#include "deblurring.hpp"
§ DeblurerBase()
cv::videostab::DeblurerBase::DeblurerBase |
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inline |
§ ~DeblurerBase()
virtual cv::videostab::DeblurerBase::~DeblurerBase |
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inlinevirtual |
§ blurrinessRates()
virtual const std::vector<float>& cv::videostab::DeblurerBase::blurrinessRates |
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const |
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inlinevirtual |
§ deblur()
virtual void cv::videostab::DeblurerBase::deblur |
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int |
idx, |
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Mat & |
frame |
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) |
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pure virtual |
§ frames()
virtual const std::vector<Mat>& cv::videostab::DeblurerBase::frames |
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const |
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inlinevirtual |
§ motions()
virtual const std::vector<Mat>& cv::videostab::DeblurerBase::motions |
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const |
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inlinevirtual |
§ radius()
virtual int cv::videostab::DeblurerBase::radius |
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const |
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inlinevirtual |
§ setBlurrinessRates()
virtual void cv::videostab::DeblurerBase::setBlurrinessRates |
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const std::vector< float > & |
val | ) |
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inlinevirtual |
§ setFrames()
virtual void cv::videostab::DeblurerBase::setFrames |
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const std::vector< Mat > & |
val | ) |
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inlinevirtual |
§ setMotions()
virtual void cv::videostab::DeblurerBase::setMotions |
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const std::vector< Mat > & |
val | ) |
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inlinevirtual |
§ setRadius()
virtual void cv::videostab::DeblurerBase::setRadius |
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int |
val | ) |
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inlinevirtual |
§ blurrinessRates_
const std::vector<float>* cv::videostab::DeblurerBase::blurrinessRates_ |
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protected |
§ frames_
const std::vector<Mat>* cv::videostab::DeblurerBase::frames_ |
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protected |
§ motions_
const std::vector<Mat>* cv::videostab::DeblurerBase::motions_ |
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protected |
§ radius_
int cv::videostab::DeblurerBase::radius_ |
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protected |
The documentation for this class was generated from the following file: