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| virtual void | apply (InputArray image, InputArray knownForegroundMask, OutputArray fgmask, double learningRate, Stream &stream)=0 |
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| virtual void | apply (InputArray image, OutputArray fgmask, double learningRate, Stream &stream)=0 |
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| void | getBackgroundImage (GpuMat &backgroundImage, Stream &stream) |
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| virtual void | getBackgroundImage (OutputArray backgroundImage, Stream &stream) const =0 |
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| virtual void | apply (InputArray image, InputArray knownForegroundMask, OutputArray fgmask, double learningRate=-1) CV_OVERRIDE=0 |
| | Computes a foreground mask and skips known foreground in evaluation.
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| virtual void | apply (InputArray image, OutputArray fgmask, double learningRate=-1) CV_OVERRIDE=0 |
| | Computes a foreground mask.
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| virtual double | getBackgroundRatio () const =0 |
| | Returns the "background ratio" parameter of the algorithm.
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| virtual double | getComplexityReductionThreshold () const =0 |
| | Returns the complexity reduction threshold.
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| virtual bool | getDetectShadows () const =0 |
| | Returns the shadow detection flag.
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| virtual int | getHistory () const =0 |
| | Returns the number of last frames that affect the background model.
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| virtual int | getNMixtures () const =0 |
| | Returns the number of gaussian components in the background model.
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| virtual double | getShadowThreshold () const =0 |
| | Returns the shadow threshold.
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| virtual int | getShadowValue () const =0 |
| | Returns the shadow value.
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| virtual double | getVarInit () const =0 |
| | Returns the initial variance of each gaussian component.
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| virtual double | getVarMax () const =0 |
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| virtual double | getVarMin () const =0 |
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| virtual double | getVarThreshold () const =0 |
| | Returns the variance threshold for the pixel-model match.
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| virtual double | getVarThresholdGen () const =0 |
| | Returns the variance threshold for the pixel-model match used for new mixture component generation.
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| virtual void | setBackgroundRatio (double ratio)=0 |
| | Sets the "background ratio" parameter of the algorithm.
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| virtual void | setComplexityReductionThreshold (double ct)=0 |
| | Sets the complexity reduction threshold.
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| virtual void | setDetectShadows (bool detectShadows)=0 |
| | Enables or disables shadow detection.
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| virtual void | setHistory (int history)=0 |
| | Sets the number of last frames that affect the background model.
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| virtual void | setNMixtures (int nmixtures)=0 |
| | Sets the number of gaussian components in the background model.
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| virtual void | setShadowThreshold (double threshold)=0 |
| | Sets the shadow threshold.
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| virtual void | setShadowValue (int value)=0 |
| | Sets the shadow value.
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| virtual void | setVarInit (double varInit)=0 |
| | Sets the initial variance of each gaussian component.
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| virtual void | setVarMax (double varMax)=0 |
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| virtual void | setVarMin (double varMin)=0 |
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| virtual void | setVarThreshold (double varThreshold)=0 |
| | Sets the variance threshold for the pixel-model match.
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| virtual void | setVarThresholdGen (double varThresholdGen)=0 |
| | Sets the variance threshold for the pixel-model match used for new mixture component generation.
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| virtual void | getBackgroundImage (OutputArray backgroundImage) const =0 |
| | Computes a background image.
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| | Algorithm () |
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| virtual | ~Algorithm () |
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| virtual void | clear () |
| | Clears the algorithm state.
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| virtual bool | empty () const |
| | Returns true if the Algorithm is empty (e.g. in the very beginning or after unsuccessful read.
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| virtual String | getDefaultName () const |
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| virtual void | read (const FileNode &fn) |
| | Reads algorithm parameters from a file storage.
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| virtual void | save (const String &filename) const |
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| virtual void | write (FileStorage &fs) const |
| | Stores algorithm parameters in a file storage.
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| void | write (FileStorage &fs, const String &name) const |
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Gaussian Mixture-based Background/Foreground Segmentation Algorithm.
The class discriminates between foreground and background pixels by building and maintaining a model of the background. Any pixel which does not fit this model is then deemed to be foreground. The class implements algorithm described in [326] .
- See also
- BackgroundSubtractorMOG2