< DstType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType > | |
__host__ void | gridCopy (const SrcPtr &src, GpuMat_< DstType > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtrTuple , typename D0 , typename D1 , class MaskPtr > | |
__host__ void | gridCopy (const SrcPtrTuple &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 > > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtrTuple , typename D0 , typename D1 > | |
__host__ void | gridCopy (const SrcPtrTuple &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 > > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtrTuple , typename D0 , typename D1 , typename D2 , class MaskPtr > | |
__host__ void | gridCopy (const SrcPtrTuple &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 >, GlobPtrSz< D2 > > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtrTuple , typename D0 , typename D1 , typename D2 > | |
__host__ void | gridCopy (const SrcPtrTuple &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 >, GlobPtrSz< D2 > > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtrTuple , typename D0 , typename D1 , typename D2 , typename D3 , class MaskPtr > | |
__host__ void | gridCopy (const SrcPtrTuple &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 >, GlobPtrSz< D2 >, GlobPtrSz< D3 > > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtrTuple , typename D0 , typename D1 , class MaskPtr > | |
__host__ void | gridCopy (const SrcPtrTuple &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > & > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtrTuple , typename D0 , typename D1 > | |
__host__ void | gridCopy (const SrcPtrTuple &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > & > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtrTuple , typename D0 , typename D1 , typename D2 , class MaskPtr > | |
__host__ void | gridCopy (const SrcPtrTuple &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > &, GpuMat_< D2 > & > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtrTuple , typename D0 , typename D1 , typename D2 > | |
__host__ void | gridCopy (const SrcPtrTuple &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > &, GpuMat_< D2 > & > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtrTuple , typename D0 , typename D1 , typename D2 , typename D3 , class MaskPtr > | |
__host__ void | gridCopy (const SrcPtrTuple &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > &, GpuMat_< D2 > &, GpuMat_< D3 > & > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType , class MaskPtr > | |
__host__ void | gridCopy_ (const SrcPtr &src, const GlobPtrSz< DstType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType > | |
__host__ void | gridCopy_ (const SrcPtr &src, const GlobPtrSz< DstType > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType , class MaskPtr > | |
__host__ void | gridCopy_ (const SrcPtr &src, GpuMat_< DstType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType > | |
__host__ void | gridCopy_ (const SrcPtr &src, GpuMat_< DstType > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtrTuple , typename D0 , typename D1 , class MaskPtr > | |
__host__ void | gridCopy_ (const SrcPtrTuple &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 > > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtrTuple , typename D0 , typename D1 > | |
__host__ void | gridCopy_ (const SrcPtrTuple &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 > > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtrTuple , typename D0 , typename D1 , typename D2 , class MaskPtr > | |
__host__ void | gridCopy_ (const SrcPtrTuple &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 >, GlobPtrSz< D2 > > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtrTuple , typename D0 , typename D1 , typename D2 > | |
__host__ void | gridCopy_ (const SrcPtrTuple &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 >, GlobPtrSz< D2 > > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtrTuple , typename D0 , typename D1 , typename D2 , typename D3 , class MaskPtr > | |
__host__ void | gridCopy_ (const SrcPtrTuple &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 >, GlobPtrSz< D2 >, GlobPtrSz< D3 > > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtrTuple , typename D0 , typename D1 , typename D2 , typename D3 > | |
__host__ void | gridCopy_ (const SrcPtrTuple &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 >, GlobPtrSz< D2 >, GlobPtrSz< D3 > > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtrTuple , typename D0 , typename D1 , typename D2 , typename D3 > | |
__host__ void | gridCopy_ (const SrcPtrTuple &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 >, GlobPtrSz< D2 >, GlobPtrSz< D3 > > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtrTuple , typename D0 , typename D1 , class MaskPtr > | |
__host__ void | gridCopy_ (const SrcPtrTuple &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > & > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtrTuple , typename D0 , typename D1 > | |
__host__ void | gridCopy_ (const SrcPtrTuple &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > & > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtrTuple , typename D0 , typename D1 , typename D2 , class MaskPtr > | |
__host__ void | gridCopy_ (const SrcPtrTuple &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > &, GpuMat_< D2 > & > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtrTuple , typename D0 , typename D1 , typename D2 > | |
__host__ void | gridCopy_ (const SrcPtrTuple &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > &, GpuMat_< D2 > & > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtrTuple , typename D0 , typename D1 , typename D2 , typename D3 , class MaskPtr > | |
__host__ void | gridCopy_ (const SrcPtrTuple &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > &, GpuMat_< D2 > &, GpuMat_< D3 > & > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtrTuple , typename D0 , typename D1 , typename D2 , typename D3 > | |
__host__ void | gridCopy_ (const SrcPtrTuple &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > &, GpuMat_< D2 > &, GpuMat_< D3 > & > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtrTuple , typename D0 , typename D1 , typename D2 , typename D3 > | |
__host__ void | gridCopy_ (const SrcPtrTuple &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > &, GpuMat_< D2 > &, GpuMat_< D3 > & > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename ResType , class MaskPtr > | |
__host__ void | gridCountNonZero (const SrcPtr &src, GpuMat_< ResType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename ResType > | |
__host__ void | gridCountNonZero (const SrcPtr &src, GpuMat_< ResType > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename ResType , class MaskPtr > | |
__host__ void | gridCountNonZero_ (const SrcPtr &src, GpuMat_< ResType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename ResType > | |
__host__ void | gridCountNonZero_ (const SrcPtr &src, GpuMat_< ResType > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename ResType , class MaskPtr > | |
__host__ void | gridFindMaxVal (const SrcPtr &src, GpuMat_< ResType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename ResType > | |
__host__ void | gridFindMaxVal (const SrcPtr &src, GpuMat_< ResType > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename ResType , class MaskPtr > | |
__host__ void | gridFindMaxVal_ (const SrcPtr &src, GpuMat_< ResType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename ResType > | |
__host__ void | gridFindMaxVal_ (const SrcPtr &src, GpuMat_< ResType > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename ResType , class MaskPtr > | |
__host__ void | gridFindMinMaxVal (const SrcPtr &src, GpuMat_< ResType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename ResType > | |
__host__ void | gridFindMinMaxVal (const SrcPtr &src, GpuMat_< ResType > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename ResType , class MaskPtr > | |
__host__ void | gridFindMinMaxVal_ (const SrcPtr &src, GpuMat_< ResType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename ResType > | |
__host__ void | gridFindMinMaxVal_ (const SrcPtr &src, GpuMat_< ResType > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename ResType , class MaskPtr > | |
__host__ void | gridFindMinVal (const SrcPtr &src, GpuMat_< ResType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename ResType > | |
__host__ void | gridFindMinVal (const SrcPtr &src, GpuMat_< ResType > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename ResType , class MaskPtr > | |
__host__ void | gridFindMinVal_ (const SrcPtr &src, GpuMat_< ResType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename ResType > | |
__host__ void | gridFindMinVal_ (const SrcPtr &src, GpuMat_< ResType > &dst, Stream &stream=Stream::Null()) |
template<int BIN_COUNT, class SrcPtr , typename ResType , class MaskPtr > | |
__host__ void | gridHistogram (const SrcPtr &src, GpuMat_< ResType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<int BIN_COUNT, class SrcPtr , typename ResType > | |
__host__ void | gridHistogram (const SrcPtr &src, GpuMat_< ResType > &dst, Stream &stream=Stream::Null()) |
template<int BIN_COUNT, class Policy , class SrcPtr , typename ResType , class MaskPtr > | |
__host__ void | gridHistogram_ (const SrcPtr &src, GpuMat_< ResType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<int BIN_COUNT, class Policy , class SrcPtr , typename ResType > | |
__host__ void | gridHistogram_ (const SrcPtr &src, GpuMat_< ResType > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType > | |
__host__ void | gridIntegral (const SrcPtr &src, GpuMat_< DstType > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtrTuple , typename DstType , class MaskPtr > | |
__host__ void | gridMerge (const SrcPtrTuple &src, const GlobPtrSz< DstType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtrTuple , typename DstType > | |
__host__ void | gridMerge (const SrcPtrTuple &src, const GlobPtrSz< DstType > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtrTuple , typename DstType , class MaskPtr > | |
__host__ void | gridMerge (const SrcPtrTuple &src, GpuMat_< DstType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtrTuple , typename DstType > | |
__host__ void | gridMerge (const SrcPtrTuple &src, GpuMat_< DstType > &dst, Stream &stream=Stream::Null()) |
template<class ArrayType , size_t ArraySize, typename DstType , class MaskPtr > | |
__host__ void | gridMerge (const std::array< ArrayType, ArraySize > &src, const GlobPtrSz< DstType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class ArrayType , size_t ArraySize, typename DstType > | |
__host__ void | gridMerge (const std::array< ArrayType, ArraySize > &src, const GlobPtrSz< DstType > &dst, Stream &stream=Stream::Null()) |
template<class ArrayType , size_t ArraySize, typename DstType > | |
__host__ void | gridMerge (const std::array< ArrayType, ArraySize > &src, GpuMat_< DstType > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtrTuple , typename DstType , class MaskPtr > | |
__host__ void | gridMerge_ (const SrcPtrTuple &src, const GlobPtrSz< DstType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtrTuple , typename DstType > | |
__host__ void | gridMerge_ (const SrcPtrTuple &src, const GlobPtrSz< DstType > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtrTuple , typename DstType , class MaskPtr > | |
__host__ void | gridMerge_ (const SrcPtrTuple &src, GpuMat_< DstType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtrTuple , typename DstType > | |
__host__ void | gridMerge_ (const SrcPtrTuple &src, GpuMat_< DstType > &dst, Stream &stream=Stream::Null()) |
template<class ArrayType , size_t ArraySize, typename DstType , class MaskPtr > | |
__host__ void | gridMergeArray (const std::array< ArrayType, ArraySize > &src, GpuMat_< DstType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class ArrayType , size_t ArraySize, typename DstType , class MaskPtr > | |
__host__ void | gridMergeArray_ (const std::array< ArrayType, ArraySize > &src, const GlobPtrSz< DstType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class ArrayType , size_t ArraySize, typename DstType > | |
__host__ void | gridMergeArray_ (const std::array< ArrayType, ArraySize > &src, const GlobPtrSz< DstType > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class ArrayType , size_t ArraySize, typename DstType , class MaskPtr > | |
__host__ void | gridMergeArray_ (const std::array< ArrayType, ArraySize > &src, GpuMat_< DstType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class ArrayType , size_t ArraySize, typename DstType > | |
__host__ void | gridMergeArray_ (const std::array< ArrayType, ArraySize > &src, GpuMat_< DstType > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename ResType , class MaskPtr > | |
__host__ void | gridMinMaxLoc (const SrcPtr &src, GpuMat_< ResType > &valBuf, GpuMat_< int > &locBuf, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename ResType > | |
__host__ void | gridMinMaxLoc (const SrcPtr &src, GpuMat_< ResType > &valBuf, GpuMat_< int > &locBuf, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename ResType , class MaskPtr > | |
__host__ void | gridMinMaxLoc_ (const SrcPtr &src, GpuMat_< ResType > &valBuf, GpuMat_< int > &locBuf, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename ResType > | |
__host__ void | gridMinMaxLoc_ (const SrcPtr &src, GpuMat_< ResType > &valBuf, GpuMat_< int > &locBuf, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType > | |
__host__ void | gridPyrDown (const SrcPtr &src, GpuMat_< DstType > &dst, Stream &stream=Stream::Null()) |
template<class Brd , class SrcPtr , typename DstType > | |
__host__ void | gridPyrDown_ (const SrcPtr &src, GpuMat_< DstType > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType > | |
__host__ void | gridPyrUp (const SrcPtr &src, GpuMat_< DstType > &dst, Stream &stream=Stream::Null()) |
template<class Reductor , class SrcPtr , typename ResType , class MaskPtr > | |
__host__ void | gridReduceToColumn (const SrcPtr &src, GpuMat_< ResType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Reductor , class SrcPtr , typename ResType > | |
__host__ void | gridReduceToColumn (const SrcPtr &src, GpuMat_< ResType > &dst, Stream &stream=Stream::Null()) |
template<class Reductor , class Policy , class SrcPtr , typename ResType , class MaskPtr > | |
__host__ void | gridReduceToColumn_ (const SrcPtr &src, GpuMat_< ResType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Reductor , class Policy , class SrcPtr , typename ResType > | |
__host__ void | gridReduceToColumn_ (const SrcPtr &src, GpuMat_< ResType > &dst, Stream &stream=Stream::Null()) |
template<class Reductor , class SrcPtr , typename ResType , class MaskPtr > | |
__host__ void | gridReduceToRow (const SrcPtr &src, GpuMat_< ResType > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Reductor , class SrcPtr , typename ResType > | |
__host__ void | gridReduceToRow (const SrcPtr &src, GpuMat_< ResType > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType , class MaskPtr > | |
__host__ void | gridSplit (const SrcPtr &src, const tuple< GpuMat_< DstType > &, GpuMat_< DstType > & > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType > | |
__host__ void | gridSplit (const SrcPtr &src, const tuple< GpuMat_< DstType > &, GpuMat_< DstType > & > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType , class MaskPtr > | |
__host__ void | gridSplit (const SrcPtr &src, const tuple< GpuMat_< DstType > &, GpuMat_< DstType > &, GpuMat_< DstType > & > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType > | |
__host__ void | gridSplit (const SrcPtr &src, const tuple< GpuMat_< DstType > &, GpuMat_< DstType > &, GpuMat_< DstType > & > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType , class MaskPtr > | |
__host__ void | gridSplit (const SrcPtr &src, const tuple< GpuMat_< DstType > &, GpuMat_< DstType > &, GpuMat_< DstType > &, GpuMat_< DstType > & > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType > | |
__host__ void | gridSplit (const SrcPtr &src, const tuple< GpuMat_< DstType > &, GpuMat_< DstType > &, GpuMat_< DstType > &, GpuMat_< DstType > & > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType , int COUNT, class MaskPtr > | |
__host__ void | gridSplit (const SrcPtr &src, GlobPtrSz< DstType >(&dst)[COUNT], const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType , int COUNT> | |
__host__ void | gridSplit (const SrcPtr &src, GlobPtrSz< DstType >(&dst)[COUNT], Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType , int COUNT, class MaskPtr > | |
__host__ void | gridSplit (const SrcPtr &src, GpuMat_< DstType >(&dst)[COUNT], const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType , int COUNT> | |
__host__ void | gridSplit (const SrcPtr &src, GpuMat_< DstType >(&dst)[COUNT], Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType , class MaskPtr > | |
__host__ void | gridSplit_ (const SrcPtr &src, const tuple< GpuMat_< DstType > &, GpuMat_< DstType > & > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType > | |
__host__ void | gridSplit_ (const SrcPtr &src, const tuple< GpuMat_< DstType > &, GpuMat_< DstType > & > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType , class MaskPtr > | |
__host__ void | gridSplit_ (const SrcPtr &src, const tuple< GpuMat_< DstType > &, GpuMat_< DstType > &, GpuMat_< DstType > & > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType > | |
__host__ void | gridSplit_ (const SrcPtr &src, const tuple< GpuMat_< DstType > &, GpuMat_< DstType > &, GpuMat_< DstType > & > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType , class MaskPtr > | |
__host__ void | gridSplit_ (const SrcPtr &src, const tuple< GpuMat_< DstType > &, GpuMat_< DstType > &, GpuMat_< DstType > &, GpuMat_< DstType > & > &dst, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType > | |
__host__ void | gridSplit_ (const SrcPtr &src, const tuple< GpuMat_< DstType > &, GpuMat_< DstType > &, GpuMat_< DstType > &, GpuMat_< DstType > & > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType , class MaskPtr > | |
__host__ void | gridSplit_ (const SrcPtr &src, GlobPtrSz< DstType >(&dst)[2], const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType > | |
__host__ void | gridSplit_ (const SrcPtr &src, GlobPtrSz< DstType >(&dst)[2], Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType , class MaskPtr > | |
__host__ void | gridSplit_ (const SrcPtr &src, GlobPtrSz< DstType >(&dst)[3], const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType > | |
__host__ void | gridSplit_ (const SrcPtr &src, GlobPtrSz< DstType >(&dst)[3], Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType , class MaskPtr > | |
__host__ void | gridSplit_ (const SrcPtr &src, GlobPtrSz< DstType >(&dst)[4], const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType > | |
__host__ void | gridSplit_ (const SrcPtr &src, GlobPtrSz< DstType >(&dst)[4], Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType , class MaskPtr > | |
__host__ void | gridSplit_ (const SrcPtr &src, GpuMat_< DstType >(&dst)[2], const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType > | |
__host__ void | gridSplit_ (const SrcPtr &src, GpuMat_< DstType >(&dst)[2], Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType , class MaskPtr > | |
__host__ void | gridSplit_ (const SrcPtr &src, GpuMat_< DstType >(&dst)[3], const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType > | |
__host__ void | gridSplit_ (const SrcPtr &src, GpuMat_< DstType >(&dst)[3], Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType , class MaskPtr > | |
__host__ void | gridSplit_ (const SrcPtr &src, GpuMat_< DstType >(&dst)[4], const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType > | |
__host__ void | gridSplit_ (const SrcPtr &src, GpuMat_< DstType >(&dst)[4], Stream &stream=Stream::Null()) |
template<class SrcPtr1 , class SrcPtr2 , typename DstType , class Op , class MaskPtr > | |
__host__ void | gridTransformBinary (const SrcPtr1 &src1, const SrcPtr2 &src2, const GlobPtrSz< DstType > &dst, const Op &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr1 , class SrcPtr2 , typename DstType , class Op > | |
__host__ void | gridTransformBinary (const SrcPtr1 &src1, const SrcPtr2 &src2, const GlobPtrSz< DstType > &dst, const Op &op, Stream &stream=Stream::Null()) |
template<class SrcPtr1 , class SrcPtr2 , typename DstType1 , typename DstType2 , class Op1 , class Op2 > | |
__host__ void | gridTransformBinary (const SrcPtr1 &src1, const SrcPtr2 &src2, const GlobPtrSz< DstType1 > &dst1, const GlobPtrSz< DstType2 > &dst2, const Op1 &op1, const Op2 &op2, Stream &stream=Stream::Null()) |
template<class SrcPtr1 , class SrcPtr2 , typename DstType1 , typename DstType2 , class Op1 , class Op2 , class MaskPtr > | |
__host__ void | gridTransformBinary (const SrcPtr1 &src1, const SrcPtr2 &src2, const GlobPtrSz< DstType2 > &dst1, const GlobPtrSz< DstType2 > &dst2, const Op1 &op1, const Op2 &op2, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr1 , class SrcPtr2 , typename DstType , class Op , class MaskPtr > | |
__host__ void | gridTransformBinary (const SrcPtr1 &src1, const SrcPtr2 &src2, GpuMat_< DstType > &dst, const Op &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr1 , class SrcPtr2 , typename DstType , class Op > | |
__host__ void | gridTransformBinary (const SrcPtr1 &src1, const SrcPtr2 &src2, GpuMat_< DstType > &dst, const Op &op, Stream &stream=Stream::Null()) |
template<class SrcPtr1 , class SrcPtr2 , typename DstType1 , typename DstType2 , class Op1 , class Op2 , class MaskPtr > | |
__host__ void | gridTransformBinary (const SrcPtr1 &src1, const SrcPtr2 &src2, GpuMat_< DstType1 > &dst1, GpuMat_< DstType2 > &dst2, const Op1 &op1, const Op2 &op2, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr1 , class SrcPtr2 , typename DstType1 , typename DstType2 , class Op1 , class Op2 > | |
__host__ void | gridTransformBinary (const SrcPtr1 &src1, const SrcPtr2 &src2, GpuMat_< DstType1 > &dst1, GpuMat_< DstType2 > &dst2, const Op1 &op1, const Op2 &op2, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr1 , class SrcPtr2 , typename DstType , class BinOp , class MaskPtr > | |
__host__ void | gridTransformBinary_ (const SrcPtr1 &src1, const SrcPtr2 &src2, const GlobPtrSz< DstType > &dst, const BinOp &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr1 , class SrcPtr2 , typename DstType , class BinOp > | |
__host__ void | gridTransformBinary_ (const SrcPtr1 &src1, const SrcPtr2 &src2, const GlobPtrSz< DstType > &dst, const BinOp &op, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr1 , class SrcPtr2 , typename DstType1 , typename DstType2 , class BinOp1 , class BinOp2 , class MaskPtr > | |
__host__ void | gridTransformBinary_ (const SrcPtr1 &src1, const SrcPtr2 &src2, const GlobPtrSz< DstType1 > &dst1, const GlobPtrSz< DstType2 > &dst2, const BinOp1 &op1, const BinOp2 &op2, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr1 , class SrcPtr2 , typename DstType1 , typename DstType2 , class BinOp1 , class BinOp2 > | |
__host__ void | gridTransformBinary_ (const SrcPtr1 &src1, const SrcPtr2 &src2, const GlobPtrSz< DstType1 > &dst1, const GlobPtrSz< DstType2 > &dst2, const BinOp1 &op1, const BinOp2 &op2, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr1 , class SrcPtr2 , typename DstType , class BinOp , class MaskPtr > | |
__host__ void | gridTransformBinary_ (const SrcPtr1 &src1, const SrcPtr2 &src2, GpuMat_< DstType > &dst, const BinOp &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr1 , class SrcPtr2 , typename DstType , class BinOp > | |
__host__ void | gridTransformBinary_ (const SrcPtr1 &src1, const SrcPtr2 &src2, GpuMat_< DstType > &dst, const BinOp &op, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr1 , class SrcPtr2 , typename DstType1 , typename DstType2 , class BinOp1 , class BinOp2 , class MaskPtr > | |
__host__ void | gridTransformBinary_ (const SrcPtr1 &src1, const SrcPtr2 &src2, GpuMat_< DstType1 > &dst1, GpuMat_< DstType2 > &dst2, const BinOp1 &op1, const BinOp2 &op2, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr1 , class SrcPtr2 , typename DstType1 , typename DstType2 , class BinOp1 , class BinOp2 > | |
__host__ void | gridTransformBinary_ (const SrcPtr1 &src1, const SrcPtr2 &src2, GpuMat_< DstType1 > &dst1, GpuMat_< DstType2 > &dst2, const BinOp1 &op1, const BinOp2 &op2, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename D0 , typename D1 , class OpTuple , class MaskPtr > | |
__host__ void | gridTransformTuple (const SrcPtr &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 > > &dst, const OpTuple &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename D0 , typename D1 , class OpTuple > | |
__host__ void | gridTransformTuple (const SrcPtr &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 > > &dst, const OpTuple &op, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename D0 , typename D1 , typename D2 , class OpTuple , class MaskPtr > | |
__host__ void | gridTransformTuple (const SrcPtr &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 >, GlobPtrSz< D2 > > &dst, const OpTuple &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename D0 , typename D1 , typename D2 , class OpTuple > | |
__host__ void | gridTransformTuple (const SrcPtr &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 >, GlobPtrSz< D2 > > &dst, const OpTuple &op, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename D0 , typename D1 , typename D2 , typename D3 , class OpTuple , class MaskPtr > | |
__host__ void | gridTransformTuple (const SrcPtr &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 >, GlobPtrSz< D2 >, GlobPtrSz< D3 > > &dst, const OpTuple &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename D0 , typename D1 , typename D2 , typename D3 , class OpTuple > | |
__host__ void | gridTransformTuple (const SrcPtr &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 >, GlobPtrSz< D2 >, GlobPtrSz< D3 > > &dst, const OpTuple &op, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename D0 , typename D1 , class OpTuple , class MaskPtr > | |
__host__ void | gridTransformTuple (const SrcPtr &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > & > &dst, const OpTuple &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename D0 , typename D1 , class OpTuple > | |
__host__ void | gridTransformTuple (const SrcPtr &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > & > &dst, const OpTuple &op, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename D0 , typename D1 , typename D2 , class OpTuple , class MaskPtr > | |
__host__ void | gridTransformTuple (const SrcPtr &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > &, GpuMat_< D2 > & > &dst, const OpTuple &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename D0 , typename D1 , typename D2 , class OpTuple > | |
__host__ void | gridTransformTuple (const SrcPtr &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > &, GpuMat_< D2 > & > &dst, const OpTuple &op, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename D0 , typename D1 , typename D2 , typename D3 , class OpTuple , class MaskPtr > | |
__host__ void | gridTransformTuple (const SrcPtr &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > &, GpuMat_< D2 > &, GpuMat_< D3 > & > &dst, const OpTuple &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename D0 , typename D1 , typename D2 , typename D3 , class OpTuple > | |
__host__ void | gridTransformTuple (const SrcPtr &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > &, GpuMat_< D2 > &, GpuMat_< D3 > & > &dst, const OpTuple &op, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename D0 , typename D1 , class OpTuple , class MaskPtr > | |
__host__ void | gridTransformTuple_ (const SrcPtr &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 > > &dst, const OpTuple &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename D0 , typename D1 , class OpTuple > | |
__host__ void | gridTransformTuple_ (const SrcPtr &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 > > &dst, const OpTuple &op, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename D0 , typename D1 , typename D2 , class OpTuple , class MaskPtr > | |
__host__ void | gridTransformTuple_ (const SrcPtr &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 >, GlobPtrSz< D2 > > &dst, const OpTuple &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename D0 , typename D1 , typename D2 , class OpTuple > | |
__host__ void | gridTransformTuple_ (const SrcPtr &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 >, GlobPtrSz< D2 > > &dst, const OpTuple &op, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename D0 , typename D1 , typename D2 , typename D3 , class OpTuple , class MaskPtr > | |
__host__ void | gridTransformTuple_ (const SrcPtr &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 >, GlobPtrSz< D2 >, GlobPtrSz< D3 > > &dst, const OpTuple &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename D0 , typename D1 , typename D2 , typename D3 , class OpTuple > | |
__host__ void | gridTransformTuple_ (const SrcPtr &src, const tuple< GlobPtrSz< D0 >, GlobPtrSz< D1 >, GlobPtrSz< D2 >, GlobPtrSz< D3 > > &dst, const OpTuple &op, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename D0 , typename D1 , class OpTuple , class MaskPtr > | |
__host__ void | gridTransformTuple_ (const SrcPtr &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > & > &dst, const OpTuple &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename D0 , typename D1 , class OpTuple > | |
__host__ void | gridTransformTuple_ (const SrcPtr &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > & > &dst, const OpTuple &op, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename D0 , typename D1 , typename D2 , class OpTuple , class MaskPtr > | |
__host__ void | gridTransformTuple_ (const SrcPtr &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > &, GpuMat_< D2 > & > &dst, const OpTuple &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename D0 , typename D1 , typename D2 , class OpTuple > | |
__host__ void | gridTransformTuple_ (const SrcPtr &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > &, GpuMat_< D2 > & > &dst, const OpTuple &op, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename D0 , typename D1 , typename D2 , typename D3 , class OpTuple , class MaskPtr > | |
__host__ void | gridTransformTuple_ (const SrcPtr &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > &, GpuMat_< D2 > &, GpuMat_< D3 > & > &dst, const OpTuple &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename D0 , typename D1 , typename D2 , typename D3 , class OpTuple > | |
__host__ void | gridTransformTuple_ (const SrcPtr &src, const tuple< GpuMat_< D0 > &, GpuMat_< D1 > &, GpuMat_< D2 > &, GpuMat_< D3 > & > &dst, const OpTuple &op, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType , class Op , class MaskPtr > | |
__host__ void | gridTransformUnary (const SrcPtr &src, const GlobPtrSz< DstType > &dst, const Op &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType , class Op > | |
__host__ void | gridTransformUnary (const SrcPtr &src, const GlobPtrSz< DstType > &dst, const Op &op, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType , class Op , class MaskPtr > | |
__host__ void | gridTransformUnary (const SrcPtr &src, GpuMat_< DstType > &dst, const Op &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType , class Op > | |
__host__ void | gridTransformUnary (const SrcPtr &src, GpuMat_< DstType > &dst, const Op &op, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType , class UnOp , class MaskPtr > | |
__host__ void | gridTransformUnary_ (const SrcPtr &src, const GlobPtrSz< DstType > &dst, const UnOp &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType , class UnOp > | |
__host__ void | gridTransformUnary_ (const SrcPtr &src, const GlobPtrSz< DstType > &dst, const UnOp &op, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType , class UnOp , class MaskPtr > | |
__host__ void | gridTransformUnary_ (const SrcPtr &src, GpuMat_< DstType > &dst, const UnOp &op, const MaskPtr &mask, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType , class UnOp > | |
__host__ void | gridTransformUnary_ (const SrcPtr &src, GpuMat_< DstType > &dst, const UnOp &op, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType > | |
__host__ void | gridTranspose (const SrcPtr &src, const GlobPtrSz< DstType > &dst, Stream &stream=Stream::Null()) |
template<class SrcPtr , typename DstType > | |
__host__ void | gridTranspose (const SrcPtr &src, GpuMat_< DstType > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType > | |
__host__ void | gridTranspose_ (const SrcPtr &src, const GlobPtrSz< DstType > &dst, Stream &stream=Stream::Null()) |
template<class Policy , class SrcPtr , typename DstType > | |
__host__ void | gridTranspose_ (const SrcPtr &src, GpuMat_< DstType > &dst, Stream &stream=Stream::Null()) |
template<int BIN_COUNT, class SrcPtr > | |
__host__ Expr< HistogramBody< BIN_COUNT, SrcPtr > > | histogram_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HLS4_to_BGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HLS4_to_BGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HLS4_to_BGR_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HLS4_to_BGR_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HLS4_to_BGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HLS4_to_BGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HLS4_to_BGRA_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HLS4_to_BGRA_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HLS4_to_RGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HLS4_to_RGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HLS4_to_RGB_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HLS4_to_RGB_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HLS4_to_RGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HLS4_to_RGBA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HLS4_to_RGBA_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HLS4_to_RGBA_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HLS_to_BGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HLS_to_BGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HLS_to_BGR_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HLS_to_BGR_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HLS_to_BGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HLS_to_BGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HLS_to_BGRA_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HLS_to_BGRA_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HLS_to_RGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HLS_to_RGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HLS_to_RGB_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HLS_to_RGB_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HLS_to_RGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HLS_to_RGBA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HLS_to_RGBA_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HLS_to_RGBA_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HSV4_to_BGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HSV4_to_BGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HSV4_to_BGR_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HSV4_to_BGR_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HSV4_to_BGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HSV4_to_BGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HSV4_to_BGRA_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HSV4_to_BGRA_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HSV4_to_RGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HSV4_to_RGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HSV4_to_RGB_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HSV4_to_RGB_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HSV4_to_RGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HSV4_to_RGBA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HSV4_to_RGBA_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HSV4_to_RGBA_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HSV_to_BGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HSV_to_BGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HSV_to_BGR_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HSV_to_BGR_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HSV_to_BGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HSV_to_BGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HSV_to_BGRA_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HSV_to_BGRA_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HSV_to_RGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HSV_to_RGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HSV_to_RGB_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HSV_to_RGB_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HSV_to_RGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HSV_to_RGBA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, HSV_to_RGBA_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | HSV_to_RGBA_FULL_ (const SrcPtr &src) |
__device__ __forceinline__ float1 | hypot (const char1 &a, const char1 &b) |
__device__ __forceinline__ double1 | hypot (const char1 &a, double s) |
__device__ __forceinline__ float1 | hypot (const char1 &a, float s) |
__device__ __forceinline__ float2 | hypot (const char2 &a, const char2 &b) |
__device__ __forceinline__ double2 | hypot (const char2 &a, double s) |
__device__ __forceinline__ float2 | hypot (const char2 &a, float s) |
__device__ __forceinline__ float3 | hypot (const char3 &a, const char3 &b) |
__device__ __forceinline__ double3 | hypot (const char3 &a, double s) |
__device__ __forceinline__ float3 | hypot (const char3 &a, float s) |
__device__ __forceinline__ float4 | hypot (const char4 &a, const char4 &b) |
__device__ __forceinline__ double4 | hypot (const char4 &a, double s) |
__device__ __forceinline__ float4 | hypot (const char4 &a, float s) |
__device__ __forceinline__ double1 | hypot (const double1 &a, const double1 &b) |
__device__ __forceinline__ double1 | hypot (const double1 &a, double s) |
__device__ __forceinline__ double2 | hypot (const double2 &a, const double2 &b) |
__device__ __forceinline__ double2 | hypot (const double2 &a, double s) |
__device__ __forceinline__ double3 | hypot (const double3 &a, const double3 &b) |
__device__ __forceinline__ double3 | hypot (const double3 &a, double s) |
__device__ __forceinline__ double4 | hypot (const double4 &a, const double4 &b) |
__device__ __forceinline__ double4 | hypot (const double4 &a, double s) |
__device__ __forceinline__ float1 | hypot (const float1 &a, const float1 &b) |
__device__ __forceinline__ double1 | hypot (const float1 &a, double s) |
__device__ __forceinline__ float1 | hypot (const float1 &a, float s) |
__device__ __forceinline__ float2 | hypot (const float2 &a, const float2 &b) |
__device__ __forceinline__ double2 | hypot (const float2 &a, double s) |
__device__ __forceinline__ float2 | hypot (const float2 &a, float s) |
__device__ __forceinline__ float3 | hypot (const float3 &a, const float3 &b) |
__device__ __forceinline__ double3 | hypot (const float3 &a, double s) |
__device__ __forceinline__ float3 | hypot (const float3 &a, float s) |
__device__ __forceinline__ float4 | hypot (const float4 &a, const float4 &b) |
__device__ __forceinline__ double4 | hypot (const float4 &a, double s) |
__device__ __forceinline__ float4 | hypot (const float4 &a, float s) |
__device__ __forceinline__ float1 | hypot (const int1 &a, const int1 &b) |
__device__ __forceinline__ double1 | hypot (const int1 &a, double s) |
__device__ __forceinline__ float1 | hypot (const int1 &a, float s) |
__device__ __forceinline__ float2 | hypot (const int2 &a, const int2 &b) |
__device__ __forceinline__ double2 | hypot (const int2 &a, double s) |
__device__ __forceinline__ float2 | hypot (const int2 &a, float s) |
__device__ __forceinline__ float3 | hypot (const int3 &a, const int3 &b) |
__device__ __forceinline__ double3 | hypot (const int3 &a, double s) |
__device__ __forceinline__ float3 | hypot (const int3 &a, float s) |
__device__ __forceinline__ float4 | hypot (const int4 &a, const int4 &b) |
__device__ __forceinline__ double4 | hypot (const int4 &a, double s) |
__device__ __forceinline__ float4 | hypot (const int4 &a, float s) |
__device__ __forceinline__ float1 | hypot (const short1 &a, const short1 &b) |
__device__ __forceinline__ double1 | hypot (const short1 &a, double s) |
__device__ __forceinline__ float1 | hypot (const short1 &a, float s) |
__device__ __forceinline__ float2 | hypot (const short2 &a, const short2 &b) |
__device__ __forceinline__ double2 | hypot (const short2 &a, double s) |
__device__ __forceinline__ float2 | hypot (const short2 &a, float s) |
__device__ __forceinline__ float3 | hypot (const short3 &a, const short3 &b) |
__device__ __forceinline__ double3 | hypot (const short3 &a, double s) |
__device__ __forceinline__ float3 | hypot (const short3 &a, float s) |
__device__ __forceinline__ float4 | hypot (const short4 &a, const short4 &b) |
__device__ __forceinline__ double4 | hypot (const short4 &a, double s) |
__device__ __forceinline__ float4 | hypot (const short4 &a, float s) |
__device__ __forceinline__ float1 | hypot (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ double1 | hypot (const uchar1 &a, double s) |
__device__ __forceinline__ float1 | hypot (const uchar1 &a, float s) |
__device__ __forceinline__ float2 | hypot (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ double2 | hypot (const uchar2 &a, double s) |
__device__ __forceinline__ float2 | hypot (const uchar2 &a, float s) |
__device__ __forceinline__ float3 | hypot (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ double3 | hypot (const uchar3 &a, double s) |
__device__ __forceinline__ float3 | hypot (const uchar3 &a, float s) |
__device__ __forceinline__ float4 | hypot (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ double4 | hypot (const uchar4 &a, double s) |
__device__ __forceinline__ float4 | hypot (const uchar4 &a, float s) |
__device__ __forceinline__ float1 | hypot (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ double1 | hypot (const uint1 &a, double s) |
__device__ __forceinline__ float1 | hypot (const uint1 &a, float s) |
__device__ __forceinline__ float2 | hypot (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ double2 | hypot (const uint2 &a, double s) |
__device__ __forceinline__ float2 | hypot (const uint2 &a, float s) |
__device__ __forceinline__ float3 | hypot (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ double3 | hypot (const uint3 &a, double s) |
__device__ __forceinline__ float3 | hypot (const uint3 &a, float s) |
__device__ __forceinline__ float4 | hypot (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ double4 | hypot (const uint4 &a, double s) |
__device__ __forceinline__ float4 | hypot (const uint4 &a, float s) |
__device__ __forceinline__ float1 | hypot (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ double1 | hypot (const ushort1 &a, double s) |
__device__ __forceinline__ float1 | hypot (const ushort1 &a, float s) |
__device__ __forceinline__ float2 | hypot (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ double2 | hypot (const ushort2 &a, double s) |
__device__ __forceinline__ float2 | hypot (const ushort2 &a, float s) |
__device__ __forceinline__ float3 | hypot (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ double3 | hypot (const ushort3 &a, double s) |
__device__ __forceinline__ float3 | hypot (const ushort3 &a, float s) |
__device__ __forceinline__ float4 | hypot (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ double4 | hypot (const ushort4 &a, double s) |
__device__ __forceinline__ float4 | hypot (const ushort4 &a, float s) |
__device__ __forceinline__ double1 | hypot (double s, const char1 &b) |
__device__ __forceinline__ double2 | hypot (double s, const char2 &b) |
__device__ __forceinline__ double3 | hypot (double s, const char3 &b) |
__device__ __forceinline__ double4 | hypot (double s, const char4 &b) |
__device__ __forceinline__ double1 | hypot (double s, const double1 &b) |
__device__ __forceinline__ double2 | hypot (double s, const double2 &b) |
__device__ __forceinline__ double3 | hypot (double s, const double3 &b) |
__device__ __forceinline__ double4 | hypot (double s, const double4 &b) |
__device__ __forceinline__ double1 | hypot (double s, const float1 &b) |
__device__ __forceinline__ double2 | hypot (double s, const float2 &b) |
__device__ __forceinline__ double3 | hypot (double s, const float3 &b) |
__device__ __forceinline__ double4 | hypot (double s, const float4 &b) |
__device__ __forceinline__ double1 | hypot (double s, const int1 &b) |
__device__ __forceinline__ double2 | hypot (double s, const int2 &b) |
__device__ __forceinline__ double3 | hypot (double s, const int3 &b) |
__device__ __forceinline__ double4 | hypot (double s, const int4 &b) |
__device__ __forceinline__ double1 | hypot (double s, const short1 &b) |
__device__ __forceinline__ double2 | hypot (double s, const short2 &b) |
__device__ __forceinline__ double3 | hypot (double s, const short3 &b) |
__device__ __forceinline__ double4 | hypot (double s, const short4 &b) |
__device__ __forceinline__ double1 | hypot (double s, const uchar1 &b) |
__device__ __forceinline__ double2 | hypot (double s, const uchar2 &b) |
__device__ __forceinline__ double3 | hypot (double s, const uchar3 &b) |
__device__ __forceinline__ double4 | hypot (double s, const uchar4 &b) |
__device__ __forceinline__ double1 | hypot (double s, const uint1 &b) |
__device__ __forceinline__ double2 | hypot (double s, const uint2 &b) |
__device__ __forceinline__ double3 | hypot (double s, const uint3 &b) |
__device__ __forceinline__ double4 | hypot (double s, const uint4 &b) |
__device__ __forceinline__ double1 | hypot (double s, const ushort1 &b) |
__device__ __forceinline__ double2 | hypot (double s, const ushort2 &b) |
__device__ __forceinline__ double3 | hypot (double s, const ushort3 &b) |
__device__ __forceinline__ double4 | hypot (double s, const ushort4 &b) |
__device__ __forceinline__ float1 | hypot (float s, const char1 &b) |
__device__ __forceinline__ float2 | hypot (float s, const char2 &b) |
__device__ __forceinline__ float3 | hypot (float s, const char3 &b) |
__device__ __forceinline__ float4 | hypot (float s, const char4 &b) |
__device__ __forceinline__ float1 | hypot (float s, const float1 &b) |
__device__ __forceinline__ float2 | hypot (float s, const float2 &b) |
__device__ __forceinline__ float3 | hypot (float s, const float3 &b) |
__device__ __forceinline__ float4 | hypot (float s, const float4 &b) |
__device__ __forceinline__ float1 | hypot (float s, const int1 &b) |
__device__ __forceinline__ float2 | hypot (float s, const int2 &b) |
__device__ __forceinline__ float3 | hypot (float s, const int3 &b) |
__device__ __forceinline__ float4 | hypot (float s, const int4 &b) |
__device__ __forceinline__ float1 | hypot (float s, const short1 &b) |
__device__ __forceinline__ float2 | hypot (float s, const short2 &b) |
__device__ __forceinline__ float3 | hypot (float s, const short3 &b) |
__device__ __forceinline__ float4 | hypot (float s, const short4 &b) |
__device__ __forceinline__ float1 | hypot (float s, const uchar1 &b) |
__device__ __forceinline__ float2 | hypot (float s, const uchar2 &b) |
__device__ __forceinline__ float3 | hypot (float s, const uchar3 &b) |
__device__ __forceinline__ float4 | hypot (float s, const uchar4 &b) |
__device__ __forceinline__ float1 | hypot (float s, const uint1 &b) |
__device__ __forceinline__ float2 | hypot (float s, const uint2 &b) |
__device__ __forceinline__ float3 | hypot (float s, const uint3 &b) |
__device__ __forceinline__ float4 | hypot (float s, const uint4 &b) |
__device__ __forceinline__ float1 | hypot (float s, const ushort1 &b) |
__device__ __forceinline__ float2 | hypot (float s, const ushort2 &b) |
__device__ __forceinline__ float3 | hypot (float s, const ushort3 &b) |
__device__ __forceinline__ float4 | hypot (float s, const ushort4 &b) |
template<class SrcPtr1 , class SrcPtr2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< SrcPtr1 >::ptr_type, typename PtrTraits< SrcPtr2 >::ptr_type, hypot_func< typename LargerType< typename PtrTraits< SrcPtr1 >::value_type, typename PtrTraits< SrcPtr2 >::value_type >::type > > > | hypot_ (const SrcPtr1 &src1, const SrcPtr2 &src2) |
template<class SrcPtr > | |
__host__ Expr< IntegralBody< SrcPtr > > | integral_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ IntegerAreaInterPtrSz< typename PtrTraits< SrcPtr >::ptr_type > | interArea (const SrcPtr &src, Size areaSize) |
template<class SrcPtr > | |
__host__ CommonAreaInterPtrSz< typename PtrTraits< SrcPtr >::ptr_type > | interArea (const SrcPtr &src, Size2f areaSize) |
template<class SrcPtr > | |
__host__ CubicInterPtrSz< typename PtrTraits< SrcPtr >::ptr_type > | interCubic (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ LinearInterPtrSz< typename PtrTraits< SrcPtr >::ptr_type > | interLinear (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ NearestInterPtrSz< typename PtrTraits< SrcPtr >::ptr_type > | interNearest (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Lab4_to_BGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Lab4_to_BGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Lab4_to_BGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Lab4_to_BGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Lab4_to_LBGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Lab4_to_LBGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Lab4_to_LBGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Lab4_to_LBGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Lab4_to_LRGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Lab4_to_LRGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Lab4_to_LRGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Lab4_to_LRGBA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Lab4_to_RGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Lab4_to_RGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Lab4_to_RGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Lab4_to_RGBA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Lab_to_BGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Lab_to_BGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Lab_to_BGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Lab_to_BGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Lab_to_LBGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Lab_to_LBGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Lab_to_LBGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Lab_to_LBGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Lab_to_LRGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Lab_to_LRGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Lab_to_LRGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Lab_to_LRGBA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Lab_to_RGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Lab_to_RGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Lab_to_RGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Lab_to_RGBA_ (const SrcPtr &src) |
template<int ksize, class SrcPtr > | |
__host__ Expr< LaplacianPtrSz< ksize, typename PtrTraits< SrcPtr >::ptr_type > > | laplacian_ (const SrcPtr &src) |
template<int ksize, class SrcPtr > | |
__host__ LaplacianPtrSz< ksize, typename PtrTraits< SrcPtr >::ptr_type > | laplacianPtr (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, LBGR_to_Lab4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | LBGR_to_Lab4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, LBGR_to_Lab_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | LBGR_to_Lab_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, LBGR_to_Luv4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | LBGR_to_Luv4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, LBGR_to_Luv_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | LBGR_to_Luv_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, LBGRA_to_Lab4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | LBGRA_to_Lab4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, LBGRA_to_Lab_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | LBGRA_to_Lab_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, LBGRA_to_Luv4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | LBGRA_to_Luv4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, LBGRA_to_Luv_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | LBGRA_to_Luv_ (const SrcPtr &src) |
__device__ __forceinline__ float1 | log (const char1 &a) |
__device__ __forceinline__ float2 | log (const char2 &a) |
__device__ __forceinline__ float3 | log (const char3 &a) |
__device__ __forceinline__ float4 | log (const char4 &a) |
__device__ __forceinline__ double1 | log (const double1 &a) |
__device__ __forceinline__ double2 | log (const double2 &a) |
__device__ __forceinline__ double3 | log (const double3 &a) |
__device__ __forceinline__ double4 | log (const double4 &a) |
__device__ __forceinline__ float1 | log (const float1 &a) |
__device__ __forceinline__ float2 | log (const float2 &a) |
__device__ __forceinline__ float3 | log (const float3 &a) |
__device__ __forceinline__ float4 | log (const float4 &a) |
__device__ __forceinline__ float1 | log (const int1 &a) |
__device__ __forceinline__ float2 | log (const int2 &a) |
__device__ __forceinline__ float3 | log (const int3 &a) |
__device__ __forceinline__ float4 | log (const int4 &a) |
__device__ __forceinline__ float1 | log (const short1 &a) |
__device__ __forceinline__ float2 | log (const short2 &a) |
__device__ __forceinline__ float3 | log (const short3 &a) |
__device__ __forceinline__ float4 | log (const short4 &a) |
__device__ __forceinline__ float1 | log (const uchar1 &a) |
__device__ __forceinline__ float2 | log (const uchar2 &a) |
__device__ __forceinline__ float3 | log (const uchar3 &a) |
__device__ __forceinline__ float4 | log (const uchar4 &a) |
__device__ __forceinline__ float1 | log (const uint1 &a) |
__device__ __forceinline__ float2 | log (const uint2 &a) |
__device__ __forceinline__ float3 | log (const uint3 &a) |
__device__ __forceinline__ float4 | log (const uint4 &a) |
__device__ __forceinline__ float1 | log (const ushort1 &a) |
__device__ __forceinline__ float2 | log (const ushort2 &a) |
__device__ __forceinline__ float3 | log (const ushort3 &a) |
__device__ __forceinline__ float4 | log (const ushort4 &a) |
__device__ __forceinline__ float1 | log10 (const char1 &a) |
__device__ __forceinline__ float2 | log10 (const char2 &a) |
__device__ __forceinline__ float3 | log10 (const char3 &a) |
__device__ __forceinline__ float4 | log10 (const char4 &a) |
__device__ __forceinline__ double1 | log10 (const double1 &a) |
__device__ __forceinline__ double2 | log10 (const double2 &a) |
__device__ __forceinline__ double3 | log10 (const double3 &a) |
__device__ __forceinline__ double4 | log10 (const double4 &a) |
__device__ __forceinline__ float1 | log10 (const float1 &a) |
__device__ __forceinline__ float2 | log10 (const float2 &a) |
__device__ __forceinline__ float3 | log10 (const float3 &a) |
__device__ __forceinline__ float4 | log10 (const float4 &a) |
__device__ __forceinline__ float1 | log10 (const int1 &a) |
__device__ __forceinline__ float2 | log10 (const int2 &a) |
__device__ __forceinline__ float3 | log10 (const int3 &a) |
__device__ __forceinline__ float4 | log10 (const int4 &a) |
__device__ __forceinline__ float1 | log10 (const short1 &a) |
__device__ __forceinline__ float2 | log10 (const short2 &a) |
__device__ __forceinline__ float3 | log10 (const short3 &a) |
__device__ __forceinline__ float4 | log10 (const short4 &a) |
__device__ __forceinline__ float1 | log10 (const uchar1 &a) |
__device__ __forceinline__ float2 | log10 (const uchar2 &a) |
__device__ __forceinline__ float3 | log10 (const uchar3 &a) |
__device__ __forceinline__ float4 | log10 (const uchar4 &a) |
__device__ __forceinline__ float1 | log10 (const uint1 &a) |
__device__ __forceinline__ float2 | log10 (const uint2 &a) |
__device__ __forceinline__ float3 | log10 (const uint3 &a) |
__device__ __forceinline__ float4 | log10 (const uint4 &a) |
__device__ __forceinline__ float1 | log10 (const ushort1 &a) |
__device__ __forceinline__ float2 | log10 (const ushort2 &a) |
__device__ __forceinline__ float3 | log10 (const ushort3 &a) |
__device__ __forceinline__ float4 | log10 (const ushort4 &a) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, log10_func< typename PtrTraits< SrcPtr >::value_type > > > | log10_ (const SrcPtr &src) |
__device__ __forceinline__ float1 | log2 (const char1 &a) |
__device__ __forceinline__ float2 | log2 (const char2 &a) |
__device__ __forceinline__ float3 | log2 (const char3 &a) |
__device__ __forceinline__ float4 | log2 (const char4 &a) |
__device__ __forceinline__ double1 | log2 (const double1 &a) |
__device__ __forceinline__ double2 | log2 (const double2 &a) |
__device__ __forceinline__ double3 | log2 (const double3 &a) |
__device__ __forceinline__ double4 | log2 (const double4 &a) |
__device__ __forceinline__ float1 | log2 (const float1 &a) |
__device__ __forceinline__ float2 | log2 (const float2 &a) |
__device__ __forceinline__ float3 | log2 (const float3 &a) |
__device__ __forceinline__ float4 | log2 (const float4 &a) |
__device__ __forceinline__ float1 | log2 (const int1 &a) |
__device__ __forceinline__ float2 | log2 (const int2 &a) |
__device__ __forceinline__ float3 | log2 (const int3 &a) |
__device__ __forceinline__ float4 | log2 (const int4 &a) |
__device__ __forceinline__ float1 | log2 (const short1 &a) |
__device__ __forceinline__ float2 | log2 (const short2 &a) |
__device__ __forceinline__ float3 | log2 (const short3 &a) |
__device__ __forceinline__ float4 | log2 (const short4 &a) |
__device__ __forceinline__ float1 | log2 (const uchar1 &a) |
__device__ __forceinline__ float2 | log2 (const uchar2 &a) |
__device__ __forceinline__ float3 | log2 (const uchar3 &a) |
__device__ __forceinline__ float4 | log2 (const uchar4 &a) |
__device__ __forceinline__ float1 | log2 (const uint1 &a) |
__device__ __forceinline__ float2 | log2 (const uint2 &a) |
__device__ __forceinline__ float3 | log2 (const uint3 &a) |
__device__ __forceinline__ float4 | log2 (const uint4 &a) |
__device__ __forceinline__ float1 | log2 (const ushort1 &a) |
__device__ __forceinline__ float2 | log2 (const ushort2 &a) |
__device__ __forceinline__ float3 | log2 (const ushort3 &a) |
__device__ __forceinline__ float4 | log2 (const ushort4 &a) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, log2_func< typename PtrTraits< SrcPtr >::value_type > > > | log2_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, log_func< typename PtrTraits< SrcPtr >::value_type > > > | log_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, LRGB_to_Lab4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | LRGB_to_Lab4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, LRGB_to_Lab_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | LRGB_to_Lab_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, LRGB_to_Luv4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | LRGB_to_Luv4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, LRGB_to_Luv_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | LRGB_to_Luv_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, LRGBA_to_Lab4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | LRGBA_to_Lab4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, LRGBA_to_Lab_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | LRGBA_to_Lab_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, LRGBA_to_Luv4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | LRGBA_to_Luv4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, LRGBA_to_Luv_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | LRGBA_to_Luv_ (const SrcPtr &src) |
template<class SrcPtr , class TablePtr > | |
__host__ Expr< LutPtrSz< typename PtrTraits< SrcPtr >::ptr_type, typename PtrTraits< TablePtr >::ptr_type > > | lut_ (const SrcPtr &src, const TablePtr &tbl) |
template<class SrcPtr , class TablePtr > | |
__host__ LutPtrSz< typename PtrTraits< SrcPtr >::ptr_type, typename PtrTraits< TablePtr >::ptr_type > | lutPtr (const SrcPtr &src, const TablePtr &tbl) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Luv4_to_BGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Luv4_to_BGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Luv4_to_BGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Luv4_to_BGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Luv4_to_LBGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Luv4_to_LBGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Luv4_to_LBGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Luv4_to_LBGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Luv4_to_LRGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Luv4_to_LRGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Luv4_to_LRGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Luv4_to_LRGBA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Luv4_to_RGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Luv4_to_RGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Luv4_to_RGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Luv4_to_RGBA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Luv_to_BGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Luv_to_BGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Luv_to_BGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Luv_to_BGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Luv_to_LBGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Luv_to_LBGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Luv_to_LBGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Luv_to_LBGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Luv_to_LRGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Luv_to_LRGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Luv_to_LRGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Luv_to_LRGBA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Luv_to_RGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Luv_to_RGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Luv_to_RGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | Luv_to_RGBA_ (const SrcPtr &src) |
template<class SrcPtr1 , class SrcPtr2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< SrcPtr1 >::ptr_type, typename PtrTraits< SrcPtr2 >::ptr_type, magnitude_func< typename LargerType< typename PtrTraits< SrcPtr1 >::value_type, typename PtrTraits< SrcPtr2 >::value_type >::type > > > | magnitude_ (const SrcPtr1 &src1, const SrcPtr2 &src2) |
template<class Body > | |
__host__ Expr< Body > | makeExpr (const Body &body) |
__device__ __forceinline__ char1 | max (char s, const char1 &b) |
__device__ __forceinline__ char2 | max (char s, const char2 &b) |
__device__ __forceinline__ char3 | max (char s, const char3 &b) |
__device__ __forceinline__ char4 | max (char s, const char4 &b) |
__device__ __forceinline__ char1 | max (const char1 &a, char s) |
__device__ __forceinline__ char1 | max (const char1 &a, const char1 &b) |
__device__ __forceinline__ double1 | max (const char1 &a, double s) |
__device__ __forceinline__ float1 | max (const char1 &a, float s) |
__device__ __forceinline__ char2 | max (const char2 &a, char s) |
__device__ __forceinline__ char2 | max (const char2 &a, const char2 &b) |
__device__ __forceinline__ double2 | max (const char2 &a, double s) |
__device__ __forceinline__ float2 | max (const char2 &a, float s) |
__device__ __forceinline__ char3 | max (const char3 &a, char s) |
__device__ __forceinline__ char3 | max (const char3 &a, const char3 &b) |
__device__ __forceinline__ double3 | max (const char3 &a, double s) |
__device__ __forceinline__ float3 | max (const char3 &a, float s) |
__device__ __forceinline__ char4 | max (const char4 &a, char s) |
__device__ __forceinline__ char4 | max (const char4 &a, const char4 &b) |
__device__ __forceinline__ double4 | max (const char4 &a, double s) |
__device__ __forceinline__ float4 | max (const char4 &a, float s) |
__device__ __forceinline__ double1 | max (const double1 &a, const double1 &b) |
__device__ __forceinline__ double1 | max (const double1 &a, double s) |
__device__ __forceinline__ double2 | max (const double2 &a, const double2 &b) |
__device__ __forceinline__ double2 | max (const double2 &a, double s) |
__device__ __forceinline__ double3 | max (const double3 &a, const double3 &b) |
__device__ __forceinline__ double3 | max (const double3 &a, double s) |
__device__ __forceinline__ double4 | max (const double4 &a, const double4 &b) |
__device__ __forceinline__ double4 | max (const double4 &a, double s) |
__device__ __forceinline__ float1 | max (const float1 &a, const float1 &b) |
__device__ __forceinline__ double1 | max (const float1 &a, double s) |
__device__ __forceinline__ float1 | max (const float1 &a, float s) |
__device__ __forceinline__ float2 | max (const float2 &a, const float2 &b) |
__device__ __forceinline__ double2 | max (const float2 &a, double s) |
__device__ __forceinline__ float2 | max (const float2 &a, float s) |
__device__ __forceinline__ float3 | max (const float3 &a, const float3 &b) |
__device__ __forceinline__ double3 | max (const float3 &a, double s) |
__device__ __forceinline__ float3 | max (const float3 &a, float s) |
__device__ __forceinline__ float4 | max (const float4 &a, const float4 &b) |
__device__ __forceinline__ double4 | max (const float4 &a, double s) |
__device__ __forceinline__ float4 | max (const float4 &a, float s) |
__device__ __forceinline__ int1 | max (const int1 &a, const int1 &b) |
__device__ __forceinline__ double1 | max (const int1 &a, double s) |
__device__ __forceinline__ float1 | max (const int1 &a, float s) |
__device__ __forceinline__ int1 | max (const int1 &a, int s) |
__device__ __forceinline__ int2 | max (const int2 &a, const int2 &b) |
__device__ __forceinline__ double2 | max (const int2 &a, double s) |
__device__ __forceinline__ float2 | max (const int2 &a, float s) |
__device__ __forceinline__ int2 | max (const int2 &a, int s) |
__device__ __forceinline__ int3 | max (const int3 &a, const int3 &b) |
__device__ __forceinline__ double3 | max (const int3 &a, double s) |
__device__ __forceinline__ float3 | max (const int3 &a, float s) |
__device__ __forceinline__ int3 | max (const int3 &a, int s) |
__device__ __forceinline__ int4 | max (const int4 &a, const int4 &b) |
__device__ __forceinline__ double4 | max (const int4 &a, double s) |
__device__ __forceinline__ float4 | max (const int4 &a, float s) |
__device__ __forceinline__ int4 | max (const int4 &a, int s) |
__device__ __forceinline__ short1 | max (const short1 &a, const short1 &b) |
__device__ __forceinline__ double1 | max (const short1 &a, double s) |
__device__ __forceinline__ float1 | max (const short1 &a, float s) |
__device__ __forceinline__ short1 | max (const short1 &a, short s) |
__device__ __forceinline__ short2 | max (const short2 &a, const short2 &b) |
__device__ __forceinline__ double2 | max (const short2 &a, double s) |
__device__ __forceinline__ float2 | max (const short2 &a, float s) |
__device__ __forceinline__ short2 | max (const short2 &a, short s) |
__device__ __forceinline__ short3 | max (const short3 &a, const short3 &b) |
__device__ __forceinline__ double3 | max (const short3 &a, double s) |
__device__ __forceinline__ float3 | max (const short3 &a, float s) |
__device__ __forceinline__ short3 | max (const short3 &a, short s) |
__device__ __forceinline__ short4 | max (const short4 &a, const short4 &b) |
__device__ __forceinline__ double4 | max (const short4 &a, double s) |
__device__ __forceinline__ float4 | max (const short4 &a, float s) |
__device__ __forceinline__ short4 | max (const short4 &a, short s) |
__device__ __forceinline__ uchar1 | max (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ double1 | max (const uchar1 &a, double s) |
__device__ __forceinline__ float1 | max (const uchar1 &a, float s) |
__device__ __forceinline__ uchar1 | max (const uchar1 &a, uchar s) |
__device__ __forceinline__ uchar2 | max (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ double2 | max (const uchar2 &a, double s) |
__device__ __forceinline__ float2 | max (const uchar2 &a, float s) |
__device__ __forceinline__ uchar2 | max (const uchar2 &a, uchar s) |
__device__ __forceinline__ uchar3 | max (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ double3 | max (const uchar3 &a, double s) |
__device__ __forceinline__ float3 | max (const uchar3 &a, float s) |
__device__ __forceinline__ uchar3 | max (const uchar3 &a, uchar s) |
__device__ __forceinline__ uchar4 | max (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ double4 | max (const uchar4 &a, double s) |
__device__ __forceinline__ float4 | max (const uchar4 &a, float s) |
__device__ __forceinline__ uchar4 | max (const uchar4 &a, uchar s) |
__device__ __forceinline__ uint1 | max (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ double1 | max (const uint1 &a, double s) |
__device__ __forceinline__ float1 | max (const uint1 &a, float s) |
__device__ __forceinline__ uint1 | max (const uint1 &a, uint s) |
__device__ __forceinline__ uint2 | max (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ double2 | max (const uint2 &a, double s) |
__device__ __forceinline__ float2 | max (const uint2 &a, float s) |
__device__ __forceinline__ uint2 | max (const uint2 &a, uint s) |
__device__ __forceinline__ uint3 | max (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ double3 | max (const uint3 &a, double s) |
__device__ __forceinline__ float3 | max (const uint3 &a, float s) |
__device__ __forceinline__ uint3 | max (const uint3 &a, uint s) |
__device__ __forceinline__ uint4 | max (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ double4 | max (const uint4 &a, double s) |
__device__ __forceinline__ float4 | max (const uint4 &a, float s) |
__device__ __forceinline__ uint4 | max (const uint4 &a, uint s) |
__device__ __forceinline__ ushort1 | max (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ double1 | max (const ushort1 &a, double s) |
__device__ __forceinline__ float1 | max (const ushort1 &a, float s) |
__device__ __forceinline__ ushort1 | max (const ushort1 &a, ushort s) |
__device__ __forceinline__ ushort2 | max (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ double2 | max (const ushort2 &a, double s) |
__device__ __forceinline__ float2 | max (const ushort2 &a, float s) |
__device__ __forceinline__ ushort2 | max (const ushort2 &a, ushort s) |
__device__ __forceinline__ ushort3 | max (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ double3 | max (const ushort3 &a, double s) |
__device__ __forceinline__ float3 | max (const ushort3 &a, float s) |
__device__ __forceinline__ ushort3 | max (const ushort3 &a, ushort s) |
__device__ __forceinline__ ushort4 | max (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ double4 | max (const ushort4 &a, double s) |
__device__ __forceinline__ float4 | max (const ushort4 &a, float s) |
__device__ __forceinline__ ushort4 | max (const ushort4 &a, ushort s) |
__device__ __forceinline__ double1 | max (double s, const char1 &b) |
__device__ __forceinline__ double2 | max (double s, const char2 &b) |
__device__ __forceinline__ double3 | max (double s, const char3 &b) |
__device__ __forceinline__ double4 | max (double s, const char4 &b) |
__device__ __forceinline__ double1 | max (double s, const double1 &b) |
__device__ __forceinline__ double2 | max (double s, const double2 &b) |
__device__ __forceinline__ double3 | max (double s, const double3 &b) |
__device__ __forceinline__ double4 | max (double s, const double4 &b) |
__device__ __forceinline__ double1 | max (double s, const float1 &b) |
__device__ __forceinline__ double2 | max (double s, const float2 &b) |
__device__ __forceinline__ double3 | max (double s, const float3 &b) |
__device__ __forceinline__ double4 | max (double s, const float4 &b) |
__device__ __forceinline__ double1 | max (double s, const int1 &b) |
__device__ __forceinline__ double2 | max (double s, const int2 &b) |
__device__ __forceinline__ double3 | max (double s, const int3 &b) |
__device__ __forceinline__ double4 | max (double s, const int4 &b) |
__device__ __forceinline__ double1 | max (double s, const short1 &b) |
__device__ __forceinline__ double2 | max (double s, const short2 &b) |
__device__ __forceinline__ double3 | max (double s, const short3 &b) |
__device__ __forceinline__ double4 | max (double s, const short4 &b) |
__device__ __forceinline__ double1 | max (double s, const uchar1 &b) |
__device__ __forceinline__ double2 | max (double s, const uchar2 &b) |
__device__ __forceinline__ double3 | max (double s, const uchar3 &b) |
__device__ __forceinline__ double4 | max (double s, const uchar4 &b) |
__device__ __forceinline__ double1 | max (double s, const uint1 &b) |
__device__ __forceinline__ double2 | max (double s, const uint2 &b) |
__device__ __forceinline__ double3 | max (double s, const uint3 &b) |
__device__ __forceinline__ double4 | max (double s, const uint4 &b) |
__device__ __forceinline__ double1 | max (double s, const ushort1 &b) |
__device__ __forceinline__ double2 | max (double s, const ushort2 &b) |
__device__ __forceinline__ double3 | max (double s, const ushort3 &b) |
__device__ __forceinline__ double4 | max (double s, const ushort4 &b) |
__device__ __forceinline__ float1 | max (float s, const char1 &b) |
__device__ __forceinline__ float2 | max (float s, const char2 &b) |
__device__ __forceinline__ float3 | max (float s, const char3 &b) |
__device__ __forceinline__ float4 | max (float s, const char4 &b) |
__device__ __forceinline__ float1 | max (float s, const float1 &b) |
__device__ __forceinline__ float2 | max (float s, const float2 &b) |
__device__ __forceinline__ float3 | max (float s, const float3 &b) |
__device__ __forceinline__ float4 | max (float s, const float4 &b) |
__device__ __forceinline__ float1 | max (float s, const int1 &b) |
__device__ __forceinline__ float2 | max (float s, const int2 &b) |
__device__ __forceinline__ float3 | max (float s, const int3 &b) |
__device__ __forceinline__ float4 | max (float s, const int4 &b) |
__device__ __forceinline__ float1 | max (float s, const short1 &b) |
__device__ __forceinline__ float2 | max (float s, const short2 &b) |
__device__ __forceinline__ float3 | max (float s, const short3 &b) |
__device__ __forceinline__ float4 | max (float s, const short4 &b) |
__device__ __forceinline__ float1 | max (float s, const uchar1 &b) |
__device__ __forceinline__ float2 | max (float s, const uchar2 &b) |
__device__ __forceinline__ float3 | max (float s, const uchar3 &b) |
__device__ __forceinline__ float4 | max (float s, const uchar4 &b) |
__device__ __forceinline__ float1 | max (float s, const uint1 &b) |
__device__ __forceinline__ float2 | max (float s, const uint2 &b) |
__device__ __forceinline__ float3 | max (float s, const uint3 &b) |
__device__ __forceinline__ float4 | max (float s, const uint4 &b) |
__device__ __forceinline__ float1 | max (float s, const ushort1 &b) |
__device__ __forceinline__ float2 | max (float s, const ushort2 &b) |
__device__ __forceinline__ float3 | max (float s, const ushort3 &b) |
__device__ __forceinline__ float4 | max (float s, const ushort4 &b) |
__device__ __forceinline__ int1 | max (int s, const int1 &b) |
__device__ __forceinline__ int2 | max (int s, const int2 &b) |
__device__ __forceinline__ int3 | max (int s, const int3 &b) |
__device__ __forceinline__ int4 | max (int s, const int4 &b) |
__device__ __forceinline__ short1 | max (short s, const short1 &b) |
__device__ __forceinline__ short2 | max (short s, const short2 &b) |
__device__ __forceinline__ short3 | max (short s, const short3 &b) |
__device__ __forceinline__ short4 | max (short s, const short4 &b) |
__device__ __forceinline__ uchar1 | max (uchar s, const uchar1 &b) |
__device__ __forceinline__ uchar2 | max (uchar s, const uchar2 &b) |
__device__ __forceinline__ uchar3 | max (uchar s, const uchar3 &b) |
__device__ __forceinline__ uchar4 | max (uchar s, const uchar4 &b) |
__device__ __forceinline__ uint1 | max (uint s, const uint1 &b) |
__device__ __forceinline__ uint2 | max (uint s, const uint2 &b) |
__device__ __forceinline__ uint3 | max (uint s, const uint3 &b) |
__device__ __forceinline__ uint4 | max (uint s, const uint4 &b) |
__device__ __forceinline__ ushort1 | max (ushort s, const ushort1 &b) |
__device__ __forceinline__ ushort2 | max (ushort s, const ushort2 &b) |
__device__ __forceinline__ ushort3 | max (ushort s, const ushort3 &b) |
__device__ __forceinline__ ushort4 | max (ushort s, const ushort4 &b) |
template<class SrcPtr1 , class SrcPtr2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< SrcPtr1 >::ptr_type, typename PtrTraits< SrcPtr2 >::ptr_type, maximum< typename LargerType< typename PtrTraits< SrcPtr1 >::value_type, typename PtrTraits< SrcPtr2 >::value_type >::type > > > | max_ (const SrcPtr1 &src1, const SrcPtr2 &src2) |
template<class SrcPtr > | |
__host__ Expr< FindMaxValExprBody< SrcPtr > > | maxVal_ (const SrcPtr &src) |
__device__ __forceinline__ char1 | min (char s, const char1 &b) |
__device__ __forceinline__ char2 | min (char s, const char2 &b) |
__device__ __forceinline__ char3 | min (char s, const char3 &b) |
__device__ __forceinline__ char4 | min (char s, const char4 &b) |
__device__ __forceinline__ char1 | min (const char1 &a, char s) |
__device__ __forceinline__ char1 | min (const char1 &a, const char1 &b) |
__device__ __forceinline__ double1 | min (const char1 &a, double s) |
__device__ __forceinline__ float1 | min (const char1 &a, float s) |
__device__ __forceinline__ char2 | min (const char2 &a, char s) |
__device__ __forceinline__ char2 | min (const char2 &a, const char2 &b) |
__device__ __forceinline__ double2 | min (const char2 &a, double s) |
__device__ __forceinline__ float2 | min (const char2 &a, float s) |
__device__ __forceinline__ char3 | min (const char3 &a, char s) |
__device__ __forceinline__ char3 | min (const char3 &a, const char3 &b) |
__device__ __forceinline__ double3 | min (const char3 &a, double s) |
__device__ __forceinline__ float3 | min (const char3 &a, float s) |
__device__ __forceinline__ char4 | min (const char4 &a, char s) |
__device__ __forceinline__ char4 | min (const char4 &a, const char4 &b) |
__device__ __forceinline__ double4 | min (const char4 &a, double s) |
__device__ __forceinline__ float4 | min (const char4 &a, float s) |
__device__ __forceinline__ double1 | min (const double1 &a, const double1 &b) |
__device__ __forceinline__ double1 | min (const double1 &a, double s) |
__device__ __forceinline__ double2 | min (const double2 &a, const double2 &b) |
__device__ __forceinline__ double2 | min (const double2 &a, double s) |
__device__ __forceinline__ double3 | min (const double3 &a, const double3 &b) |
__device__ __forceinline__ double3 | min (const double3 &a, double s) |
__device__ __forceinline__ double4 | min (const double4 &a, const double4 &b) |
__device__ __forceinline__ double4 | min (const double4 &a, double s) |
__device__ __forceinline__ float1 | min (const float1 &a, const float1 &b) |
__device__ __forceinline__ double1 | min (const float1 &a, double s) |
__device__ __forceinline__ float1 | min (const float1 &a, float s) |
__device__ __forceinline__ float2 | min (const float2 &a, const float2 &b) |
__device__ __forceinline__ double2 | min (const float2 &a, double s) |
__device__ __forceinline__ float2 | min (const float2 &a, float s) |
__device__ __forceinline__ float3 | min (const float3 &a, const float3 &b) |
__device__ __forceinline__ double3 | min (const float3 &a, double s) |
__device__ __forceinline__ float3 | min (const float3 &a, float s) |
__device__ __forceinline__ float4 | min (const float4 &a, const float4 &b) |
__device__ __forceinline__ double4 | min (const float4 &a, double s) |
__device__ __forceinline__ float4 | min (const float4 &a, float s) |
__device__ __forceinline__ int1 | min (const int1 &a, const int1 &b) |
__device__ __forceinline__ double1 | min (const int1 &a, double s) |
__device__ __forceinline__ float1 | min (const int1 &a, float s) |
__device__ __forceinline__ int1 | min (const int1 &a, int s) |
__device__ __forceinline__ int2 | min (const int2 &a, const int2 &b) |
__device__ __forceinline__ double2 | min (const int2 &a, double s) |
__device__ __forceinline__ float2 | min (const int2 &a, float s) |
__device__ __forceinline__ int2 | min (const int2 &a, int s) |
__device__ __forceinline__ int3 | min (const int3 &a, const int3 &b) |
__device__ __forceinline__ double3 | min (const int3 &a, double s) |
__device__ __forceinline__ float3 | min (const int3 &a, float s) |
__device__ __forceinline__ int3 | min (const int3 &a, int s) |
__device__ __forceinline__ int4 | min (const int4 &a, const int4 &b) |
__device__ __forceinline__ double4 | min (const int4 &a, double s) |
__device__ __forceinline__ float4 | min (const int4 &a, float s) |
__device__ __forceinline__ int4 | min (const int4 &a, int s) |
__device__ __forceinline__ short1 | min (const short1 &a, const short1 &b) |
__device__ __forceinline__ double1 | min (const short1 &a, double s) |
__device__ __forceinline__ float1 | min (const short1 &a, float s) |
__device__ __forceinline__ short1 | min (const short1 &a, short s) |
__device__ __forceinline__ short2 | min (const short2 &a, const short2 &b) |
__device__ __forceinline__ double2 | min (const short2 &a, double s) |
__device__ __forceinline__ float2 | min (const short2 &a, float s) |
__device__ __forceinline__ short2 | min (const short2 &a, short s) |
__device__ __forceinline__ short3 | min (const short3 &a, const short3 &b) |
__device__ __forceinline__ double3 | min (const short3 &a, double s) |
__device__ __forceinline__ float3 | min (const short3 &a, float s) |
__device__ __forceinline__ short3 | min (const short3 &a, short s) |
__device__ __forceinline__ short4 | min (const short4 &a, const short4 &b) |
__device__ __forceinline__ double4 | min (const short4 &a, double s) |
__device__ __forceinline__ float4 | min (const short4 &a, float s) |
__device__ __forceinline__ short4 | min (const short4 &a, short s) |
__device__ __forceinline__ uchar1 | min (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ double1 | min (const uchar1 &a, double s) |
__device__ __forceinline__ float1 | min (const uchar1 &a, float s) |
__device__ __forceinline__ uchar1 | min (const uchar1 &a, uchar s) |
__device__ __forceinline__ uchar2 | min (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ double2 | min (const uchar2 &a, double s) |
__device__ __forceinline__ float2 | min (const uchar2 &a, float s) |
__device__ __forceinline__ uchar2 | min (const uchar2 &a, uchar s) |
__device__ __forceinline__ uchar3 | min (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ double3 | min (const uchar3 &a, double s) |
__device__ __forceinline__ float3 | min (const uchar3 &a, float s) |
__device__ __forceinline__ uchar3 | min (const uchar3 &a, uchar s) |
__device__ __forceinline__ uchar4 | min (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ double4 | min (const uchar4 &a, double s) |
__device__ __forceinline__ float4 | min (const uchar4 &a, float s) |
__device__ __forceinline__ uchar4 | min (const uchar4 &a, uchar s) |
__device__ __forceinline__ uint1 | min (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ double1 | min (const uint1 &a, double s) |
__device__ __forceinline__ float1 | min (const uint1 &a, float s) |
__device__ __forceinline__ uint1 | min (const uint1 &a, uint s) |
__device__ __forceinline__ uint2 | min (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ double2 | min (const uint2 &a, double s) |
__device__ __forceinline__ float2 | min (const uint2 &a, float s) |
__device__ __forceinline__ uint2 | min (const uint2 &a, uint s) |
__device__ __forceinline__ uint3 | min (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ double3 | min (const uint3 &a, double s) |
__device__ __forceinline__ float3 | min (const uint3 &a, float s) |
__device__ __forceinline__ uint3 | min (const uint3 &a, uint s) |
__device__ __forceinline__ uint4 | min (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ double4 | min (const uint4 &a, double s) |
__device__ __forceinline__ float4 | min (const uint4 &a, float s) |
__device__ __forceinline__ uint4 | min (const uint4 &a, uint s) |
__device__ __forceinline__ ushort1 | min (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ double1 | min (const ushort1 &a, double s) |
__device__ __forceinline__ float1 | min (const ushort1 &a, float s) |
__device__ __forceinline__ ushort1 | min (const ushort1 &a, ushort s) |
__device__ __forceinline__ ushort2 | min (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ double2 | min (const ushort2 &a, double s) |
__device__ __forceinline__ float2 | min (const ushort2 &a, float s) |
__device__ __forceinline__ ushort2 | min (const ushort2 &a, ushort s) |
__device__ __forceinline__ ushort3 | min (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ double3 | min (const ushort3 &a, double s) |
__device__ __forceinline__ float3 | min (const ushort3 &a, float s) |
__device__ __forceinline__ ushort3 | min (const ushort3 &a, ushort s) |
__device__ __forceinline__ ushort4 | min (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ double4 | min (const ushort4 &a, double s) |
__device__ __forceinline__ float4 | min (const ushort4 &a, float s) |
__device__ __forceinline__ ushort4 | min (const ushort4 &a, ushort s) |
__device__ __forceinline__ double1 | min (double s, const char1 &b) |
__device__ __forceinline__ double2 | min (double s, const char2 &b) |
__device__ __forceinline__ double3 | min (double s, const char3 &b) |
__device__ __forceinline__ double4 | min (double s, const char4 &b) |
__device__ __forceinline__ double1 | min (double s, const double1 &b) |
__device__ __forceinline__ double2 | min (double s, const double2 &b) |
__device__ __forceinline__ double3 | min (double s, const double3 &b) |
__device__ __forceinline__ double4 | min (double s, const double4 &b) |
__device__ __forceinline__ double1 | min (double s, const float1 &b) |
__device__ __forceinline__ double2 | min (double s, const float2 &b) |
__device__ __forceinline__ double3 | min (double s, const float3 &b) |
__device__ __forceinline__ double4 | min (double s, const float4 &b) |
__device__ __forceinline__ double1 | min (double s, const int1 &b) |
__device__ __forceinline__ double2 | min (double s, const int2 &b) |
__device__ __forceinline__ double3 | min (double s, const int3 &b) |
__device__ __forceinline__ double4 | min (double s, const int4 &b) |
__device__ __forceinline__ double1 | min (double s, const short1 &b) |
__device__ __forceinline__ double2 | min (double s, const short2 &b) |
__device__ __forceinline__ double3 | min (double s, const short3 &b) |
__device__ __forceinline__ double4 | min (double s, const short4 &b) |
__device__ __forceinline__ double1 | min (double s, const uchar1 &b) |
__device__ __forceinline__ double2 | min (double s, const uchar2 &b) |
__device__ __forceinline__ double3 | min (double s, const uchar3 &b) |
__device__ __forceinline__ double4 | min (double s, const uchar4 &b) |
__device__ __forceinline__ double1 | min (double s, const uint1 &b) |
__device__ __forceinline__ double2 | min (double s, const uint2 &b) |
__device__ __forceinline__ double3 | min (double s, const uint3 &b) |
__device__ __forceinline__ double4 | min (double s, const uint4 &b) |
__device__ __forceinline__ double1 | min (double s, const ushort1 &b) |
__device__ __forceinline__ double2 | min (double s, const ushort2 &b) |
__device__ __forceinline__ double3 | min (double s, const ushort3 &b) |
__device__ __forceinline__ double4 | min (double s, const ushort4 &b) |
__device__ __forceinline__ float1 | min (float s, const char1 &b) |
__device__ __forceinline__ float2 | min (float s, const char2 &b) |
__device__ __forceinline__ float3 | min (float s, const char3 &b) |
__device__ __forceinline__ float4 | min (float s, const char4 &b) |
__device__ __forceinline__ float1 | min (float s, const float1 &b) |
__device__ __forceinline__ float2 | min (float s, const float2 &b) |
__device__ __forceinline__ float3 | min (float s, const float3 &b) |
__device__ __forceinline__ float4 | min (float s, const float4 &b) |
__device__ __forceinline__ float1 | min (float s, const int1 &b) |
__device__ __forceinline__ float2 | min (float s, const int2 &b) |
__device__ __forceinline__ float3 | min (float s, const int3 &b) |
__device__ __forceinline__ float4 | min (float s, const int4 &b) |
__device__ __forceinline__ float1 | min (float s, const short1 &b) |
__device__ __forceinline__ float2 | min (float s, const short2 &b) |
__device__ __forceinline__ float3 | min (float s, const short3 &b) |
__device__ __forceinline__ float4 | min (float s, const short4 &b) |
__device__ __forceinline__ float1 | min (float s, const uchar1 &b) |
__device__ __forceinline__ float2 | min (float s, const uchar2 &b) |
__device__ __forceinline__ float3 | min (float s, const uchar3 &b) |
__device__ __forceinline__ float4 | min (float s, const uchar4 &b) |
__device__ __forceinline__ float1 | min (float s, const uint1 &b) |
__device__ __forceinline__ float2 | min (float s, const uint2 &b) |
__device__ __forceinline__ float3 | min (float s, const uint3 &b) |
__device__ __forceinline__ float4 | min (float s, const uint4 &b) |
__device__ __forceinline__ float1 | min (float s, const ushort1 &b) |
__device__ __forceinline__ float2 | min (float s, const ushort2 &b) |
__device__ __forceinline__ float3 | min (float s, const ushort3 &b) |
__device__ __forceinline__ float4 | min (float s, const ushort4 &b) |
__device__ __forceinline__ int1 | min (int s, const int1 &b) |
__device__ __forceinline__ int2 | min (int s, const int2 &b) |
__device__ __forceinline__ int3 | min (int s, const int3 &b) |
__device__ __forceinline__ int4 | min (int s, const int4 &b) |
__device__ __forceinline__ short1 | min (short s, const short1 &b) |
__device__ __forceinline__ short2 | min (short s, const short2 &b) |
__device__ __forceinline__ short3 | min (short s, const short3 &b) |
__device__ __forceinline__ short4 | min (short s, const short4 &b) |
__device__ __forceinline__ uchar1 | min (uchar s, const uchar1 &b) |
__device__ __forceinline__ uchar2 | min (uchar s, const uchar2 &b) |
__device__ __forceinline__ uchar3 | min (uchar s, const uchar3 &b) |
__device__ __forceinline__ uchar4 | min (uchar s, const uchar4 &b) |
__device__ __forceinline__ uint1 | min (uint s, const uint1 &b) |
__device__ __forceinline__ uint2 | min (uint s, const uint2 &b) |
__device__ __forceinline__ uint3 | min (uint s, const uint3 &b) |
__device__ __forceinline__ uint4 | min (uint s, const uint4 &b) |
__device__ __forceinline__ ushort1 | min (ushort s, const ushort1 &b) |
__device__ __forceinline__ ushort2 | min (ushort s, const ushort2 &b) |
__device__ __forceinline__ ushort3 | min (ushort s, const ushort3 &b) |
__device__ __forceinline__ ushort4 | min (ushort s, const ushort4 &b) |
template<class SrcPtr1 , class SrcPtr2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< SrcPtr1 >::ptr_type, typename PtrTraits< SrcPtr2 >::ptr_type, minimum< typename LargerType< typename PtrTraits< SrcPtr1 >::value_type, typename PtrTraits< SrcPtr2 >::value_type >::type > > > | min_ (const SrcPtr1 &src1, const SrcPtr2 &src2) |
template<class SrcPtr > | |
__host__ Expr< FindMinMaxValExprBody< SrcPtr > > | minMaxVal_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< FindMinValExprBody< SrcPtr > > | minVal_ (const SrcPtr &src) |
template<class Predicate > | |
__host__ __device__ UnaryNegate< Predicate > | not1 (const Predicate &pred) |
template<class Predicate > | |
__host__ __device__ BinaryNegate< Predicate > | not2 (const Predicate &pred) |
__device__ __forceinline__ uchar1 | operator! (const char1 &a) |
__device__ __forceinline__ uchar2 | operator! (const char2 &a) |
__device__ __forceinline__ uchar3 | operator! (const char3 &a) |
__device__ __forceinline__ uchar4 | operator! (const char4 &a) |
__device__ __forceinline__ uchar1 | operator! (const double1 &a) |
__device__ __forceinline__ uchar2 | operator! (const double2 &a) |
__device__ __forceinline__ uchar3 | operator! (const double3 &a) |
__device__ __forceinline__ uchar4 | operator! (const double4 &a) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, logical_not< typename Body::value_type > > > | operator! (const Expr< Body > &src) |
__device__ __forceinline__ uchar1 | operator! (const float1 &a) |
__device__ __forceinline__ uchar2 | operator! (const float2 &a) |
__device__ __forceinline__ uchar3 | operator! (const float3 &a) |
__device__ __forceinline__ uchar4 | operator! (const float4 &a) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, logical_not< T > > > | operator! (const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, logical_not< T > > > | operator! (const GpuMat_< T > &src) |
__device__ __forceinline__ uchar1 | operator! (const int1 &a) |
__device__ __forceinline__ uchar2 | operator! (const int2 &a) |
__device__ __forceinline__ uchar3 | operator! (const int3 &a) |
__device__ __forceinline__ uchar4 | operator! (const int4 &a) |
__device__ __forceinline__ uchar1 | operator! (const short1 &a) |
__device__ __forceinline__ uchar2 | operator! (const short2 &a) |
__device__ __forceinline__ uchar3 | operator! (const short3 &a) |
__device__ __forceinline__ uchar4 | operator! (const short4 &a) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, logical_not< T > > > | operator! (const Texture< T > &src) |
__device__ __forceinline__ uchar1 | operator! (const uchar1 &a) |
__device__ __forceinline__ uchar2 | operator! (const uchar2 &a) |
__device__ __forceinline__ uchar3 | operator! (const uchar3 &a) |
__device__ __forceinline__ uchar4 | operator! (const uchar4 &a) |
__device__ __forceinline__ uchar1 | operator! (const uint1 &a) |
__device__ __forceinline__ uchar2 | operator! (const uint2 &a) |
__device__ __forceinline__ uchar3 | operator! (const uint3 &a) |
__device__ __forceinline__ uchar4 | operator! (const uint4 &a) |
__device__ __forceinline__ uchar1 | operator! (const ushort1 &a) |
__device__ __forceinline__ uchar2 | operator! (const ushort2 &a) |
__device__ __forceinline__ uchar3 | operator! (const ushort3 &a) |
__device__ __forceinline__ uchar4 | operator! (const ushort4 &a) |
__device__ __forceinline__ uchar1 | operator!= (char s, const char1 &b) |
__device__ __forceinline__ uchar2 | operator!= (char s, const char2 &b) |
__device__ __forceinline__ uchar3 | operator!= (char s, const char3 &b) |
__device__ __forceinline__ uchar4 | operator!= (char s, const char4 &b) |
__device__ __forceinline__ uchar1 | operator!= (const char1 &a, char s) |
__device__ __forceinline__ uchar1 | operator!= (const char1 &a, const char1 &b) |
__device__ __forceinline__ uchar2 | operator!= (const char2 &a, char s) |
__device__ __forceinline__ uchar2 | operator!= (const char2 &a, const char2 &b) |
__device__ __forceinline__ uchar3 | operator!= (const char3 &a, char s) |
__device__ __forceinline__ uchar3 | operator!= (const char3 &a, const char3 &b) |
__device__ __forceinline__ uchar4 | operator!= (const char4 &a, char s) |
__device__ __forceinline__ uchar4 | operator!= (const char4 &a, const char4 &b) |
__device__ __forceinline__ uchar1 | operator!= (const double1 &a, const double1 &b) |
__device__ __forceinline__ uchar1 | operator!= (const double1 &a, double s) |
__device__ __forceinline__ uchar2 | operator!= (const double2 &a, const double2 &b) |
__device__ __forceinline__ uchar2 | operator!= (const double2 &a, double s) |
__device__ __forceinline__ uchar3 | operator!= (const double3 &a, const double3 &b) |
__device__ __forceinline__ uchar3 | operator!= (const double3 &a, double s) |
__device__ __forceinline__ uchar4 | operator!= (const double4 &a, const double4 &b) |
__device__ __forceinline__ uchar4 | operator!= (const double4 &a, double s) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder2nd< not_equal_to< typename Body::value_type > > > > | operator!= (const Expr< Body > &a, typename Body::value_type val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, not_equal_to< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator!= (const Expr< Body > &src1, const GlobPtrSz< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, not_equal_to< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator!= (const Expr< Body > &src1, const GpuMat_< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, not_equal_to< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator!= (const Expr< Body > &src1, const Texture< T > &src2) |
template<class Body1 , class Body2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body1 >::ptr_type, typename PtrTraits< Body2 >::ptr_type, not_equal_to< typename LargerType< typename PtrTraits< Body1 >::value_type, typename PtrTraits< Body2 >::value_type >::type > > > | operator!= (const Expr< Body1 > &a, const Expr< Body2 > &b) |
__device__ __forceinline__ uchar1 | operator!= (const float1 &a, const float1 &b) |
__device__ __forceinline__ uchar1 | operator!= (const float1 &a, float s) |
__device__ __forceinline__ uchar2 | operator!= (const float2 &a, const float2 &b) |
__device__ __forceinline__ uchar2 | operator!= (const float2 &a, float s) |
__device__ __forceinline__ uchar3 | operator!= (const float3 &a, const float3 &b) |
__device__ __forceinline__ uchar3 | operator!= (const float3 &a, float s) |
__device__ __forceinline__ uchar4 | operator!= (const float4 &a, const float4 &b) |
__device__ __forceinline__ uchar4 | operator!= (const float4 &a, float s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder2nd< not_equal_to< T > > > > | operator!= (const GlobPtrSz< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, not_equal_to< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator!= (const GlobPtrSz< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, not_equal_to< T > > > | operator!= (const GlobPtrSz< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, not_equal_to< T > > > | operator!= (const GlobPtrSz< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, not_equal_to< T > > > | operator!= (const GlobPtrSz< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder2nd< not_equal_to< T > > > > | operator!= (const GpuMat_< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, not_equal_to< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator!= (const GpuMat_< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, not_equal_to< T > > > | operator!= (const GpuMat_< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, not_equal_to< T > > > | operator!= (const GpuMat_< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, not_equal_to< T > > > | operator!= (const GpuMat_< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator!= (const int1 &a, const int1 &b) |
__device__ __forceinline__ uchar1 | operator!= (const int1 &a, int s) |
__device__ __forceinline__ uchar2 | operator!= (const int2 &a, const int2 &b) |
__device__ __forceinline__ uchar2 | operator!= (const int2 &a, int s) |
__device__ __forceinline__ uchar3 | operator!= (const int3 &a, const int3 &b) |
__device__ __forceinline__ uchar3 | operator!= (const int3 &a, int s) |
__device__ __forceinline__ uchar4 | operator!= (const int4 &a, const int4 &b) |
__device__ __forceinline__ uchar4 | operator!= (const int4 &a, int s) |
__device__ __forceinline__ uchar1 | operator!= (const short1 &a, const short1 &b) |
__device__ __forceinline__ uchar1 | operator!= (const short1 &a, short s) |
__device__ __forceinline__ uchar2 | operator!= (const short2 &a, const short2 &b) |
__device__ __forceinline__ uchar2 | operator!= (const short2 &a, short s) |
__device__ __forceinline__ uchar3 | operator!= (const short3 &a, const short3 &b) |
__device__ __forceinline__ uchar3 | operator!= (const short3 &a, short s) |
__device__ __forceinline__ uchar4 | operator!= (const short4 &a, const short4 &b) |
__device__ __forceinline__ uchar4 | operator!= (const short4 &a, short s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder2nd< not_equal_to< T > > > > | operator!= (const Texture< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, not_equal_to< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator!= (const Texture< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, not_equal_to< T > > > | operator!= (const Texture< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, not_equal_to< T > > > | operator!= (const Texture< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, not_equal_to< T > > > | operator!= (const Texture< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator!= (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ uchar1 | operator!= (const uchar1 &a, uchar s) |
__device__ __forceinline__ uchar2 | operator!= (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ uchar2 | operator!= (const uchar2 &a, uchar s) |
__device__ __forceinline__ uchar3 | operator!= (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ uchar3 | operator!= (const uchar3 &a, uchar s) |
__device__ __forceinline__ uchar4 | operator!= (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ uchar4 | operator!= (const uchar4 &a, uchar s) |
__device__ __forceinline__ uchar1 | operator!= (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ uchar1 | operator!= (const uint1 &a, uint s) |
__device__ __forceinline__ uchar2 | operator!= (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ uchar2 | operator!= (const uint2 &a, uint s) |
__device__ __forceinline__ uchar3 | operator!= (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ uchar3 | operator!= (const uint3 &a, uint s) |
__device__ __forceinline__ uchar4 | operator!= (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ uchar4 | operator!= (const uint4 &a, uint s) |
__device__ __forceinline__ uchar1 | operator!= (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ uchar1 | operator!= (const ushort1 &a, ushort s) |
__device__ __forceinline__ uchar2 | operator!= (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ uchar2 | operator!= (const ushort2 &a, ushort s) |
__device__ __forceinline__ uchar3 | operator!= (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ uchar3 | operator!= (const ushort3 &a, ushort s) |
__device__ __forceinline__ uchar4 | operator!= (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ uchar4 | operator!= (const ushort4 &a, ushort s) |
__device__ __forceinline__ uchar1 | operator!= (double s, const double1 &b) |
__device__ __forceinline__ uchar2 | operator!= (double s, const double2 &b) |
__device__ __forceinline__ uchar3 | operator!= (double s, const double3 &b) |
__device__ __forceinline__ uchar4 | operator!= (double s, const double4 &b) |
__device__ __forceinline__ uchar1 | operator!= (float s, const float1 &b) |
__device__ __forceinline__ uchar2 | operator!= (float s, const float2 &b) |
__device__ __forceinline__ uchar3 | operator!= (float s, const float3 &b) |
__device__ __forceinline__ uchar4 | operator!= (float s, const float4 &b) |
__device__ __forceinline__ uchar1 | operator!= (int s, const int1 &b) |
__device__ __forceinline__ uchar2 | operator!= (int s, const int2 &b) |
__device__ __forceinline__ uchar3 | operator!= (int s, const int3 &b) |
__device__ __forceinline__ uchar4 | operator!= (int s, const int4 &b) |
__device__ __forceinline__ uchar1 | operator!= (short s, const short1 &b) |
__device__ __forceinline__ uchar2 | operator!= (short s, const short2 &b) |
__device__ __forceinline__ uchar3 | operator!= (short s, const short3 &b) |
__device__ __forceinline__ uchar4 | operator!= (short s, const short4 &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder1st< not_equal_to< T > > > > | operator!= (T val, const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder1st< not_equal_to< T > > > > | operator!= (T val, const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder1st< not_equal_to< T > > > > | operator!= (T val, const Texture< T > &src) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder1st< not_equal_to< typename Body::value_type > > > > | operator!= (typename Body::value_type val, const Expr< Body > &a) |
__device__ __forceinline__ uchar1 | operator!= (uchar s, const uchar1 &b) |
__device__ __forceinline__ uchar2 | operator!= (uchar s, const uchar2 &b) |
__device__ __forceinline__ uchar3 | operator!= (uchar s, const uchar3 &b) |
__device__ __forceinline__ uchar4 | operator!= (uchar s, const uchar4 &b) |
__device__ __forceinline__ uchar1 | operator!= (uint s, const uint1 &b) |
__device__ __forceinline__ uchar2 | operator!= (uint s, const uint2 &b) |
__device__ __forceinline__ uchar3 | operator!= (uint s, const uint3 &b) |
__device__ __forceinline__ uchar4 | operator!= (uint s, const uint4 &b) |
__device__ __forceinline__ uchar1 | operator!= (ushort s, const ushort1 &b) |
__device__ __forceinline__ uchar2 | operator!= (ushort s, const ushort2 &b) |
__device__ __forceinline__ uchar3 | operator!= (ushort s, const ushort3 &b) |
__device__ __forceinline__ uchar4 | operator!= (ushort s, const ushort4 &b) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder2nd< modulus< typename Body::value_type > > > > | operator% (const Expr< Body > &a, typename Body::value_type val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, modulus< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator% (const Expr< Body > &src1, const GlobPtrSz< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, modulus< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator% (const Expr< Body > &src1, const GpuMat_< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, modulus< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator% (const Expr< Body > &src1, const Texture< T > &src2) |
template<class Body1 , class Body2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body1 >::ptr_type, typename PtrTraits< Body2 >::ptr_type, modulus< typename LargerType< typename PtrTraits< Body1 >::value_type, typename PtrTraits< Body2 >::value_type >::type > > > | operator% (const Expr< Body1 > &a, const Expr< Body2 > &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder2nd< modulus< T > > > > | operator% (const GlobPtrSz< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, modulus< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator% (const GlobPtrSz< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, modulus< T > > > | operator% (const GlobPtrSz< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, modulus< T > > > | operator% (const GlobPtrSz< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, modulus< T > > > | operator% (const GlobPtrSz< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder2nd< modulus< T > > > > | operator% (const GpuMat_< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, modulus< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator% (const GpuMat_< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, modulus< T > > > | operator% (const GpuMat_< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, modulus< T > > > | operator% (const GpuMat_< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, modulus< T > > > | operator% (const GpuMat_< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder2nd< modulus< T > > > > | operator% (const Texture< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, modulus< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator% (const Texture< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, modulus< T > > > | operator% (const Texture< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, modulus< T > > > | operator% (const Texture< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, modulus< T > > > | operator% (const Texture< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder1st< modulus< T > > > > | operator% (T val, const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder1st< modulus< T > > > > | operator% (T val, const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder1st< modulus< T > > > > | operator% (T val, const Texture< T > &src) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder1st< modulus< typename Body::value_type > > > > | operator% (typename Body::value_type val, const Expr< Body > &a) |
__device__ __forceinline__ char1 | operator& (char s, const char1 &b) |
__device__ __forceinline__ char2 | operator& (char s, const char2 &b) |
__device__ __forceinline__ char3 | operator& (char s, const char3 &b) |
__device__ __forceinline__ char4 | operator& (char s, const char4 &b) |
__device__ __forceinline__ char1 | operator& (const char1 &a, char s) |
__device__ __forceinline__ char1 | operator& (const char1 &a, const char1 &b) |
__device__ __forceinline__ char2 | operator& (const char2 &a, char s) |
__device__ __forceinline__ char2 | operator& (const char2 &a, const char2 &b) |
__device__ __forceinline__ char3 | operator& (const char3 &a, char s) |
__device__ __forceinline__ char3 | operator& (const char3 &a, const char3 &b) |
__device__ __forceinline__ char4 | operator& (const char4 &a, char s) |
__device__ __forceinline__ char4 | operator& (const char4 &a, const char4 &b) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder2nd< bit_and< typename Body::value_type > > > > | operator& (const Expr< Body > &a, typename Body::value_type val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_and< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator& (const Expr< Body > &src1, const GlobPtrSz< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_and< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator& (const Expr< Body > &src1, const GpuMat_< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_and< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator& (const Expr< Body > &src1, const Texture< T > &src2) |
template<class Body1 , class Body2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body1 >::ptr_type, typename PtrTraits< Body2 >::ptr_type, bit_and< typename LargerType< typename PtrTraits< Body1 >::value_type, typename PtrTraits< Body2 >::value_type >::type > > > | operator& (const Expr< Body1 > &a, const Expr< Body2 > &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder2nd< bit_and< T > > > > | operator& (const GlobPtrSz< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, bit_and< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator& (const GlobPtrSz< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_and< T > > > | operator& (const GlobPtrSz< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_and< T > > > | operator& (const GlobPtrSz< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_and< T > > > | operator& (const GlobPtrSz< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder2nd< bit_and< T > > > > | operator& (const GpuMat_< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, bit_and< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator& (const GpuMat_< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_and< T > > > | operator& (const GpuMat_< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_and< T > > > | operator& (const GpuMat_< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_and< T > > > | operator& (const GpuMat_< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ int1 | operator& (const int1 &a, const int1 &b) |
__device__ __forceinline__ int1 | operator& (const int1 &a, int s) |
__device__ __forceinline__ int2 | operator& (const int2 &a, const int2 &b) |
__device__ __forceinline__ int2 | operator& (const int2 &a, int s) |
__device__ __forceinline__ int3 | operator& (const int3 &a, const int3 &b) |
__device__ __forceinline__ int3 | operator& (const int3 &a, int s) |
__device__ __forceinline__ int4 | operator& (const int4 &a, const int4 &b) |
__device__ __forceinline__ int4 | operator& (const int4 &a, int s) |
__device__ __forceinline__ short1 | operator& (const short1 &a, const short1 &b) |
__device__ __forceinline__ short1 | operator& (const short1 &a, short s) |
__device__ __forceinline__ short2 | operator& (const short2 &a, const short2 &b) |
__device__ __forceinline__ short2 | operator& (const short2 &a, short s) |
__device__ __forceinline__ short3 | operator& (const short3 &a, const short3 &b) |
__device__ __forceinline__ short3 | operator& (const short3 &a, short s) |
__device__ __forceinline__ short4 | operator& (const short4 &a, const short4 &b) |
__device__ __forceinline__ short4 | operator& (const short4 &a, short s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder2nd< bit_and< T > > > > | operator& (const Texture< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, bit_and< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator& (const Texture< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_and< T > > > | operator& (const Texture< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_and< T > > > | operator& (const Texture< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_and< T > > > | operator& (const Texture< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator& (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ uchar1 | operator& (const uchar1 &a, uchar s) |
__device__ __forceinline__ uchar2 | operator& (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ uchar2 | operator& (const uchar2 &a, uchar s) |
__device__ __forceinline__ uchar3 | operator& (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ uchar3 | operator& (const uchar3 &a, uchar s) |
__device__ __forceinline__ uchar4 | operator& (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ uchar4 | operator& (const uchar4 &a, uchar s) |
__device__ __forceinline__ uint1 | operator& (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ uint1 | operator& (const uint1 &a, uint s) |
__device__ __forceinline__ uint2 | operator& (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ uint2 | operator& (const uint2 &a, uint s) |
__device__ __forceinline__ uint3 | operator& (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ uint3 | operator& (const uint3 &a, uint s) |
__device__ __forceinline__ uint4 | operator& (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ uint4 | operator& (const uint4 &a, uint s) |
__device__ __forceinline__ ushort1 | operator& (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ ushort1 | operator& (const ushort1 &a, ushort s) |
__device__ __forceinline__ ushort2 | operator& (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ ushort2 | operator& (const ushort2 &a, ushort s) |
__device__ __forceinline__ ushort3 | operator& (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ ushort3 | operator& (const ushort3 &a, ushort s) |
__device__ __forceinline__ ushort4 | operator& (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ ushort4 | operator& (const ushort4 &a, ushort s) |
__device__ __forceinline__ int1 | operator& (int s, const int1 &b) |
__device__ __forceinline__ int2 | operator& (int s, const int2 &b) |
__device__ __forceinline__ int3 | operator& (int s, const int3 &b) |
__device__ __forceinline__ int4 | operator& (int s, const int4 &b) |
__device__ __forceinline__ short1 | operator& (short s, const short1 &b) |
__device__ __forceinline__ short2 | operator& (short s, const short2 &b) |
__device__ __forceinline__ short3 | operator& (short s, const short3 &b) |
__device__ __forceinline__ short4 | operator& (short s, const short4 &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder1st< bit_and< T > > > > | operator& (T val, const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder1st< bit_and< T > > > > | operator& (T val, const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder1st< bit_and< T > > > > | operator& (T val, const Texture< T > &src) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder1st< bit_and< typename Body::value_type > > > > | operator& (typename Body::value_type val, const Expr< Body > &a) |
__device__ __forceinline__ uchar1 | operator& (uchar s, const uchar1 &b) |
__device__ __forceinline__ uchar2 | operator& (uchar s, const uchar2 &b) |
__device__ __forceinline__ uchar3 | operator& (uchar s, const uchar3 &b) |
__device__ __forceinline__ uchar4 | operator& (uchar s, const uchar4 &b) |
__device__ __forceinline__ uint1 | operator& (uint s, const uint1 &b) |
__device__ __forceinline__ uint2 | operator& (uint s, const uint2 &b) |
__device__ __forceinline__ uint3 | operator& (uint s, const uint3 &b) |
__device__ __forceinline__ uint4 | operator& (uint s, const uint4 &b) |
__device__ __forceinline__ ushort1 | operator& (ushort s, const ushort1 &b) |
__device__ __forceinline__ ushort2 | operator& (ushort s, const ushort2 &b) |
__device__ __forceinline__ ushort3 | operator& (ushort s, const ushort3 &b) |
__device__ __forceinline__ ushort4 | operator& (ushort s, const ushort4 &b) |
__device__ __forceinline__ uchar1 | operator&& (char s, const char1 &b) |
__device__ __forceinline__ uchar2 | operator&& (char s, const char2 &b) |
__device__ __forceinline__ uchar3 | operator&& (char s, const char3 &b) |
__device__ __forceinline__ uchar4 | operator&& (char s, const char4 &b) |
__device__ __forceinline__ uchar1 | operator&& (const char1 &a, char s) |
__device__ __forceinline__ uchar1 | operator&& (const char1 &a, const char1 &b) |
__device__ __forceinline__ uchar2 | operator&& (const char2 &a, char s) |
__device__ __forceinline__ uchar2 | operator&& (const char2 &a, const char2 &b) |
__device__ __forceinline__ uchar3 | operator&& (const char3 &a, char s) |
__device__ __forceinline__ uchar3 | operator&& (const char3 &a, const char3 &b) |
__device__ __forceinline__ uchar4 | operator&& (const char4 &a, char s) |
__device__ __forceinline__ uchar4 | operator&& (const char4 &a, const char4 &b) |
__device__ __forceinline__ uchar1 | operator&& (const double1 &a, const double1 &b) |
__device__ __forceinline__ uchar1 | operator&& (const double1 &a, double s) |
__device__ __forceinline__ uchar2 | operator&& (const double2 &a, const double2 &b) |
__device__ __forceinline__ uchar2 | operator&& (const double2 &a, double s) |
__device__ __forceinline__ uchar3 | operator&& (const double3 &a, const double3 &b) |
__device__ __forceinline__ uchar3 | operator&& (const double3 &a, double s) |
__device__ __forceinline__ uchar4 | operator&& (const double4 &a, const double4 &b) |
__device__ __forceinline__ uchar4 | operator&& (const double4 &a, double s) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder2nd< logical_and< typename Body::value_type > > > > | operator&& (const Expr< Body > &a, typename Body::value_type val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, logical_and< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator&& (const Expr< Body > &src1, const GlobPtrSz< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, logical_and< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator&& (const Expr< Body > &src1, const GpuMat_< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, logical_and< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator&& (const Expr< Body > &src1, const Texture< T > &src2) |
template<class Body1 , class Body2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body1 >::ptr_type, typename PtrTraits< Body2 >::ptr_type, logical_and< typename LargerType< typename PtrTraits< Body1 >::value_type, typename PtrTraits< Body2 >::value_type >::type > > > | operator&& (const Expr< Body1 > &a, const Expr< Body2 > &b) |
__device__ __forceinline__ uchar1 | operator&& (const float1 &a, const float1 &b) |
__device__ __forceinline__ uchar1 | operator&& (const float1 &a, float s) |
__device__ __forceinline__ uchar2 | operator&& (const float2 &a, const float2 &b) |
__device__ __forceinline__ uchar2 | operator&& (const float2 &a, float s) |
__device__ __forceinline__ uchar3 | operator&& (const float3 &a, const float3 &b) |
__device__ __forceinline__ uchar3 | operator&& (const float3 &a, float s) |
__device__ __forceinline__ uchar4 | operator&& (const float4 &a, const float4 &b) |
__device__ __forceinline__ uchar4 | operator&& (const float4 &a, float s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder2nd< logical_and< T > > > > | operator&& (const GlobPtrSz< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, logical_and< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator&& (const GlobPtrSz< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, logical_and< T > > > | operator&& (const GlobPtrSz< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, logical_and< T > > > | operator&& (const GlobPtrSz< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, logical_and< T > > > | operator&& (const GlobPtrSz< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder2nd< logical_and< T > > > > | operator&& (const GpuMat_< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, logical_and< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator&& (const GpuMat_< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, logical_and< T > > > | operator&& (const GpuMat_< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, logical_and< T > > > | operator&& (const GpuMat_< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, logical_and< T > > > | operator&& (const GpuMat_< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator&& (const int1 &a, const int1 &b) |
__device__ __forceinline__ uchar1 | operator&& (const int1 &a, int s) |
__device__ __forceinline__ uchar2 | operator&& (const int2 &a, const int2 &b) |
__device__ __forceinline__ uchar2 | operator&& (const int2 &a, int s) |
__device__ __forceinline__ uchar3 | operator&& (const int3 &a, const int3 &b) |
__device__ __forceinline__ uchar3 | operator&& (const int3 &a, int s) |
__device__ __forceinline__ uchar4 | operator&& (const int4 &a, const int4 &b) |
__device__ __forceinline__ uchar4 | operator&& (const int4 &a, int s) |
__device__ __forceinline__ uchar1 | operator&& (const short1 &a, const short1 &b) |
__device__ __forceinline__ uchar1 | operator&& (const short1 &a, short s) |
__device__ __forceinline__ uchar2 | operator&& (const short2 &a, const short2 &b) |
__device__ __forceinline__ uchar2 | operator&& (const short2 &a, short s) |
__device__ __forceinline__ uchar3 | operator&& (const short3 &a, const short3 &b) |
__device__ __forceinline__ uchar3 | operator&& (const short3 &a, short s) |
__device__ __forceinline__ uchar4 | operator&& (const short4 &a, const short4 &b) |
__device__ __forceinline__ uchar4 | operator&& (const short4 &a, short s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder2nd< logical_and< T > > > > | operator&& (const Texture< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, logical_and< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator&& (const Texture< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, logical_and< T > > > | operator&& (const Texture< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, logical_and< T > > > | operator&& (const Texture< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, logical_and< T > > > | operator&& (const Texture< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator&& (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ uchar1 | operator&& (const uchar1 &a, uchar s) |
__device__ __forceinline__ uchar2 | operator&& (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ uchar2 | operator&& (const uchar2 &a, uchar s) |
__device__ __forceinline__ uchar3 | operator&& (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ uchar3 | operator&& (const uchar3 &a, uchar s) |
__device__ __forceinline__ uchar4 | operator&& (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ uchar4 | operator&& (const uchar4 &a, uchar s) |
__device__ __forceinline__ uchar1 | operator&& (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ uchar1 | operator&& (const uint1 &a, uint s) |
__device__ __forceinline__ uchar2 | operator&& (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ uchar2 | operator&& (const uint2 &a, uint s) |
__device__ __forceinline__ uchar3 | operator&& (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ uchar3 | operator&& (const uint3 &a, uint s) |
__device__ __forceinline__ uchar4 | operator&& (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ uchar4 | operator&& (const uint4 &a, uint s) |
__device__ __forceinline__ uchar1 | operator&& (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ uchar1 | operator&& (const ushort1 &a, ushort s) |
__device__ __forceinline__ uchar2 | operator&& (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ uchar2 | operator&& (const ushort2 &a, ushort s) |
__device__ __forceinline__ uchar3 | operator&& (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ uchar3 | operator&& (const ushort3 &a, ushort s) |
__device__ __forceinline__ uchar4 | operator&& (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ uchar4 | operator&& (const ushort4 &a, ushort s) |
__device__ __forceinline__ uchar1 | operator&& (double s, const double1 &b) |
__device__ __forceinline__ uchar2 | operator&& (double s, const double2 &b) |
__device__ __forceinline__ uchar3 | operator&& (double s, const double3 &b) |
__device__ __forceinline__ uchar4 | operator&& (double s, const double4 &b) |
__device__ __forceinline__ uchar1 | operator&& (float s, const float1 &b) |
__device__ __forceinline__ uchar2 | operator&& (float s, const float2 &b) |
__device__ __forceinline__ uchar3 | operator&& (float s, const float3 &b) |
__device__ __forceinline__ uchar4 | operator&& (float s, const float4 &b) |
__device__ __forceinline__ uchar1 | operator&& (int s, const int1 &b) |
__device__ __forceinline__ uchar2 | operator&& (int s, const int2 &b) |
__device__ __forceinline__ uchar3 | operator&& (int s, const int3 &b) |
__device__ __forceinline__ uchar4 | operator&& (int s, const int4 &b) |
__device__ __forceinline__ uchar1 | operator&& (short s, const short1 &b) |
__device__ __forceinline__ uchar2 | operator&& (short s, const short2 &b) |
__device__ __forceinline__ uchar3 | operator&& (short s, const short3 &b) |
__device__ __forceinline__ uchar4 | operator&& (short s, const short4 &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder1st< logical_and< T > > > > | operator&& (T val, const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder1st< logical_and< T > > > > | operator&& (T val, const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder1st< logical_and< T > > > > | operator&& (T val, const Texture< T > &src) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder1st< logical_and< typename Body::value_type > > > > | operator&& (typename Body::value_type val, const Expr< Body > &a) |
__device__ __forceinline__ uchar1 | operator&& (uchar s, const uchar1 &b) |
__device__ __forceinline__ uchar2 | operator&& (uchar s, const uchar2 &b) |
__device__ __forceinline__ uchar3 | operator&& (uchar s, const uchar3 &b) |
__device__ __forceinline__ uchar4 | operator&& (uchar s, const uchar4 &b) |
__device__ __forceinline__ uchar1 | operator&& (uint s, const uint1 &b) |
__device__ __forceinline__ uchar2 | operator&& (uint s, const uint2 &b) |
__device__ __forceinline__ uchar3 | operator&& (uint s, const uint3 &b) |
__device__ __forceinline__ uchar4 | operator&& (uint s, const uint4 &b) |
__device__ __forceinline__ uchar1 | operator&& (ushort s, const ushort1 &b) |
__device__ __forceinline__ uchar2 | operator&& (ushort s, const ushort2 &b) |
__device__ __forceinline__ uchar3 | operator&& (ushort s, const ushort3 &b) |
__device__ __forceinline__ uchar4 | operator&& (ushort s, const ushort4 &b) |
__device__ __forceinline__ int1 | operator* (const char1 &a, const char1 &b) |
__device__ __forceinline__ double1 | operator* (const char1 &a, double s) |
__device__ __forceinline__ float1 | operator* (const char1 &a, float s) |
__device__ __forceinline__ int1 | operator* (const char1 &a, int s) |
__device__ __forceinline__ int2 | operator* (const char2 &a, const char2 &b) |
__device__ __forceinline__ double2 | operator* (const char2 &a, double s) |
__device__ __forceinline__ float2 | operator* (const char2 &a, float s) |
__device__ __forceinline__ int2 | operator* (const char2 &a, int s) |
__device__ __forceinline__ int3 | operator* (const char3 &a, const char3 &b) |
__device__ __forceinline__ double3 | operator* (const char3 &a, double s) |
__device__ __forceinline__ float3 | operator* (const char3 &a, float s) |
__device__ __forceinline__ int3 | operator* (const char3 &a, int s) |
__device__ __forceinline__ int4 | operator* (const char4 &a, const char4 &b) |
__device__ __forceinline__ double4 | operator* (const char4 &a, double s) |
__device__ __forceinline__ float4 | operator* (const char4 &a, float s) |
__device__ __forceinline__ int4 | operator* (const char4 &a, int s) |
__device__ __forceinline__ double1 | operator* (const double1 &a, const double1 &b) |
__device__ __forceinline__ double1 | operator* (const double1 &a, double s) |
__device__ __forceinline__ double2 | operator* (const double2 &a, const double2 &b) |
__device__ __forceinline__ double2 | operator* (const double2 &a, double s) |
__device__ __forceinline__ double3 | operator* (const double3 &a, const double3 &b) |
__device__ __forceinline__ double3 | operator* (const double3 &a, double s) |
__device__ __forceinline__ double4 | operator* (const double4 &a, const double4 &b) |
__device__ __forceinline__ double4 | operator* (const double4 &a, double s) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder2nd< multiplies< typename Body::value_type > > > > | operator* (const Expr< Body > &a, typename Body::value_type val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, multiplies< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator* (const Expr< Body > &src1, const GlobPtrSz< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, multiplies< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator* (const Expr< Body > &src1, const GpuMat_< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, multiplies< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator* (const Expr< Body > &src1, const Texture< T > &src2) |
template<class Body1 , class Body2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body1 >::ptr_type, typename PtrTraits< Body2 >::ptr_type, multiplies< typename LargerType< typename PtrTraits< Body1 >::value_type, typename PtrTraits< Body2 >::value_type >::type > > > | operator* (const Expr< Body1 > &a, const Expr< Body2 > &b) |
__device__ __forceinline__ float1 | operator* (const float1 &a, const float1 &b) |
__device__ __forceinline__ double1 | operator* (const float1 &a, double s) |
__device__ __forceinline__ float1 | operator* (const float1 &a, float s) |
__device__ __forceinline__ float2 | operator* (const float2 &a, const float2 &b) |
__device__ __forceinline__ double2 | operator* (const float2 &a, double s) |
__device__ __forceinline__ float2 | operator* (const float2 &a, float s) |
__device__ __forceinline__ float3 | operator* (const float3 &a, const float3 &b) |
__device__ __forceinline__ double3 | operator* (const float3 &a, double s) |
__device__ __forceinline__ float3 | operator* (const float3 &a, float s) |
__device__ __forceinline__ float4 | operator* (const float4 &a, const float4 &b) |
__device__ __forceinline__ double4 | operator* (const float4 &a, double s) |
__device__ __forceinline__ float4 | operator* (const float4 &a, float s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder2nd< multiplies< T > > > > | operator* (const GlobPtrSz< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, multiplies< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator* (const GlobPtrSz< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, multiplies< T > > > | operator* (const GlobPtrSz< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, multiplies< T > > > | operator* (const GlobPtrSz< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, multiplies< T > > > | operator* (const GlobPtrSz< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder2nd< multiplies< T > > > > | operator* (const GpuMat_< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, multiplies< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator* (const GpuMat_< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, multiplies< T > > > | operator* (const GpuMat_< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, multiplies< T > > > | operator* (const GpuMat_< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, multiplies< T > > > | operator* (const GpuMat_< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ int1 | operator* (const int1 &a, const int1 &b) |
__device__ __forceinline__ double1 | operator* (const int1 &a, double s) |
__device__ __forceinline__ float1 | operator* (const int1 &a, float s) |
__device__ __forceinline__ int1 | operator* (const int1 &a, int s) |
__device__ __forceinline__ int2 | operator* (const int2 &a, const int2 &b) |
__device__ __forceinline__ double2 | operator* (const int2 &a, double s) |
__device__ __forceinline__ float2 | operator* (const int2 &a, float s) |
__device__ __forceinline__ int2 | operator* (const int2 &a, int s) |
__device__ __forceinline__ int3 | operator* (const int3 &a, const int3 &b) |
__device__ __forceinline__ double3 | operator* (const int3 &a, double s) |
__device__ __forceinline__ float3 | operator* (const int3 &a, float s) |
__device__ __forceinline__ int3 | operator* (const int3 &a, int s) |
__device__ __forceinline__ int4 | operator* (const int4 &a, const int4 &b) |
__device__ __forceinline__ double4 | operator* (const int4 &a, double s) |
__device__ __forceinline__ float4 | operator* (const int4 &a, float s) |
__device__ __forceinline__ int4 | operator* (const int4 &a, int s) |
__device__ __forceinline__ int1 | operator* (const short1 &a, const short1 &b) |
__device__ __forceinline__ double1 | operator* (const short1 &a, double s) |
__device__ __forceinline__ float1 | operator* (const short1 &a, float s) |
__device__ __forceinline__ int1 | operator* (const short1 &a, int s) |
__device__ __forceinline__ int2 | operator* (const short2 &a, const short2 &b) |
__device__ __forceinline__ double2 | operator* (const short2 &a, double s) |
__device__ __forceinline__ float2 | operator* (const short2 &a, float s) |
__device__ __forceinline__ int2 | operator* (const short2 &a, int s) |
__device__ __forceinline__ int3 | operator* (const short3 &a, const short3 &b) |
__device__ __forceinline__ double3 | operator* (const short3 &a, double s) |
__device__ __forceinline__ float3 | operator* (const short3 &a, float s) |
__device__ __forceinline__ int3 | operator* (const short3 &a, int s) |
__device__ __forceinline__ int4 | operator* (const short4 &a, const short4 &b) |
__device__ __forceinline__ double4 | operator* (const short4 &a, double s) |
__device__ __forceinline__ float4 | operator* (const short4 &a, float s) |
__device__ __forceinline__ int4 | operator* (const short4 &a, int s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder2nd< multiplies< T > > > > | operator* (const Texture< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, multiplies< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator* (const Texture< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, multiplies< T > > > | operator* (const Texture< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, multiplies< T > > > | operator* (const Texture< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, multiplies< T > > > | operator* (const Texture< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ int1 | operator* (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ double1 | operator* (const uchar1 &a, double s) |
__device__ __forceinline__ float1 | operator* (const uchar1 &a, float s) |
__device__ __forceinline__ int1 | operator* (const uchar1 &a, int s) |
__device__ __forceinline__ int2 | operator* (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ double2 | operator* (const uchar2 &a, double s) |
__device__ __forceinline__ float2 | operator* (const uchar2 &a, float s) |
__device__ __forceinline__ int2 | operator* (const uchar2 &a, int s) |
__device__ __forceinline__ int3 | operator* (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ double3 | operator* (const uchar3 &a, double s) |
__device__ __forceinline__ float3 | operator* (const uchar3 &a, float s) |
__device__ __forceinline__ int3 | operator* (const uchar3 &a, int s) |
__device__ __forceinline__ int4 | operator* (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ double4 | operator* (const uchar4 &a, double s) |
__device__ __forceinline__ float4 | operator* (const uchar4 &a, float s) |
__device__ __forceinline__ int4 | operator* (const uchar4 &a, int s) |
__device__ __forceinline__ uint1 | operator* (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ double1 | operator* (const uint1 &a, double s) |
__device__ __forceinline__ float1 | operator* (const uint1 &a, float s) |
__device__ __forceinline__ uint1 | operator* (const uint1 &a, uint s) |
__device__ __forceinline__ uint2 | operator* (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ double2 | operator* (const uint2 &a, double s) |
__device__ __forceinline__ float2 | operator* (const uint2 &a, float s) |
__device__ __forceinline__ uint2 | operator* (const uint2 &a, uint s) |
__device__ __forceinline__ uint3 | operator* (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ double3 | operator* (const uint3 &a, double s) |
__device__ __forceinline__ float3 | operator* (const uint3 &a, float s) |
__device__ __forceinline__ uint3 | operator* (const uint3 &a, uint s) |
__device__ __forceinline__ uint4 | operator* (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ double4 | operator* (const uint4 &a, double s) |
__device__ __forceinline__ float4 | operator* (const uint4 &a, float s) |
__device__ __forceinline__ uint4 | operator* (const uint4 &a, uint s) |
__device__ __forceinline__ int1 | operator* (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ double1 | operator* (const ushort1 &a, double s) |
__device__ __forceinline__ float1 | operator* (const ushort1 &a, float s) |
__device__ __forceinline__ int1 | operator* (const ushort1 &a, int s) |
__device__ __forceinline__ int2 | operator* (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ double2 | operator* (const ushort2 &a, double s) |
__device__ __forceinline__ float2 | operator* (const ushort2 &a, float s) |
__device__ __forceinline__ int2 | operator* (const ushort2 &a, int s) |
__device__ __forceinline__ int3 | operator* (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ double3 | operator* (const ushort3 &a, double s) |
__device__ __forceinline__ float3 | operator* (const ushort3 &a, float s) |
__device__ __forceinline__ int3 | operator* (const ushort3 &a, int s) |
__device__ __forceinline__ int4 | operator* (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ double4 | operator* (const ushort4 &a, double s) |
__device__ __forceinline__ float4 | operator* (const ushort4 &a, float s) |
__device__ __forceinline__ int4 | operator* (const ushort4 &a, int s) |
__device__ __forceinline__ double1 | operator* (double s, const char1 &b) |
__device__ __forceinline__ double2 | operator* (double s, const char2 &b) |
__device__ __forceinline__ double3 | operator* (double s, const char3 &b) |
__device__ __forceinline__ double4 | operator* (double s, const char4 &b) |
__device__ __forceinline__ double1 | operator* (double s, const double1 &b) |
__device__ __forceinline__ double2 | operator* (double s, const double2 &b) |
__device__ __forceinline__ double3 | operator* (double s, const double3 &b) |
__device__ __forceinline__ double4 | operator* (double s, const double4 &b) |
__device__ __forceinline__ double1 | operator* (double s, const float1 &b) |
__device__ __forceinline__ double2 | operator* (double s, const float2 &b) |
__device__ __forceinline__ double3 | operator* (double s, const float3 &b) |
__device__ __forceinline__ double4 | operator* (double s, const float4 &b) |
__device__ __forceinline__ double1 | operator* (double s, const int1 &b) |
__device__ __forceinline__ double2 | operator* (double s, const int2 &b) |
__device__ __forceinline__ double3 | operator* (double s, const int3 &b) |
__device__ __forceinline__ double4 | operator* (double s, const int4 &b) |
__device__ __forceinline__ double1 | operator* (double s, const short1 &b) |
__device__ __forceinline__ double2 | operator* (double s, const short2 &b) |
__device__ __forceinline__ double3 | operator* (double s, const short3 &b) |
__device__ __forceinline__ double4 | operator* (double s, const short4 &b) |
__device__ __forceinline__ double1 | operator* (double s, const uchar1 &b) |
__device__ __forceinline__ double2 | operator* (double s, const uchar2 &b) |
__device__ __forceinline__ double3 | operator* (double s, const uchar3 &b) |
__device__ __forceinline__ double4 | operator* (double s, const uchar4 &b) |
__device__ __forceinline__ double1 | operator* (double s, const uint1 &b) |
__device__ __forceinline__ double2 | operator* (double s, const uint2 &b) |
__device__ __forceinline__ double3 | operator* (double s, const uint3 &b) |
__device__ __forceinline__ double4 | operator* (double s, const uint4 &b) |
__device__ __forceinline__ double1 | operator* (double s, const ushort1 &b) |
__device__ __forceinline__ double2 | operator* (double s, const ushort2 &b) |
__device__ __forceinline__ double3 | operator* (double s, const ushort3 &b) |
__device__ __forceinline__ double4 | operator* (double s, const ushort4 &b) |
__device__ __forceinline__ float1 | operator* (float s, const char1 &b) |
__device__ __forceinline__ float2 | operator* (float s, const char2 &b) |
__device__ __forceinline__ float3 | operator* (float s, const char3 &b) |
__device__ __forceinline__ float4 | operator* (float s, const char4 &b) |
__device__ __forceinline__ float1 | operator* (float s, const float1 &b) |
__device__ __forceinline__ float2 | operator* (float s, const float2 &b) |
__device__ __forceinline__ float3 | operator* (float s, const float3 &b) |
__device__ __forceinline__ float4 | operator* (float s, const float4 &b) |
__device__ __forceinline__ float1 | operator* (float s, const int1 &b) |
__device__ __forceinline__ float2 | operator* (float s, const int2 &b) |
__device__ __forceinline__ float3 | operator* (float s, const int3 &b) |
__device__ __forceinline__ float4 | operator* (float s, const int4 &b) |
__device__ __forceinline__ float1 | operator* (float s, const short1 &b) |
__device__ __forceinline__ float2 | operator* (float s, const short2 &b) |
__device__ __forceinline__ float3 | operator* (float s, const short3 &b) |
__device__ __forceinline__ float4 | operator* (float s, const short4 &b) |
__device__ __forceinline__ float1 | operator* (float s, const uchar1 &b) |
__device__ __forceinline__ float2 | operator* (float s, const uchar2 &b) |
__device__ __forceinline__ float3 | operator* (float s, const uchar3 &b) |
__device__ __forceinline__ float4 | operator* (float s, const uchar4 &b) |
__device__ __forceinline__ float1 | operator* (float s, const uint1 &b) |
__device__ __forceinline__ float2 | operator* (float s, const uint2 &b) |
__device__ __forceinline__ float3 | operator* (float s, const uint3 &b) |
__device__ __forceinline__ float4 | operator* (float s, const uint4 &b) |
__device__ __forceinline__ float1 | operator* (float s, const ushort1 &b) |
__device__ __forceinline__ float2 | operator* (float s, const ushort2 &b) |
__device__ __forceinline__ float3 | operator* (float s, const ushort3 &b) |
__device__ __forceinline__ float4 | operator* (float s, const ushort4 &b) |
__device__ __forceinline__ int1 | operator* (int s, const char1 &b) |
__device__ __forceinline__ int2 | operator* (int s, const char2 &b) |
__device__ __forceinline__ int3 | operator* (int s, const char3 &b) |
__device__ __forceinline__ int4 | operator* (int s, const char4 &b) |
__device__ __forceinline__ int1 | operator* (int s, const int1 &b) |
__device__ __forceinline__ int2 | operator* (int s, const int2 &b) |
__device__ __forceinline__ int3 | operator* (int s, const int3 &b) |
__device__ __forceinline__ int4 | operator* (int s, const int4 &b) |
__device__ __forceinline__ int1 | operator* (int s, const short1 &b) |
__device__ __forceinline__ int2 | operator* (int s, const short2 &b) |
__device__ __forceinline__ int3 | operator* (int s, const short3 &b) |
__device__ __forceinline__ int4 | operator* (int s, const short4 &b) |
__device__ __forceinline__ int1 | operator* (int s, const uchar1 &b) |
__device__ __forceinline__ int2 | operator* (int s, const uchar2 &b) |
__device__ __forceinline__ int3 | operator* (int s, const uchar3 &b) |
__device__ __forceinline__ int4 | operator* (int s, const uchar4 &b) |
__device__ __forceinline__ int1 | operator* (int s, const ushort1 &b) |
__device__ __forceinline__ int2 | operator* (int s, const ushort2 &b) |
__device__ __forceinline__ int3 | operator* (int s, const ushort3 &b) |
__device__ __forceinline__ int4 | operator* (int s, const ushort4 &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder1st< multiplies< T > > > > | operator* (T val, const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder1st< multiplies< T > > > > | operator* (T val, const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder1st< multiplies< T > > > > | operator* (T val, const Texture< T > &src) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder1st< multiplies< typename Body::value_type > > > > | operator* (typename Body::value_type val, const Expr< Body > &a) |
__device__ __forceinline__ uint1 | operator* (uint s, const uint1 &b) |
__device__ __forceinline__ uint2 | operator* (uint s, const uint2 &b) |
__device__ __forceinline__ uint3 | operator* (uint s, const uint3 &b) |
__device__ __forceinline__ uint4 | operator* (uint s, const uint4 &b) |
__device__ __forceinline__ int1 | operator+ (const char1 &a, const char1 &b) |
__device__ __forceinline__ double1 | operator+ (const char1 &a, double s) |
__device__ __forceinline__ float1 | operator+ (const char1 &a, float s) |
__device__ __forceinline__ int1 | operator+ (const char1 &a, int s) |
__device__ __forceinline__ int2 | operator+ (const char2 &a, const char2 &b) |
__device__ __forceinline__ double2 | operator+ (const char2 &a, double s) |
__device__ __forceinline__ float2 | operator+ (const char2 &a, float s) |
__device__ __forceinline__ int2 | operator+ (const char2 &a, int s) |
__device__ __forceinline__ int3 | operator+ (const char3 &a, const char3 &b) |
__device__ __forceinline__ double3 | operator+ (const char3 &a, double s) |
__device__ __forceinline__ float3 | operator+ (const char3 &a, float s) |
__device__ __forceinline__ int3 | operator+ (const char3 &a, int s) |
__device__ __forceinline__ int4 | operator+ (const char4 &a, const char4 &b) |
__device__ __forceinline__ double4 | operator+ (const char4 &a, double s) |
__device__ __forceinline__ float4 | operator+ (const char4 &a, float s) |
__device__ __forceinline__ int4 | operator+ (const char4 &a, int s) |
__device__ __forceinline__ double1 | operator+ (const double1 &a, const double1 &b) |
__device__ __forceinline__ double1 | operator+ (const double1 &a, double s) |
__device__ __forceinline__ double2 | operator+ (const double2 &a, const double2 &b) |
__device__ __forceinline__ double2 | operator+ (const double2 &a, double s) |
__device__ __forceinline__ double3 | operator+ (const double3 &a, const double3 &b) |
__device__ __forceinline__ double3 | operator+ (const double3 &a, double s) |
__device__ __forceinline__ double4 | operator+ (const double4 &a, const double4 &b) |
__device__ __forceinline__ double4 | operator+ (const double4 &a, double s) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder2nd< plus< typename Body::value_type > > > > | operator+ (const Expr< Body > &a, typename Body::value_type val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, plus< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator+ (const Expr< Body > &src1, const GlobPtrSz< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, plus< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator+ (const Expr< Body > &src1, const GpuMat_< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, plus< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator+ (const Expr< Body > &src1, const Texture< T > &src2) |
template<class Body1 , class Body2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body1 >::ptr_type, typename PtrTraits< Body2 >::ptr_type, plus< typename LargerType< typename PtrTraits< Body1 >::value_type, typename PtrTraits< Body2 >::value_type >::type > > > | operator+ (const Expr< Body1 > &a, const Expr< Body2 > &b) |
__device__ __forceinline__ float1 | operator+ (const float1 &a, const float1 &b) |
__device__ __forceinline__ double1 | operator+ (const float1 &a, double s) |
__device__ __forceinline__ float1 | operator+ (const float1 &a, float s) |
__device__ __forceinline__ float2 | operator+ (const float2 &a, const float2 &b) |
__device__ __forceinline__ double2 | operator+ (const float2 &a, double s) |
__device__ __forceinline__ float2 | operator+ (const float2 &a, float s) |
__device__ __forceinline__ float3 | operator+ (const float3 &a, const float3 &b) |
__device__ __forceinline__ double3 | operator+ (const float3 &a, double s) |
__device__ __forceinline__ float3 | operator+ (const float3 &a, float s) |
__device__ __forceinline__ float4 | operator+ (const float4 &a, const float4 &b) |
__device__ __forceinline__ double4 | operator+ (const float4 &a, double s) |
__device__ __forceinline__ float4 | operator+ (const float4 &a, float s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder2nd< plus< T > > > > | operator+ (const GlobPtrSz< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, plus< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator+ (const GlobPtrSz< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, plus< T > > > | operator+ (const GlobPtrSz< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, plus< T > > > | operator+ (const GlobPtrSz< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, plus< T > > > | operator+ (const GlobPtrSz< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder2nd< plus< T > > > > | operator+ (const GpuMat_< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, plus< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator+ (const GpuMat_< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, plus< T > > > | operator+ (const GpuMat_< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, plus< T > > > | operator+ (const GpuMat_< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, plus< T > > > | operator+ (const GpuMat_< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ int1 | operator+ (const int1 &a, const int1 &b) |
__device__ __forceinline__ double1 | operator+ (const int1 &a, double s) |
__device__ __forceinline__ float1 | operator+ (const int1 &a, float s) |
__device__ __forceinline__ int1 | operator+ (const int1 &a, int s) |
__device__ __forceinline__ int2 | operator+ (const int2 &a, const int2 &b) |
__device__ __forceinline__ double2 | operator+ (const int2 &a, double s) |
__device__ __forceinline__ float2 | operator+ (const int2 &a, float s) |
__device__ __forceinline__ int2 | operator+ (const int2 &a, int s) |
__device__ __forceinline__ int3 | operator+ (const int3 &a, const int3 &b) |
__device__ __forceinline__ double3 | operator+ (const int3 &a, double s) |
__device__ __forceinline__ float3 | operator+ (const int3 &a, float s) |
__device__ __forceinline__ int3 | operator+ (const int3 &a, int s) |
__device__ __forceinline__ int4 | operator+ (const int4 &a, const int4 &b) |
__device__ __forceinline__ double4 | operator+ (const int4 &a, double s) |
__device__ __forceinline__ float4 | operator+ (const int4 &a, float s) |
__device__ __forceinline__ int4 | operator+ (const int4 &a, int s) |
__device__ __forceinline__ int1 | operator+ (const short1 &a, const short1 &b) |
__device__ __forceinline__ double1 | operator+ (const short1 &a, double s) |
__device__ __forceinline__ float1 | operator+ (const short1 &a, float s) |
__device__ __forceinline__ int1 | operator+ (const short1 &a, int s) |
__device__ __forceinline__ int2 | operator+ (const short2 &a, const short2 &b) |
__device__ __forceinline__ double2 | operator+ (const short2 &a, double s) |
__device__ __forceinline__ float2 | operator+ (const short2 &a, float s) |
__device__ __forceinline__ int2 | operator+ (const short2 &a, int s) |
__device__ __forceinline__ int3 | operator+ (const short3 &a, const short3 &b) |
__device__ __forceinline__ double3 | operator+ (const short3 &a, double s) |
__device__ __forceinline__ float3 | operator+ (const short3 &a, float s) |
__device__ __forceinline__ int3 | operator+ (const short3 &a, int s) |
__device__ __forceinline__ int4 | operator+ (const short4 &a, const short4 &b) |
__device__ __forceinline__ double4 | operator+ (const short4 &a, double s) |
__device__ __forceinline__ float4 | operator+ (const short4 &a, float s) |
__device__ __forceinline__ int4 | operator+ (const short4 &a, int s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder2nd< plus< T > > > > | operator+ (const Texture< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, plus< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator+ (const Texture< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, plus< T > > > | operator+ (const Texture< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, plus< T > > > | operator+ (const Texture< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, plus< T > > > | operator+ (const Texture< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ int1 | operator+ (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ double1 | operator+ (const uchar1 &a, double s) |
__device__ __forceinline__ float1 | operator+ (const uchar1 &a, float s) |
__device__ __forceinline__ int1 | operator+ (const uchar1 &a, int s) |
__device__ __forceinline__ int2 | operator+ (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ double2 | operator+ (const uchar2 &a, double s) |
__device__ __forceinline__ float2 | operator+ (const uchar2 &a, float s) |
__device__ __forceinline__ int2 | operator+ (const uchar2 &a, int s) |
__device__ __forceinline__ int3 | operator+ (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ double3 | operator+ (const uchar3 &a, double s) |
__device__ __forceinline__ float3 | operator+ (const uchar3 &a, float s) |
__device__ __forceinline__ int3 | operator+ (const uchar3 &a, int s) |
__device__ __forceinline__ int4 | operator+ (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ double4 | operator+ (const uchar4 &a, double s) |
__device__ __forceinline__ float4 | operator+ (const uchar4 &a, float s) |
__device__ __forceinline__ int4 | operator+ (const uchar4 &a, int s) |
__device__ __forceinline__ uint1 | operator+ (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ double1 | operator+ (const uint1 &a, double s) |
__device__ __forceinline__ float1 | operator+ (const uint1 &a, float s) |
__device__ __forceinline__ uint1 | operator+ (const uint1 &a, uint s) |
__device__ __forceinline__ uint2 | operator+ (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ double2 | operator+ (const uint2 &a, double s) |
__device__ __forceinline__ float2 | operator+ (const uint2 &a, float s) |
__device__ __forceinline__ uint2 | operator+ (const uint2 &a, uint s) |
__device__ __forceinline__ uint3 | operator+ (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ double3 | operator+ (const uint3 &a, double s) |
__device__ __forceinline__ float3 | operator+ (const uint3 &a, float s) |
__device__ __forceinline__ uint3 | operator+ (const uint3 &a, uint s) |
__device__ __forceinline__ uint4 | operator+ (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ double4 | operator+ (const uint4 &a, double s) |
__device__ __forceinline__ float4 | operator+ (const uint4 &a, float s) |
__device__ __forceinline__ uint4 | operator+ (const uint4 &a, uint s) |
__device__ __forceinline__ int1 | operator+ (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ double1 | operator+ (const ushort1 &a, double s) |
__device__ __forceinline__ float1 | operator+ (const ushort1 &a, float s) |
__device__ __forceinline__ int1 | operator+ (const ushort1 &a, int s) |
__device__ __forceinline__ int2 | operator+ (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ double2 | operator+ (const ushort2 &a, double s) |
__device__ __forceinline__ float2 | operator+ (const ushort2 &a, float s) |
__device__ __forceinline__ int2 | operator+ (const ushort2 &a, int s) |
__device__ __forceinline__ int3 | operator+ (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ double3 | operator+ (const ushort3 &a, double s) |
__device__ __forceinline__ float3 | operator+ (const ushort3 &a, float s) |
__device__ __forceinline__ int3 | operator+ (const ushort3 &a, int s) |
__device__ __forceinline__ int4 | operator+ (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ double4 | operator+ (const ushort4 &a, double s) |
__device__ __forceinline__ float4 | operator+ (const ushort4 &a, float s) |
__device__ __forceinline__ int4 | operator+ (const ushort4 &a, int s) |
__device__ __forceinline__ double1 | operator+ (double s, const char1 &b) |
__device__ __forceinline__ double2 | operator+ (double s, const char2 &b) |
__device__ __forceinline__ double3 | operator+ (double s, const char3 &b) |
__device__ __forceinline__ double4 | operator+ (double s, const char4 &b) |
__device__ __forceinline__ double1 | operator+ (double s, const double1 &b) |
__device__ __forceinline__ double2 | operator+ (double s, const double2 &b) |
__device__ __forceinline__ double3 | operator+ (double s, const double3 &b) |
__device__ __forceinline__ double4 | operator+ (double s, const double4 &b) |
__device__ __forceinline__ double1 | operator+ (double s, const float1 &b) |
__device__ __forceinline__ double2 | operator+ (double s, const float2 &b) |
__device__ __forceinline__ double3 | operator+ (double s, const float3 &b) |
__device__ __forceinline__ double4 | operator+ (double s, const float4 &b) |
__device__ __forceinline__ double1 | operator+ (double s, const int1 &b) |
__device__ __forceinline__ double2 | operator+ (double s, const int2 &b) |
__device__ __forceinline__ double3 | operator+ (double s, const int3 &b) |
__device__ __forceinline__ double4 | operator+ (double s, const int4 &b) |
__device__ __forceinline__ double1 | operator+ (double s, const short1 &b) |
__device__ __forceinline__ double2 | operator+ (double s, const short2 &b) |
__device__ __forceinline__ double3 | operator+ (double s, const short3 &b) |
__device__ __forceinline__ double4 | operator+ (double s, const short4 &b) |
__device__ __forceinline__ double1 | operator+ (double s, const uchar1 &b) |
__device__ __forceinline__ double2 | operator+ (double s, const uchar2 &b) |
__device__ __forceinline__ double3 | operator+ (double s, const uchar3 &b) |
__device__ __forceinline__ double4 | operator+ (double s, const uchar4 &b) |
__device__ __forceinline__ double1 | operator+ (double s, const uint1 &b) |
__device__ __forceinline__ double2 | operator+ (double s, const uint2 &b) |
__device__ __forceinline__ double3 | operator+ (double s, const uint3 &b) |
__device__ __forceinline__ double4 | operator+ (double s, const uint4 &b) |
__device__ __forceinline__ double1 | operator+ (double s, const ushort1 &b) |
__device__ __forceinline__ double2 | operator+ (double s, const ushort2 &b) |
__device__ __forceinline__ double3 | operator+ (double s, const ushort3 &b) |
__device__ __forceinline__ double4 | operator+ (double s, const ushort4 &b) |
__device__ __forceinline__ float1 | operator+ (float s, const char1 &b) |
__device__ __forceinline__ float2 | operator+ (float s, const char2 &b) |
__device__ __forceinline__ float3 | operator+ (float s, const char3 &b) |
__device__ __forceinline__ float4 | operator+ (float s, const char4 &b) |
__device__ __forceinline__ float1 | operator+ (float s, const float1 &b) |
__device__ __forceinline__ float2 | operator+ (float s, const float2 &b) |
__device__ __forceinline__ float3 | operator+ (float s, const float3 &b) |
__device__ __forceinline__ float4 | operator+ (float s, const float4 &b) |
__device__ __forceinline__ float1 | operator+ (float s, const int1 &b) |
__device__ __forceinline__ float2 | operator+ (float s, const int2 &b) |
__device__ __forceinline__ float3 | operator+ (float s, const int3 &b) |
__device__ __forceinline__ float4 | operator+ (float s, const int4 &b) |
__device__ __forceinline__ float1 | operator+ (float s, const short1 &b) |
__device__ __forceinline__ float2 | operator+ (float s, const short2 &b) |
__device__ __forceinline__ float3 | operator+ (float s, const short3 &b) |
__device__ __forceinline__ float4 | operator+ (float s, const short4 &b) |
__device__ __forceinline__ float1 | operator+ (float s, const uchar1 &b) |
__device__ __forceinline__ float2 | operator+ (float s, const uchar2 &b) |
__device__ __forceinline__ float3 | operator+ (float s, const uchar3 &b) |
__device__ __forceinline__ float4 | operator+ (float s, const uchar4 &b) |
__device__ __forceinline__ float1 | operator+ (float s, const uint1 &b) |
__device__ __forceinline__ float2 | operator+ (float s, const uint2 &b) |
__device__ __forceinline__ float3 | operator+ (float s, const uint3 &b) |
__device__ __forceinline__ float4 | operator+ (float s, const uint4 &b) |
__device__ __forceinline__ float1 | operator+ (float s, const ushort1 &b) |
__device__ __forceinline__ float2 | operator+ (float s, const ushort2 &b) |
__device__ __forceinline__ float3 | operator+ (float s, const ushort3 &b) |
__device__ __forceinline__ float4 | operator+ (float s, const ushort4 &b) |
__device__ __forceinline__ int1 | operator+ (int s, const char1 &b) |
__device__ __forceinline__ int2 | operator+ (int s, const char2 &b) |
__device__ __forceinline__ int3 | operator+ (int s, const char3 &b) |
__device__ __forceinline__ int4 | operator+ (int s, const char4 &b) |
__device__ __forceinline__ int1 | operator+ (int s, const int1 &b) |
__device__ __forceinline__ int2 | operator+ (int s, const int2 &b) |
__device__ __forceinline__ int3 | operator+ (int s, const int3 &b) |
__device__ __forceinline__ int4 | operator+ (int s, const int4 &b) |
__device__ __forceinline__ int1 | operator+ (int s, const short1 &b) |
__device__ __forceinline__ int2 | operator+ (int s, const short2 &b) |
__device__ __forceinline__ int3 | operator+ (int s, const short3 &b) |
__device__ __forceinline__ int4 | operator+ (int s, const short4 &b) |
__device__ __forceinline__ int1 | operator+ (int s, const uchar1 &b) |
__device__ __forceinline__ int2 | operator+ (int s, const uchar2 &b) |
__device__ __forceinline__ int3 | operator+ (int s, const uchar3 &b) |
__device__ __forceinline__ int4 | operator+ (int s, const uchar4 &b) |
__device__ __forceinline__ int1 | operator+ (int s, const ushort1 &b) |
__device__ __forceinline__ int2 | operator+ (int s, const ushort2 &b) |
__device__ __forceinline__ int3 | operator+ (int s, const ushort3 &b) |
__device__ __forceinline__ int4 | operator+ (int s, const ushort4 &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder1st< plus< T > > > > | operator+ (T val, const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder1st< plus< T > > > > | operator+ (T val, const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder1st< plus< T > > > > | operator+ (T val, const Texture< T > &src) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder1st< plus< typename Body::value_type > > > > | operator+ (typename Body::value_type val, const Expr< Body > &a) |
__device__ __forceinline__ uint1 | operator+ (uint s, const uint1 &b) |
__device__ __forceinline__ uint2 | operator+ (uint s, const uint2 &b) |
__device__ __forceinline__ uint3 | operator+ (uint s, const uint3 &b) |
__device__ __forceinline__ uint4 | operator+ (uint s, const uint4 &b) |
__device__ __forceinline__ char1 | operator- (const char1 &a) |
__device__ __forceinline__ int1 | operator- (const char1 &a, const char1 &b) |
__device__ __forceinline__ double1 | operator- (const char1 &a, double s) |
__device__ __forceinline__ float1 | operator- (const char1 &a, float s) |
__device__ __forceinline__ int1 | operator- (const char1 &a, int s) |
__device__ __forceinline__ char2 | operator- (const char2 &a) |
__device__ __forceinline__ int2 | operator- (const char2 &a, const char2 &b) |
__device__ __forceinline__ double2 | operator- (const char2 &a, double s) |
__device__ __forceinline__ float2 | operator- (const char2 &a, float s) |
__device__ __forceinline__ int2 | operator- (const char2 &a, int s) |
__device__ __forceinline__ char3 | operator- (const char3 &a) |
__device__ __forceinline__ int3 | operator- (const char3 &a, const char3 &b) |
__device__ __forceinline__ double3 | operator- (const char3 &a, double s) |
__device__ __forceinline__ float3 | operator- (const char3 &a, float s) |
__device__ __forceinline__ int3 | operator- (const char3 &a, int s) |
__device__ __forceinline__ char4 | operator- (const char4 &a) |
__device__ __forceinline__ int4 | operator- (const char4 &a, const char4 &b) |
__device__ __forceinline__ double4 | operator- (const char4 &a, double s) |
__device__ __forceinline__ float4 | operator- (const char4 &a, float s) |
__device__ __forceinline__ int4 | operator- (const char4 &a, int s) |
__device__ __forceinline__ double1 | operator- (const double1 &a) |
__device__ __forceinline__ double1 | operator- (const double1 &a, const double1 &b) |
__device__ __forceinline__ double1 | operator- (const double1 &a, double s) |
__device__ __forceinline__ double2 | operator- (const double2 &a) |
__device__ __forceinline__ double2 | operator- (const double2 &a, const double2 &b) |
__device__ __forceinline__ double2 | operator- (const double2 &a, double s) |
__device__ __forceinline__ double3 | operator- (const double3 &a) |
__device__ __forceinline__ double3 | operator- (const double3 &a, const double3 &b) |
__device__ __forceinline__ double3 | operator- (const double3 &a, double s) |
__device__ __forceinline__ double4 | operator- (const double4 &a) |
__device__ __forceinline__ double4 | operator- (const double4 &a, const double4 &b) |
__device__ __forceinline__ double4 | operator- (const double4 &a, double s) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder2nd< minus< typename Body::value_type > > > > | operator- (const Expr< Body > &a, typename Body::value_type val) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, negate< typename Body::value_type > > > | operator- (const Expr< Body > &src) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, minus< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator- (const Expr< Body > &src1, const GlobPtrSz< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, minus< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator- (const Expr< Body > &src1, const GpuMat_< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, minus< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator- (const Expr< Body > &src1, const Texture< T > &src2) |
template<class Body1 , class Body2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body1 >::ptr_type, typename PtrTraits< Body2 >::ptr_type, minus< typename LargerType< typename PtrTraits< Body1 >::value_type, typename PtrTraits< Body2 >::value_type >::type > > > | operator- (const Expr< Body1 > &a, const Expr< Body2 > &b) |
__device__ __forceinline__ float1 | operator- (const float1 &a) |
__device__ __forceinline__ float1 | operator- (const float1 &a, const float1 &b) |
__device__ __forceinline__ double1 | operator- (const float1 &a, double s) |
__device__ __forceinline__ float1 | operator- (const float1 &a, float s) |
__device__ __forceinline__ float2 | operator- (const float2 &a) |
__device__ __forceinline__ float2 | operator- (const float2 &a, const float2 &b) |
__device__ __forceinline__ double2 | operator- (const float2 &a, double s) |
__device__ __forceinline__ float2 | operator- (const float2 &a, float s) |
__device__ __forceinline__ float3 | operator- (const float3 &a) |
__device__ __forceinline__ float3 | operator- (const float3 &a, const float3 &b) |
__device__ __forceinline__ double3 | operator- (const float3 &a, double s) |
__device__ __forceinline__ float3 | operator- (const float3 &a, float s) |
__device__ __forceinline__ float4 | operator- (const float4 &a) |
__device__ __forceinline__ float4 | operator- (const float4 &a, const float4 &b) |
__device__ __forceinline__ double4 | operator- (const float4 &a, double s) |
__device__ __forceinline__ float4 | operator- (const float4 &a, float s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, negate< T > > > | operator- (const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder2nd< minus< T > > > > | operator- (const GlobPtrSz< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, minus< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator- (const GlobPtrSz< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, minus< T > > > | operator- (const GlobPtrSz< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, minus< T > > > | operator- (const GlobPtrSz< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, minus< T > > > | operator- (const GlobPtrSz< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, negate< T > > > | operator- (const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder2nd< minus< T > > > > | operator- (const GpuMat_< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, minus< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator- (const GpuMat_< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, minus< T > > > | operator- (const GpuMat_< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, minus< T > > > | operator- (const GpuMat_< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, minus< T > > > | operator- (const GpuMat_< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ int1 | operator- (const int1 &a) |
__device__ __forceinline__ int1 | operator- (const int1 &a, const int1 &b) |
__device__ __forceinline__ double1 | operator- (const int1 &a, double s) |
__device__ __forceinline__ float1 | operator- (const int1 &a, float s) |
__device__ __forceinline__ int1 | operator- (const int1 &a, int s) |
__device__ __forceinline__ int2 | operator- (const int2 &a) |
__device__ __forceinline__ int2 | operator- (const int2 &a, const int2 &b) |
__device__ __forceinline__ double2 | operator- (const int2 &a, double s) |
__device__ __forceinline__ float2 | operator- (const int2 &a, float s) |
__device__ __forceinline__ int2 | operator- (const int2 &a, int s) |
__device__ __forceinline__ int3 | operator- (const int3 &a) |
__device__ __forceinline__ int3 | operator- (const int3 &a, const int3 &b) |
__device__ __forceinline__ double3 | operator- (const int3 &a, double s) |
__device__ __forceinline__ float3 | operator- (const int3 &a, float s) |
__device__ __forceinline__ int3 | operator- (const int3 &a, int s) |
__device__ __forceinline__ int4 | operator- (const int4 &a) |
__device__ __forceinline__ int4 | operator- (const int4 &a, const int4 &b) |
__device__ __forceinline__ double4 | operator- (const int4 &a, double s) |
__device__ __forceinline__ float4 | operator- (const int4 &a, float s) |
__device__ __forceinline__ int4 | operator- (const int4 &a, int s) |
__device__ __forceinline__ short1 | operator- (const short1 &a) |
__device__ __forceinline__ int1 | operator- (const short1 &a, const short1 &b) |
__device__ __forceinline__ double1 | operator- (const short1 &a, double s) |
__device__ __forceinline__ float1 | operator- (const short1 &a, float s) |
__device__ __forceinline__ int1 | operator- (const short1 &a, int s) |
__device__ __forceinline__ short2 | operator- (const short2 &a) |
__device__ __forceinline__ int2 | operator- (const short2 &a, const short2 &b) |
__device__ __forceinline__ double2 | operator- (const short2 &a, double s) |
__device__ __forceinline__ float2 | operator- (const short2 &a, float s) |
__device__ __forceinline__ int2 | operator- (const short2 &a, int s) |
__device__ __forceinline__ short3 | operator- (const short3 &a) |
__device__ __forceinline__ int3 | operator- (const short3 &a, const short3 &b) |
__device__ __forceinline__ double3 | operator- (const short3 &a, double s) |
__device__ __forceinline__ float3 | operator- (const short3 &a, float s) |
__device__ __forceinline__ int3 | operator- (const short3 &a, int s) |
__device__ __forceinline__ short4 | operator- (const short4 &a) |
__device__ __forceinline__ int4 | operator- (const short4 &a, const short4 &b) |
__device__ __forceinline__ double4 | operator- (const short4 &a, double s) |
__device__ __forceinline__ float4 | operator- (const short4 &a, float s) |
__device__ __forceinline__ int4 | operator- (const short4 &a, int s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, negate< T > > > | operator- (const Texture< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder2nd< minus< T > > > > | operator- (const Texture< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, minus< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator- (const Texture< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, minus< T > > > | operator- (const Texture< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, minus< T > > > | operator- (const Texture< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, minus< T > > > | operator- (const Texture< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ int1 | operator- (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ double1 | operator- (const uchar1 &a, double s) |
__device__ __forceinline__ float1 | operator- (const uchar1 &a, float s) |
__device__ __forceinline__ int1 | operator- (const uchar1 &a, int s) |
__device__ __forceinline__ int2 | operator- (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ double2 | operator- (const uchar2 &a, double s) |
__device__ __forceinline__ float2 | operator- (const uchar2 &a, float s) |
__device__ __forceinline__ int2 | operator- (const uchar2 &a, int s) |
__device__ __forceinline__ int3 | operator- (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ double3 | operator- (const uchar3 &a, double s) |
__device__ __forceinline__ float3 | operator- (const uchar3 &a, float s) |
__device__ __forceinline__ int3 | operator- (const uchar3 &a, int s) |
__device__ __forceinline__ int4 | operator- (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ double4 | operator- (const uchar4 &a, double s) |
__device__ __forceinline__ float4 | operator- (const uchar4 &a, float s) |
__device__ __forceinline__ int4 | operator- (const uchar4 &a, int s) |
__device__ __forceinline__ uint1 | operator- (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ double1 | operator- (const uint1 &a, double s) |
__device__ __forceinline__ float1 | operator- (const uint1 &a, float s) |
__device__ __forceinline__ uint1 | operator- (const uint1 &a, uint s) |
__device__ __forceinline__ uint2 | operator- (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ double2 | operator- (const uint2 &a, double s) |
__device__ __forceinline__ float2 | operator- (const uint2 &a, float s) |
__device__ __forceinline__ uint2 | operator- (const uint2 &a, uint s) |
__device__ __forceinline__ uint3 | operator- (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ double3 | operator- (const uint3 &a, double s) |
__device__ __forceinline__ float3 | operator- (const uint3 &a, float s) |
__device__ __forceinline__ uint3 | operator- (const uint3 &a, uint s) |
__device__ __forceinline__ uint4 | operator- (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ double4 | operator- (const uint4 &a, double s) |
__device__ __forceinline__ float4 | operator- (const uint4 &a, float s) |
__device__ __forceinline__ uint4 | operator- (const uint4 &a, uint s) |
__device__ __forceinline__ int1 | operator- (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ double1 | operator- (const ushort1 &a, double s) |
__device__ __forceinline__ float1 | operator- (const ushort1 &a, float s) |
__device__ __forceinline__ int1 | operator- (const ushort1 &a, int s) |
__device__ __forceinline__ int2 | operator- (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ double2 | operator- (const ushort2 &a, double s) |
__device__ __forceinline__ float2 | operator- (const ushort2 &a, float s) |
__device__ __forceinline__ int2 | operator- (const ushort2 &a, int s) |
__device__ __forceinline__ int3 | operator- (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ double3 | operator- (const ushort3 &a, double s) |
__device__ __forceinline__ float3 | operator- (const ushort3 &a, float s) |
__device__ __forceinline__ int3 | operator- (const ushort3 &a, int s) |
__device__ __forceinline__ int4 | operator- (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ double4 | operator- (const ushort4 &a, double s) |
__device__ __forceinline__ float4 | operator- (const ushort4 &a, float s) |
__device__ __forceinline__ int4 | operator- (const ushort4 &a, int s) |
__device__ __forceinline__ double1 | operator- (double s, const char1 &b) |
__device__ __forceinline__ double2 | operator- (double s, const char2 &b) |
__device__ __forceinline__ double3 | operator- (double s, const char3 &b) |
__device__ __forceinline__ double4 | operator- (double s, const char4 &b) |
__device__ __forceinline__ double1 | operator- (double s, const double1 &b) |
__device__ __forceinline__ double2 | operator- (double s, const double2 &b) |
__device__ __forceinline__ double3 | operator- (double s, const double3 &b) |
__device__ __forceinline__ double4 | operator- (double s, const double4 &b) |
__device__ __forceinline__ double1 | operator- (double s, const float1 &b) |
__device__ __forceinline__ double2 | operator- (double s, const float2 &b) |
__device__ __forceinline__ double3 | operator- (double s, const float3 &b) |
__device__ __forceinline__ double4 | operator- (double s, const float4 &b) |
__device__ __forceinline__ double1 | operator- (double s, const int1 &b) |
__device__ __forceinline__ double2 | operator- (double s, const int2 &b) |
__device__ __forceinline__ double3 | operator- (double s, const int3 &b) |
__device__ __forceinline__ double4 | operator- (double s, const int4 &b) |
__device__ __forceinline__ double1 | operator- (double s, const short1 &b) |
__device__ __forceinline__ double2 | operator- (double s, const short2 &b) |
__device__ __forceinline__ double3 | operator- (double s, const short3 &b) |
__device__ __forceinline__ double4 | operator- (double s, const short4 &b) |
__device__ __forceinline__ double1 | operator- (double s, const uchar1 &b) |
__device__ __forceinline__ double2 | operator- (double s, const uchar2 &b) |
__device__ __forceinline__ double3 | operator- (double s, const uchar3 &b) |
__device__ __forceinline__ double4 | operator- (double s, const uchar4 &b) |
__device__ __forceinline__ double1 | operator- (double s, const uint1 &b) |
__device__ __forceinline__ double2 | operator- (double s, const uint2 &b) |
__device__ __forceinline__ double3 | operator- (double s, const uint3 &b) |
__device__ __forceinline__ double4 | operator- (double s, const uint4 &b) |
__device__ __forceinline__ double1 | operator- (double s, const ushort1 &b) |
__device__ __forceinline__ double2 | operator- (double s, const ushort2 &b) |
__device__ __forceinline__ double3 | operator- (double s, const ushort3 &b) |
__device__ __forceinline__ double4 | operator- (double s, const ushort4 &b) |
__device__ __forceinline__ float1 | operator- (float s, const char1 &b) |
__device__ __forceinline__ float2 | operator- (float s, const char2 &b) |
__device__ __forceinline__ float3 | operator- (float s, const char3 &b) |
__device__ __forceinline__ float4 | operator- (float s, const char4 &b) |
__device__ __forceinline__ float1 | operator- (float s, const float1 &b) |
__device__ __forceinline__ float2 | operator- (float s, const float2 &b) |
__device__ __forceinline__ float3 | operator- (float s, const float3 &b) |
__device__ __forceinline__ float4 | operator- (float s, const float4 &b) |
__device__ __forceinline__ float1 | operator- (float s, const int1 &b) |
__device__ __forceinline__ float2 | operator- (float s, const int2 &b) |
__device__ __forceinline__ float3 | operator- (float s, const int3 &b) |
__device__ __forceinline__ float4 | operator- (float s, const int4 &b) |
__device__ __forceinline__ float1 | operator- (float s, const short1 &b) |
__device__ __forceinline__ float2 | operator- (float s, const short2 &b) |
__device__ __forceinline__ float3 | operator- (float s, const short3 &b) |
__device__ __forceinline__ float4 | operator- (float s, const short4 &b) |
__device__ __forceinline__ float1 | operator- (float s, const uchar1 &b) |
__device__ __forceinline__ float2 | operator- (float s, const uchar2 &b) |
__device__ __forceinline__ float3 | operator- (float s, const uchar3 &b) |
__device__ __forceinline__ float4 | operator- (float s, const uchar4 &b) |
__device__ __forceinline__ float1 | operator- (float s, const uint1 &b) |
__device__ __forceinline__ float2 | operator- (float s, const uint2 &b) |
__device__ __forceinline__ float3 | operator- (float s, const uint3 &b) |
__device__ __forceinline__ float4 | operator- (float s, const uint4 &b) |
__device__ __forceinline__ float1 | operator- (float s, const ushort1 &b) |
__device__ __forceinline__ float2 | operator- (float s, const ushort2 &b) |
__device__ __forceinline__ float3 | operator- (float s, const ushort3 &b) |
__device__ __forceinline__ float4 | operator- (float s, const ushort4 &b) |
__device__ __forceinline__ int1 | operator- (int s, const char1 &b) |
__device__ __forceinline__ int2 | operator- (int s, const char2 &b) |
__device__ __forceinline__ int3 | operator- (int s, const char3 &b) |
__device__ __forceinline__ int4 | operator- (int s, const char4 &b) |
__device__ __forceinline__ int1 | operator- (int s, const int1 &b) |
__device__ __forceinline__ int2 | operator- (int s, const int2 &b) |
__device__ __forceinline__ int3 | operator- (int s, const int3 &b) |
__device__ __forceinline__ int4 | operator- (int s, const int4 &b) |
__device__ __forceinline__ int1 | operator- (int s, const short1 &b) |
__device__ __forceinline__ int2 | operator- (int s, const short2 &b) |
__device__ __forceinline__ int3 | operator- (int s, const short3 &b) |
__device__ __forceinline__ int4 | operator- (int s, const short4 &b) |
__device__ __forceinline__ int1 | operator- (int s, const uchar1 &b) |
__device__ __forceinline__ int2 | operator- (int s, const uchar2 &b) |
__device__ __forceinline__ int3 | operator- (int s, const uchar3 &b) |
__device__ __forceinline__ int4 | operator- (int s, const uchar4 &b) |
__device__ __forceinline__ int1 | operator- (int s, const ushort1 &b) |
__device__ __forceinline__ int2 | operator- (int s, const ushort2 &b) |
__device__ __forceinline__ int3 | operator- (int s, const ushort3 &b) |
__device__ __forceinline__ int4 | operator- (int s, const ushort4 &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder1st< minus< T > > > > | operator- (T val, const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder1st< minus< T > > > > | operator- (T val, const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder1st< minus< T > > > > | operator- (T val, const Texture< T > &src) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder1st< minus< typename Body::value_type > > > > | operator- (typename Body::value_type val, const Expr< Body > &a) |
__device__ __forceinline__ uint1 | operator- (uint s, const uint1 &b) |
__device__ __forceinline__ uint2 | operator- (uint s, const uint2 &b) |
__device__ __forceinline__ uint3 | operator- (uint s, const uint3 &b) |
__device__ __forceinline__ uint4 | operator- (uint s, const uint4 &b) |
__device__ __forceinline__ int1 | operator/ (const char1 &a, const char1 &b) |
__device__ __forceinline__ double1 | operator/ (const char1 &a, double s) |
__device__ __forceinline__ float1 | operator/ (const char1 &a, float s) |
__device__ __forceinline__ int1 | operator/ (const char1 &a, int s) |
__device__ __forceinline__ int2 | operator/ (const char2 &a, const char2 &b) |
__device__ __forceinline__ double2 | operator/ (const char2 &a, double s) |
__device__ __forceinline__ float2 | operator/ (const char2 &a, float s) |
__device__ __forceinline__ int2 | operator/ (const char2 &a, int s) |
__device__ __forceinline__ int3 | operator/ (const char3 &a, const char3 &b) |
__device__ __forceinline__ double3 | operator/ (const char3 &a, double s) |
__device__ __forceinline__ float3 | operator/ (const char3 &a, float s) |
__device__ __forceinline__ int3 | operator/ (const char3 &a, int s) |
__device__ __forceinline__ int4 | operator/ (const char4 &a, const char4 &b) |
__device__ __forceinline__ double4 | operator/ (const char4 &a, double s) |
__device__ __forceinline__ float4 | operator/ (const char4 &a, float s) |
__device__ __forceinline__ int4 | operator/ (const char4 &a, int s) |
__device__ __forceinline__ double1 | operator/ (const double1 &a, const double1 &b) |
__device__ __forceinline__ double1 | operator/ (const double1 &a, double s) |
__device__ __forceinline__ double2 | operator/ (const double2 &a, const double2 &b) |
__device__ __forceinline__ double2 | operator/ (const double2 &a, double s) |
__device__ __forceinline__ double3 | operator/ (const double3 &a, const double3 &b) |
__device__ __forceinline__ double3 | operator/ (const double3 &a, double s) |
__device__ __forceinline__ double4 | operator/ (const double4 &a, const double4 &b) |
__device__ __forceinline__ double4 | operator/ (const double4 &a, double s) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder2nd< divides< typename Body::value_type > > > > | operator/ (const Expr< Body > &a, typename Body::value_type val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, divides< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator/ (const Expr< Body > &src1, const GlobPtrSz< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, divides< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator/ (const Expr< Body > &src1, const GpuMat_< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, divides< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator/ (const Expr< Body > &src1, const Texture< T > &src2) |
template<class Body1 , class Body2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body1 >::ptr_type, typename PtrTraits< Body2 >::ptr_type, divides< typename LargerType< typename PtrTraits< Body1 >::value_type, typename PtrTraits< Body2 >::value_type >::type > > > | operator/ (const Expr< Body1 > &a, const Expr< Body2 > &b) |
__device__ __forceinline__ float1 | operator/ (const float1 &a, const float1 &b) |
__device__ __forceinline__ double1 | operator/ (const float1 &a, double s) |
__device__ __forceinline__ float1 | operator/ (const float1 &a, float s) |
__device__ __forceinline__ float2 | operator/ (const float2 &a, const float2 &b) |
__device__ __forceinline__ double2 | operator/ (const float2 &a, double s) |
__device__ __forceinline__ float2 | operator/ (const float2 &a, float s) |
__device__ __forceinline__ float3 | operator/ (const float3 &a, const float3 &b) |
__device__ __forceinline__ double3 | operator/ (const float3 &a, double s) |
__device__ __forceinline__ float3 | operator/ (const float3 &a, float s) |
__device__ __forceinline__ float4 | operator/ (const float4 &a, const float4 &b) |
__device__ __forceinline__ double4 | operator/ (const float4 &a, double s) |
__device__ __forceinline__ float4 | operator/ (const float4 &a, float s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder2nd< divides< T > > > > | operator/ (const GlobPtrSz< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, divides< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator/ (const GlobPtrSz< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, divides< T > > > | operator/ (const GlobPtrSz< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, divides< T > > > | operator/ (const GlobPtrSz< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, divides< T > > > | operator/ (const GlobPtrSz< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder2nd< divides< T > > > > | operator/ (const GpuMat_< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, divides< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator/ (const GpuMat_< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, divides< T > > > | operator/ (const GpuMat_< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, divides< T > > > | operator/ (const GpuMat_< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, divides< T > > > | operator/ (const GpuMat_< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ int1 | operator/ (const int1 &a, const int1 &b) |
__device__ __forceinline__ double1 | operator/ (const int1 &a, double s) |
__device__ __forceinline__ float1 | operator/ (const int1 &a, float s) |
__device__ __forceinline__ int1 | operator/ (const int1 &a, int s) |
__device__ __forceinline__ int2 | operator/ (const int2 &a, const int2 &b) |
__device__ __forceinline__ double2 | operator/ (const int2 &a, double s) |
__device__ __forceinline__ float2 | operator/ (const int2 &a, float s) |
__device__ __forceinline__ int2 | operator/ (const int2 &a, int s) |
__device__ __forceinline__ int3 | operator/ (const int3 &a, const int3 &b) |
__device__ __forceinline__ double3 | operator/ (const int3 &a, double s) |
__device__ __forceinline__ float3 | operator/ (const int3 &a, float s) |
__device__ __forceinline__ int3 | operator/ (const int3 &a, int s) |
__device__ __forceinline__ int4 | operator/ (const int4 &a, const int4 &b) |
__device__ __forceinline__ double4 | operator/ (const int4 &a, double s) |
__device__ __forceinline__ float4 | operator/ (const int4 &a, float s) |
__device__ __forceinline__ int4 | operator/ (const int4 &a, int s) |
__device__ __forceinline__ int1 | operator/ (const short1 &a, const short1 &b) |
__device__ __forceinline__ double1 | operator/ (const short1 &a, double s) |
__device__ __forceinline__ float1 | operator/ (const short1 &a, float s) |
__device__ __forceinline__ int1 | operator/ (const short1 &a, int s) |
__device__ __forceinline__ int2 | operator/ (const short2 &a, const short2 &b) |
__device__ __forceinline__ double2 | operator/ (const short2 &a, double s) |
__device__ __forceinline__ float2 | operator/ (const short2 &a, float s) |
__device__ __forceinline__ int2 | operator/ (const short2 &a, int s) |
__device__ __forceinline__ int3 | operator/ (const short3 &a, const short3 &b) |
__device__ __forceinline__ double3 | operator/ (const short3 &a, double s) |
__device__ __forceinline__ float3 | operator/ (const short3 &a, float s) |
__device__ __forceinline__ int3 | operator/ (const short3 &a, int s) |
__device__ __forceinline__ int4 | operator/ (const short4 &a, const short4 &b) |
__device__ __forceinline__ double4 | operator/ (const short4 &a, double s) |
__device__ __forceinline__ float4 | operator/ (const short4 &a, float s) |
__device__ __forceinline__ int4 | operator/ (const short4 &a, int s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder2nd< divides< T > > > > | operator/ (const Texture< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, divides< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator/ (const Texture< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, divides< T > > > | operator/ (const Texture< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, divides< T > > > | operator/ (const Texture< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, divides< T > > > | operator/ (const Texture< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ int1 | operator/ (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ double1 | operator/ (const uchar1 &a, double s) |
__device__ __forceinline__ float1 | operator/ (const uchar1 &a, float s) |
__device__ __forceinline__ int1 | operator/ (const uchar1 &a, int s) |
__device__ __forceinline__ int2 | operator/ (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ double2 | operator/ (const uchar2 &a, double s) |
__device__ __forceinline__ float2 | operator/ (const uchar2 &a, float s) |
__device__ __forceinline__ int2 | operator/ (const uchar2 &a, int s) |
__device__ __forceinline__ int3 | operator/ (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ double3 | operator/ (const uchar3 &a, double s) |
__device__ __forceinline__ float3 | operator/ (const uchar3 &a, float s) |
__device__ __forceinline__ int3 | operator/ (const uchar3 &a, int s) |
__device__ __forceinline__ int4 | operator/ (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ double4 | operator/ (const uchar4 &a, double s) |
__device__ __forceinline__ float4 | operator/ (const uchar4 &a, float s) |
__device__ __forceinline__ int4 | operator/ (const uchar4 &a, int s) |
__device__ __forceinline__ uint1 | operator/ (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ double1 | operator/ (const uint1 &a, double s) |
__device__ __forceinline__ float1 | operator/ (const uint1 &a, float s) |
__device__ __forceinline__ uint1 | operator/ (const uint1 &a, uint s) |
__device__ __forceinline__ uint2 | operator/ (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ double2 | operator/ (const uint2 &a, double s) |
__device__ __forceinline__ float2 | operator/ (const uint2 &a, float s) |
__device__ __forceinline__ uint2 | operator/ (const uint2 &a, uint s) |
__device__ __forceinline__ uint3 | operator/ (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ double3 | operator/ (const uint3 &a, double s) |
__device__ __forceinline__ float3 | operator/ (const uint3 &a, float s) |
__device__ __forceinline__ uint3 | operator/ (const uint3 &a, uint s) |
__device__ __forceinline__ uint4 | operator/ (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ double4 | operator/ (const uint4 &a, double s) |
__device__ __forceinline__ float4 | operator/ (const uint4 &a, float s) |
__device__ __forceinline__ uint4 | operator/ (const uint4 &a, uint s) |
__device__ __forceinline__ int1 | operator/ (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ double1 | operator/ (const ushort1 &a, double s) |
__device__ __forceinline__ float1 | operator/ (const ushort1 &a, float s) |
__device__ __forceinline__ int1 | operator/ (const ushort1 &a, int s) |
__device__ __forceinline__ int2 | operator/ (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ double2 | operator/ (const ushort2 &a, double s) |
__device__ __forceinline__ float2 | operator/ (const ushort2 &a, float s) |
__device__ __forceinline__ int2 | operator/ (const ushort2 &a, int s) |
__device__ __forceinline__ int3 | operator/ (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ double3 | operator/ (const ushort3 &a, double s) |
__device__ __forceinline__ float3 | operator/ (const ushort3 &a, float s) |
__device__ __forceinline__ int3 | operator/ (const ushort3 &a, int s) |
__device__ __forceinline__ int4 | operator/ (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ double4 | operator/ (const ushort4 &a, double s) |
__device__ __forceinline__ float4 | operator/ (const ushort4 &a, float s) |
__device__ __forceinline__ int4 | operator/ (const ushort4 &a, int s) |
__device__ __forceinline__ double1 | operator/ (double s, const char1 &b) |
__device__ __forceinline__ double2 | operator/ (double s, const char2 &b) |
__device__ __forceinline__ double3 | operator/ (double s, const char3 &b) |
__device__ __forceinline__ double4 | operator/ (double s, const char4 &b) |
__device__ __forceinline__ double1 | operator/ (double s, const double1 &b) |
__device__ __forceinline__ double2 | operator/ (double s, const double2 &b) |
__device__ __forceinline__ double3 | operator/ (double s, const double3 &b) |
__device__ __forceinline__ double4 | operator/ (double s, const double4 &b) |
__device__ __forceinline__ double1 | operator/ (double s, const float1 &b) |
__device__ __forceinline__ double2 | operator/ (double s, const float2 &b) |
__device__ __forceinline__ double3 | operator/ (double s, const float3 &b) |
__device__ __forceinline__ double4 | operator/ (double s, const float4 &b) |
__device__ __forceinline__ double1 | operator/ (double s, const int1 &b) |
__device__ __forceinline__ double2 | operator/ (double s, const int2 &b) |
__device__ __forceinline__ double3 | operator/ (double s, const int3 &b) |
__device__ __forceinline__ double4 | operator/ (double s, const int4 &b) |
__device__ __forceinline__ double1 | operator/ (double s, const short1 &b) |
__device__ __forceinline__ double2 | operator/ (double s, const short2 &b) |
__device__ __forceinline__ double3 | operator/ (double s, const short3 &b) |
__device__ __forceinline__ double4 | operator/ (double s, const short4 &b) |
__device__ __forceinline__ double1 | operator/ (double s, const uchar1 &b) |
__device__ __forceinline__ double2 | operator/ (double s, const uchar2 &b) |
__device__ __forceinline__ double3 | operator/ (double s, const uchar3 &b) |
__device__ __forceinline__ double4 | operator/ (double s, const uchar4 &b) |
__device__ __forceinline__ double1 | operator/ (double s, const uint1 &b) |
__device__ __forceinline__ double2 | operator/ (double s, const uint2 &b) |
__device__ __forceinline__ double3 | operator/ (double s, const uint3 &b) |
__device__ __forceinline__ double4 | operator/ (double s, const uint4 &b) |
__device__ __forceinline__ double1 | operator/ (double s, const ushort1 &b) |
__device__ __forceinline__ double2 | operator/ (double s, const ushort2 &b) |
__device__ __forceinline__ double3 | operator/ (double s, const ushort3 &b) |
__device__ __forceinline__ double4 | operator/ (double s, const ushort4 &b) |
__device__ __forceinline__ float1 | operator/ (float s, const char1 &b) |
__device__ __forceinline__ float2 | operator/ (float s, const char2 &b) |
__device__ __forceinline__ float3 | operator/ (float s, const char3 &b) |
__device__ __forceinline__ float4 | operator/ (float s, const char4 &b) |
__device__ __forceinline__ float1 | operator/ (float s, const float1 &b) |
__device__ __forceinline__ float2 | operator/ (float s, const float2 &b) |
__device__ __forceinline__ float3 | operator/ (float s, const float3 &b) |
__device__ __forceinline__ float4 | operator/ (float s, const float4 &b) |
__device__ __forceinline__ float1 | operator/ (float s, const int1 &b) |
__device__ __forceinline__ float2 | operator/ (float s, const int2 &b) |
__device__ __forceinline__ float3 | operator/ (float s, const int3 &b) |
__device__ __forceinline__ float4 | operator/ (float s, const int4 &b) |
__device__ __forceinline__ float1 | operator/ (float s, const short1 &b) |
__device__ __forceinline__ float2 | operator/ (float s, const short2 &b) |
__device__ __forceinline__ float3 | operator/ (float s, const short3 &b) |
__device__ __forceinline__ float4 | operator/ (float s, const short4 &b) |
__device__ __forceinline__ float1 | operator/ (float s, const uchar1 &b) |
__device__ __forceinline__ float2 | operator/ (float s, const uchar2 &b) |
__device__ __forceinline__ float3 | operator/ (float s, const uchar3 &b) |
__device__ __forceinline__ float4 | operator/ (float s, const uchar4 &b) |
__device__ __forceinline__ float1 | operator/ (float s, const uint1 &b) |
__device__ __forceinline__ float2 | operator/ (float s, const uint2 &b) |
__device__ __forceinline__ float3 | operator/ (float s, const uint3 &b) |
__device__ __forceinline__ float4 | operator/ (float s, const uint4 &b) |
__device__ __forceinline__ float1 | operator/ (float s, const ushort1 &b) |
__device__ __forceinline__ float2 | operator/ (float s, const ushort2 &b) |
__device__ __forceinline__ float3 | operator/ (float s, const ushort3 &b) |
__device__ __forceinline__ float4 | operator/ (float s, const ushort4 &b) |
__device__ __forceinline__ int1 | operator/ (int s, const char1 &b) |
__device__ __forceinline__ int2 | operator/ (int s, const char2 &b) |
__device__ __forceinline__ int3 | operator/ (int s, const char3 &b) |
__device__ __forceinline__ int4 | operator/ (int s, const char4 &b) |
__device__ __forceinline__ int1 | operator/ (int s, const int1 &b) |
__device__ __forceinline__ int2 | operator/ (int s, const int2 &b) |
__device__ __forceinline__ int3 | operator/ (int s, const int3 &b) |
__device__ __forceinline__ int4 | operator/ (int s, const int4 &b) |
__device__ __forceinline__ int1 | operator/ (int s, const short1 &b) |
__device__ __forceinline__ int2 | operator/ (int s, const short2 &b) |
__device__ __forceinline__ int3 | operator/ (int s, const short3 &b) |
__device__ __forceinline__ int4 | operator/ (int s, const short4 &b) |
__device__ __forceinline__ int1 | operator/ (int s, const uchar1 &b) |
__device__ __forceinline__ int2 | operator/ (int s, const uchar2 &b) |
__device__ __forceinline__ int3 | operator/ (int s, const uchar3 &b) |
__device__ __forceinline__ int4 | operator/ (int s, const uchar4 &b) |
__device__ __forceinline__ int1 | operator/ (int s, const ushort1 &b) |
__device__ __forceinline__ int2 | operator/ (int s, const ushort2 &b) |
__device__ __forceinline__ int3 | operator/ (int s, const ushort3 &b) |
__device__ __forceinline__ int4 | operator/ (int s, const ushort4 &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder1st< divides< T > > > > | operator/ (T val, const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder1st< divides< T > > > > | operator/ (T val, const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder1st< divides< T > > > > | operator/ (T val, const Texture< T > &src) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder1st< divides< typename Body::value_type > > > > | operator/ (typename Body::value_type val, const Expr< Body > &a) |
__device__ __forceinline__ uint1 | operator/ (uint s, const uint1 &b) |
__device__ __forceinline__ uint2 | operator/ (uint s, const uint2 &b) |
__device__ __forceinline__ uint3 | operator/ (uint s, const uint3 &b) |
__device__ __forceinline__ uint4 | operator/ (uint s, const uint4 &b) |
__device__ __forceinline__ uchar1 | operator< (char s, const char1 &b) |
__device__ __forceinline__ uchar2 | operator< (char s, const char2 &b) |
__device__ __forceinline__ uchar3 | operator< (char s, const char3 &b) |
__device__ __forceinline__ uchar4 | operator< (char s, const char4 &b) |
__device__ __forceinline__ uchar1 | operator< (const char1 &a, char s) |
__device__ __forceinline__ uchar1 | operator< (const char1 &a, const char1 &b) |
__device__ __forceinline__ uchar2 | operator< (const char2 &a, char s) |
__device__ __forceinline__ uchar2 | operator< (const char2 &a, const char2 &b) |
__device__ __forceinline__ uchar3 | operator< (const char3 &a, char s) |
__device__ __forceinline__ uchar3 | operator< (const char3 &a, const char3 &b) |
__device__ __forceinline__ uchar4 | operator< (const char4 &a, char s) |
__device__ __forceinline__ uchar4 | operator< (const char4 &a, const char4 &b) |
__device__ __forceinline__ uchar1 | operator< (const double1 &a, const double1 &b) |
__device__ __forceinline__ uchar1 | operator< (const double1 &a, double s) |
__device__ __forceinline__ uchar2 | operator< (const double2 &a, const double2 &b) |
__device__ __forceinline__ uchar2 | operator< (const double2 &a, double s) |
__device__ __forceinline__ uchar3 | operator< (const double3 &a, const double3 &b) |
__device__ __forceinline__ uchar3 | operator< (const double3 &a, double s) |
__device__ __forceinline__ uchar4 | operator< (const double4 &a, const double4 &b) |
__device__ __forceinline__ uchar4 | operator< (const double4 &a, double s) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder2nd< less< typename Body::value_type > > > > | operator< (const Expr< Body > &a, typename Body::value_type val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, less< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator< (const Expr< Body > &src1, const GlobPtrSz< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, less< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator< (const Expr< Body > &src1, const GpuMat_< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, less< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator< (const Expr< Body > &src1, const Texture< T > &src2) |
template<class Body1 , class Body2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body1 >::ptr_type, typename PtrTraits< Body2 >::ptr_type, less< typename LargerType< typename PtrTraits< Body1 >::value_type, typename PtrTraits< Body2 >::value_type >::type > > > | operator< (const Expr< Body1 > &a, const Expr< Body2 > &b) |
__device__ __forceinline__ uchar1 | operator< (const float1 &a, const float1 &b) |
__device__ __forceinline__ uchar1 | operator< (const float1 &a, float s) |
__device__ __forceinline__ uchar2 | operator< (const float2 &a, const float2 &b) |
__device__ __forceinline__ uchar2 | operator< (const float2 &a, float s) |
__device__ __forceinline__ uchar3 | operator< (const float3 &a, const float3 &b) |
__device__ __forceinline__ uchar3 | operator< (const float3 &a, float s) |
__device__ __forceinline__ uchar4 | operator< (const float4 &a, const float4 &b) |
__device__ __forceinline__ uchar4 | operator< (const float4 &a, float s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder2nd< less< T > > > > | operator< (const GlobPtrSz< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, less< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator< (const GlobPtrSz< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, less< T > > > | operator< (const GlobPtrSz< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, less< T > > > | operator< (const GlobPtrSz< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, less< T > > > | operator< (const GlobPtrSz< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder2nd< less< T > > > > | operator< (const GpuMat_< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, less< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator< (const GpuMat_< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, less< T > > > | operator< (const GpuMat_< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, less< T > > > | operator< (const GpuMat_< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, less< T > > > | operator< (const GpuMat_< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator< (const int1 &a, const int1 &b) |
__device__ __forceinline__ uchar1 | operator< (const int1 &a, int s) |
__device__ __forceinline__ uchar2 | operator< (const int2 &a, const int2 &b) |
__device__ __forceinline__ uchar2 | operator< (const int2 &a, int s) |
__device__ __forceinline__ uchar3 | operator< (const int3 &a, const int3 &b) |
__device__ __forceinline__ uchar3 | operator< (const int3 &a, int s) |
__device__ __forceinline__ uchar4 | operator< (const int4 &a, const int4 &b) |
__device__ __forceinline__ uchar4 | operator< (const int4 &a, int s) |
__device__ __forceinline__ uchar1 | operator< (const short1 &a, const short1 &b) |
__device__ __forceinline__ uchar1 | operator< (const short1 &a, short s) |
__device__ __forceinline__ uchar2 | operator< (const short2 &a, const short2 &b) |
__device__ __forceinline__ uchar2 | operator< (const short2 &a, short s) |
__device__ __forceinline__ uchar3 | operator< (const short3 &a, const short3 &b) |
__device__ __forceinline__ uchar3 | operator< (const short3 &a, short s) |
__device__ __forceinline__ uchar4 | operator< (const short4 &a, const short4 &b) |
__device__ __forceinline__ uchar4 | operator< (const short4 &a, short s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder2nd< less< T > > > > | operator< (const Texture< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, less< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator< (const Texture< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, less< T > > > | operator< (const Texture< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, less< T > > > | operator< (const Texture< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, less< T > > > | operator< (const Texture< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator< (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ uchar1 | operator< (const uchar1 &a, uchar s) |
__device__ __forceinline__ uchar2 | operator< (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ uchar2 | operator< (const uchar2 &a, uchar s) |
__device__ __forceinline__ uchar3 | operator< (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ uchar3 | operator< (const uchar3 &a, uchar s) |
__device__ __forceinline__ uchar4 | operator< (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ uchar4 | operator< (const uchar4 &a, uchar s) |
__device__ __forceinline__ uchar1 | operator< (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ uchar1 | operator< (const uint1 &a, uint s) |
__device__ __forceinline__ uchar2 | operator< (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ uchar2 | operator< (const uint2 &a, uint s) |
__device__ __forceinline__ uchar3 | operator< (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ uchar3 | operator< (const uint3 &a, uint s) |
__device__ __forceinline__ uchar4 | operator< (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ uchar4 | operator< (const uint4 &a, uint s) |
__device__ __forceinline__ uchar1 | operator< (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ uchar1 | operator< (const ushort1 &a, ushort s) |
__device__ __forceinline__ uchar2 | operator< (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ uchar2 | operator< (const ushort2 &a, ushort s) |
__device__ __forceinline__ uchar3 | operator< (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ uchar3 | operator< (const ushort3 &a, ushort s) |
__device__ __forceinline__ uchar4 | operator< (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ uchar4 | operator< (const ushort4 &a, ushort s) |
__device__ __forceinline__ uchar1 | operator< (double s, const double1 &b) |
__device__ __forceinline__ uchar2 | operator< (double s, const double2 &b) |
__device__ __forceinline__ uchar3 | operator< (double s, const double3 &b) |
__device__ __forceinline__ uchar4 | operator< (double s, const double4 &b) |
__device__ __forceinline__ uchar1 | operator< (float s, const float1 &b) |
__device__ __forceinline__ uchar2 | operator< (float s, const float2 &b) |
__device__ __forceinline__ uchar3 | operator< (float s, const float3 &b) |
__device__ __forceinline__ uchar4 | operator< (float s, const float4 &b) |
__device__ __forceinline__ uchar1 | operator< (int s, const int1 &b) |
__device__ __forceinline__ uchar2 | operator< (int s, const int2 &b) |
__device__ __forceinline__ uchar3 | operator< (int s, const int3 &b) |
__device__ __forceinline__ uchar4 | operator< (int s, const int4 &b) |
__device__ __forceinline__ uchar1 | operator< (short s, const short1 &b) |
__device__ __forceinline__ uchar2 | operator< (short s, const short2 &b) |
__device__ __forceinline__ uchar3 | operator< (short s, const short3 &b) |
__device__ __forceinline__ uchar4 | operator< (short s, const short4 &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder1st< less< T > > > > | operator< (T val, const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder1st< less< T > > > > | operator< (T val, const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder1st< less< T > > > > | operator< (T val, const Texture< T > &src) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder1st< less< typename Body::value_type > > > > | operator< (typename Body::value_type val, const Expr< Body > &a) |
__device__ __forceinline__ uchar1 | operator< (uchar s, const uchar1 &b) |
__device__ __forceinline__ uchar2 | operator< (uchar s, const uchar2 &b) |
__device__ __forceinline__ uchar3 | operator< (uchar s, const uchar3 &b) |
__device__ __forceinline__ uchar4 | operator< (uchar s, const uchar4 &b) |
__device__ __forceinline__ uchar1 | operator< (uint s, const uint1 &b) |
__device__ __forceinline__ uchar2 | operator< (uint s, const uint2 &b) |
__device__ __forceinline__ uchar3 | operator< (uint s, const uint3 &b) |
__device__ __forceinline__ uchar4 | operator< (uint s, const uint4 &b) |
__device__ __forceinline__ uchar1 | operator< (ushort s, const ushort1 &b) |
__device__ __forceinline__ uchar2 | operator< (ushort s, const ushort2 &b) |
__device__ __forceinline__ uchar3 | operator< (ushort s, const ushort3 &b) |
__device__ __forceinline__ uchar4 | operator< (ushort s, const ushort4 &b) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder2nd< bit_lshift< typename Body::value_type > > > > | operator<< (const Expr< Body > &a, typename Body::value_type val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_lshift< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator<< (const Expr< Body > &src1, const GlobPtrSz< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_lshift< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator<< (const Expr< Body > &src1, const GpuMat_< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_lshift< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator<< (const Expr< Body > &src1, const Texture< T > &src2) |
template<class Body1 , class Body2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body1 >::ptr_type, typename PtrTraits< Body2 >::ptr_type, bit_lshift< typename LargerType< typename PtrTraits< Body1 >::value_type, typename PtrTraits< Body2 >::value_type >::type > > > | operator<< (const Expr< Body1 > &a, const Expr< Body2 > &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder2nd< bit_lshift< T > > > > | operator<< (const GlobPtrSz< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, bit_lshift< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator<< (const GlobPtrSz< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_lshift< T > > > | operator<< (const GlobPtrSz< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_lshift< T > > > | operator<< (const GlobPtrSz< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_lshift< T > > > | operator<< (const GlobPtrSz< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder2nd< bit_lshift< T > > > > | operator<< (const GpuMat_< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, bit_lshift< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator<< (const GpuMat_< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_lshift< T > > > | operator<< (const GpuMat_< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_lshift< T > > > | operator<< (const GpuMat_< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_lshift< T > > > | operator<< (const GpuMat_< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder2nd< bit_lshift< T > > > > | operator<< (const Texture< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, bit_lshift< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator<< (const Texture< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_lshift< T > > > | operator<< (const Texture< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_lshift< T > > > | operator<< (const Texture< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_lshift< T > > > | operator<< (const Texture< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder1st< bit_lshift< T > > > > | operator<< (T val, const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder1st< bit_lshift< T > > > > | operator<< (T val, const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder1st< bit_lshift< T > > > > | operator<< (T val, const Texture< T > &src) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder1st< bit_lshift< typename Body::value_type > > > > | operator<< (typename Body::value_type val, const Expr< Body > &a) |
__device__ __forceinline__ uchar1 | operator<= (char s, const char1 &b) |
__device__ __forceinline__ uchar2 | operator<= (char s, const char2 &b) |
__device__ __forceinline__ uchar3 | operator<= (char s, const char3 &b) |
__device__ __forceinline__ uchar4 | operator<= (char s, const char4 &b) |
__device__ __forceinline__ uchar1 | operator<= (const char1 &a, char s) |
__device__ __forceinline__ uchar1 | operator<= (const char1 &a, const char1 &b) |
__device__ __forceinline__ uchar2 | operator<= (const char2 &a, char s) |
__device__ __forceinline__ uchar2 | operator<= (const char2 &a, const char2 &b) |
__device__ __forceinline__ uchar3 | operator<= (const char3 &a, char s) |
__device__ __forceinline__ uchar3 | operator<= (const char3 &a, const char3 &b) |
__device__ __forceinline__ uchar4 | operator<= (const char4 &a, char s) |
__device__ __forceinline__ uchar4 | operator<= (const char4 &a, const char4 &b) |
__device__ __forceinline__ uchar1 | operator<= (const double1 &a, const double1 &b) |
__device__ __forceinline__ uchar1 | operator<= (const double1 &a, double s) |
__device__ __forceinline__ uchar2 | operator<= (const double2 &a, const double2 &b) |
__device__ __forceinline__ uchar2 | operator<= (const double2 &a, double s) |
__device__ __forceinline__ uchar3 | operator<= (const double3 &a, const double3 &b) |
__device__ __forceinline__ uchar3 | operator<= (const double3 &a, double s) |
__device__ __forceinline__ uchar4 | operator<= (const double4 &a, const double4 &b) |
__device__ __forceinline__ uchar4 | operator<= (const double4 &a, double s) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder2nd< less_equal< typename Body::value_type > > > > | operator<= (const Expr< Body > &a, typename Body::value_type val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, less_equal< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator<= (const Expr< Body > &src1, const GlobPtrSz< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, less_equal< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator<= (const Expr< Body > &src1, const GpuMat_< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, less_equal< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator<= (const Expr< Body > &src1, const Texture< T > &src2) |
template<class Body1 , class Body2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body1 >::ptr_type, typename PtrTraits< Body2 >::ptr_type, less_equal< typename LargerType< typename PtrTraits< Body1 >::value_type, typename PtrTraits< Body2 >::value_type >::type > > > | operator<= (const Expr< Body1 > &a, const Expr< Body2 > &b) |
__device__ __forceinline__ uchar1 | operator<= (const float1 &a, const float1 &b) |
__device__ __forceinline__ uchar1 | operator<= (const float1 &a, float s) |
__device__ __forceinline__ uchar2 | operator<= (const float2 &a, const float2 &b) |
__device__ __forceinline__ uchar2 | operator<= (const float2 &a, float s) |
__device__ __forceinline__ uchar3 | operator<= (const float3 &a, const float3 &b) |
__device__ __forceinline__ uchar3 | operator<= (const float3 &a, float s) |
__device__ __forceinline__ uchar4 | operator<= (const float4 &a, const float4 &b) |
__device__ __forceinline__ uchar4 | operator<= (const float4 &a, float s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder2nd< less_equal< T > > > > | operator<= (const GlobPtrSz< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, less_equal< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator<= (const GlobPtrSz< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, less_equal< T > > > | operator<= (const GlobPtrSz< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, less_equal< T > > > | operator<= (const GlobPtrSz< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, less_equal< T > > > | operator<= (const GlobPtrSz< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder2nd< less_equal< T > > > > | operator<= (const GpuMat_< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, less_equal< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator<= (const GpuMat_< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, less_equal< T > > > | operator<= (const GpuMat_< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, less_equal< T > > > | operator<= (const GpuMat_< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, less_equal< T > > > | operator<= (const GpuMat_< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator<= (const int1 &a, const int1 &b) |
__device__ __forceinline__ uchar1 | operator<= (const int1 &a, int s) |
__device__ __forceinline__ uchar2 | operator<= (const int2 &a, const int2 &b) |
__device__ __forceinline__ uchar2 | operator<= (const int2 &a, int s) |
__device__ __forceinline__ uchar3 | operator<= (const int3 &a, const int3 &b) |
__device__ __forceinline__ uchar3 | operator<= (const int3 &a, int s) |
__device__ __forceinline__ uchar4 | operator<= (const int4 &a, const int4 &b) |
__device__ __forceinline__ uchar4 | operator<= (const int4 &a, int s) |
__device__ __forceinline__ uchar1 | operator<= (const short1 &a, const short1 &b) |
__device__ __forceinline__ uchar1 | operator<= (const short1 &a, short s) |
__device__ __forceinline__ uchar2 | operator<= (const short2 &a, const short2 &b) |
__device__ __forceinline__ uchar2 | operator<= (const short2 &a, short s) |
__device__ __forceinline__ uchar3 | operator<= (const short3 &a, const short3 &b) |
__device__ __forceinline__ uchar3 | operator<= (const short3 &a, short s) |
__device__ __forceinline__ uchar4 | operator<= (const short4 &a, const short4 &b) |
__device__ __forceinline__ uchar4 | operator<= (const short4 &a, short s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder2nd< less_equal< T > > > > | operator<= (const Texture< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, less_equal< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator<= (const Texture< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, less_equal< T > > > | operator<= (const Texture< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, less_equal< T > > > | operator<= (const Texture< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, less_equal< T > > > | operator<= (const Texture< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator<= (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ uchar1 | operator<= (const uchar1 &a, uchar s) |
__device__ __forceinline__ uchar2 | operator<= (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ uchar2 | operator<= (const uchar2 &a, uchar s) |
__device__ __forceinline__ uchar3 | operator<= (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ uchar3 | operator<= (const uchar3 &a, uchar s) |
__device__ __forceinline__ uchar4 | operator<= (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ uchar4 | operator<= (const uchar4 &a, uchar s) |
__device__ __forceinline__ uchar1 | operator<= (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ uchar1 | operator<= (const uint1 &a, uint s) |
__device__ __forceinline__ uchar2 | operator<= (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ uchar2 | operator<= (const uint2 &a, uint s) |
__device__ __forceinline__ uchar3 | operator<= (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ uchar3 | operator<= (const uint3 &a, uint s) |
__device__ __forceinline__ uchar4 | operator<= (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ uchar4 | operator<= (const uint4 &a, uint s) |
__device__ __forceinline__ uchar1 | operator<= (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ uchar1 | operator<= (const ushort1 &a, ushort s) |
__device__ __forceinline__ uchar2 | operator<= (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ uchar2 | operator<= (const ushort2 &a, ushort s) |
__device__ __forceinline__ uchar3 | operator<= (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ uchar3 | operator<= (const ushort3 &a, ushort s) |
__device__ __forceinline__ uchar4 | operator<= (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ uchar4 | operator<= (const ushort4 &a, ushort s) |
__device__ __forceinline__ uchar1 | operator<= (double s, const double1 &b) |
__device__ __forceinline__ uchar2 | operator<= (double s, const double2 &b) |
__device__ __forceinline__ uchar3 | operator<= (double s, const double3 &b) |
__device__ __forceinline__ uchar4 | operator<= (double s, const double4 &b) |
__device__ __forceinline__ uchar1 | operator<= (float s, const float1 &b) |
__device__ __forceinline__ uchar2 | operator<= (float s, const float2 &b) |
__device__ __forceinline__ uchar3 | operator<= (float s, const float3 &b) |
__device__ __forceinline__ uchar4 | operator<= (float s, const float4 &b) |
__device__ __forceinline__ uchar1 | operator<= (int s, const int1 &b) |
__device__ __forceinline__ uchar2 | operator<= (int s, const int2 &b) |
__device__ __forceinline__ uchar3 | operator<= (int s, const int3 &b) |
__device__ __forceinline__ uchar4 | operator<= (int s, const int4 &b) |
__device__ __forceinline__ uchar1 | operator<= (short s, const short1 &b) |
__device__ __forceinline__ uchar2 | operator<= (short s, const short2 &b) |
__device__ __forceinline__ uchar3 | operator<= (short s, const short3 &b) |
__device__ __forceinline__ uchar4 | operator<= (short s, const short4 &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder1st< less_equal< T > > > > | operator<= (T val, const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder1st< less_equal< T > > > > | operator<= (T val, const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder1st< less_equal< T > > > > | operator<= (T val, const Texture< T > &src) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder1st< less_equal< typename Body::value_type > > > > | operator<= (typename Body::value_type val, const Expr< Body > &a) |
__device__ __forceinline__ uchar1 | operator<= (uchar s, const uchar1 &b) |
__device__ __forceinline__ uchar2 | operator<= (uchar s, const uchar2 &b) |
__device__ __forceinline__ uchar3 | operator<= (uchar s, const uchar3 &b) |
__device__ __forceinline__ uchar4 | operator<= (uchar s, const uchar4 &b) |
__device__ __forceinline__ uchar1 | operator<= (uint s, const uint1 &b) |
__device__ __forceinline__ uchar2 | operator<= (uint s, const uint2 &b) |
__device__ __forceinline__ uchar3 | operator<= (uint s, const uint3 &b) |
__device__ __forceinline__ uchar4 | operator<= (uint s, const uint4 &b) |
__device__ __forceinline__ uchar1 | operator<= (ushort s, const ushort1 &b) |
__device__ __forceinline__ uchar2 | operator<= (ushort s, const ushort2 &b) |
__device__ __forceinline__ uchar3 | operator<= (ushort s, const ushort3 &b) |
__device__ __forceinline__ uchar4 | operator<= (ushort s, const ushort4 &b) |
__device__ __forceinline__ uchar1 | operator== (char s, const char1 &b) |
__device__ __forceinline__ uchar2 | operator== (char s, const char2 &b) |
__device__ __forceinline__ uchar3 | operator== (char s, const char3 &b) |
__device__ __forceinline__ uchar4 | operator== (char s, const char4 &b) |
__device__ __forceinline__ uchar1 | operator== (const char1 &a, char s) |
__device__ __forceinline__ uchar1 | operator== (const char1 &a, const char1 &b) |
__device__ __forceinline__ uchar2 | operator== (const char2 &a, char s) |
__device__ __forceinline__ uchar2 | operator== (const char2 &a, const char2 &b) |
__device__ __forceinline__ uchar3 | operator== (const char3 &a, char s) |
__device__ __forceinline__ uchar3 | operator== (const char3 &a, const char3 &b) |
__device__ __forceinline__ uchar4 | operator== (const char4 &a, char s) |
__device__ __forceinline__ uchar4 | operator== (const char4 &a, const char4 &b) |
__device__ __forceinline__ uchar1 | operator== (const double1 &a, const double1 &b) |
__device__ __forceinline__ uchar1 | operator== (const double1 &a, double s) |
__device__ __forceinline__ uchar2 | operator== (const double2 &a, const double2 &b) |
__device__ __forceinline__ uchar2 | operator== (const double2 &a, double s) |
__device__ __forceinline__ uchar3 | operator== (const double3 &a, const double3 &b) |
__device__ __forceinline__ uchar3 | operator== (const double3 &a, double s) |
__device__ __forceinline__ uchar4 | operator== (const double4 &a, const double4 &b) |
__device__ __forceinline__ uchar4 | operator== (const double4 &a, double s) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder2nd< equal_to< typename Body::value_type > > > > | operator== (const Expr< Body > &a, typename Body::value_type val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, equal_to< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator== (const Expr< Body > &src1, const GlobPtrSz< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, equal_to< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator== (const Expr< Body > &src1, const GpuMat_< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, equal_to< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator== (const Expr< Body > &src1, const Texture< T > &src2) |
template<class Body1 , class Body2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body1 >::ptr_type, typename PtrTraits< Body2 >::ptr_type, equal_to< typename LargerType< typename PtrTraits< Body1 >::value_type, typename PtrTraits< Body2 >::value_type >::type > > > | operator== (const Expr< Body1 > &a, const Expr< Body2 > &b) |
__device__ __forceinline__ uchar1 | operator== (const float1 &a, const float1 &b) |
__device__ __forceinline__ uchar1 | operator== (const float1 &a, float s) |
__device__ __forceinline__ uchar2 | operator== (const float2 &a, const float2 &b) |
__device__ __forceinline__ uchar2 | operator== (const float2 &a, float s) |
__device__ __forceinline__ uchar3 | operator== (const float3 &a, const float3 &b) |
__device__ __forceinline__ uchar3 | operator== (const float3 &a, float s) |
__device__ __forceinline__ uchar4 | operator== (const float4 &a, const float4 &b) |
__device__ __forceinline__ uchar4 | operator== (const float4 &a, float s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder2nd< equal_to< T > > > > | operator== (const GlobPtrSz< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, equal_to< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator== (const GlobPtrSz< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, equal_to< T > > > | operator== (const GlobPtrSz< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, equal_to< T > > > | operator== (const GlobPtrSz< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, equal_to< T > > > | operator== (const GlobPtrSz< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder2nd< equal_to< T > > > > | operator== (const GpuMat_< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, equal_to< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator== (const GpuMat_< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, equal_to< T > > > | operator== (const GpuMat_< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, equal_to< T > > > | operator== (const GpuMat_< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, equal_to< T > > > | operator== (const GpuMat_< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator== (const int1 &a, const int1 &b) |
__device__ __forceinline__ uchar1 | operator== (const int1 &a, int s) |
__device__ __forceinline__ uchar2 | operator== (const int2 &a, const int2 &b) |
__device__ __forceinline__ uchar2 | operator== (const int2 &a, int s) |
__device__ __forceinline__ uchar3 | operator== (const int3 &a, const int3 &b) |
__device__ __forceinline__ uchar3 | operator== (const int3 &a, int s) |
__device__ __forceinline__ uchar4 | operator== (const int4 &a, const int4 &b) |
__device__ __forceinline__ uchar4 | operator== (const int4 &a, int s) |
__device__ __forceinline__ uchar1 | operator== (const short1 &a, const short1 &b) |
__device__ __forceinline__ uchar1 | operator== (const short1 &a, short s) |
__device__ __forceinline__ uchar2 | operator== (const short2 &a, const short2 &b) |
__device__ __forceinline__ uchar2 | operator== (const short2 &a, short s) |
__device__ __forceinline__ uchar3 | operator== (const short3 &a, const short3 &b) |
__device__ __forceinline__ uchar3 | operator== (const short3 &a, short s) |
__device__ __forceinline__ uchar4 | operator== (const short4 &a, const short4 &b) |
__device__ __forceinline__ uchar4 | operator== (const short4 &a, short s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder2nd< equal_to< T > > > > | operator== (const Texture< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, equal_to< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator== (const Texture< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, equal_to< T > > > | operator== (const Texture< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, equal_to< T > > > | operator== (const Texture< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, equal_to< T > > > | operator== (const Texture< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator== (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ uchar1 | operator== (const uchar1 &a, uchar s) |
__device__ __forceinline__ uchar2 | operator== (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ uchar2 | operator== (const uchar2 &a, uchar s) |
__device__ __forceinline__ uchar3 | operator== (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ uchar3 | operator== (const uchar3 &a, uchar s) |
__device__ __forceinline__ uchar4 | operator== (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ uchar4 | operator== (const uchar4 &a, uchar s) |
__device__ __forceinline__ uchar1 | operator== (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ uchar1 | operator== (const uint1 &a, uint s) |
__device__ __forceinline__ uchar2 | operator== (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ uchar2 | operator== (const uint2 &a, uint s) |
__device__ __forceinline__ uchar3 | operator== (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ uchar3 | operator== (const uint3 &a, uint s) |
__device__ __forceinline__ uchar4 | operator== (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ uchar4 | operator== (const uint4 &a, uint s) |
__device__ __forceinline__ uchar1 | operator== (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ uchar1 | operator== (const ushort1 &a, ushort s) |
__device__ __forceinline__ uchar2 | operator== (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ uchar2 | operator== (const ushort2 &a, ushort s) |
__device__ __forceinline__ uchar3 | operator== (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ uchar3 | operator== (const ushort3 &a, ushort s) |
__device__ __forceinline__ uchar4 | operator== (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ uchar4 | operator== (const ushort4 &a, ushort s) |
__device__ __forceinline__ uchar1 | operator== (double s, const double1 &b) |
__device__ __forceinline__ uchar2 | operator== (double s, const double2 &b) |
__device__ __forceinline__ uchar3 | operator== (double s, const double3 &b) |
__device__ __forceinline__ uchar4 | operator== (double s, const double4 &b) |
__device__ __forceinline__ uchar1 | operator== (float s, const float1 &b) |
__device__ __forceinline__ uchar2 | operator== (float s, const float2 &b) |
__device__ __forceinline__ uchar3 | operator== (float s, const float3 &b) |
__device__ __forceinline__ uchar4 | operator== (float s, const float4 &b) |
__device__ __forceinline__ uchar1 | operator== (int s, const int1 &b) |
__device__ __forceinline__ uchar2 | operator== (int s, const int2 &b) |
__device__ __forceinline__ uchar3 | operator== (int s, const int3 &b) |
__device__ __forceinline__ uchar4 | operator== (int s, const int4 &b) |
__device__ __forceinline__ uchar1 | operator== (short s, const short1 &b) |
__device__ __forceinline__ uchar2 | operator== (short s, const short2 &b) |
__device__ __forceinline__ uchar3 | operator== (short s, const short3 &b) |
__device__ __forceinline__ uchar4 | operator== (short s, const short4 &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder1st< equal_to< T > > > > | operator== (T val, const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder1st< equal_to< T > > > > | operator== (T val, const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder1st< equal_to< T > > > > | operator== (T val, const Texture< T > &src) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder1st< equal_to< typename Body::value_type > > > > | operator== (typename Body::value_type val, const Expr< Body > &a) |
__device__ __forceinline__ uchar1 | operator== (uchar s, const uchar1 &b) |
__device__ __forceinline__ uchar2 | operator== (uchar s, const uchar2 &b) |
__device__ __forceinline__ uchar3 | operator== (uchar s, const uchar3 &b) |
__device__ __forceinline__ uchar4 | operator== (uchar s, const uchar4 &b) |
__device__ __forceinline__ uchar1 | operator== (uint s, const uint1 &b) |
__device__ __forceinline__ uchar2 | operator== (uint s, const uint2 &b) |
__device__ __forceinline__ uchar3 | operator== (uint s, const uint3 &b) |
__device__ __forceinline__ uchar4 | operator== (uint s, const uint4 &b) |
__device__ __forceinline__ uchar1 | operator== (ushort s, const ushort1 &b) |
__device__ __forceinline__ uchar2 | operator== (ushort s, const ushort2 &b) |
__device__ __forceinline__ uchar3 | operator== (ushort s, const ushort3 &b) |
__device__ __forceinline__ uchar4 | operator== (ushort s, const ushort4 &b) |
__device__ __forceinline__ uchar1 | operator> (char s, const char1 &b) |
__device__ __forceinline__ uchar2 | operator> (char s, const char2 &b) |
__device__ __forceinline__ uchar3 | operator> (char s, const char3 &b) |
__device__ __forceinline__ uchar4 | operator> (char s, const char4 &b) |
__device__ __forceinline__ uchar1 | operator> (const char1 &a, char s) |
__device__ __forceinline__ uchar1 | operator> (const char1 &a, const char1 &b) |
__device__ __forceinline__ uchar2 | operator> (const char2 &a, char s) |
__device__ __forceinline__ uchar2 | operator> (const char2 &a, const char2 &b) |
__device__ __forceinline__ uchar3 | operator> (const char3 &a, char s) |
__device__ __forceinline__ uchar3 | operator> (const char3 &a, const char3 &b) |
__device__ __forceinline__ uchar4 | operator> (const char4 &a, char s) |
__device__ __forceinline__ uchar4 | operator> (const char4 &a, const char4 &b) |
__device__ __forceinline__ uchar1 | operator> (const double1 &a, const double1 &b) |
__device__ __forceinline__ uchar1 | operator> (const double1 &a, double s) |
__device__ __forceinline__ uchar2 | operator> (const double2 &a, const double2 &b) |
__device__ __forceinline__ uchar2 | operator> (const double2 &a, double s) |
__device__ __forceinline__ uchar3 | operator> (const double3 &a, const double3 &b) |
__device__ __forceinline__ uchar3 | operator> (const double3 &a, double s) |
__device__ __forceinline__ uchar4 | operator> (const double4 &a, const double4 &b) |
__device__ __forceinline__ uchar4 | operator> (const double4 &a, double s) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder2nd< greater< typename Body::value_type > > > > | operator> (const Expr< Body > &a, typename Body::value_type val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, greater< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator> (const Expr< Body > &src1, const GlobPtrSz< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, greater< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator> (const Expr< Body > &src1, const GpuMat_< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, greater< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator> (const Expr< Body > &src1, const Texture< T > &src2) |
template<class Body1 , class Body2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body1 >::ptr_type, typename PtrTraits< Body2 >::ptr_type, greater< typename LargerType< typename PtrTraits< Body1 >::value_type, typename PtrTraits< Body2 >::value_type >::type > > > | operator> (const Expr< Body1 > &a, const Expr< Body2 > &b) |
__device__ __forceinline__ uchar1 | operator> (const float1 &a, const float1 &b) |
__device__ __forceinline__ uchar1 | operator> (const float1 &a, float s) |
__device__ __forceinline__ uchar2 | operator> (const float2 &a, const float2 &b) |
__device__ __forceinline__ uchar2 | operator> (const float2 &a, float s) |
__device__ __forceinline__ uchar3 | operator> (const float3 &a, const float3 &b) |
__device__ __forceinline__ uchar3 | operator> (const float3 &a, float s) |
__device__ __forceinline__ uchar4 | operator> (const float4 &a, const float4 &b) |
__device__ __forceinline__ uchar4 | operator> (const float4 &a, float s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder2nd< greater< T > > > > | operator> (const GlobPtrSz< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, greater< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator> (const GlobPtrSz< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, greater< T > > > | operator> (const GlobPtrSz< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, greater< T > > > | operator> (const GlobPtrSz< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, greater< T > > > | operator> (const GlobPtrSz< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder2nd< greater< T > > > > | operator> (const GpuMat_< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, greater< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator> (const GpuMat_< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, greater< T > > > | operator> (const GpuMat_< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, greater< T > > > | operator> (const GpuMat_< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, greater< T > > > | operator> (const GpuMat_< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator> (const int1 &a, const int1 &b) |
__device__ __forceinline__ uchar1 | operator> (const int1 &a, int s) |
__device__ __forceinline__ uchar2 | operator> (const int2 &a, const int2 &b) |
__device__ __forceinline__ uchar2 | operator> (const int2 &a, int s) |
__device__ __forceinline__ uchar3 | operator> (const int3 &a, const int3 &b) |
__device__ __forceinline__ uchar3 | operator> (const int3 &a, int s) |
__device__ __forceinline__ uchar4 | operator> (const int4 &a, const int4 &b) |
__device__ __forceinline__ uchar4 | operator> (const int4 &a, int s) |
__device__ __forceinline__ uchar1 | operator> (const short1 &a, const short1 &b) |
__device__ __forceinline__ uchar1 | operator> (const short1 &a, short s) |
__device__ __forceinline__ uchar2 | operator> (const short2 &a, const short2 &b) |
__device__ __forceinline__ uchar2 | operator> (const short2 &a, short s) |
__device__ __forceinline__ uchar3 | operator> (const short3 &a, const short3 &b) |
__device__ __forceinline__ uchar3 | operator> (const short3 &a, short s) |
__device__ __forceinline__ uchar4 | operator> (const short4 &a, const short4 &b) |
__device__ __forceinline__ uchar4 | operator> (const short4 &a, short s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder2nd< greater< T > > > > | operator> (const Texture< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, greater< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator> (const Texture< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, greater< T > > > | operator> (const Texture< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, greater< T > > > | operator> (const Texture< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, greater< T > > > | operator> (const Texture< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator> (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ uchar1 | operator> (const uchar1 &a, uchar s) |
__device__ __forceinline__ uchar2 | operator> (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ uchar2 | operator> (const uchar2 &a, uchar s) |
__device__ __forceinline__ uchar3 | operator> (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ uchar3 | operator> (const uchar3 &a, uchar s) |
__device__ __forceinline__ uchar4 | operator> (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ uchar4 | operator> (const uchar4 &a, uchar s) |
__device__ __forceinline__ uchar1 | operator> (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ uchar1 | operator> (const uint1 &a, uint s) |
__device__ __forceinline__ uchar2 | operator> (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ uchar2 | operator> (const uint2 &a, uint s) |
__device__ __forceinline__ uchar3 | operator> (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ uchar3 | operator> (const uint3 &a, uint s) |
__device__ __forceinline__ uchar4 | operator> (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ uchar4 | operator> (const uint4 &a, uint s) |
__device__ __forceinline__ uchar1 | operator> (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ uchar1 | operator> (const ushort1 &a, ushort s) |
__device__ __forceinline__ uchar2 | operator> (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ uchar2 | operator> (const ushort2 &a, ushort s) |
__device__ __forceinline__ uchar3 | operator> (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ uchar3 | operator> (const ushort3 &a, ushort s) |
__device__ __forceinline__ uchar4 | operator> (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ uchar4 | operator> (const ushort4 &a, ushort s) |
__device__ __forceinline__ uchar1 | operator> (double s, const double1 &b) |
__device__ __forceinline__ uchar2 | operator> (double s, const double2 &b) |
__device__ __forceinline__ uchar3 | operator> (double s, const double3 &b) |
__device__ __forceinline__ uchar4 | operator> (double s, const double4 &b) |
__device__ __forceinline__ uchar1 | operator> (float s, const float1 &b) |
__device__ __forceinline__ uchar2 | operator> (float s, const float2 &b) |
__device__ __forceinline__ uchar3 | operator> (float s, const float3 &b) |
__device__ __forceinline__ uchar4 | operator> (float s, const float4 &b) |
__device__ __forceinline__ uchar1 | operator> (int s, const int1 &b) |
__device__ __forceinline__ uchar2 | operator> (int s, const int2 &b) |
__device__ __forceinline__ uchar3 | operator> (int s, const int3 &b) |
__device__ __forceinline__ uchar4 | operator> (int s, const int4 &b) |
__device__ __forceinline__ uchar1 | operator> (short s, const short1 &b) |
__device__ __forceinline__ uchar2 | operator> (short s, const short2 &b) |
__device__ __forceinline__ uchar3 | operator> (short s, const short3 &b) |
__device__ __forceinline__ uchar4 | operator> (short s, const short4 &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder1st< greater< T > > > > | operator> (T val, const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder1st< greater< T > > > > | operator> (T val, const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder1st< greater< T > > > > | operator> (T val, const Texture< T > &src) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder1st< greater< typename Body::value_type > > > > | operator> (typename Body::value_type val, const Expr< Body > &a) |
__device__ __forceinline__ uchar1 | operator> (uchar s, const uchar1 &b) |
__device__ __forceinline__ uchar2 | operator> (uchar s, const uchar2 &b) |
__device__ __forceinline__ uchar3 | operator> (uchar s, const uchar3 &b) |
__device__ __forceinline__ uchar4 | operator> (uchar s, const uchar4 &b) |
__device__ __forceinline__ uchar1 | operator> (uint s, const uint1 &b) |
__device__ __forceinline__ uchar2 | operator> (uint s, const uint2 &b) |
__device__ __forceinline__ uchar3 | operator> (uint s, const uint3 &b) |
__device__ __forceinline__ uchar4 | operator> (uint s, const uint4 &b) |
__device__ __forceinline__ uchar1 | operator> (ushort s, const ushort1 &b) |
__device__ __forceinline__ uchar2 | operator> (ushort s, const ushort2 &b) |
__device__ __forceinline__ uchar3 | operator> (ushort s, const ushort3 &b) |
__device__ __forceinline__ uchar4 | operator> (ushort s, const ushort4 &b) |
__device__ __forceinline__ uchar1 | operator>= (char s, const char1 &b) |
__device__ __forceinline__ uchar2 | operator>= (char s, const char2 &b) |
__device__ __forceinline__ uchar3 | operator>= (char s, const char3 &b) |
__device__ __forceinline__ uchar4 | operator>= (char s, const char4 &b) |
__device__ __forceinline__ uchar1 | operator>= (const char1 &a, char s) |
__device__ __forceinline__ uchar1 | operator>= (const char1 &a, const char1 &b) |
__device__ __forceinline__ uchar2 | operator>= (const char2 &a, char s) |
__device__ __forceinline__ uchar2 | operator>= (const char2 &a, const char2 &b) |
__device__ __forceinline__ uchar3 | operator>= (const char3 &a, char s) |
__device__ __forceinline__ uchar3 | operator>= (const char3 &a, const char3 &b) |
__device__ __forceinline__ uchar4 | operator>= (const char4 &a, char s) |
__device__ __forceinline__ uchar4 | operator>= (const char4 &a, const char4 &b) |
__device__ __forceinline__ uchar1 | operator>= (const double1 &a, const double1 &b) |
__device__ __forceinline__ uchar1 | operator>= (const double1 &a, double s) |
__device__ __forceinline__ uchar2 | operator>= (const double2 &a, const double2 &b) |
__device__ __forceinline__ uchar2 | operator>= (const double2 &a, double s) |
__device__ __forceinline__ uchar3 | operator>= (const double3 &a, const double3 &b) |
__device__ __forceinline__ uchar3 | operator>= (const double3 &a, double s) |
__device__ __forceinline__ uchar4 | operator>= (const double4 &a, const double4 &b) |
__device__ __forceinline__ uchar4 | operator>= (const double4 &a, double s) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder2nd< greater_equal< typename Body::value_type > > > > | operator>= (const Expr< Body > &a, typename Body::value_type val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, greater_equal< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator>= (const Expr< Body > &src1, const GlobPtrSz< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, greater_equal< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator>= (const Expr< Body > &src1, const GpuMat_< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, greater_equal< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator>= (const Expr< Body > &src1, const Texture< T > &src2) |
template<class Body1 , class Body2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body1 >::ptr_type, typename PtrTraits< Body2 >::ptr_type, greater_equal< typename LargerType< typename PtrTraits< Body1 >::value_type, typename PtrTraits< Body2 >::value_type >::type > > > | operator>= (const Expr< Body1 > &a, const Expr< Body2 > &b) |
__device__ __forceinline__ uchar1 | operator>= (const float1 &a, const float1 &b) |
__device__ __forceinline__ uchar1 | operator>= (const float1 &a, float s) |
__device__ __forceinline__ uchar2 | operator>= (const float2 &a, const float2 &b) |
__device__ __forceinline__ uchar2 | operator>= (const float2 &a, float s) |
__device__ __forceinline__ uchar3 | operator>= (const float3 &a, const float3 &b) |
__device__ __forceinline__ uchar3 | operator>= (const float3 &a, float s) |
__device__ __forceinline__ uchar4 | operator>= (const float4 &a, const float4 &b) |
__device__ __forceinline__ uchar4 | operator>= (const float4 &a, float s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder2nd< greater_equal< T > > > > | operator>= (const GlobPtrSz< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, greater_equal< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator>= (const GlobPtrSz< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, greater_equal< T > > > | operator>= (const GlobPtrSz< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, greater_equal< T > > > | operator>= (const GlobPtrSz< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, greater_equal< T > > > | operator>= (const GlobPtrSz< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder2nd< greater_equal< T > > > > | operator>= (const GpuMat_< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, greater_equal< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator>= (const GpuMat_< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, greater_equal< T > > > | operator>= (const GpuMat_< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, greater_equal< T > > > | operator>= (const GpuMat_< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, greater_equal< T > > > | operator>= (const GpuMat_< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator>= (const int1 &a, const int1 &b) |
__device__ __forceinline__ uchar1 | operator>= (const int1 &a, int s) |
__device__ __forceinline__ uchar2 | operator>= (const int2 &a, const int2 &b) |
__device__ __forceinline__ uchar2 | operator>= (const int2 &a, int s) |
__device__ __forceinline__ uchar3 | operator>= (const int3 &a, const int3 &b) |
__device__ __forceinline__ uchar3 | operator>= (const int3 &a, int s) |
__device__ __forceinline__ uchar4 | operator>= (const int4 &a, const int4 &b) |
__device__ __forceinline__ uchar4 | operator>= (const int4 &a, int s) |
__device__ __forceinline__ uchar1 | operator>= (const short1 &a, const short1 &b) |
__device__ __forceinline__ uchar1 | operator>= (const short1 &a, short s) |
__device__ __forceinline__ uchar2 | operator>= (const short2 &a, const short2 &b) |
__device__ __forceinline__ uchar2 | operator>= (const short2 &a, short s) |
__device__ __forceinline__ uchar3 | operator>= (const short3 &a, const short3 &b) |
__device__ __forceinline__ uchar3 | operator>= (const short3 &a, short s) |
__device__ __forceinline__ uchar4 | operator>= (const short4 &a, const short4 &b) |
__device__ __forceinline__ uchar4 | operator>= (const short4 &a, short s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder2nd< greater_equal< T > > > > | operator>= (const Texture< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, greater_equal< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator>= (const Texture< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, greater_equal< T > > > | operator>= (const Texture< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, greater_equal< T > > > | operator>= (const Texture< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, greater_equal< T > > > | operator>= (const Texture< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator>= (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ uchar1 | operator>= (const uchar1 &a, uchar s) |
__device__ __forceinline__ uchar2 | operator>= (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ uchar2 | operator>= (const uchar2 &a, uchar s) |
__device__ __forceinline__ uchar3 | operator>= (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ uchar3 | operator>= (const uchar3 &a, uchar s) |
__device__ __forceinline__ uchar4 | operator>= (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ uchar4 | operator>= (const uchar4 &a, uchar s) |
__device__ __forceinline__ uchar1 | operator>= (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ uchar1 | operator>= (const uint1 &a, uint s) |
__device__ __forceinline__ uchar2 | operator>= (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ uchar2 | operator>= (const uint2 &a, uint s) |
__device__ __forceinline__ uchar3 | operator>= (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ uchar3 | operator>= (const uint3 &a, uint s) |
__device__ __forceinline__ uchar4 | operator>= (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ uchar4 | operator>= (const uint4 &a, uint s) |
__device__ __forceinline__ uchar1 | operator>= (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ uchar1 | operator>= (const ushort1 &a, ushort s) |
__device__ __forceinline__ uchar2 | operator>= (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ uchar2 | operator>= (const ushort2 &a, ushort s) |
__device__ __forceinline__ uchar3 | operator>= (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ uchar3 | operator>= (const ushort3 &a, ushort s) |
__device__ __forceinline__ uchar4 | operator>= (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ uchar4 | operator>= (const ushort4 &a, ushort s) |
__device__ __forceinline__ uchar1 | operator>= (double s, const double1 &b) |
__device__ __forceinline__ uchar2 | operator>= (double s, const double2 &b) |
__device__ __forceinline__ uchar3 | operator>= (double s, const double3 &b) |
__device__ __forceinline__ uchar4 | operator>= (double s, const double4 &b) |
__device__ __forceinline__ uchar1 | operator>= (float s, const float1 &b) |
__device__ __forceinline__ uchar2 | operator>= (float s, const float2 &b) |
__device__ __forceinline__ uchar3 | operator>= (float s, const float3 &b) |
__device__ __forceinline__ uchar4 | operator>= (float s, const float4 &b) |
__device__ __forceinline__ uchar1 | operator>= (int s, const int1 &b) |
__device__ __forceinline__ uchar2 | operator>= (int s, const int2 &b) |
__device__ __forceinline__ uchar3 | operator>= (int s, const int3 &b) |
__device__ __forceinline__ uchar4 | operator>= (int s, const int4 &b) |
__device__ __forceinline__ uchar1 | operator>= (short s, const short1 &b) |
__device__ __forceinline__ uchar2 | operator>= (short s, const short2 &b) |
__device__ __forceinline__ uchar3 | operator>= (short s, const short3 &b) |
__device__ __forceinline__ uchar4 | operator>= (short s, const short4 &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder1st< greater_equal< T > > > > | operator>= (T val, const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder1st< greater_equal< T > > > > | operator>= (T val, const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder1st< greater_equal< T > > > > | operator>= (T val, const Texture< T > &src) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder1st< greater_equal< typename Body::value_type > > > > | operator>= (typename Body::value_type val, const Expr< Body > &a) |
__device__ __forceinline__ uchar1 | operator>= (uchar s, const uchar1 &b) |
__device__ __forceinline__ uchar2 | operator>= (uchar s, const uchar2 &b) |
__device__ __forceinline__ uchar3 | operator>= (uchar s, const uchar3 &b) |
__device__ __forceinline__ uchar4 | operator>= (uchar s, const uchar4 &b) |
__device__ __forceinline__ uchar1 | operator>= (uint s, const uint1 &b) |
__device__ __forceinline__ uchar2 | operator>= (uint s, const uint2 &b) |
__device__ __forceinline__ uchar3 | operator>= (uint s, const uint3 &b) |
__device__ __forceinline__ uchar4 | operator>= (uint s, const uint4 &b) |
__device__ __forceinline__ uchar1 | operator>= (ushort s, const ushort1 &b) |
__device__ __forceinline__ uchar2 | operator>= (ushort s, const ushort2 &b) |
__device__ __forceinline__ uchar3 | operator>= (ushort s, const ushort3 &b) |
__device__ __forceinline__ uchar4 | operator>= (ushort s, const ushort4 &b) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder2nd< bit_rshift< typename Body::value_type > > > > | operator>> (const Expr< Body > &a, typename Body::value_type val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_rshift< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator>> (const Expr< Body > &src1, const GlobPtrSz< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_rshift< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator>> (const Expr< Body > &src1, const GpuMat_< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_rshift< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator>> (const Expr< Body > &src1, const Texture< T > &src2) |
template<class Body1 , class Body2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body1 >::ptr_type, typename PtrTraits< Body2 >::ptr_type, bit_rshift< typename LargerType< typename PtrTraits< Body1 >::value_type, typename PtrTraits< Body2 >::value_type >::type > > > | operator>> (const Expr< Body1 > &a, const Expr< Body2 > &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder2nd< bit_rshift< T > > > > | operator>> (const GlobPtrSz< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, bit_rshift< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator>> (const GlobPtrSz< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_rshift< T > > > | operator>> (const GlobPtrSz< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_rshift< T > > > | operator>> (const GlobPtrSz< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_rshift< T > > > | operator>> (const GlobPtrSz< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder2nd< bit_rshift< T > > > > | operator>> (const GpuMat_< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, bit_rshift< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator>> (const GpuMat_< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_rshift< T > > > | operator>> (const GpuMat_< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_rshift< T > > > | operator>> (const GpuMat_< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_rshift< T > > > | operator>> (const GpuMat_< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder2nd< bit_rshift< T > > > > | operator>> (const Texture< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, bit_rshift< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator>> (const Texture< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_rshift< T > > > | operator>> (const Texture< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_rshift< T > > > | operator>> (const Texture< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_rshift< T > > > | operator>> (const Texture< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder1st< bit_rshift< T > > > > | operator>> (T val, const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder1st< bit_rshift< T > > > > | operator>> (T val, const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder1st< bit_rshift< T > > > > | operator>> (T val, const Texture< T > &src) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder1st< bit_rshift< typename Body::value_type > > > > | operator>> (typename Body::value_type val, const Expr< Body > &a) |
__device__ __forceinline__ char1 | operator^ (char s, const char1 &b) |
__device__ __forceinline__ char2 | operator^ (char s, const char2 &b) |
__device__ __forceinline__ char3 | operator^ (char s, const char3 &b) |
__device__ __forceinline__ char4 | operator^ (char s, const char4 &b) |
__device__ __forceinline__ char1 | operator^ (const char1 &a, char s) |
__device__ __forceinline__ char1 | operator^ (const char1 &a, const char1 &b) |
__device__ __forceinline__ char2 | operator^ (const char2 &a, char s) |
__device__ __forceinline__ char2 | operator^ (const char2 &a, const char2 &b) |
__device__ __forceinline__ char3 | operator^ (const char3 &a, char s) |
__device__ __forceinline__ char3 | operator^ (const char3 &a, const char3 &b) |
__device__ __forceinline__ char4 | operator^ (const char4 &a, char s) |
__device__ __forceinline__ char4 | operator^ (const char4 &a, const char4 &b) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder2nd< bit_xor< typename Body::value_type > > > > | operator^ (const Expr< Body > &a, typename Body::value_type val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_xor< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator^ (const Expr< Body > &src1, const GlobPtrSz< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_xor< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator^ (const Expr< Body > &src1, const GpuMat_< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_xor< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator^ (const Expr< Body > &src1, const Texture< T > &src2) |
template<class Body1 , class Body2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body1 >::ptr_type, typename PtrTraits< Body2 >::ptr_type, bit_xor< typename LargerType< typename PtrTraits< Body1 >::value_type, typename PtrTraits< Body2 >::value_type >::type > > > | operator^ (const Expr< Body1 > &a, const Expr< Body2 > &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder2nd< bit_xor< T > > > > | operator^ (const GlobPtrSz< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, bit_xor< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator^ (const GlobPtrSz< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_xor< T > > > | operator^ (const GlobPtrSz< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_xor< T > > > | operator^ (const GlobPtrSz< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_xor< T > > > | operator^ (const GlobPtrSz< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder2nd< bit_xor< T > > > > | operator^ (const GpuMat_< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, bit_xor< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator^ (const GpuMat_< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_xor< T > > > | operator^ (const GpuMat_< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_xor< T > > > | operator^ (const GpuMat_< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_xor< T > > > | operator^ (const GpuMat_< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ int1 | operator^ (const int1 &a, const int1 &b) |
__device__ __forceinline__ int1 | operator^ (const int1 &a, int s) |
__device__ __forceinline__ int2 | operator^ (const int2 &a, const int2 &b) |
__device__ __forceinline__ int2 | operator^ (const int2 &a, int s) |
__device__ __forceinline__ int3 | operator^ (const int3 &a, const int3 &b) |
__device__ __forceinline__ int3 | operator^ (const int3 &a, int s) |
__device__ __forceinline__ int4 | operator^ (const int4 &a, const int4 &b) |
__device__ __forceinline__ int4 | operator^ (const int4 &a, int s) |
__device__ __forceinline__ short1 | operator^ (const short1 &a, const short1 &b) |
__device__ __forceinline__ short1 | operator^ (const short1 &a, short s) |
__device__ __forceinline__ short2 | operator^ (const short2 &a, const short2 &b) |
__device__ __forceinline__ short2 | operator^ (const short2 &a, short s) |
__device__ __forceinline__ short3 | operator^ (const short3 &a, const short3 &b) |
__device__ __forceinline__ short3 | operator^ (const short3 &a, short s) |
__device__ __forceinline__ short4 | operator^ (const short4 &a, const short4 &b) |
__device__ __forceinline__ short4 | operator^ (const short4 &a, short s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder2nd< bit_xor< T > > > > | operator^ (const Texture< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, bit_xor< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator^ (const Texture< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_xor< T > > > | operator^ (const Texture< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_xor< T > > > | operator^ (const Texture< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_xor< T > > > | operator^ (const Texture< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator^ (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ uchar1 | operator^ (const uchar1 &a, uchar s) |
__device__ __forceinline__ uchar2 | operator^ (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ uchar2 | operator^ (const uchar2 &a, uchar s) |
__device__ __forceinline__ uchar3 | operator^ (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ uchar3 | operator^ (const uchar3 &a, uchar s) |
__device__ __forceinline__ uchar4 | operator^ (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ uchar4 | operator^ (const uchar4 &a, uchar s) |
__device__ __forceinline__ uint1 | operator^ (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ uint1 | operator^ (const uint1 &a, uint s) |
__device__ __forceinline__ uint2 | operator^ (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ uint2 | operator^ (const uint2 &a, uint s) |
__device__ __forceinline__ uint3 | operator^ (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ uint3 | operator^ (const uint3 &a, uint s) |
__device__ __forceinline__ uint4 | operator^ (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ uint4 | operator^ (const uint4 &a, uint s) |
__device__ __forceinline__ ushort1 | operator^ (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ ushort1 | operator^ (const ushort1 &a, ushort s) |
__device__ __forceinline__ ushort2 | operator^ (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ ushort2 | operator^ (const ushort2 &a, ushort s) |
__device__ __forceinline__ ushort3 | operator^ (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ ushort3 | operator^ (const ushort3 &a, ushort s) |
__device__ __forceinline__ ushort4 | operator^ (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ ushort4 | operator^ (const ushort4 &a, ushort s) |
__device__ __forceinline__ int1 | operator^ (int s, const int1 &b) |
__device__ __forceinline__ int2 | operator^ (int s, const int2 &b) |
__device__ __forceinline__ int3 | operator^ (int s, const int3 &b) |
__device__ __forceinline__ int4 | operator^ (int s, const int4 &b) |
__device__ __forceinline__ short1 | operator^ (short s, const short1 &b) |
__device__ __forceinline__ short2 | operator^ (short s, const short2 &b) |
__device__ __forceinline__ short3 | operator^ (short s, const short3 &b) |
__device__ __forceinline__ short4 | operator^ (short s, const short4 &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder1st< bit_xor< T > > > > | operator^ (T val, const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder1st< bit_xor< T > > > > | operator^ (T val, const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder1st< bit_xor< T > > > > | operator^ (T val, const Texture< T > &src) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder1st< bit_xor< typename Body::value_type > > > > | operator^ (typename Body::value_type val, const Expr< Body > &a) |
__device__ __forceinline__ uchar1 | operator^ (uchar s, const uchar1 &b) |
__device__ __forceinline__ uchar2 | operator^ (uchar s, const uchar2 &b) |
__device__ __forceinline__ uchar3 | operator^ (uchar s, const uchar3 &b) |
__device__ __forceinline__ uchar4 | operator^ (uchar s, const uchar4 &b) |
__device__ __forceinline__ uint1 | operator^ (uint s, const uint1 &b) |
__device__ __forceinline__ uint2 | operator^ (uint s, const uint2 &b) |
__device__ __forceinline__ uint3 | operator^ (uint s, const uint3 &b) |
__device__ __forceinline__ uint4 | operator^ (uint s, const uint4 &b) |
__device__ __forceinline__ ushort1 | operator^ (ushort s, const ushort1 &b) |
__device__ __forceinline__ ushort2 | operator^ (ushort s, const ushort2 &b) |
__device__ __forceinline__ ushort3 | operator^ (ushort s, const ushort3 &b) |
__device__ __forceinline__ ushort4 | operator^ (ushort s, const ushort4 &b) |
__device__ __forceinline__ char1 | operator| (char s, const char1 &b) |
__device__ __forceinline__ char2 | operator| (char s, const char2 &b) |
__device__ __forceinline__ char3 | operator| (char s, const char3 &b) |
__device__ __forceinline__ char4 | operator| (char s, const char4 &b) |
__device__ __forceinline__ char1 | operator| (const char1 &a, char s) |
__device__ __forceinline__ char1 | operator| (const char1 &a, const char1 &b) |
__device__ __forceinline__ char2 | operator| (const char2 &a, char s) |
__device__ __forceinline__ char2 | operator| (const char2 &a, const char2 &b) |
__device__ __forceinline__ char3 | operator| (const char3 &a, char s) |
__device__ __forceinline__ char3 | operator| (const char3 &a, const char3 &b) |
__device__ __forceinline__ char4 | operator| (const char4 &a, char s) |
__device__ __forceinline__ char4 | operator| (const char4 &a, const char4 &b) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder2nd< bit_or< typename Body::value_type > > > > | operator| (const Expr< Body > &a, typename Body::value_type val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_or< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator| (const Expr< Body > &src1, const GlobPtrSz< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_or< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator| (const Expr< Body > &src1, const GpuMat_< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_or< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator| (const Expr< Body > &src1, const Texture< T > &src2) |
template<class Body1 , class Body2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body1 >::ptr_type, typename PtrTraits< Body2 >::ptr_type, bit_or< typename LargerType< typename PtrTraits< Body1 >::value_type, typename PtrTraits< Body2 >::value_type >::type > > > | operator| (const Expr< Body1 > &a, const Expr< Body2 > &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder2nd< bit_or< T > > > > | operator| (const GlobPtrSz< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, bit_or< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator| (const GlobPtrSz< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_or< T > > > | operator| (const GlobPtrSz< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_or< T > > > | operator| (const GlobPtrSz< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_or< T > > > | operator| (const GlobPtrSz< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder2nd< bit_or< T > > > > | operator| (const GpuMat_< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, bit_or< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator| (const GpuMat_< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_or< T > > > | operator| (const GpuMat_< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_or< T > > > | operator| (const GpuMat_< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_or< T > > > | operator| (const GpuMat_< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ int1 | operator| (const int1 &a, const int1 &b) |
__device__ __forceinline__ int1 | operator| (const int1 &a, int s) |
__device__ __forceinline__ int2 | operator| (const int2 &a, const int2 &b) |
__device__ __forceinline__ int2 | operator| (const int2 &a, int s) |
__device__ __forceinline__ int3 | operator| (const int3 &a, const int3 &b) |
__device__ __forceinline__ int3 | operator| (const int3 &a, int s) |
__device__ __forceinline__ int4 | operator| (const int4 &a, const int4 &b) |
__device__ __forceinline__ int4 | operator| (const int4 &a, int s) |
__device__ __forceinline__ short1 | operator| (const short1 &a, const short1 &b) |
__device__ __forceinline__ short1 | operator| (const short1 &a, short s) |
__device__ __forceinline__ short2 | operator| (const short2 &a, const short2 &b) |
__device__ __forceinline__ short2 | operator| (const short2 &a, short s) |
__device__ __forceinline__ short3 | operator| (const short3 &a, const short3 &b) |
__device__ __forceinline__ short3 | operator| (const short3 &a, short s) |
__device__ __forceinline__ short4 | operator| (const short4 &a, const short4 &b) |
__device__ __forceinline__ short4 | operator| (const short4 &a, short s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder2nd< bit_or< T > > > > | operator| (const Texture< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, bit_or< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator| (const Texture< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_or< T > > > | operator| (const Texture< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, bit_or< T > > > | operator| (const Texture< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, bit_or< T > > > | operator| (const Texture< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator| (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ uchar1 | operator| (const uchar1 &a, uchar s) |
__device__ __forceinline__ uchar2 | operator| (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ uchar2 | operator| (const uchar2 &a, uchar s) |
__device__ __forceinline__ uchar3 | operator| (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ uchar3 | operator| (const uchar3 &a, uchar s) |
__device__ __forceinline__ uchar4 | operator| (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ uchar4 | operator| (const uchar4 &a, uchar s) |
__device__ __forceinline__ uint1 | operator| (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ uint1 | operator| (const uint1 &a, uint s) |
__device__ __forceinline__ uint2 | operator| (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ uint2 | operator| (const uint2 &a, uint s) |
__device__ __forceinline__ uint3 | operator| (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ uint3 | operator| (const uint3 &a, uint s) |
__device__ __forceinline__ uint4 | operator| (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ uint4 | operator| (const uint4 &a, uint s) |
__device__ __forceinline__ ushort1 | operator| (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ ushort1 | operator| (const ushort1 &a, ushort s) |
__device__ __forceinline__ ushort2 | operator| (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ ushort2 | operator| (const ushort2 &a, ushort s) |
__device__ __forceinline__ ushort3 | operator| (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ ushort3 | operator| (const ushort3 &a, ushort s) |
__device__ __forceinline__ ushort4 | operator| (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ ushort4 | operator| (const ushort4 &a, ushort s) |
__device__ __forceinline__ int1 | operator| (int s, const int1 &b) |
__device__ __forceinline__ int2 | operator| (int s, const int2 &b) |
__device__ __forceinline__ int3 | operator| (int s, const int3 &b) |
__device__ __forceinline__ int4 | operator| (int s, const int4 &b) |
__device__ __forceinline__ short1 | operator| (short s, const short1 &b) |
__device__ __forceinline__ short2 | operator| (short s, const short2 &b) |
__device__ __forceinline__ short3 | operator| (short s, const short3 &b) |
__device__ __forceinline__ short4 | operator| (short s, const short4 &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder1st< bit_or< T > > > > | operator| (T val, const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder1st< bit_or< T > > > > | operator| (T val, const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder1st< bit_or< T > > > > | operator| (T val, const Texture< T > &src) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder1st< bit_or< typename Body::value_type > > > > | operator| (typename Body::value_type val, const Expr< Body > &a) |
__device__ __forceinline__ uchar1 | operator| (uchar s, const uchar1 &b) |
__device__ __forceinline__ uchar2 | operator| (uchar s, const uchar2 &b) |
__device__ __forceinline__ uchar3 | operator| (uchar s, const uchar3 &b) |
__device__ __forceinline__ uchar4 | operator| (uchar s, const uchar4 &b) |
__device__ __forceinline__ uint1 | operator| (uint s, const uint1 &b) |
__device__ __forceinline__ uint2 | operator| (uint s, const uint2 &b) |
__device__ __forceinline__ uint3 | operator| (uint s, const uint3 &b) |
__device__ __forceinline__ uint4 | operator| (uint s, const uint4 &b) |
__device__ __forceinline__ ushort1 | operator| (ushort s, const ushort1 &b) |
__device__ __forceinline__ ushort2 | operator| (ushort s, const ushort2 &b) |
__device__ __forceinline__ ushort3 | operator| (ushort s, const ushort3 &b) |
__device__ __forceinline__ ushort4 | operator| (ushort s, const ushort4 &b) |
__device__ __forceinline__ uchar1 | operator|| (char s, const char1 &b) |
__device__ __forceinline__ uchar2 | operator|| (char s, const char2 &b) |
__device__ __forceinline__ uchar3 | operator|| (char s, const char3 &b) |
__device__ __forceinline__ uchar4 | operator|| (char s, const char4 &b) |
__device__ __forceinline__ uchar1 | operator|| (const char1 &a, char s) |
__device__ __forceinline__ uchar1 | operator|| (const char1 &a, const char1 &b) |
__device__ __forceinline__ uchar2 | operator|| (const char2 &a, char s) |
__device__ __forceinline__ uchar2 | operator|| (const char2 &a, const char2 &b) |
__device__ __forceinline__ uchar3 | operator|| (const char3 &a, char s) |
__device__ __forceinline__ uchar3 | operator|| (const char3 &a, const char3 &b) |
__device__ __forceinline__ uchar4 | operator|| (const char4 &a, char s) |
__device__ __forceinline__ uchar4 | operator|| (const char4 &a, const char4 &b) |
__device__ __forceinline__ uchar1 | operator|| (const double1 &a, const double1 &b) |
__device__ __forceinline__ uchar1 | operator|| (const double1 &a, double s) |
__device__ __forceinline__ uchar2 | operator|| (const double2 &a, const double2 &b) |
__device__ __forceinline__ uchar2 | operator|| (const double2 &a, double s) |
__device__ __forceinline__ uchar3 | operator|| (const double3 &a, const double3 &b) |
__device__ __forceinline__ uchar3 | operator|| (const double3 &a, double s) |
__device__ __forceinline__ uchar4 | operator|| (const double4 &a, const double4 &b) |
__device__ __forceinline__ uchar4 | operator|| (const double4 &a, double s) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder2nd< logical_or< typename Body::value_type > > > > | operator|| (const Expr< Body > &a, typename Body::value_type val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, logical_or< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator|| (const Expr< Body > &src1, const GlobPtrSz< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, logical_or< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator|| (const Expr< Body > &src1, const GpuMat_< T > &src2) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, logical_or< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator|| (const Expr< Body > &src1, const Texture< T > &src2) |
template<class Body1 , class Body2 > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Body1 >::ptr_type, typename PtrTraits< Body2 >::ptr_type, logical_or< typename LargerType< typename PtrTraits< Body1 >::value_type, typename PtrTraits< Body2 >::value_type >::type > > > | operator|| (const Expr< Body1 > &a, const Expr< Body2 > &b) |
__device__ __forceinline__ uchar1 | operator|| (const float1 &a, const float1 &b) |
__device__ __forceinline__ uchar1 | operator|| (const float1 &a, float s) |
__device__ __forceinline__ uchar2 | operator|| (const float2 &a, const float2 &b) |
__device__ __forceinline__ uchar2 | operator|| (const float2 &a, float s) |
__device__ __forceinline__ uchar3 | operator|| (const float3 &a, const float3 &b) |
__device__ __forceinline__ uchar3 | operator|| (const float3 &a, float s) |
__device__ __forceinline__ uchar4 | operator|| (const float4 &a, const float4 &b) |
__device__ __forceinline__ uchar4 | operator|| (const float4 &a, float s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder2nd< logical_or< T > > > > | operator|| (const GlobPtrSz< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, logical_or< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator|| (const GlobPtrSz< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, logical_or< T > > > | operator|| (const GlobPtrSz< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, logical_or< T > > > | operator|| (const GlobPtrSz< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, logical_or< T > > > | operator|| (const GlobPtrSz< T > &src1, const Texture< T > &src2) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder2nd< logical_or< T > > > > | operator|| (const GpuMat_< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, logical_or< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator|| (const GpuMat_< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, logical_or< T > > > | operator|| (const GpuMat_< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, logical_or< T > > > | operator|| (const GpuMat_< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, logical_or< T > > > | operator|| (const GpuMat_< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator|| (const int1 &a, const int1 &b) |
__device__ __forceinline__ uchar1 | operator|| (const int1 &a, int s) |
__device__ __forceinline__ uchar2 | operator|| (const int2 &a, const int2 &b) |
__device__ __forceinline__ uchar2 | operator|| (const int2 &a, int s) |
__device__ __forceinline__ uchar3 | operator|| (const int3 &a, const int3 &b) |
__device__ __forceinline__ uchar3 | operator|| (const int3 &a, int s) |
__device__ __forceinline__ uchar4 | operator|| (const int4 &a, const int4 &b) |
__device__ __forceinline__ uchar4 | operator|| (const int4 &a, int s) |
__device__ __forceinline__ uchar1 | operator|| (const short1 &a, const short1 &b) |
__device__ __forceinline__ uchar1 | operator|| (const short1 &a, short s) |
__device__ __forceinline__ uchar2 | operator|| (const short2 &a, const short2 &b) |
__device__ __forceinline__ uchar2 | operator|| (const short2 &a, short s) |
__device__ __forceinline__ uchar3 | operator|| (const short3 &a, const short3 &b) |
__device__ __forceinline__ uchar3 | operator|| (const short3 &a, short s) |
__device__ __forceinline__ uchar4 | operator|| (const short4 &a, const short4 &b) |
__device__ __forceinline__ uchar4 | operator|| (const short4 &a, short s) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder2nd< logical_or< T > > > > | operator|| (const Texture< T > &src, T val) |
template<typename T , class Body > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Body >::ptr_type, logical_or< typename LargerType< T, typename PtrTraits< Body >::value_type >::type > > > | operator|| (const Texture< T > &src1, const Expr< Body > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GlobPtrSz< T > >::ptr_type, logical_or< T > > > | operator|| (const Texture< T > &src1, const GlobPtrSz< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< GpuMat_< T > >::ptr_type, logical_or< T > > > | operator|| (const Texture< T > &src1, const GpuMat_< T > &src2) |
template<typename T > | |
__host__ Expr< BinaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, typename PtrTraits< Texture< T > >::ptr_type, logical_or< T > > > | operator|| (const Texture< T > &src1, const Texture< T > &src2) |
__device__ __forceinline__ uchar1 | operator|| (const uchar1 &a, const uchar1 &b) |
__device__ __forceinline__ uchar1 | operator|| (const uchar1 &a, uchar s) |
__device__ __forceinline__ uchar2 | operator|| (const uchar2 &a, const uchar2 &b) |
__device__ __forceinline__ uchar2 | operator|| (const uchar2 &a, uchar s) |
__device__ __forceinline__ uchar3 | operator|| (const uchar3 &a, const uchar3 &b) |
__device__ __forceinline__ uchar3 | operator|| (const uchar3 &a, uchar s) |
__device__ __forceinline__ uchar4 | operator|| (const uchar4 &a, const uchar4 &b) |
__device__ __forceinline__ uchar4 | operator|| (const uchar4 &a, uchar s) |
__device__ __forceinline__ uchar1 | operator|| (const uint1 &a, const uint1 &b) |
__device__ __forceinline__ uchar1 | operator|| (const uint1 &a, uint s) |
__device__ __forceinline__ uchar2 | operator|| (const uint2 &a, const uint2 &b) |
__device__ __forceinline__ uchar2 | operator|| (const uint2 &a, uint s) |
__device__ __forceinline__ uchar3 | operator|| (const uint3 &a, const uint3 &b) |
__device__ __forceinline__ uchar3 | operator|| (const uint3 &a, uint s) |
__device__ __forceinline__ uchar4 | operator|| (const uint4 &a, const uint4 &b) |
__device__ __forceinline__ uchar4 | operator|| (const uint4 &a, uint s) |
__device__ __forceinline__ uchar1 | operator|| (const ushort1 &a, const ushort1 &b) |
__device__ __forceinline__ uchar1 | operator|| (const ushort1 &a, ushort s) |
__device__ __forceinline__ uchar2 | operator|| (const ushort2 &a, const ushort2 &b) |
__device__ __forceinline__ uchar2 | operator|| (const ushort2 &a, ushort s) |
__device__ __forceinline__ uchar3 | operator|| (const ushort3 &a, const ushort3 &b) |
__device__ __forceinline__ uchar3 | operator|| (const ushort3 &a, ushort s) |
__device__ __forceinline__ uchar4 | operator|| (const ushort4 &a, const ushort4 &b) |
__device__ __forceinline__ uchar4 | operator|| (const ushort4 &a, ushort s) |
__device__ __forceinline__ uchar1 | operator|| (double s, const double1 &b) |
__device__ __forceinline__ uchar2 | operator|| (double s, const double2 &b) |
__device__ __forceinline__ uchar3 | operator|| (double s, const double3 &b) |
__device__ __forceinline__ uchar4 | operator|| (double s, const double4 &b) |
__device__ __forceinline__ uchar1 | operator|| (float s, const float1 &b) |
__device__ __forceinline__ uchar2 | operator|| (float s, const float2 &b) |
__device__ __forceinline__ uchar3 | operator|| (float s, const float3 &b) |
__device__ __forceinline__ uchar4 | operator|| (float s, const float4 &b) |
__device__ __forceinline__ uchar1 | operator|| (int s, const int1 &b) |
__device__ __forceinline__ uchar2 | operator|| (int s, const int2 &b) |
__device__ __forceinline__ uchar3 | operator|| (int s, const int3 &b) |
__device__ __forceinline__ uchar4 | operator|| (int s, const int4 &b) |
__device__ __forceinline__ uchar1 | operator|| (short s, const short1 &b) |
__device__ __forceinline__ uchar2 | operator|| (short s, const short2 &b) |
__device__ __forceinline__ uchar3 | operator|| (short s, const short3 &b) |
__device__ __forceinline__ uchar4 | operator|| (short s, const short4 &b) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, Binder1st< logical_or< T > > > > | operator|| (T val, const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, Binder1st< logical_or< T > > > > | operator|| (T val, const GpuMat_< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, Binder1st< logical_or< T > > > > | operator|| (T val, const Texture< T > &src) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, Binder1st< logical_or< typename Body::value_type > > > > | operator|| (typename Body::value_type val, const Expr< Body > &a) |
__device__ __forceinline__ uchar1 | operator|| (uchar s, const uchar1 &b) |
__device__ __forceinline__ uchar2 | operator|| (uchar s, const uchar2 &b) |
__device__ __forceinline__ uchar3 | operator|| (uchar s, const uchar3 &b) |
__device__ __forceinline__ uchar4 | operator|| (uchar s, const uchar4 &b) |
__device__ __forceinline__ uchar1 | operator|| (uint s, const uint1 &b) |
__device__ __forceinline__ uchar2 | operator|| (uint s, const uint2 &b) |
__device__ __forceinline__ uchar3 | operator|| (uint s, const uint3 &b) |
__device__ __forceinline__ uchar4 | operator|| (uint s, const uint4 &b) |
__device__ __forceinline__ uchar1 | operator|| (ushort s, const ushort1 &b) |
__device__ __forceinline__ uchar2 | operator|| (ushort s, const ushort2 &b) |
__device__ __forceinline__ uchar3 | operator|| (ushort s, const ushort3 &b) |
__device__ __forceinline__ uchar4 | operator|| (ushort s, const ushort4 &b) |
__device__ __forceinline__ char1 | operator~ (const char1 &a) |
__device__ __forceinline__ char2 | operator~ (const char2 &a) |
__device__ __forceinline__ char3 | operator~ (const char3 &a) |
__device__ __forceinline__ char4 | operator~ (const char4 &a) |
template<class Body > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Body >::ptr_type, bit_not< typename Body::value_type > > > | operator~ (const Expr< Body > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GlobPtrSz< T > >::ptr_type, bit_not< T > > > | operator~ (const GlobPtrSz< T > &src) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< GpuMat_< T > >::ptr_type, bit_not< T > > > | operator~ (const GpuMat_< T > &src) |
__device__ __forceinline__ int1 | operator~ (const int1 &a) |
__device__ __forceinline__ int2 | operator~ (const int2 &a) |
__device__ __forceinline__ int3 | operator~ (const int3 &a) |
__device__ __forceinline__ int4 | operator~ (const int4 &a) |
__device__ __forceinline__ short1 | operator~ (const short1 &a) |
__device__ __forceinline__ short2 | operator~ (const short2 &a) |
__device__ __forceinline__ short3 | operator~ (const short3 &a) |
__device__ __forceinline__ short4 | operator~ (const short4 &a) |
template<typename T > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< Texture< T > >::ptr_type, bit_not< T > > > | operator~ (const Texture< T > &src) |
__device__ __forceinline__ uchar1 | operator~ (const uchar1 &a) |
__device__ __forceinline__ uchar2 | operator~ (const uchar2 &a) |
__device__ __forceinline__ uchar3 | operator~ (const uchar3 &a) |
__device__ __forceinline__ uchar4 | operator~ (const uchar4 &a) |
__device__ __forceinline__ uint1 | operator~ (const uint1 &a) |
__device__ __forceinline__ uint2 | operator~ (const uint2 &a) |
__device__ __forceinline__ uint3 | operator~ (const uint3 &a) |
__device__ __forceinline__ uint4 | operator~ (const uint4 &a) |
__device__ __forceinline__ ushort1 | operator~ (const ushort1 &a) |
__device__ __forceinline__ ushort2 | operator~ (const ushort2 &a) |
__device__ __forceinline__ ushort3 | operator~ (const ushort3 &a) |
__device__ __forceinline__ ushort4 | operator~ (const ushort4 &a) |
static __host__ PerspectiveMapPtrSz | perspectiveMap (Size dstSize, const GpuMat_< float > &warpMat) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Binder2nd< pow_func< typename PtrTraits< SrcPtr >::value_type > > > > | pow_ (const SrcPtr &src, float power) |
template<class SrcPtr > | |
__host__ Expr< PyrDownBody< SrcPtr > > | pyrDown_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< PyrUpBody< SrcPtr > > | pyrUp_ (const SrcPtr &src) |
template<class Reductor , class SrcPtr > | |
__host__ Expr< ReduceToColumnBody< Reductor, SrcPtr > > | reduceToColumn_ (const SrcPtr &src) |
template<class Reductor , class SrcPtr > | |
__host__ Expr< ReduceToRowBody< Reductor, SrcPtr > > | reduceToRow_ (const SrcPtr &src) |
template<class SrcPtr , class MapPtr > | |
__host__ Expr< RemapPtr1Sz< typename PtrTraits< SrcPtr >::ptr_type, typename PtrTraits< MapPtr >::ptr_type > > | remap_ (const SrcPtr &src, const MapPtr &map) |
template<class SrcPtr , class MapXPtr , class MapYPtr > | |
__host__ Expr< RemapPtr2Sz< typename PtrTraits< SrcPtr >::ptr_type, typename PtrTraits< MapXPtr >::ptr_type, typename PtrTraits< MapYPtr >::ptr_type > > | remap_ (const SrcPtr &src, const MapXPtr &mapx, const MapYPtr &mapy) |
template<class SrcPtr , class MapPtr > | |
__host__ RemapPtr1Sz< typename PtrTraits< SrcPtr >::ptr_type, typename PtrTraits< MapPtr >::ptr_type > | remapPtr (const SrcPtr &src, const MapPtr &map) |
template<class SrcPtr , class MapXPtr , class MapYPtr > | |
__host__ RemapPtr2Sz< typename PtrTraits< SrcPtr >::ptr_type, typename PtrTraits< MapXPtr >::ptr_type, typename PtrTraits< MapYPtr >::ptr_type > | remapPtr (const SrcPtr &src, const MapXPtr &mapx, const MapYPtr &mapy) |
template<int cn, typename T > | |
__host__ GpuMat_< typename MakeVec< typename VecTraits< T >::elem_type, cn >::type > | reshape_ (const GpuMat_< T > &mat, int rows=0) |
template<class SrcPtr > | |
__host__ Expr< ResizePtrSz< typename PtrTraits< SrcPtr >::ptr_type > > | resize_ (const SrcPtr &src, float fx, float fy) |
template<class SrcPtr > | |
__host__ ResizePtrSz< typename PtrTraits< SrcPtr >::ptr_type > | resizePtr (const SrcPtr &src, float fx, float fy) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_GRAY_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_GRAY_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_HLS4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_HLS4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_HLS4_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_HLS4_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_HLS_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_HLS_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_HLS_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_HLS_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_HSV4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_HSV4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_HSV4_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_HSV4_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_HSV_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_HSV_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_HSV_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_HSV_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_Lab4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_Lab4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_Lab_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_Lab_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_Luv4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_Luv4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_Luv_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_Luv_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_XYZ4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_XYZ4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_XYZ_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_XYZ_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_YCrCb4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_YCrCb4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_YCrCb_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_YCrCb_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_YUV4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_YUV4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGB_to_YUV_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGB_to_YUV_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_GRAY_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_GRAY_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_HLS4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_HLS4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_HLS4_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_HLS4_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_HLS_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_HLS_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_HLS_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_HLS_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_HSV4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_HSV4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_HSV4_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_HSV4_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_HSV_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_HSV_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_HSV_FULL_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_HSV_FULL_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_Lab4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_Lab4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_Lab_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_Lab_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_Luv4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_Luv4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_Luv_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_Luv_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_XYZ4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_XYZ4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_XYZ_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_XYZ_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_YCrCb4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_YCrCb4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_YCrCb_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_YCrCb_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_YUV4_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_YUV4_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, RGBA_to_YUV_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | RGBA_to_YUV_ (const SrcPtr &src) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const char1 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const char2 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const char3 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const char4 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const double1 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const double2 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const double3 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const double4 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const float1 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const float2 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const float3 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const float4 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const int1 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const int2 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const int3 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const int4 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const short1 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const short2 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const short3 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const short4 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const uchar1 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const uchar2 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const uchar3 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const uchar4 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const uint1 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const uint2 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const uint3 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const uint4 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const ushort1 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const ushort2 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const ushort3 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (const ushort4 &v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (double v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (float v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (int v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (schar v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (short v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (uchar v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (uint v) |
template<typename T > | |
__device__ __forceinline__ T | saturate_cast (ushort v) |
template<> | |
__device__ __forceinline__ schar | saturate_cast< schar > (double v) |
template<> | |
__device__ __forceinline__ schar | saturate_cast< schar > (float v) |
template<> | |
__device__ __forceinline__ schar | saturate_cast< schar > (int v) |
template<> | |
__device__ __forceinline__ schar | saturate_cast< schar > (short v) |
template<> | |
__device__ __forceinline__ schar | saturate_cast< schar > (uchar v) |
template<> | |
__device__ __forceinline__ schar | saturate_cast< schar > (uint v) |
template<> | |
__device__ __forceinline__ schar | saturate_cast< schar > (ushort v) |
template<> | |
__device__ __forceinline__ short | saturate_cast< short > (double v) |
template<> | |
__device__ __forceinline__ short | saturate_cast< short > (float v) |
template<> | |
__device__ __forceinline__ short | saturate_cast< short > (int v) |
template<> | |
__device__ __forceinline__ short | saturate_cast< short > (uint v) |
template<> | |
__device__ __forceinline__ short | saturate_cast< short > (ushort v) |
template<> | |
__device__ __forceinline__ uchar | saturate_cast< uchar > (double v) |
template<> | |
__device__ __forceinline__ uchar | saturate_cast< uchar > (float v) |
template<> | |
__device__ __forceinline__ uchar | saturate_cast< uchar > (int v) |
template<> | |
__device__ __forceinline__ uchar | saturate_cast< uchar > (schar v) |
template<> | |
__device__ __forceinline__ uchar | saturate_cast< uchar > (short v) |
template<> | |
__device__ __forceinline__ uchar | saturate_cast< uchar > (uint v) |
template<> | |
__device__ __forceinline__ uchar | saturate_cast< uchar > (ushort v) |
template<> | |
__device__ __forceinline__ uint | saturate_cast< uint > (double v) |
template<> | |
__device__ __forceinline__ uint | saturate_cast< uint > (float v) |
template<> | |
__device__ __forceinline__ uint | saturate_cast< uint > (int v) |
template<> | |
__device__ __forceinline__ uint | saturate_cast< uint > (schar v) |
template<> | |
__device__ __forceinline__ uint | saturate_cast< uint > (short v) |
template<> | |
__device__ __forceinline__ ushort | saturate_cast< ushort > (double v) |
template<> | |
__device__ __forceinline__ ushort | saturate_cast< ushort > (float v) |
template<> | |
__device__ __forceinline__ ushort | saturate_cast< ushort > (int v) |
template<> | |
__device__ __forceinline__ ushort | saturate_cast< ushort > (schar v) |
template<> | |
__device__ __forceinline__ ushort | saturate_cast< ushort > (short v) |
template<> | |
__device__ __forceinline__ ushort | saturate_cast< ushort > (uint v) |
template<class SrcPtr > | |
__host__ Expr< ScharrXPtrSz< typename PtrTraits< SrcPtr >::ptr_type > > | scharrX_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ ScharrXPtrSz< typename PtrTraits< SrcPtr >::ptr_type > | scharrXPtr (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< ScharrYPtrSz< typename PtrTraits< SrcPtr >::ptr_type > > | scharrY_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ ScharrYPtrSz< typename PtrTraits< SrcPtr >::ptr_type > | scharrYPtr (const SrcPtr &src) |
template<class Ptr2DSz > | |
__host__ PtrTraits< Ptr2DSz >::ptr_type | shrinkPtr (const Ptr2DSz &ptr) |
__device__ __forceinline__ float1 | sin (const char1 &a) |
__device__ __forceinline__ float2 | sin (const char2 &a) |
__device__ __forceinline__ float3 | sin (const char3 &a) |
__device__ __forceinline__ float4 | sin (const char4 &a) |
__device__ __forceinline__ double1 | sin (const double1 &a) |
__device__ __forceinline__ double2 | sin (const double2 &a) |
__device__ __forceinline__ double3 | sin (const double3 &a) |
__device__ __forceinline__ double4 | sin (const double4 &a) |
__device__ __forceinline__ float1 | sin (const float1 &a) |
__device__ __forceinline__ float2 | sin (const float2 &a) |
__device__ __forceinline__ float3 | sin (const float3 &a) |
__device__ __forceinline__ float4 | sin (const float4 &a) |
__device__ __forceinline__ float1 | sin (const int1 &a) |
__device__ __forceinline__ float2 | sin (const int2 &a) |
__device__ __forceinline__ float3 | sin (const int3 &a) |
__device__ __forceinline__ float4 | sin (const int4 &a) |
__device__ __forceinline__ float1 | sin (const short1 &a) |
__device__ __forceinline__ float2 | sin (const short2 &a) |
__device__ __forceinline__ float3 | sin (const short3 &a) |
__device__ __forceinline__ float4 | sin (const short4 &a) |
__device__ __forceinline__ float1 | sin (const uchar1 &a) |
__device__ __forceinline__ float2 | sin (const uchar2 &a) |
__device__ __forceinline__ float3 | sin (const uchar3 &a) |
__device__ __forceinline__ float4 | sin (const uchar4 &a) |
__device__ __forceinline__ float1 | sin (const uint1 &a) |
__device__ __forceinline__ float2 | sin (const uint2 &a) |
__device__ __forceinline__ float3 | sin (const uint3 &a) |
__device__ __forceinline__ float4 | sin (const uint4 &a) |
__device__ __forceinline__ float1 | sin (const ushort1 &a) |
__device__ __forceinline__ float2 | sin (const ushort2 &a) |
__device__ __forceinline__ float3 | sin (const ushort3 &a) |
__device__ __forceinline__ float4 | sin (const ushort4 &a) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, sin_func< typename PtrTraits< SrcPtr >::value_type > > > | sin_ (const SrcPtr &src) |
template<class MaskPtr > | |
__host__ SingleMaskChannelsSz< typename PtrTraits< MaskPtr >::ptr_type > | singleMaskChannels (const MaskPtr &mask, int channels) |
__device__ __forceinline__ float1 | sinh (const char1 &a) |
__device__ __forceinline__ float2 | sinh (const char2 &a) |
__device__ __forceinline__ float3 | sinh (const char3 &a) |
__device__ __forceinline__ float4 | sinh (const char4 &a) |
__device__ __forceinline__ double1 | sinh (const double1 &a) |
__device__ __forceinline__ double2 | sinh (const double2 &a) |
__device__ __forceinline__ double3 | sinh (const double3 &a) |
__device__ __forceinline__ double4 | sinh (const double4 &a) |
__device__ __forceinline__ float1 | sinh (const float1 &a) |
__device__ __forceinline__ float2 | sinh (const float2 &a) |
__device__ __forceinline__ float3 | sinh (const float3 &a) |
__device__ __forceinline__ float4 | sinh (const float4 &a) |
__device__ __forceinline__ float1 | sinh (const int1 &a) |
__device__ __forceinline__ float2 | sinh (const int2 &a) |
__device__ __forceinline__ float3 | sinh (const int3 &a) |
__device__ __forceinline__ float4 | sinh (const int4 &a) |
__device__ __forceinline__ float1 | sinh (const short1 &a) |
__device__ __forceinline__ float2 | sinh (const short2 &a) |
__device__ __forceinline__ float3 | sinh (const short3 &a) |
__device__ __forceinline__ float4 | sinh (const short4 &a) |
__device__ __forceinline__ float1 | sinh (const uchar1 &a) |
__device__ __forceinline__ float2 | sinh (const uchar2 &a) |
__device__ __forceinline__ float3 | sinh (const uchar3 &a) |
__device__ __forceinline__ float4 | sinh (const uchar4 &a) |
__device__ __forceinline__ float1 | sinh (const uint1 &a) |
__device__ __forceinline__ float2 | sinh (const uint2 &a) |
__device__ __forceinline__ float3 | sinh (const uint3 &a) |
__device__ __forceinline__ float4 | sinh (const uint4 &a) |
__device__ __forceinline__ float1 | sinh (const ushort1 &a) |
__device__ __forceinline__ float2 | sinh (const ushort2 &a) |
__device__ __forceinline__ float3 | sinh (const ushort3 &a) |
__device__ __forceinline__ float4 | sinh (const ushort4 &a) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, sinh_func< typename PtrTraits< SrcPtr >::value_type > > > | sinh_ (const SrcPtr &src) |
template<typename T0 > | |
__device__ __forceinline__ tuple< volatile T0 * > | smem_tuple (T0 *t0) |
template<typename T0 , typename T1 > | |
__device__ __forceinline__ tuple< volatile T0 *, volatile T1 * > | smem_tuple (T0 *t0, T1 *t1) |
template<typename T0 , typename T1 , typename T2 > | |
__device__ __forceinline__ tuple< volatile T0 *, volatile T1 *, volatile T2 * > | smem_tuple (T0 *t0, T1 *t1, T2 *t2) |
template<typename T0 , typename T1 , typename T2 , typename T3 > | |
__device__ __forceinline__ tuple< volatile T0 *, volatile T1 *, volatile T2 *, volatile T3 * > | smem_tuple (T0 *t0, T1 *t1, T2 *t2, T3 *t3) |
template<typename T0 , typename T1 , typename T2 , typename T3 , typename T4 > | |
__device__ __forceinline__ tuple< volatile T0 *, volatile T1 *, volatile T2 *, volatile T3 *, volatile T4 * > | smem_tuple (T0 *t0, T1 *t1, T2 *t2, T3 *t3, T4 *t4) |
template<typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 > | |
__device__ __forceinline__ tuple< volatile T0 *, volatile T1 *, volatile T2 *, volatile T3 *, volatile T4 *, volatile T5 * > | smem_tuple (T0 *t0, T1 *t1, T2 *t2, T3 *t3, T4 *t4, T5 *t5) |
template<typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 > | |
__device__ __forceinline__ tuple< volatile T0 *, volatile T1 *, volatile T2 *, volatile T3 *, volatile T4 *, volatile T5 *, volatile T6 * > | smem_tuple (T0 *t0, T1 *t1, T2 *t2, T3 *t3, T4 *t4, T5 *t5, T6 *t6) |
template<typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 > | |
__device__ __forceinline__ tuple< volatile T0 *, volatile T1 *, volatile T2 *, volatile T3 *, volatile T4 *, volatile T5 *, volatile T6 *, volatile T7 * > | smem_tuple (T0 *t0, T1 *t1, T2 *t2, T3 *t3, T4 *t4, T5 *t5, T6 *t6, T7 *t7) |
template<typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8 > | |
__device__ __forceinline__ tuple< volatile T0 *, volatile T1 *, volatile T2 *, volatile T3 *, volatile T4 *, volatile T5 *, volatile T6 *, volatile T7 *, volatile T8 * > | smem_tuple (T0 *t0, T1 *t1, T2 *t2, T3 *t3, T4 *t4, T5 *t5, T6 *t6, T7 *t7, T8 *t8) |
template<typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8 , typename T9 > | |
__device__ __forceinline__ tuple< volatile T0 *, volatile T1 *, volatile T2 *, volatile T3 *, volatile T4 *, volatile T5 *, volatile T6 *, volatile T7 *, volatile T8 *, volatile T9 * > | smem_tuple (T0 *t0, T1 *t1, T2 *t2, T3 *t3, T4 *t4, T5 *t5, T6 *t6, T7 *t7, T8 *t8, T9 *t9) |
template<class SrcPtr > | |
__host__ Expr< SobelXPtrSz< typename PtrTraits< SrcPtr >::ptr_type > > | sobelX_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ SobelXPtrSz< typename PtrTraits< SrcPtr >::ptr_type > | sobelXPtr (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< SobelYPtrSz< typename PtrTraits< SrcPtr >::ptr_type > > | sobelY_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ SobelYPtrSz< typename PtrTraits< SrcPtr >::ptr_type > | sobelYPtr (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, sqr_func< typename PtrTraits< SrcPtr >::value_type > > > | sqr_ (const SrcPtr &src) |
__device__ __forceinline__ float1 | sqrt (const char1 &a) |
__device__ __forceinline__ float2 | sqrt (const char2 &a) |
__device__ __forceinline__ float3 | sqrt (const char3 &a) |
__device__ __forceinline__ float4 | sqrt (const char4 &a) |
__device__ __forceinline__ double1 | sqrt (const double1 &a) |
__device__ __forceinline__ double2 | sqrt (const double2 &a) |
__device__ __forceinline__ double3 | sqrt (const double3 &a) |
__device__ __forceinline__ double4 | sqrt (const double4 &a) |
__device__ __forceinline__ float1 | sqrt (const float1 &a) |
__device__ __forceinline__ float2 | sqrt (const float2 &a) |
__device__ __forceinline__ float3 | sqrt (const float3 &a) |
__device__ __forceinline__ float4 | sqrt (const float4 &a) |
__device__ __forceinline__ float1 | sqrt (const int1 &a) |
__device__ __forceinline__ float2 | sqrt (const int2 &a) |
__device__ __forceinline__ float3 | sqrt (const int3 &a) |
__device__ __forceinline__ float4 | sqrt (const int4 &a) |
__device__ __forceinline__ float1 | sqrt (const short1 &a) |
__device__ __forceinline__ float2 | sqrt (const short2 &a) |
__device__ __forceinline__ float3 | sqrt (const short3 &a) |
__device__ __forceinline__ float4 | sqrt (const short4 &a) |
__device__ __forceinline__ float1 | sqrt (const uchar1 &a) |
__device__ __forceinline__ float2 | sqrt (const uchar2 &a) |
__device__ __forceinline__ float3 | sqrt (const uchar3 &a) |
__device__ __forceinline__ float4 | sqrt (const uchar4 &a) |
__device__ __forceinline__ float1 | sqrt (const uint1 &a) |
__device__ __forceinline__ float2 | sqrt (const uint2 &a) |
__device__ __forceinline__ float3 | sqrt (const uint3 &a) |
__device__ __forceinline__ float4 | sqrt (const uint4 &a) |
__device__ __forceinline__ float1 | sqrt (const ushort1 &a) |
__device__ __forceinline__ float2 | sqrt (const ushort2 &a) |
__device__ __forceinline__ float3 | sqrt (const ushort3 &a) |
__device__ __forceinline__ float4 | sqrt (const ushort4 &a) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, sqrt_func< typename PtrTraits< SrcPtr >::value_type > > > | sqrt_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< SumExprBody< SrcPtr > > | sum_ (const SrcPtr &src) |
__device__ __forceinline__ float1 | tan (const char1 &a) |
__device__ __forceinline__ float2 | tan (const char2 &a) |
__device__ __forceinline__ float3 | tan (const char3 &a) |
__device__ __forceinline__ float4 | tan (const char4 &a) |
__device__ __forceinline__ double1 | tan (const double1 &a) |
__device__ __forceinline__ double2 | tan (const double2 &a) |
__device__ __forceinline__ double3 | tan (const double3 &a) |
__device__ __forceinline__ double4 | tan (const double4 &a) |
__device__ __forceinline__ float1 | tan (const float1 &a) |
__device__ __forceinline__ float2 | tan (const float2 &a) |
__device__ __forceinline__ float3 | tan (const float3 &a) |
__device__ __forceinline__ float4 | tan (const float4 &a) |
__device__ __forceinline__ float1 | tan (const int1 &a) |
__device__ __forceinline__ float2 | tan (const int2 &a) |
__device__ __forceinline__ float3 | tan (const int3 &a) |
__device__ __forceinline__ float4 | tan (const int4 &a) |
__device__ __forceinline__ float1 | tan (const short1 &a) |
__device__ __forceinline__ float2 | tan (const short2 &a) |
__device__ __forceinline__ float3 | tan (const short3 &a) |
__device__ __forceinline__ float4 | tan (const short4 &a) |
__device__ __forceinline__ float1 | tan (const uchar1 &a) |
__device__ __forceinline__ float2 | tan (const uchar2 &a) |
__device__ __forceinline__ float3 | tan (const uchar3 &a) |
__device__ __forceinline__ float4 | tan (const uchar4 &a) |
__device__ __forceinline__ float1 | tan (const uint1 &a) |
__device__ __forceinline__ float2 | tan (const uint2 &a) |
__device__ __forceinline__ float3 | tan (const uint3 &a) |
__device__ __forceinline__ float4 | tan (const uint4 &a) |
__device__ __forceinline__ float1 | tan (const ushort1 &a) |
__device__ __forceinline__ float2 | tan (const ushort2 &a) |
__device__ __forceinline__ float3 | tan (const ushort3 &a) |
__device__ __forceinline__ float4 | tan (const ushort4 &a) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, tan_func< typename PtrTraits< SrcPtr >::value_type > > > | tan_ (const SrcPtr &src) |
__device__ __forceinline__ float1 | tanh (const char1 &a) |
__device__ __forceinline__ float2 | tanh (const char2 &a) |
__device__ __forceinline__ float3 | tanh (const char3 &a) |
__device__ __forceinline__ float4 | tanh (const char4 &a) |
__device__ __forceinline__ double1 | tanh (const double1 &a) |
__device__ __forceinline__ double2 | tanh (const double2 &a) |
__device__ __forceinline__ double3 | tanh (const double3 &a) |
__device__ __forceinline__ double4 | tanh (const double4 &a) |
__device__ __forceinline__ float1 | tanh (const float1 &a) |
__device__ __forceinline__ float2 | tanh (const float2 &a) |
__device__ __forceinline__ float3 | tanh (const float3 &a) |
__device__ __forceinline__ float4 | tanh (const float4 &a) |
__device__ __forceinline__ float1 | tanh (const int1 &a) |
__device__ __forceinline__ float2 | tanh (const int2 &a) |
__device__ __forceinline__ float3 | tanh (const int3 &a) |
__device__ __forceinline__ float4 | tanh (const int4 &a) |
__device__ __forceinline__ float1 | tanh (const short1 &a) |
__device__ __forceinline__ float2 | tanh (const short2 &a) |
__device__ __forceinline__ float3 | tanh (const short3 &a) |
__device__ __forceinline__ float4 | tanh (const short4 &a) |
__device__ __forceinline__ float1 | tanh (const uchar1 &a) |
__device__ __forceinline__ float2 | tanh (const uchar2 &a) |
__device__ __forceinline__ float3 | tanh (const uchar3 &a) |
__device__ __forceinline__ float4 | tanh (const uchar4 &a) |
__device__ __forceinline__ float1 | tanh (const uint1 &a) |
__device__ __forceinline__ float2 | tanh (const uint2 &a) |
__device__ __forceinline__ float3 | tanh (const uint3 &a) |
__device__ __forceinline__ float4 | tanh (const uint4 &a) |
__device__ __forceinline__ float1 | tanh (const ushort1 &a) |
__device__ __forceinline__ float2 | tanh (const ushort2 &a) |
__device__ __forceinline__ float3 | tanh (const ushort3 &a) |
__device__ __forceinline__ float4 | tanh (const ushort4 &a) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, tanh_func< typename PtrTraits< SrcPtr >::value_type > > > | tanh_ (const SrcPtr &src) |
template<typename T > | |
__host__ __device__ ThreshBinaryFunc< T > | thresh_binary_func (T thresh, T maxVal) |
template<typename T > | |
__host__ __device__ ThreshBinaryInvFunc< T > | thresh_binary_inv_func (T thresh, T maxVal) |
template<typename T > | |
__host__ __device__ ThreshToZeroFunc< T > | thresh_to_zero_func (T thresh) |
template<typename T > | |
__host__ __device__ ThreshToZeroInvFunc< T > | thresh_to_zero_inv_func (T thresh) |
template<typename T > | |
__host__ __device__ ThreshTruncFunc< T > | thresh_trunc_func (T thresh) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, ThreshBinaryFunc< typename PtrTraits< SrcPtr >::value_type > > > | threshBinary_ (const SrcPtr &src, typename PtrTraits< SrcPtr >::value_type thresh, typename PtrTraits< SrcPtr >::value_type maxVal) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, ThreshBinaryInvFunc< typename PtrTraits< SrcPtr >::value_type > > > | threshBinaryInv_ (const SrcPtr &src, typename PtrTraits< SrcPtr >::value_type thresh, typename PtrTraits< SrcPtr >::value_type maxVal) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, ThreshToZeroFunc< typename PtrTraits< SrcPtr >::value_type > > > | threshToZero_ (const SrcPtr &src, typename PtrTraits< SrcPtr >::value_type thresh) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, ThreshToZeroInvFunc< typename PtrTraits< SrcPtr >::value_type > > > | threshToZeroInv_ (const SrcPtr &src, typename PtrTraits< SrcPtr >::value_type thresh) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, ThreshTruncFunc< typename PtrTraits< SrcPtr >::value_type > > > | threshTrunc_ (const SrcPtr &src, typename PtrTraits< SrcPtr >::value_type thresh) |
template<class Src1Ptr , class Src2Ptr , class Op > | |
__host__ BinaryTransformPtrSz< typename PtrTraits< Src1Ptr >::ptr_type, typename PtrTraits< Src2Ptr >::ptr_type, Op > | transformPtr (const Src1Ptr &src1, const Src2Ptr &src2, const Op &op) |
template<class SrcPtr , class Op > | |
__host__ UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, Op > | transformPtr (const SrcPtr &src, const Op &op) |
template<class SrcPtr > | |
__host__ Expr< TransposeBody< SrcPtr > > | transpose_ (const SrcPtr &src) |
template<int n, class Op > | |
__host__ __device__ UnaryTupleAdapter< Op, n > | unaryTupleAdapter (const Op &op) |
__device__ __forceinline__ uint | vabsdiff2 (uint a, uint b) |
__device__ __forceinline__ uint | vabsdiff4 (uint a, uint b) |
__device__ __forceinline__ uint | vadd2 (uint a, uint b) |
__device__ __forceinline__ uint | vadd4 (uint a, uint b) |
__device__ __forceinline__ uint | vavg2 (uint a, uint b) |
__device__ __forceinline__ uint | vavg4 (uint a, uint b) |
__device__ __forceinline__ uint | vavrg2 (uint a, uint b) |
__device__ __forceinline__ uint | vavrg4 (uint a, uint b) |
__device__ __forceinline__ uint | vcmpeq2 (uint a, uint b) |
__device__ __forceinline__ uint | vcmpeq4 (uint a, uint b) |
__device__ __forceinline__ uint | vcmpge2 (uint a, uint b) |
__device__ __forceinline__ uint | vcmpge4 (uint a, uint b) |
__device__ __forceinline__ uint | vcmpgt2 (uint a, uint b) |
__device__ __forceinline__ uint | vcmpgt4 (uint a, uint b) |
__device__ __forceinline__ uint | vcmple2 (uint a, uint b) |
__device__ __forceinline__ uint | vcmple4 (uint a, uint b) |
__device__ __forceinline__ uint | vcmplt2 (uint a, uint b) |
__device__ __forceinline__ uint | vcmplt4 (uint a, uint b) |
__device__ __forceinline__ uint | vcmpne2 (uint a, uint b) |
__device__ __forceinline__ uint | vcmpne4 (uint a, uint b) |
__device__ __forceinline__ uint | vmax2 (uint a, uint b) |
__device__ __forceinline__ uint | vmax4 (uint a, uint b) |
__device__ __forceinline__ uint | vmin2 (uint a, uint b) |
__device__ __forceinline__ uint | vmin4 (uint a, uint b) |
__device__ __forceinline__ uint | vseteq2 (uint a, uint b) |
__device__ __forceinline__ uint | vseteq4 (uint a, uint b) |
__device__ __forceinline__ uint | vsetge2 (uint a, uint b) |
__device__ __forceinline__ uint | vsetge4 (uint a, uint b) |
__device__ __forceinline__ uint | vsetgt2 (uint a, uint b) |
__device__ __forceinline__ uint | vsetgt4 (uint a, uint b) |
__device__ __forceinline__ uint | vsetle2 (uint a, uint b) |
__device__ __forceinline__ uint | vsetle4 (uint a, uint b) |
__device__ __forceinline__ uint | vsetlt2 (uint a, uint b) |
__device__ __forceinline__ uint | vsetlt4 (uint a, uint b) |
__device__ __forceinline__ uint | vsetne2 (uint a, uint b) |
__device__ __forceinline__ uint | vsetne4 (uint a, uint b) |
__device__ __forceinline__ uint | vsub2 (uint a, uint b) |
__device__ __forceinline__ uint | vsub4 (uint a, uint b) |
template<class SrcPtr > | |
__host__ Expr< RemapPtr1Sz< typename PtrTraits< SrcPtr >::ptr_type, AffineMapPtr > > | warpAffine_ (const SrcPtr &src, Size dstSize, const GpuMat_< float > &warpMat) |
template<class SrcPtr > | |
__host__ RemapPtr1Sz< typename PtrTraits< SrcPtr >::ptr_type, AffineMapPtr > | warpAffinePtr (const SrcPtr &src, Size dstSize, const GpuMat_< float > &warpMat) |
template<class InIt , class OutIt > | |
__device__ __forceinline__ OutIt | warpCopy (InIt beg, InIt end, OutIt out) |
template<class It , typename T > | |
__device__ __forceinline__ void | warpFill (It beg, It end, const T &value) |
template<class SrcPtr > | |
__host__ Expr< RemapPtr1Sz< typename PtrTraits< SrcPtr >::ptr_type, PerspectiveMapPtr > > | warpPerspective_ (const SrcPtr &src, Size dstSize, const GpuMat_< float > &warpMat) |
template<class SrcPtr > | |
__host__ RemapPtr1Sz< typename PtrTraits< SrcPtr >::ptr_type, PerspectiveMapPtr > | warpPerspectivePtr (const SrcPtr &src, Size dstSize, const GpuMat_< float > &warpMat) |
template<typename P0 , typename P1 , typename P2 , typename P3 , typename P4 , typename P5 , typename P6 , typename P7 , typename P8 , typename P9 , typename R0 , typename R1 , typename R2 , typename R3 , typename R4 , typename R5 , typename R6 , typename R7 , typename R8 , typename R9 , class Op0 , class Op1 , class Op2 , class Op3 , class Op4 , class Op5 , class Op6 , class Op7 , class Op8 , class Op9 > | |
__device__ __forceinline__ void | warpReduce (const tuple< P0, P1, P2, P3, P4, P5, P6, P7, P8, P9 > &smem, const tuple< R0, R1, R2, R3, R4, R5, R6, R7, R8, R9 > &val, uint tid, const tuple< Op0, Op1, Op2, Op3, Op4, Op5, Op6, Op7, Op8, Op9 > &op) |
template<typename T , class Op > | |
__device__ __forceinline__ void | warpReduce (volatile T *smem, T &val, uint tid, const Op &op) |
template<typename KP0 , typename KP1 , typename KP2 , typename KP3 , typename KP4 , typename KP5 , typename KP6 , typename KP7 , typename KP8 , typename KP9 , typename KR0 , typename KR1 , typename KR2 , typename KR3 , typename KR4 , typename KR5 , typename KR6 , typename KR7 , typename KR8 , typename KR9 , typename VP0 , typename VP1 , typename VP2 , typename VP3 , typename VP4 , typename VP5 , typename VP6 , typename VP7 , typename VP8 , typename VP9 , typename VR0 , typename VR1 , typename VR2 , typename VR3 , typename VR4 , typename VR5 , typename VR6 , typename VR7 , typename VR8 , typename VR9 , class Cmp0 , class Cmp1 , class Cmp2 , class Cmp3 , class Cmp4 , class Cmp5 , class Cmp6 , class Cmp7 , class Cmp8 , class Cmp9 > | |
__device__ __forceinline__ void | warpReduceKeyVal (const tuple< KP0, KP1, KP2, KP3, KP4, KP5, KP6, KP7, KP8, KP9 > &skeys, const tuple< KR0, KR1, KR2, KR3, KR4, KR5, KR6, KR7, KR8, KR9 > &key, const tuple< VP0, VP1, VP2, VP3, VP4, VP5, VP6, VP7, VP8, VP9 > &svals, const tuple< VR0, VR1, VR2, VR3, VR4, VR5, VR6, VR7, VR8, VR9 > &val, uint tid, const tuple< Cmp0, Cmp1, Cmp2, Cmp3, Cmp4, Cmp5, Cmp6, Cmp7, Cmp8, Cmp9 > &cmp) |
template<typename K , typename VP0 , typename VP1 , typename VP2 , typename VP3 , typename VP4 , typename VP5 , typename VP6 , typename VP7 , typename VP8 , typename VP9 , typename VR0 , typename VR1 , typename VR2 , typename VR3 , typename VR4 , typename VR5 , typename VR6 , typename VR7 , typename VR8 , typename VR9 , class Cmp > | |
__device__ __forceinline__ void | warpReduceKeyVal (volatile K *skeys, K &key, const tuple< VP0, VP1, VP2, VP3, VP4, VP5, VP6, VP7, VP8, VP9 > &svals, const tuple< VR0, VR1, VR2, VR3, VR4, VR5, VR6, VR7, VR8, VR9 > &val, uint tid, const Cmp &cmp) |
template<typename K , typename V , class Cmp > | |
__device__ __forceinline__ void | warpReduceKeyVal (volatile K *skeys, K &key, volatile V *svals, V &val, uint tid, const Cmp &cmp) |
template<typename T > | |
__device__ __forceinline__ T | warpScanExclusive (T data, volatile T *smem, uint tid) |
template<typename T > | |
__device__ T | warpScanInclusive (T data, volatile T *smem, uint tid) |
template<class InIt , class OutIt , class UnOp > | |
__device__ __forceinline__ OutIt | warpTransform (InIt beg, InIt end, OutIt out, const UnOp &op) |
template<class InIt1 , class InIt2 , class OutIt , class BinOp > | |
__device__ __forceinline__ OutIt | warpTransform (InIt1 beg1, InIt1 end1, InIt2 beg2, OutIt out, const BinOp &op) |
template<typename OutIt , typename T > | |
__device__ __forceinline__ void | warpYota (OutIt beg, OutIt end, T value) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, XYZ4_to_BGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | XYZ4_to_BGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, XYZ4_to_BGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | XYZ4_to_BGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, XYZ4_to_RGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | XYZ4_to_RGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, XYZ4_to_RGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | XYZ4_to_RGBA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, XYZ_to_BGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | XYZ_to_BGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, XYZ_to_BGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | XYZ_to_BGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, XYZ_to_RGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | XYZ_to_RGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, XYZ_to_RGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | XYZ_to_RGBA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, YCrCb4_to_BGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | YCrCb4_to_BGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, YCrCb4_to_BGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | YCrCb4_to_BGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, YCrCb4_to_RGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | YCrCb4_to_RGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, YCrCb4_to_RGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | YCrCb4_to_RGBA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, YCrCb_to_BGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | YCrCb_to_BGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, YCrCb_to_BGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | YCrCb_to_BGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, YCrCb_to_RGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | YCrCb_to_RGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, YCrCb_to_RGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | YCrCb_to_RGBA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, YUV4_to_BGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | YUV4_to_BGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, YUV4_to_BGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | YUV4_to_BGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, YUV4_to_RGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | YUV4_to_RGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, YUV4_to_RGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | YUV4_to_RGBA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, YUV_to_BGR_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | YUV_to_BGR_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, YUV_to_BGRA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | YUV_to_BGRA_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, YUV_to_RGB_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | YUV_to_RGB_ (const SrcPtr &src) |
template<class SrcPtr > | |
__host__ Expr< UnaryTransformPtrSz< typename PtrTraits< SrcPtr >::ptr_type, YUV_to_RGBA_func< typename VecTraits< typename PtrTraits< SrcPtr >::value_type >::elem_type > > > | YUV_to_RGBA_ (const SrcPtr &src) |
template<class Ptr0 , class Ptr1 > | |
__host__ ZipPtrSz< tuple< typename PtrTraits< Ptr0 >::ptr_type, typename PtrTraits< Ptr1 >::ptr_type > > | zipPtr (const Ptr0 &ptr0, const Ptr1 &ptr1) |
template<class Ptr0 , class Ptr1 , class Ptr2 > | |
__host__ ZipPtrSz< tuple< typename PtrTraits< Ptr0 >::ptr_type, typename PtrTraits< Ptr1 >::ptr_type, typename PtrTraits< Ptr2 >::ptr_type > > | zipPtr (const Ptr0 &ptr0, const Ptr1 &ptr1, const Ptr2 &ptr2) |
template<class Ptr0 , class Ptr1 , class Ptr2 , class Ptr3 > | |
__host__ ZipPtrSz< tuple< typename PtrTraits< Ptr0 >::ptr_type, typename PtrTraits< Ptr1 >::ptr_type, typename PtrTraits< Ptr2 >::ptr_type, typename PtrTraits< Ptr3 >::ptr_type > > | zipPtr (const Ptr0 &ptr0, const Ptr1 &ptr1, const Ptr2 &ptr2, const Ptr3 &ptr3) |