OpenCV
4.4.0
Open Source Computer Vision
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The model of AAM Algorithm. More...
#include <opencv2/face/facemarkAAM.hpp>
Classes | |
struct | Texture |
Public Attributes | |
Mat | Q |
the encoded shapes from training data More... | |
Mat | S |
std::vector< Point2f > | s0 |
the basic shape obtained from training dataset More... | |
std::vector< float > | scales |
defines the scales considered to build the model More... | |
std::vector< Texture > | textures |
a container to holds the texture data for each scale of fitting More... | |
std::vector< Vec3i > | triangles |
each element contains 3 values, represent index of facemarks that construct one triangle (obtained using delaunay triangulation) More... | |
The model of AAM Algorithm.
Mat cv::face::FacemarkAAM::Model::Q |
the encoded shapes from training data
Mat cv::face::FacemarkAAM::Model::S |
std::vector<Point2f> cv::face::FacemarkAAM::Model::s0 |
the basic shape obtained from training dataset
std::vector<float> cv::face::FacemarkAAM::Model::scales |
defines the scales considered to build the model
std::vector<Texture> cv::face::FacemarkAAM::Model::textures |
a container to holds the texture data for each scale of fitting
std::vector<Vec3i> cv::face::FacemarkAAM::Model::triangles |
each element contains 3 values, represent index of facemarks that construct one triangle (obtained using delaunay triangulation)