#include <border_interpolate.hpp>
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__host__ __device__ __forceinline__ | BrdConstant (int height_, int width_, const D &val_=VecTraits< D >::all(0)) |
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template<typename T > |
__device__ __forceinline__ D | at (int y, int x, const T *data, size_t step) const |
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template<typename Ptr2D > |
__device__ __forceinline__ D | at (typename Ptr2D::index_type y, typename Ptr2D::index_type x, const Ptr2D &src) const |
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template<typename D>
template<typename T >
template<typename D>
template<typename Ptr2D >
__device__ __forceinline__ D cv::gpu::device::BrdConstant< D >::at |
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typename Ptr2D::index_type |
y, |
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typename Ptr2D::index_type |
x, |
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const Ptr2D & |
src |
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) |
| const |
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inline |
The documentation for this struct was generated from the following file: