#include <inpainting.hpp>
§ InpainterBase()
  
  | 
        
          | cv::videostab::InpainterBase::InpainterBase | ( |  | ) |  |  | inline | 
 
 
§ ~InpainterBase()
  
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          | virtual cv::videostab::InpainterBase::~InpainterBase | ( |  | ) |  |  | inlinevirtual | 
 
 
§ frames()
  
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          | virtual const std::vector<Mat>& cv::videostab::InpainterBase::frames | ( |  | ) | const |  | inlinevirtual | 
 
 
§ inpaint()
  
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          | virtual void cv::videostab::InpainterBase::inpaint | ( | int | idx, |  
          |  |  | Mat & | frame, |  
          |  |  | Mat & | mask |  
          |  | ) |  |  |  | pure virtual | 
 
 
§ motions()
  
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          | virtual const std::vector<Mat>& cv::videostab::InpainterBase::motions | ( |  | ) | const |  | inlinevirtual | 
 
 
§ radius()
  
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          | virtual int cv::videostab::InpainterBase::radius | ( |  | ) | const |  | inlinevirtual | 
 
 
§ setFrames()
  
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          | virtual void cv::videostab::InpainterBase::setFrames | ( | const std::vector< Mat > & | val | ) |  |  | inlinevirtual | 
 
 
§ setMotions()
  
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          | virtual void cv::videostab::InpainterBase::setMotions | ( | const std::vector< Mat > & | val | ) |  |  | inlinevirtual | 
 
 
§ setRadius()
  
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          | virtual void cv::videostab::InpainterBase::setRadius | ( | int | val | ) |  |  | inlinevirtual | 
 
 
§ setStabilizationMotions()
  
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          | virtual void cv::videostab::InpainterBase::setStabilizationMotions | ( | const std::vector< Mat > & | val | ) |  |  | inlinevirtual | 
 
 
§ setStabilizedFrames()
  
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          | virtual void cv::videostab::InpainterBase::setStabilizedFrames | ( | const std::vector< Mat > & | val | ) |  |  | inlinevirtual | 
 
 
§ stabilizationMotions()
  
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          | virtual const std::vector<Mat>& cv::videostab::InpainterBase::stabilizationMotions | ( |  | ) | const |  | inlinevirtual | 
 
 
§ stabilizedFrames()
  
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          | virtual const std::vector<Mat>& cv::videostab::InpainterBase::stabilizedFrames | ( |  | ) | const |  | inlinevirtual | 
 
 
§ update()
  
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          | virtual void cv::videostab::InpainterBase::update | ( |  | ) |  |  | inlinevirtual | 
 
 
§ frames_
  
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          | const std::vector<Mat>* cv::videostab::InpainterBase::frames_ |  | protected | 
 
 
§ motions_
  
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          | const std::vector<Mat>* cv::videostab::InpainterBase::motions_ |  | protected | 
 
 
§ radius_
  
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          | int cv::videostab::InpainterBase::radius_ |  | protected | 
 
 
§ stabilizationMotions_
  
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          | const std::vector<Mat>* cv::videostab::InpainterBase::stabilizationMotions_ |  | protected | 
 
 
§ stabilizedFrames_
  
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          | const std::vector<Mat>* cv::videostab::InpainterBase::stabilizedFrames_ |  | protected | 
 
 
The documentation for this class was generated from the following file: