OpenCV
4.4.0
Open Source Computer Vision
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Classes | |
struct | Circle |
This structure represents a circle to draw. More... | |
struct | freetype_font |
This structure specifies which FreeType font to use by FText primitives. More... | |
struct | FText |
This structure represents a text string to draw using FreeType renderer. More... | |
struct | Image |
This structure represents an image to draw. More... | |
struct | Line |
This structure represents a line to draw. More... | |
struct | Mosaic |
This structure represents a mosaicing operation. More... | |
struct | Poly |
This structure represents a polygon to draw. More... | |
struct | Rect |
This structure represents a rectangle to draw. More... | |
struct | Text |
This structure represents a text string to draw. More... | |
Typedefs | |
using | GMat2 = std::tuple< cv::GMat, cv::GMat > |
using | GMatDesc2 = std::tuple< cv::GMatDesc, cv::GMatDesc > |
using | Prim = util::variant< Text, FText, Rect, Circle, Line, Mosaic, Image, Poly > |
using | Prims = std::vector< Prim > |
Functions | |
void | render (cv::Mat &bgr, const Prims &prims, cv::GCompileArgs &&args={}) |
The function renders on the input image passed drawing primitivies. More... | |
void | render (cv::Mat &y_plane, cv::Mat &uv_plane, const Prims &prims, cv::GCompileArgs &&args={}) |
The function renders on two NV12 planes passed drawing primitivies. More... | |
GMat | render3ch (const GMat &src, const GArray< Prim > &prims) |
Renders on 3 channels input. More... | |
GMat2 | renderNV12 (const GMat &y, const GMat &uv, const GArray< Prim > &prims) |
Renders on two planes. More... | |
using cv::gapi::wip::draw::GMat2 = typedef std::tuple<cv::GMat,cv::GMat> |
using cv::gapi::wip::draw::GMatDesc2 = typedef std::tuple<cv::GMatDesc,cv::GMatDesc> |