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OpenCV
3.4.3
Open Source Computer Vision
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The model of AAM Algorithm. More...
#include "facemarkAAM.hpp"
Classes | |
| struct | Texture |
Public Attributes | |
| Mat | Q |
| the encoded shapes from training data More... | |
| Mat | S |
| std::vector< Point2f > | s0 |
| the basic shape obtained from training dataset More... | |
| std::vector< float > | scales |
| defines the scales considered to build the model More... | |
| std::vector< Texture > | textures |
| a container to holds the texture data for each scale of fitting More... | |
| std::vector< Vec3i > | triangles |
| each element contains 3 values, represent index of facemarks that construct one triangle (obtained using delaunay triangulation) More... | |
The model of AAM Algorithm.
| Mat cv::face::FacemarkAAM::Model::Q |
the encoded shapes from training data
| Mat cv::face::FacemarkAAM::Model::S |
| std::vector<Point2f> cv::face::FacemarkAAM::Model::s0 |
the basic shape obtained from training dataset
| std::vector<float> cv::face::FacemarkAAM::Model::scales |
defines the scales considered to build the model
| std::vector<Texture> cv::face::FacemarkAAM::Model::textures |
a container to holds the texture data for each scale of fitting
| std::vector<Vec3i> cv::face::FacemarkAAM::Model::triangles |
each element contains 3 values, represent index of facemarks that construct one triangle (obtained using delaunay triangulation)
1.8.12