|
| GlBuffer (Usage usage) |
| create empty buffer More...
|
|
| GlBuffer (int rows, int cols, int type, Usage usage) |
| create buffer More...
|
|
| GlBuffer (Size size, int type, Usage usage) |
|
| GlBuffer (InputArray mat, Usage usage) |
| copy from host/device memory More...
|
|
void | create (int rows, int cols, int type, Usage usage) |
|
void | create (Size size, int type, Usage usage) |
|
void | create (int rows, int cols, int type) |
|
void | create (Size size, int type) |
|
void | release () |
|
void | copyFrom (InputArray mat) |
| copy from host/device memory More...
|
|
void | bind () const |
|
void | unbind () const |
|
Mat | mapHost () |
| map to host memory More...
|
|
void | unmapHost () |
|
gpu::GpuMat | mapDevice () |
| map to device memory More...
|
|
void | unmapDevice () |
|
int | rows () const |
|
int | cols () const |
|
Size | size () const |
|
bool | empty () const |
|
int | type () const |
|
int | depth () const |
|
int | channels () const |
|
int | elemSize () const |
|
int | elemSize1 () const |
|
Usage | usage () const |
|
Smart pointer for OpenGL buffer memory with reference counting.