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| | GlBuffer (Usage usage) |
| | create empty buffer More...
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| | GlBuffer (int rows, int cols, int type, Usage usage) |
| | create buffer More...
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| | GlBuffer (Size size, int type, Usage usage) |
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| | GlBuffer (InputArray mat, Usage usage) |
| | copy from host/device memory More...
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| void | create (int rows, int cols, int type, Usage usage) |
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| void | create (Size size, int type, Usage usage) |
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| void | create (int rows, int cols, int type) |
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| void | create (Size size, int type) |
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| void | release () |
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| void | copyFrom (InputArray mat) |
| | copy from host/device memory More...
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| void | bind () const |
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| void | unbind () const |
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| Mat | mapHost () |
| | map to host memory More...
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| void | unmapHost () |
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| gpu::GpuMat | mapDevice () |
| | map to device memory More...
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| void | unmapDevice () |
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| int | rows () const |
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| int | cols () const |
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| Size | size () const |
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| bool | empty () const |
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| int | type () const |
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| int | depth () const |
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| int | channels () const |
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| int | elemSize () const |
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| int | elemSize1 () const |
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| Usage | usage () const |
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Smart pointer for OpenGL buffer memory with reference counting.