#include <stabilizer.hpp>
§ ~StabilizerBase()
virtual cv::videostab::StabilizerBase::~StabilizerBase |
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§ StabilizerBase()
cv::videostab::StabilizerBase::StabilizerBase |
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§ borderMode()
int cv::videostab::StabilizerBase::borderMode |
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const |
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§ deblurrer()
§ doCorrectionForInclusion()
bool cv::videostab::StabilizerBase::doCorrectionForInclusion |
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const |
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inline |
§ doOneIteration()
bool cv::videostab::StabilizerBase::doOneIteration |
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§ estimateMotion()
virtual void cv::videostab::StabilizerBase::estimateMotion |
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protectedpure virtual |
§ frameSource()
§ inpainter()
§ log()
Ptr<ILog> cv::videostab::StabilizerBase::log |
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const |
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§ motionEstimator()
§ nextStabilizedFrame()
Mat cv::videostab::StabilizerBase::nextStabilizedFrame |
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§ radius()
int cv::videostab::StabilizerBase::radius |
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const |
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inline |
§ setBorderMode()
void cv::videostab::StabilizerBase::setBorderMode |
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int |
val | ) |
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inline |
§ setCorrectionForInclusion()
void cv::videostab::StabilizerBase::setCorrectionForInclusion |
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bool |
val | ) |
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inline |
§ setDeblurer()
§ setFrameSource()
§ setInpainter()
§ setLog()
void cv::videostab::StabilizerBase::setLog |
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Ptr< ILog > |
_log | ) |
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inline |
§ setMotionEstimator()
§ setRadius()
void cv::videostab::StabilizerBase::setRadius |
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int |
val | ) |
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inline |
§ setTrimRatio()
void cv::videostab::StabilizerBase::setTrimRatio |
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float |
val | ) |
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inline |
§ setUp() [1/2]
void cv::videostab::StabilizerBase::setUp |
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int |
cacheSize, |
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const Mat & |
frame |
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protected |
§ setUp() [2/2]
virtual void cv::videostab::StabilizerBase::setUp |
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Mat & |
firstFrame | ) |
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protectedpure virtual |
§ stabilizeFrame() [1/2]
void cv::videostab::StabilizerBase::stabilizeFrame |
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const Mat & |
stabilizationMotion | ) |
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protected |
§ stabilizeFrame() [2/2]
virtual void cv::videostab::StabilizerBase::stabilizeFrame |
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protectedpure virtual |
§ trimRatio()
float cv::videostab::StabilizerBase::trimRatio |
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const |
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§ blurrinessRates_
std::vector<float> cv::videostab::StabilizerBase::blurrinessRates_ |
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§ borderMode_
int cv::videostab::StabilizerBase::borderMode_ |
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§ curPos_
int cv::videostab::StabilizerBase::curPos_ |
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§ curStabilizedPos_
int cv::videostab::StabilizerBase::curStabilizedPos_ |
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§ deblurer_
§ doCorrectionForInclusion_
bool cv::videostab::StabilizerBase::doCorrectionForInclusion_ |
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§ doDeblurring_
bool cv::videostab::StabilizerBase::doDeblurring_ |
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§ doInpainting_
bool cv::videostab::StabilizerBase::doInpainting_ |
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§ frameMask_
Mat cv::videostab::StabilizerBase::frameMask_ |
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§ frames_
std::vector<Mat> cv::videostab::StabilizerBase::frames_ |
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§ frameSize_
Size cv::videostab::StabilizerBase::frameSize_ |
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§ frameSource_
§ inpainter_
§ inpaintingMask_
Mat cv::videostab::StabilizerBase::inpaintingMask_ |
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§ log_
Ptr<ILog> cv::videostab::StabilizerBase::log_ |
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§ motionEstimator_
§ motions_
std::vector<Mat> cv::videostab::StabilizerBase::motions_ |
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§ preProcessedFrame_
Mat cv::videostab::StabilizerBase::preProcessedFrame_ |
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§ radius_
int cv::videostab::StabilizerBase::radius_ |
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§ stabilizationMotions_
std::vector<Mat> cv::videostab::StabilizerBase::stabilizationMotions_ |
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protected |
§ stabilizedFrames_
std::vector<Mat> cv::videostab::StabilizerBase::stabilizedFrames_ |
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§ stabilizedMasks_
std::vector<Mat> cv::videostab::StabilizerBase::stabilizedMasks_ |
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protected |
§ trimRatio_
float cv::videostab::StabilizerBase::trimRatio_ |
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protected |
The documentation for this class was generated from the following file: