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| Color () |
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| Color (const Scalar &color) |
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| Color (double blue, double green, double red) |
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| Color (double gray) |
| The three channels will have the same value equal to gray.
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| operator Vec3b () const |
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| Scalar_ () |
| default constructor
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| Scalar_ (const Scalar_ &s) |
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| Scalar_ (const Vec< _Tp2, cn > &v) |
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| Scalar_ (double v0) |
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| Scalar_ (double v0, double v1, double v2=0, double v3=0) |
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| Scalar_ (Scalar_ &&s) CV_NOEXCEPT |
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Scalar_< double > | conj () const |
| returns (v0, -v1, -v2, -v3)
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bool | isReal () const |
| returns true iff v1 == v2 == v3 == 0
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Scalar_< double > | mul (const Scalar_< double > &a, double scale=1) const |
| per-element product
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| operator Scalar_< T2 > () const |
| conversion to another data type
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Scalar_ & | operator= (const Scalar_ &s) |
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Scalar_ & | operator= (Scalar_ &&s) CV_NOEXCEPT |
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| Vec () |
| default constructor
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| Vec (const double *values) |
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| Vec (const Matx< double, cn, 1 > &a, _T2 alpha, Matx_ScaleOp) |
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| Vec (const Matx< double, cn, 1 > &a, const Matx< double, cn, 1 > &b, Matx_AddOp) |
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| Vec (const Matx< double, cn, 1 > &a, const Matx< double, cn, 1 > &b, Matx_SubOp) |
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| Vec (const Vec< double, cn > &v) |
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| Vec (double v0) |
| 1-element vector constructor
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| Vec (double v0, double v1) |
| 2-element vector constructor
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| Vec (double v0, double v1, double v2) |
| 3-element vector constructor
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| Vec (double v0, double v1, double v2, double v3) |
| 4-element vector constructor
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| Vec (double v0, double v1, double v2, double v3, double v4) |
| 5-element vector constructor
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| Vec (double v0, double v1, double v2, double v3, double v4, double v5) |
| 6-element vector constructor
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| Vec (double v0, double v1, double v2, double v3, double v4, double v5, double v6) |
| 7-element vector constructor
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| Vec (double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7) |
| 8-element vector constructor
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| Vec (double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8) |
| 9-element vector constructor
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| Vec (double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8, double v9) |
| 10-element vector constructor
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| Vec (double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8, double v9, double v10, double v11, double v12, double v13) |
| 14-element vector constructor
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| Vec (std::initializer_list< double >) |
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Vec | conj () const |
| conjugation (makes sense for complex numbers and quaternions)
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Vec | cross (const Vec &v) const |
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Vec | mul (const Vec< double, cn > &v) const |
| per-element multiplication
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| operator Vec< T2, cn > () const |
| conversion to another data type
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double & | operator() (int i) |
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const double & | operator() (int i) const |
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Vec< double, cn > & | operator= (const Vec< double, cn > &rhs)=default |
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double & | operator[] (int i) |
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const double & | operator[] (int i) const |
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| Matx () |
| default constructor
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| Matx (const double *vals) |
| initialize from a plain array
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| Matx (const Matx< double, m, l > &a, const Matx< double, l, n > &b, Matx_MatMulOp) |
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| Matx (const Matx< double, m, n > &a, _T2 alpha, Matx_ScaleOp) |
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| Matx (const Matx< double, m, n > &a, const Matx< double, m, n > &b, Matx_AddOp) |
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| Matx (const Matx< double, m, n > &a, const Matx< double, m, n > &b, Matx_DivOp) |
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| Matx (const Matx< double, m, n > &a, const Matx< double, m, n > &b, Matx_MulOp) |
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| Matx (const Matx< double, m, n > &a, const Matx< double, m, n > &b, Matx_SubOp) |
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| Matx (const Matx< double, n, m > &a, Matx_TOp) |
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| Matx (double v0) |
| 1x1 matrix
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| Matx (double v0, double v1) |
| 1x2 or 2x1 matrix
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| Matx (double v0, double v1, double v2) |
| 1x3 or 3x1 matrix
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| Matx (double v0, double v1, double v2, double v3) |
| 1x4, 2x2 or 4x1 matrix
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| Matx (double v0, double v1, double v2, double v3, double v4) |
| 1x5 or 5x1 matrix
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| Matx (double v0, double v1, double v2, double v3, double v4, double v5) |
| 1x6, 2x3, 3x2 or 6x1 matrix
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| Matx (double v0, double v1, double v2, double v3, double v4, double v5, double v6) |
| 1x7 or 7x1 matrix
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| Matx (double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7) |
| 1x8, 2x4, 4x2 or 8x1 matrix
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| Matx (double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8) |
| 1x9, 3x3 or 9x1 matrix
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| Matx (double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8, double v9) |
| 1x10, 2x5 or 5x2 or 10x1 matrix
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| Matx (double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8, double v9, double v10, double v11) |
| 1x12, 2x6, 3x4, 4x3, 6x2 or 12x1 matrix
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| Matx (double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8, double v9, double v10, double v11, double v12, double v13) |
| 1x14, 2x7, 7x2 or 14x1 matrix
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| Matx (double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8, double v9, double v10, double v11, double v12, double v13, double v14, double v15) |
| 1x16, 4x4 or 16x1 matrix
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| Matx (std::initializer_list< double >) |
| initialize from an initializer list
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Matx< double, m, 1 > | col (int i) const |
| extract the matrix column
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void | convertTo (const _OutputArray &dst, int type, double scale=1., double shift=0.) const |
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void | copyTo (const _OutputArray &dst) const |
| copy & convert
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double | ddot (const Matx< double, m, n > &v) const |
| dot product computed in double-precision arithmetics
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diag_type | diag () const |
| extract the matrix diagonal
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Matx< double, m, n > | div (const Matx< double, m, n > &a) const |
| divide two matrices element-wise
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double | dot (const Matx< double, m, n > &v) const |
| dot product computed with the default precision
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Matx< double, m1, n1 > | get_minor (int base_row, int base_col) const |
| extract part of the matrix
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Matx< double, n, m > | inv (int method=DECOMP_LU, bool *p_is_ok=NULL) const |
| invert the matrix
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Matx< double, m, n > | mul (const Matx< double, m, n > &a) const |
| multiply two matrices element-wise
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| operator Matx< T2, m, n > () const |
| conversion to another data type
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double & | operator() (int i) |
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const double & | operator() (int i) const |
| 1D element access
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double & | operator() (int row, int col) |
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const double & | operator() (int row, int col) const |
| element access
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Matx< double, m1, n1 > | reshape () const |
| change the matrix shape
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Matx< double, 1, n > | row (int i) const |
| extract the matrix row
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Matx< double, n, l > | solve (const Matx< double, m, l > &rhs, int flags=DECOMP_LU) const |
| solve linear system
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Vec< double, n > | solve (const Vec< double, m > &rhs, int method) const |
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Matx< double, n, m > | t () const |
| transpose the matrix
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