OpenGL Arrays.
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#include <opengl_interop.hpp>
§ Arrays()
| cv::ogl::Arrays::Arrays |
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| ) |
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§ bind()
| void cv::ogl::Arrays::bind |
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const |
§ empty()
| bool cv::ogl::Arrays::empty |
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| ) |
const |
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inline |
§ release()
| void cv::ogl::Arrays::release |
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§ resetColorArray()
| void cv::ogl::Arrays::resetColorArray |
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§ resetNormalArray()
| void cv::ogl::Arrays::resetNormalArray |
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§ resetTexCoordArray()
| void cv::ogl::Arrays::resetTexCoordArray |
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§ resetVertexArray()
| void cv::ogl::Arrays::resetVertexArray |
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§ setAutoRelease()
| void cv::ogl::Arrays::setAutoRelease |
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bool |
flag | ) |
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§ setColorArray()
§ setNormalArray()
§ setTexCoordArray()
§ setVertexArray()
§ size()
| int cv::ogl::Arrays::size |
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| ) |
const |
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inline |
The documentation for this class was generated from the following file: