OpenCV
4.6.0
Open Source Computer Vision
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Classes | |
class | WindowScene |
Enumerations | |
enum | EntityProperty { ENTITY_MATERIAL, ENTITY_SCALE, ENTITY_AABB_WORLD, ENTITY_ANIMBLEND_MODE, ENTITY_CAST_SHADOWS } |
enum | MaterialProperty { MATERIAL_POINT_SIZE, MATERIAL_LINE_WIDTH, MATERIAL_OPACITY, MATERIAL_EMISSIVE, MATERIAL_DIFFUSE, MATERIAL_TEXTURE0, MATERIAL_TEXTURE = MATERIAL_TEXTURE0, MATERIAL_TEXTURE1, MATERIAL_TEXTURE2, MATERIAL_TEXTURE3 } |
enum | SceneSettings { SCENE_SEPARATE = 1, SCENE_INTERACTIVE = 2, SCENE_SHOW_CS_CROSS = 4, SCENE_AA = 8, SCENE_OFFSCREEN = 16, SCENE_SHADOWS = 32 } |
Functions | |
void | addResourceLocation (const String &path) |
void | createGridMesh (const String &name, const Size2f &size, const Size &segments=Size(1, 1)) |
void | createPlaneMesh (const String &name, const Size2f &size, InputArray image=noArray()) |
void | createPointCloudMesh (const String &name, InputArray vertices, InputArray colors=noArray()) |
void | createTriangleMesh (const String &name, InputArray vertices, InputArray normals=noArray(), InputArray indices=noArray()) |
Ptr< WindowScene > | createWindow (const String &title, const Size &size, int flags=SCENE_INTERACTIVE|SCENE_AA) |
void | setMaterialProperty (const String &name, int prop, const Scalar &value) |
void | setMaterialProperty (const String &name, int prop, const String &value) |
void | setMaterialProperty (const String &name, int prop, InputArray value) |
void | setMaterialProperty (const String &name, const String &prop, const Scalar &value) |
void | updateTexture (const String &name, InputArray image) |
int | waitKey (int delay=0) |