#include <opencv2/videostab/inpainting.hpp>
◆ InpainterBase()
  
  
      
        
          | cv::videostab::InpainterBase::InpainterBase  | 
          ( | 
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inline   | 
  
 
 
◆ ~InpainterBase()
  
  
      
        
          | virtual cv::videostab::InpainterBase::~InpainterBase  | 
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inlinevirtual   | 
  
 
 
◆ frames()
  
  
      
        
          | virtual const std::vector<Mat>& cv::videostab::InpainterBase::frames  | 
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           const | 
         
       
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inlinevirtual   | 
  
 
 
◆ inpaint()
  
  
      
        
          | virtual void cv::videostab::InpainterBase::inpaint  | 
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          int  | 
          idx,  | 
         
        
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          Mat &  | 
          frame,  | 
         
        
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          Mat &  | 
          mask  | 
         
        
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          ) | 
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pure virtual   | 
  
 
 
◆ motionModel()
  
  
      
        
          | virtual MotionModel cv::videostab::InpainterBase::motionModel  | 
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           const | 
         
       
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inlinevirtual   | 
  
 
 
◆ motions()
  
  
      
        
          | virtual const std::vector<Mat>& cv::videostab::InpainterBase::motions  | 
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           const | 
         
       
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inlinevirtual   | 
  
 
 
◆ radius()
  
  
      
        
          | virtual int cv::videostab::InpainterBase::radius  | 
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           const | 
         
       
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inlinevirtual   | 
  
 
 
◆ setFrames()
  
  
      
        
          | virtual void cv::videostab::InpainterBase::setFrames  | 
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          const std::vector< Mat > &  | 
          val | ) | 
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inlinevirtual   | 
  
 
 
◆ setMotionModel()
  
  
      
        
          | virtual void cv::videostab::InpainterBase::setMotionModel  | 
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          MotionModel  | 
          val | ) | 
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inlinevirtual   | 
  
 
 
◆ setMotions()
  
  
      
        
          | virtual void cv::videostab::InpainterBase::setMotions  | 
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          const std::vector< Mat > &  | 
          val | ) | 
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inlinevirtual   | 
  
 
 
◆ setRadius()
  
  
      
        
          | virtual void cv::videostab::InpainterBase::setRadius  | 
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          int  | 
          val | ) | 
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inlinevirtual   | 
  
 
 
◆ setStabilizationMotions()
  
  
      
        
          | virtual void cv::videostab::InpainterBase::setStabilizationMotions  | 
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          const std::vector< Mat > &  | 
          val | ) | 
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inlinevirtual   | 
  
 
 
◆ setStabilizedFrames()
  
  
      
        
          | virtual void cv::videostab::InpainterBase::setStabilizedFrames  | 
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          const std::vector< Mat > &  | 
          val | ) | 
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inlinevirtual   | 
  
 
 
◆ stabilizationMotions()
  
  
      
        
          | virtual const std::vector<Mat>& cv::videostab::InpainterBase::stabilizationMotions  | 
          ( | 
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           const | 
         
       
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inlinevirtual   | 
  
 
 
◆ stabilizedFrames()
  
  
      
        
          | virtual const std::vector<Mat>& cv::videostab::InpainterBase::stabilizedFrames  | 
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           const | 
         
       
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inlinevirtual   | 
  
 
 
◆ frames_
  
  
      
        
          | const std::vector<Mat>* cv::videostab::InpainterBase::frames_ | 
         
       
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protected   | 
  
 
 
◆ motionModel_
◆ motions_
  
  
      
        
          | const std::vector<Mat>* cv::videostab::InpainterBase::motions_ | 
         
       
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protected   | 
  
 
 
◆ radius_
  
  
      
        
          | int cv::videostab::InpainterBase::radius_ | 
         
       
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protected   | 
  
 
 
◆ stabilizationMotions_
  
  
      
        
          | const std::vector<Mat>* cv::videostab::InpainterBase::stabilizationMotions_ | 
         
       
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protected   | 
  
 
 
◆ stabilizedFrames_
  
  
      
        
          | const std::vector<Mat>* cv::videostab::InpainterBase::stabilizedFrames_ | 
         
       
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protected   | 
  
 
 
The documentation for this class was generated from the following file: