#include <color_detail.hpp>
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__device__ __forceinline__ TypeVec< float, dcn >::vec_type | operator() (const typename TypeVec< float, scn >::vec_type &src) const |
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__host__ __device__ __forceinline__ | Luv2RGB () |
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__host__ __device__ __forceinline__ | Luv2RGB (const Luv2RGB &) |
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§ Luv2RGB() [1/2]
template<int scn, int dcn, bool srgb, int blueIdx>
§ Luv2RGB() [2/2]
template<int scn, int dcn, bool srgb, int blueIdx>
§ operator()()
template<int scn, int dcn, bool srgb, int blueIdx>
The documentation for this struct was generated from the following file: