#include <legacy.hpp>
§ dispLeft
CvMat* CvStereoGCState::dispLeft |
§ dispRight
CvMat* CvStereoGCState::dispRight |
§ edgeBuf
CvMat* CvStereoGCState::edgeBuf |
§ interactionRadius
int CvStereoGCState::interactionRadius |
§ Ithreshold
int CvStereoGCState::Ithreshold |
§ lambda
float CvStereoGCState::lambda |
§ lambda1
float CvStereoGCState::lambda1 |
§ lambda2
float CvStereoGCState::lambda2 |
§ left
CvMat* CvStereoGCState::left |
§ maxIters
int CvStereoGCState::maxIters |
§ minDisparity
int CvStereoGCState::minDisparity |
§ numberOfDisparities
int CvStereoGCState::numberOfDisparities |
§ occlusionCost
int CvStereoGCState::occlusionCost |
§ ptrLeft
CvMat* CvStereoGCState::ptrLeft |
§ ptrRight
CvMat* CvStereoGCState::ptrRight |
§ right
CvMat* CvStereoGCState::right |
§ vtxBuf
CvMat* CvStereoGCState::vtxBuf |
The documentation for this struct was generated from the following file: