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| virtual void  | forwardSlice (const float *src, float *dst, int len, size_t outPlaneSize, int cn0, int cn1) const =0 | 
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|   | Layer () | 
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|   | Layer (const LayerParams ¶ms) | 
|   | Initializes only name, type and blobs fields.  More...
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| virtual  | ~Layer () | 
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| virtual void  | applyHalideScheduler (Ptr< BackendNode > &node, const std::vector< Mat *> &inputs, const std::vector< Mat > &outputs, int targetId) const | 
|   | Automatic Halide scheduling based on layer hyper-parameters.  More...
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| virtual void  | finalize (const std::vector< Mat *> &input, std::vector< Mat > &output) | 
|   | Computes and sets internal parameters according to inputs, outputs and blobs.  More...
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| virtual void  | finalize (InputArrayOfArrays inputs, OutputArrayOfArrays outputs) | 
|   | Computes and sets internal parameters according to inputs, outputs and blobs.  More...
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| void  | finalize (const std::vector< Mat > &inputs, std::vector< Mat > &outputs) | 
|   | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.  More...
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| std::vector< Mat >  | finalize (const std::vector< Mat > &inputs) | 
|   | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.  More...
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| virtual void  | forward (std::vector< Mat *> &input, std::vector< Mat > &output, std::vector< Mat > &internals) | 
|   | Given the input blobs, computes the output blobs.  More...
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| virtual void  | forward (InputArrayOfArrays inputs, OutputArrayOfArrays outputs, OutputArrayOfArrays internals) | 
|   | Given the input blobs, computes the output blobs.  More...
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| void  | forward_fallback (InputArrayOfArrays inputs, OutputArrayOfArrays outputs, OutputArrayOfArrays internals) | 
|   | Given the input blobs, computes the output blobs.  More...
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| virtual int64  | getFLOPS (const std::vector< MatShape > &inputs, const std::vector< MatShape > &outputs) const | 
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| virtual bool  | getMemoryShapes (const std::vector< MatShape > &inputs, const int requiredOutputs, std::vector< MatShape > &outputs, std::vector< MatShape > &internals) const | 
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| virtual void  | getScaleShift (Mat &scale, Mat &shift) const | 
|   | Returns parameters of layers with channel-wise multiplication and addition.  More...
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| virtual Ptr< BackendNode >  | initHalide (const std::vector< Ptr< BackendWrapper > > &inputs) | 
|   | Returns Halide backend node.  More...
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| virtual Ptr< BackendNode >  | initNgraph (const std::vector< Ptr< BackendWrapper > > &inputs, const std::vector< Ptr< BackendNode > > &nodes) | 
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| virtual int  | inputNameToIndex (String inputName) | 
|   | Returns index of input blob into the input array.  More...
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| virtual int  | outputNameToIndex (const String &outputName) | 
|   | Returns index of output blob in output array.  More...
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| void  | run (const std::vector< Mat > &inputs, std::vector< Mat > &outputs, std::vector< Mat > &internals) | 
|   | Allocates layer and computes output.  More...
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| virtual bool  | setActivation (const Ptr< ActivationLayer > &layer) | 
|   | Tries to attach to the layer the subsequent activation layer, i.e. do the layer fusion in a partial case.  More...
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| void  | setParamsFrom (const LayerParams ¶ms) | 
|   | Initializes only name, type and blobs fields.  More...
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| virtual bool  | supportBackend (int backendId) | 
|   | Ask layer if it support specific backend for doing computations.  More...
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| virtual Ptr< BackendNode >  | tryAttach (const Ptr< BackendNode > &node) | 
|   | Implement layers fusing.  More...
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| virtual bool  | tryFuse (Ptr< Layer > &top) | 
|   | Try to fuse current layer with a next one.  More...
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| virtual void  | unsetAttached () | 
|   | "Deattaches" all the layers, attached to particular layer.  More...
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| virtual bool  | updateMemoryShapes (const std::vector< MatShape > &inputs) | 
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|   | Algorithm () | 
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| virtual  | ~Algorithm () | 
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| virtual void  | clear () | 
|   | Clears the algorithm state.  More...
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| virtual bool  | empty () const | 
|   | Returns true if the Algorithm is empty (e.g. in the very beginning or after unsuccessful read.  More...
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| virtual String  | getDefaultName () const | 
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| virtual void  | read (const FileNode &fn) | 
|   | Reads algorithm parameters from a file storage.  More...
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| virtual void  | save (const String &filename) const | 
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| virtual void  | write (FileStorage &fs) const | 
|   | Stores algorithm parameters in a file storage.  More...
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| void  | write (FileStorage &fs, const String &name) const | 
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| void  | write (const Ptr< FileStorage > &fs, const String &name=String()) const | 
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| void  | writeFormat (FileStorage &fs) const | 
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