#include <border_interpolate.hpp>
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__host__ __device__ __forceinline__ | BrdWrap (int height_, int width_) |
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template<typename U > |
__host__ __device__ __forceinline__ | BrdWrap (int height_, int width_, U) |
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__device__ __forceinline__ int | idx_row_low (int y) const |
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__device__ __forceinline__ int | idx_row_high (int y) const |
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__device__ __forceinline__ int | idx_row (int y) const |
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__device__ __forceinline__ int | idx_col_low (int x) const |
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__device__ __forceinline__ int | idx_col_high (int x) const |
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__device__ __forceinline__ int | idx_col (int x) const |
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template<typename T > |
__device__ __forceinline__ D | at (int y, int x, const T *data, size_t step) const |
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template<typename Ptr2D > |
__device__ __forceinline__ D | at (typename Ptr2D::index_type y, typename Ptr2D::index_type x, const Ptr2D &src) const |
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§ result_type
§ BrdWrap() [1/2]
§ BrdWrap() [2/2]
template<typename D >
template<typename U >
§ at() [1/2]
template<typename D >
template<typename T >
§ at() [2/2]
template<typename D >
template<typename Ptr2D >
__device__ __forceinline__ D cv::gpu::device::BrdWrap< D >::at |
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typename Ptr2D::index_type |
y, |
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typename Ptr2D::index_type |
x, |
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const Ptr2D & |
src |
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) |
| const |
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inline |
§ idx_col()
§ idx_col_high()
§ idx_col_low()
§ idx_row()
§ idx_row_high()
§ idx_row_low()
§ height
§ width
The documentation for this struct was generated from the following file: