OpenCV  4.3.0
Open Source Computer Vision
Classes | Enumerations | Functions
cv::ovis Namespace Reference

Classes

class  WindowScene
 

Enumerations

enum  EntityProperty {
  ENTITY_MATERIAL,
  ENTITY_SCALE,
  ENTITY_AABB_WORLD,
  ENTITY_ANIMBLEND_MODE
}
 
enum  MaterialProperty {
  MATERIAL_POINT_SIZE,
  MATERIAL_LINE_WIDTH,
  MATERIAL_OPACITY,
  MATERIAL_EMISSIVE,
  MATERIAL_DIFFUSE,
  MATERIAL_TEXTURE0,
  MATERIAL_TEXTURE = MATERIAL_TEXTURE0,
  MATERIAL_TEXTURE1,
  MATERIAL_TEXTURE2,
  MATERIAL_TEXTURE3
}
 
enum  SceneSettings {
  SCENE_SEPARATE = 1,
  SCENE_INTERACTIVE = 2,
  SCENE_SHOW_CS_CROSS = 4,
  SCENE_AA = 8,
  SCENE_OFFSCREEN = 16
}
 

Functions

void addResourceLocation (const String &path)
 
void createGridMesh (const String &name, const Size2f &size, const Size &segments=Size(1, 1))
 
void createPlaneMesh (const String &name, const Size2f &size, InputArray image=noArray())
 
void createPointCloudMesh (const String &name, InputArray vertices, InputArray colors=noArray())
 
void createTriangleMesh (const String &name, InputArray vertices, InputArray normals=noArray(), InputArray indices=noArray())
 
Ptr< WindowScenecreateWindow (const String &title, const Size &size, int flags=SCENE_INTERACTIVE|SCENE_AA)
 
void setMaterialProperty (const String &name, int prop, const Scalar &value)
 
void setMaterialProperty (const String &name, int prop, const String &value)
 
void setMaterialProperty (const String &name, const String &prop, const Scalar &value)
 
void updateTexture (const String &name, InputArray image)
 
int waitKey (int delay=0)