opencv2/ovis.hpp#

#include <opencv2/core.hpp>

Include dependency graph for ovis.hpp:

opencv2/ovis.hpp Node1 opencv2/ovis.hpp Node2 opencv2/core.hpp Node1->Node2 Node3 opencv2/core/cvdef.h Node2->Node3 Node10 opencv2/core/base.hpp Node2->Node10 Node14 opencv2/core/cvstd.hpp Node2->Node14 Node30 opencv2/core/traits.hpp Node2->Node30 Node31 opencv2/core/matx.hpp Node2->Node31 Node36 opencv2/core/types.hpp Node2->Node36 Node39 opencv2/core/mat.hpp Node2->Node39 Node43 opencv2/core/persistence.hpp Node2->Node43 Node44 opencv2/core/operations.hpp Node2->Node44 Node47 opencv2/core/cvstd.inl.hpp Node2->Node47 Node48 opencv2/core/utility.hpp Node2->Node48 Node51 opencv2/core/optim.hpp Node2->Node51 Node4 opencv2/core/version.hpp Node3->Node4 Node5 limits Node3->Node5 Node6 opencv2/core/hal/interface.h Node3->Node6 Node8 cstdint Node3->Node8 Node9 cv_cpu_dispatch.h Node3->Node9 Node7 cstddef Node6->Node7 Node6->Node8 Node10->Node3 Node11 opencv2/opencv_modules.hpp Node10->Node11 Node12 climits Node10->Node12 Node13 algorithm Node10->Node13 Node10->Node14 Node24 opencv2/core/fwddecl.hpp Node10->Node24 Node25 opencv2/core/neon_utils.hpp Node10->Node25 Node26 opencv2/core/vsx_utils.hpp Node10->Node26 Node28 opencv2/core/exception.hpp Node10->Node28 Node29 opencv2/core/check.hpp Node10->Node29 Node14->Node3 Node14->Node7 Node14->Node13 Node15 cstring Node14->Node15 Node16 cctype Node14->Node16 Node17 string Node14->Node17 Node18 utility Node14->Node18 Node19 cstdlib Node14->Node19 Node20 cmath Node14->Node20 Node21 cvstd_wrapper.hpp Node14->Node21 Node21->Node3 Node21->Node17 Node22 memory Node21->Node22 Node23 type_traits Node21->Node23 Node24->Node3 Node25->Node3 Node26->Node3 Node27 assert.h Node26->Node27 Node28->Node3 Node28->Node14 Node29->Node3 Node29->Node14 Node29->Node24 Node30->Node3 Node31->Node3 Node31->Node10 Node31->Node30 Node32 opencv2/core/saturate.hpp Node31->Node32 Node34 initializer_list Node31->Node34 Node35 opencv2/core/matx.inl.hpp Node31->Node35 Node32->Node3 Node32->Node12 Node33 opencv2/core/fast_math.hpp Node32->Node33 Node33->Node3 Node33->Node20 Node36->Node3 Node36->Node5 Node36->Node12 Node36->Node14 Node36->Node31 Node37 cfloat Node36->Node37 Node38 vector Node36->Node38 Node39->Node23 Node39->Node31 Node39->Node36 Node40 opencv2/core/bufferpool.hpp Node39->Node40 Node41 array Node39->Node41 Node42 opencv2/core/mat.inl.hpp Node39->Node42 Node43->Node36 Node43->Node39 Node45 cstdio Node44->Node45 Node46 ostream Node44->Node46 Node48->Node2 Node48->Node46 Node49 functional Node48->Node49 Node50 mutex Node48->Node50 Node51->Node2

opencv2/ovis.hpp Node1 opencv2/ovis.hpp Node2 opencv2/core.hpp Node1->Node2 Node3 opencv2/core/cvdef.h Node2->Node3 Node10 opencv2/core/base.hpp Node2->Node10 Node14 opencv2/core/cvstd.hpp Node2->Node14 Node30 opencv2/core/traits.hpp Node2->Node30 Node31 opencv2/core/matx.hpp Node2->Node31 Node36 opencv2/core/types.hpp Node2->Node36 Node39 opencv2/core/mat.hpp Node2->Node39 Node43 opencv2/core/persistence.hpp Node2->Node43 Node44 opencv2/core/operations.hpp Node2->Node44 Node47 opencv2/core/cvstd.inl.hpp Node2->Node47 Node48 opencv2/core/utility.hpp Node2->Node48 Node51 opencv2/core/optim.hpp Node2->Node51 Node4 opencv2/core/version.hpp Node3->Node4 Node5 limits Node3->Node5 Node6 opencv2/core/hal/interface.h Node3->Node6 Node8 cstdint Node3->Node8 Node9 cv_cpu_dispatch.h Node3->Node9 Node7 cstddef Node6->Node7 Node6->Node8 Node10->Node3 Node11 opencv2/opencv_modules.hpp Node10->Node11 Node12 climits Node10->Node12 Node13 algorithm Node10->Node13 Node10->Node14 Node24 opencv2/core/fwddecl.hpp Node10->Node24 Node25 opencv2/core/neon_utils.hpp Node10->Node25 Node26 opencv2/core/vsx_utils.hpp Node10->Node26 Node28 opencv2/core/exception.hpp Node10->Node28 Node29 opencv2/core/check.hpp Node10->Node29 Node14->Node3 Node14->Node7 Node14->Node13 Node15 cstring Node14->Node15 Node16 cctype Node14->Node16 Node17 string Node14->Node17 Node18 utility Node14->Node18 Node19 cstdlib Node14->Node19 Node20 cmath Node14->Node20 Node21 cvstd_wrapper.hpp Node14->Node21 Node21->Node3 Node21->Node17 Node22 memory Node21->Node22 Node23 type_traits Node21->Node23 Node24->Node3 Node25->Node3 Node26->Node3 Node27 assert.h Node26->Node27 Node28->Node3 Node28->Node14 Node29->Node3 Node29->Node14 Node29->Node24 Node30->Node3 Node31->Node3 Node31->Node10 Node31->Node30 Node32 opencv2/core/saturate.hpp Node31->Node32 Node34 initializer_list Node31->Node34 Node35 opencv2/core/matx.inl.hpp Node31->Node35 Node32->Node3 Node32->Node12 Node33 opencv2/core/fast_math.hpp Node32->Node33 Node33->Node3 Node33->Node20 Node36->Node3 Node36->Node5 Node36->Node12 Node36->Node14 Node36->Node31 Node37 cfloat Node36->Node37 Node38 vector Node36->Node38 Node39->Node23 Node39->Node31 Node39->Node36 Node40 opencv2/core/bufferpool.hpp Node39->Node40 Node41 array Node39->Node41 Node42 opencv2/core/mat.inl.hpp Node39->Node42 Node43->Node36 Node43->Node39 Node45 cstdio Node44->Node45 Node46 ostream Node44->Node46 Node48->Node2 Node48->Node46 Node49 functional Node48->Node49 Node50 mutex Node48->Node50 Node51->Node2

Classes#

class cv::ovis::WindowScene

Namespaces#

namespace cv
namespace cv::ovis

Enumerations#

enum cv::ovis::EntityProperty {
ENTITY_MATERIAL,
ENTITY_SCALE,
ENTITY_AABB_WORLD,
ENTITY_ANIMBLEND_MODE,
ENTITY_CAST_SHADOWS
}
enum cv::ovis::MaterialProperty {
MATERIAL_POINT_SIZE,
MATERIAL_LINE_WIDTH,
MATERIAL_OPACITY,
MATERIAL_EMISSIVE,
MATERIAL_DIFFUSE,
MATERIAL_TEXTURE0,
MATERIAL_TEXTURE = MATERIAL_TEXTURE0,
MATERIAL_TEXTURE1,
MATERIAL_TEXTURE2,
MATERIAL_TEXTURE3
}
enum cv::ovis::SceneSettings {
SCENE_SEPARATE = 1,
SCENE_INTERACTIVE = 2,
SCENE_SHOW_CS_CROSS = 4,
SCENE_AA = 8,
SCENE_OFFSCREEN = 16,
SCENE_SHADOWS = 32
}

Functions#

void cv::ovis::addResourceLocation (const String &path)
void cv::ovis::createGridMesh (const String &name, const Size2f &size, const Size &segments=Size(1, 1))
void cv::ovis::createPlaneMesh (const String &name, const Size2f &size, InputArray image=noArray())
void cv::ovis::createPointCloudMesh (const String &name, InputArray vertices, InputArray colors=noArray())
void cv::ovis::createTriangleMesh (const String &name, InputArray vertices, InputArray normals=noArray(), InputArray indices=noArray())
Ptr< WindowScene > cv::ovis::createWindow (const String &title, const Size &size, int flags=SCENE_INTERACTIVE|SCENE_AA)
void cv::ovis::setMaterialProperty (const String &name, const String &prop, const Scalar &value)
void cv::ovis::setMaterialProperty (const String &name, int prop, const Scalar &value)
void cv::ovis::setMaterialProperty (const String &name, int prop, const String &value)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

void cv::ovis::setMaterialProperty (const String &name, int prop, InputArray value)
void cv::ovis::updateTexture (const String &name, InputArray image)
int cv::ovis::waitKey (int delay=0)