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virtual | ~Tracker () |
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virtual void | clearState ()=0 |
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virtual float | compute (InputArray img, int num, int len, InputArray K, InputOutputArray rvec, InputOutputArray tvec, const TermCriteria &termcrit=TermCriteria(TermCriteria::MAX_ITER|TermCriteria::EPS, 5, 1.5))=0 |
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| Algorithm () |
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virtual | ~Algorithm () |
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virtual void | clear () |
| Clears the algorithm state. More...
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virtual bool | empty () const |
| Returns true if the Algorithm is empty (e.g. in the very beginning or after unsuccessful read. More...
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virtual String | getDefaultName () const |
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virtual void | read (const FileNode &fn) |
| Reads algorithm parameters from a file storage. More...
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virtual void | save (const String &filename) const |
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virtual void | write (FileStorage &fs) const |
| Stores algorithm parameters in a file storage. More...
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void | write (FileStorage &fs, const String &name) const |
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void | write (const Ptr< FileStorage > &fs, const String &name=String()) const |
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void | writeFormat (FileStorage &fs) const |
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implements "Global optimal searching for textureless 3D object tracking" [277]