#include <ocl.hpp>
Public Member Functions | |
virtual | ~FilterEngine_GPU () |
virtual void | apply (const oclMat &src, oclMat &dst, Rect roi=Rect(0, 0, -1, -1))=0 |
The Base Class for Filter Engine.
The class can be used to apply an arbitrary filtering operation to an image. It contains all the necessary intermediate buffers.
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inlinevirtual |
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pure virtual |