#include "inpainting.hpp"
bool cv::videostab::InpaintingPipeline::empty |
( |
| ) |
const |
|
inline |
virtual void cv::videostab::InpaintingPipeline::inpaint |
( |
int |
idx, |
|
|
Mat & |
frame, |
|
|
Mat & |
mask |
|
) |
| |
|
virtual |
void cv::videostab::InpaintingPipeline::pushBack |
( |
Ptr< InpainterBase > |
inpainter | ) |
|
|
inline |
virtual void cv::videostab::InpaintingPipeline::setFrames |
( |
const std::vector< Mat > & |
val | ) |
|
|
virtual |
virtual void cv::videostab::InpaintingPipeline::setMotionModel |
( |
MotionModel |
val | ) |
|
|
virtual |
virtual void cv::videostab::InpaintingPipeline::setMotions |
( |
const std::vector< Mat > & |
val | ) |
|
|
virtual |
virtual void cv::videostab::InpaintingPipeline::setRadius |
( |
int |
val | ) |
|
|
virtual |
virtual void cv::videostab::InpaintingPipeline::setStabilizationMotions |
( |
const std::vector< Mat > & |
val | ) |
|
|
virtual |
virtual void cv::videostab::InpaintingPipeline::setStabilizedFrames |
( |
const std::vector< Mat > & |
val | ) |
|
|
virtual |
The documentation for this class was generated from the following file: