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| _OutputArray () |
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| _OutputArray (Mat &m) |
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template<typename _Tp > |
| _OutputArray (vector< _Tp > &vec) |
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template<typename _Tp > |
| _OutputArray (vector< vector< _Tp > > &vec) |
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| _OutputArray (vector< Mat > &vec) |
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template<typename _Tp > |
| _OutputArray (vector< Mat_< _Tp > > &vec) |
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template<typename _Tp > |
| _OutputArray (Mat_< _Tp > &m) |
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template<typename _Tp , int m, int n> |
| _OutputArray (Matx< _Tp, m, n > &matx) |
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template<typename _Tp > |
| _OutputArray (_Tp *vec, int n) |
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| _OutputArray (gpu::GpuMat &d_mat) |
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| _OutputArray (ogl::Buffer &buf) |
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| _OutputArray (ogl::Texture2D &tex) |
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| _OutputArray (const Mat &m) |
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template<typename _Tp > |
| _OutputArray (const vector< _Tp > &vec) |
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template<typename _Tp > |
| _OutputArray (const vector< vector< _Tp > > &vec) |
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| _OutputArray (const vector< Mat > &vec) |
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template<typename _Tp > |
| _OutputArray (const vector< Mat_< _Tp > > &vec) |
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template<typename _Tp > |
| _OutputArray (const Mat_< _Tp > &m) |
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template<typename _Tp , int m, int n> |
| _OutputArray (const Matx< _Tp, m, n > &matx) |
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template<typename _Tp > |
| _OutputArray (const _Tp *vec, int n) |
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| _OutputArray (const gpu::GpuMat &d_mat) |
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| _OutputArray (const ogl::Buffer &buf) |
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| _OutputArray (const ogl::Texture2D &tex) |
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virtual bool | fixedSize () const |
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virtual bool | fixedType () const |
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virtual bool | needed () const |
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virtual Mat & | getMatRef (int i=-1) const |
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gpu::GpuMat & | getGpuMatRef () const |
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ogl::Buffer & | getOGlBufferRef () const |
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ogl::Texture2D & | getOGlTexture2DRef () const |
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virtual void | create (Size sz, int type, int i=-1, bool allowTransposed=false, int fixedDepthMask=0) const |
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virtual void | create (int rows, int cols, int type, int i=-1, bool allowTransposed=false, int fixedDepthMask=0) const |
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virtual void | create (int dims, const int *size, int type, int i=-1, bool allowTransposed=false, int fixedDepthMask=0) const |
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virtual void | release () const |
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virtual void | clear () const |
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| _InputArray () |
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| _InputArray (const Mat &m) |
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| _InputArray (const MatExpr &expr) |
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template<typename _Tp > |
| _InputArray (const _Tp *vec, int n) |
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template<typename _Tp > |
| _InputArray (const vector< _Tp > &vec) |
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template<typename _Tp > |
| _InputArray (const vector< vector< _Tp > > &vec) |
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| _InputArray (const vector< Mat > &vec) |
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template<typename _Tp > |
| _InputArray (const vector< Mat_< _Tp > > &vec) |
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template<typename _Tp > |
| _InputArray (const Mat_< _Tp > &m) |
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template<typename _Tp , int m, int n> |
| _InputArray (const Matx< _Tp, m, n > &matx) |
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| _InputArray (const Scalar &s) |
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| _InputArray (const double &val) |
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| _InputArray (const GlBuffer &buf) |
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| _InputArray (const GlTexture &tex) |
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| _InputArray (const gpu::GpuMat &d_mat) |
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| _InputArray (const ogl::Buffer &buf) |
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| _InputArray (const ogl::Texture2D &tex) |
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virtual Mat | getMat (int i=-1) const |
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virtual void | getMatVector (vector< Mat > &mv) const |
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virtual GlBuffer | getGlBuffer () const |
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virtual GlTexture | getGlTexture () const |
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virtual gpu::GpuMat | getGpuMat () const |
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ogl::Buffer | getOGlBuffer () const |
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ogl::Texture2D | getOGlTexture2D () const |
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virtual int | kind () const |
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virtual Size | size (int i=-1) const |
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virtual size_t | total (int i=-1) const |
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virtual int | type (int i=-1) const |
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virtual int | depth (int i=-1) const |
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virtual int | channels (int i=-1) const |
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virtual bool | empty () const |
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Proxy datatype for passing Mat's and vector<>'s as input parameters