OpenCV  4.7.0
Open Source Computer Vision
Functions
DirectX interoperability

Functions

void cv::directx::convertFromD3D10Texture2D (ID3D10Texture2D *pD3D10Texture2D, OutputArray dst)
 Converts ID3D10Texture2D to OutputArray. More...
 
void cv::directx::convertFromD3D11Texture2D (ID3D11Texture2D *pD3D11Texture2D, OutputArray dst)
 Converts ID3D11Texture2D to OutputArray. If input texture format is DXGI_FORMAT_NV12 then data will be upsampled and color-converted to BGR format. More...
 
void cv::directx::convertFromDirect3DSurface9 (IDirect3DSurface9 *pDirect3DSurface9, OutputArray dst, void *surfaceSharedHandle=NULL)
 Converts IDirect3DSurface9 to OutputArray. More...
 
void cv::directx::convertToD3D10Texture2D (InputArray src, ID3D10Texture2D *pD3D10Texture2D)
 Converts InputArray to ID3D10Texture2D. More...
 
void cv::directx::convertToD3D11Texture2D (InputArray src, ID3D11Texture2D *pD3D11Texture2D)
 Converts InputArray to ID3D11Texture2D. If destination texture format is DXGI_FORMAT_NV12 then input UMat expected to be in BGR format and data will be downsampled and color-converted to NV12. More...
 
void cv::directx::convertToDirect3DSurface9 (InputArray src, IDirect3DSurface9 *pDirect3DSurface9, void *surfaceSharedHandle=NULL)
 Converts InputArray to IDirect3DSurface9. More...
 
int cv::directx::getTypeFromD3DFORMAT (const int iD3DFORMAT)
 Get OpenCV type from DirectX type. More...
 
int cv::directx::getTypeFromDXGI_FORMAT (const int iDXGI_FORMAT)
 Get OpenCV type from DirectX type. More...
 
Contextcv::directx::ocl::initializeContextFromD3D10Device (ID3D10Device *pD3D10Device)
 Creates OpenCL context from D3D10 device. More...
 
Contextcv::directx::ocl::initializeContextFromD3D11Device (ID3D11Device *pD3D11Device)
 Creates OpenCL context from D3D11 device. More...
 
Contextcv::directx::ocl::initializeContextFromDirect3DDevice9 (IDirect3DDevice9 *pDirect3DDevice9)
 Creates OpenCL context from Direct3DDevice9 device. More...
 
Contextcv::directx::ocl::initializeContextFromDirect3DDevice9Ex (IDirect3DDevice9Ex *pDirect3DDevice9Ex)
 Creates OpenCL context from Direct3DDevice9Ex device. More...
 

Detailed Description

Function Documentation

◆ convertFromD3D10Texture2D()

void cv::directx::convertFromD3D10Texture2D ( ID3D10Texture2D *  pD3D10Texture2D,
OutputArray  dst 
)

#include <opencv2/core/directx.hpp>

Converts ID3D10Texture2D to OutputArray.

Note
Note: function does memory copy from pD3D10Texture2D to dst
Parameters
pD3D10Texture2D- source D3D10 texture
dst- destination OutputArray

◆ convertFromD3D11Texture2D()

void cv::directx::convertFromD3D11Texture2D ( ID3D11Texture2D *  pD3D11Texture2D,
OutputArray  dst 
)

#include <opencv2/core/directx.hpp>

Converts ID3D11Texture2D to OutputArray. If input texture format is DXGI_FORMAT_NV12 then data will be upsampled and color-converted to BGR format.

Note
Note: Destination matrix will be re-allocated if it has not enough memory to match texture size. function does memory copy from pD3D11Texture2D to dst
Parameters
pD3D11Texture2D- source D3D11 texture
dst- destination OutputArray

◆ convertFromDirect3DSurface9()

void cv::directx::convertFromDirect3DSurface9 ( IDirect3DSurface9 *  pDirect3DSurface9,
OutputArray  dst,
void *  surfaceSharedHandle = NULL 
)

#include <opencv2/core/directx.hpp>

Converts IDirect3DSurface9 to OutputArray.

Note
Note: function does memory copy from pDirect3DSurface9 to dst
Parameters
pDirect3DSurface9- source D3D10 texture
dst- destination OutputArray
surfaceSharedHandle- shared handle

◆ convertToD3D10Texture2D()

void cv::directx::convertToD3D10Texture2D ( InputArray  src,
ID3D10Texture2D *  pD3D10Texture2D 
)

#include <opencv2/core/directx.hpp>

Converts InputArray to ID3D10Texture2D.

Note
Note: function does memory copy from src to pD3D10Texture2D
Parameters
src- source InputArray
pD3D10Texture2D- destination D3D10 texture

◆ convertToD3D11Texture2D()

void cv::directx::convertToD3D11Texture2D ( InputArray  src,
ID3D11Texture2D *  pD3D11Texture2D 
)

#include <opencv2/core/directx.hpp>

Converts InputArray to ID3D11Texture2D. If destination texture format is DXGI_FORMAT_NV12 then input UMat expected to be in BGR format and data will be downsampled and color-converted to NV12.

Note
Note: Destination texture must be allocated by application. Function does memory copy from src to pD3D11Texture2D
Parameters
src- source InputArray
pD3D11Texture2D- destination D3D11 texture

◆ convertToDirect3DSurface9()

void cv::directx::convertToDirect3DSurface9 ( InputArray  src,
IDirect3DSurface9 *  pDirect3DSurface9,
void *  surfaceSharedHandle = NULL 
)

#include <opencv2/core/directx.hpp>

Converts InputArray to IDirect3DSurface9.

Note
Note: function does memory copy from src to pDirect3DSurface9
Parameters
src- source InputArray
pDirect3DSurface9- destination D3D10 texture
surfaceSharedHandle- shared handle

◆ getTypeFromD3DFORMAT()

int cv::directx::getTypeFromD3DFORMAT ( const int  iD3DFORMAT)

#include <opencv2/core/directx.hpp>

Get OpenCV type from DirectX type.

Parameters
iD3DFORMAT- enum D3DTYPE for D3D9
Returns
OpenCV type or -1 if there is no equivalent

◆ getTypeFromDXGI_FORMAT()

int cv::directx::getTypeFromDXGI_FORMAT ( const int  iDXGI_FORMAT)

#include <opencv2/core/directx.hpp>

Get OpenCV type from DirectX type.

Parameters
iDXGI_FORMAT- enum DXGI_FORMAT for D3D10/D3D11
Returns
OpenCV type or -1 if there is no equivalent

◆ initializeContextFromD3D10Device()

Context& cv::directx::ocl::initializeContextFromD3D10Device ( ID3D10Device *  pD3D10Device)

#include <opencv2/core/directx.hpp>

Creates OpenCL context from D3D10 device.

Parameters
pD3D10Device- pointer to D3D10 device
Returns
Returns reference to OpenCL Context

◆ initializeContextFromD3D11Device()

Context& cv::directx::ocl::initializeContextFromD3D11Device ( ID3D11Device *  pD3D11Device)

#include <opencv2/core/directx.hpp>

Creates OpenCL context from D3D11 device.

Parameters
pD3D11Device- pointer to D3D11 device
Returns
Returns reference to OpenCL Context

◆ initializeContextFromDirect3DDevice9()

Context& cv::directx::ocl::initializeContextFromDirect3DDevice9 ( IDirect3DDevice9 *  pDirect3DDevice9)

#include <opencv2/core/directx.hpp>

Creates OpenCL context from Direct3DDevice9 device.

Parameters
pDirect3DDevice9- pointer to Direct3Device9 device
Returns
Returns reference to OpenCL Context

◆ initializeContextFromDirect3DDevice9Ex()

Context& cv::directx::ocl::initializeContextFromDirect3DDevice9Ex ( IDirect3DDevice9Ex *  pDirect3DDevice9Ex)

#include <opencv2/core/directx.hpp>

Creates OpenCL context from Direct3DDevice9Ex device.

Parameters
pDirect3DDevice9Ex- pointer to Direct3DDevice9Ex device
Returns
Returns reference to OpenCL Context