#include "opencv2/core/core.hpp"
Classes | |
class | cv::GlBuffer |
Smart pointer for OpenGL buffer memory with reference counting. More... | |
class | cv::GlTexture |
Smart pointer for OpenGL 2d texture memory with reference counting. More... | |
class | cv::GlArrays |
OpenGL Arrays. More... | |
class | cv::GlFont |
OpenGL Font. More... | |
class | cv::GlCamera |
OpenGL camera. More... | |
Namespaces | |
cv | |
cv::RenderMode | |
render mode | |
Enumerations | |
enum | { cv::RenderMode::POINTS = 0x0000, cv::RenderMode::LINES = 0x0001, cv::RenderMode::LINE_LOOP = 0x0002, cv::RenderMode::LINE_STRIP = 0x0003, cv::RenderMode::TRIANGLES = 0x0004, cv::RenderMode::TRIANGLE_STRIP = 0x0005, cv::RenderMode::TRIANGLE_FAN = 0x0006, cv::RenderMode::QUADS = 0x0007, cv::RenderMode::QUAD_STRIP = 0x0008, cv::RenderMode::POLYGON = 0x0009 } |
Functions | |
void | cv::render (const GlTexture &tex, Rect_< double > wndRect=Rect_< double >(0.0, 0.0, 1.0, 1.0), Rect_< double > texRect=Rect_< double >(0.0, 0.0, 1.0, 1.0)) |
render functions More... | |
void | cv::render (const GlArrays &arr, int mode=RenderMode::POINTS, Scalar color=Scalar::all(255)) |
render OpenGL arrays More... | |
void | cv::render (const std::string &str, const Ptr< GlFont > &font, Scalar color, Point2d pos) |