OpenCV  4.10.0
Open Source Computer Vision
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Classes | Enumerations | Functions
cv::ovis Namespace Reference

Classes

class  WindowScene
 

Enumerations

enum  EntityProperty {
  ENTITY_MATERIAL ,
  ENTITY_SCALE ,
  ENTITY_AABB_WORLD ,
  ENTITY_ANIMBLEND_MODE ,
  ENTITY_CAST_SHADOWS
}
 
enum  MaterialProperty {
  MATERIAL_POINT_SIZE ,
  MATERIAL_LINE_WIDTH ,
  MATERIAL_OPACITY ,
  MATERIAL_EMISSIVE ,
  MATERIAL_DIFFUSE ,
  MATERIAL_TEXTURE0 ,
  MATERIAL_TEXTURE = MATERIAL_TEXTURE0 ,
  MATERIAL_TEXTURE1 ,
  MATERIAL_TEXTURE2 ,
  MATERIAL_TEXTURE3
}
 
enum  SceneSettings {
  SCENE_SEPARATE = 1 ,
  SCENE_INTERACTIVE = 2 ,
  SCENE_SHOW_CS_CROSS = 4 ,
  SCENE_AA = 8 ,
  SCENE_OFFSCREEN = 16 ,
  SCENE_SHADOWS = 32
}
 

Functions

void addResourceLocation (const String &path)
 
void createGridMesh (const String &name, const Size2f &size, const Size &segments=Size(1, 1))
 
void createPlaneMesh (const String &name, const Size2f &size, InputArray image=noArray())
 
void createPointCloudMesh (const String &name, InputArray vertices, InputArray colors=noArray())
 
void createTriangleMesh (const String &name, InputArray vertices, InputArray normals=noArray(), InputArray indices=noArray())
 
Ptr< WindowScenecreateWindow (const String &title, const Size &size, int flags=SCENE_INTERACTIVE|SCENE_AA)
 
void setMaterialProperty (const String &name, const String &prop, const Scalar &value)
 
void setMaterialProperty (const String &name, int prop, const Scalar &value)
 
void setMaterialProperty (const String &name, int prop, const String &value)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
void setMaterialProperty (const String &name, int prop, InputArray value)
 
void updateTexture (const String &name, InputArray image)
 
int waitKey (int delay=0)