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virtual void | forwardSlice (const float *src, float *dst, int len, size_t outPlaneSize, int cn0, int cn1) const =0 |
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| Layer () |
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| Layer (const LayerParams ¶ms) |
| Initializes only name, type and blobs fields. More...
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virtual | ~Layer () |
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virtual void | applyHalideScheduler (Ptr< BackendNode > &node, const std::vector< Mat *> &inputs, const std::vector< Mat > &outputs, int targetId) const |
| Automatic Halide scheduling based on layer hyper-parameters. More...
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virtual void | finalize (const std::vector< Mat *> &input, std::vector< Mat > &output) |
| Computes and sets internal parameters according to inputs, outputs and blobs. More...
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virtual void | finalize (InputArrayOfArrays inputs, OutputArrayOfArrays outputs) |
| Computes and sets internal parameters according to inputs, outputs and blobs. More...
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void | finalize (const std::vector< Mat > &inputs, std::vector< Mat > &outputs) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
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std::vector< Mat > | finalize (const std::vector< Mat > &inputs) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
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virtual void | forward (std::vector< Mat *> &input, std::vector< Mat > &output, std::vector< Mat > &internals) |
| Given the input blobs, computes the output blobs . More...
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virtual void | forward (InputArrayOfArrays inputs, OutputArrayOfArrays outputs, OutputArrayOfArrays internals) |
| Given the input blobs, computes the output blobs . More...
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void | forward_fallback (InputArrayOfArrays inputs, OutputArrayOfArrays outputs, OutputArrayOfArrays internals) |
| Given the input blobs, computes the output blobs . More...
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virtual int64 | getFLOPS (const std::vector< MatShape > &inputs, const std::vector< MatShape > &outputs) const |
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virtual bool | getMemoryShapes (const std::vector< MatShape > &inputs, const int requiredOutputs, std::vector< MatShape > &outputs, std::vector< MatShape > &internals) const |
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virtual void | getScaleShift (Mat &scale, Mat &shift) const |
| Returns parameters of layers with channel-wise multiplication and addition. More...
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virtual Ptr< BackendNode > | initHalide (const std::vector< Ptr< BackendWrapper > > &inputs) |
| Returns Halide backend node. More...
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virtual Ptr< BackendNode > | initInfEngine (const std::vector< Ptr< BackendWrapper > > &inputs) |
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virtual Ptr< BackendNode > | initNgraph (const std::vector< Ptr< BackendWrapper > > &inputs, const std::vector< Ptr< BackendNode > > &nodes) |
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virtual int | inputNameToIndex (String inputName) |
| Returns index of input blob into the input array. More...
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virtual int | outputNameToIndex (const String &outputName) |
| Returns index of output blob in output array. More...
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void | run (const std::vector< Mat > &inputs, std::vector< Mat > &outputs, std::vector< Mat > &internals) |
| Allocates layer and computes output. More...
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virtual bool | setActivation (const Ptr< ActivationLayer > &layer) |
| Tries to attach to the layer the subsequent activation layer, i.e. do the layer fusion in a partial case. More...
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void | setParamsFrom (const LayerParams ¶ms) |
| Initializes only name, type and blobs fields. More...
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virtual bool | supportBackend (int backendId) |
| Ask layer if it support specific backend for doing computations. More...
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virtual Ptr< BackendNode > | tryAttach (const Ptr< BackendNode > &node) |
| Implement layers fusing. More...
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virtual bool | tryFuse (Ptr< Layer > &top) |
| Try to fuse current layer with a next one. More...
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virtual void | unsetAttached () |
| "Deattaches" all the layers, attached to particular layer. More...
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virtual bool | updateMemoryShapes (const std::vector< MatShape > &inputs) |
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| Algorithm () |
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virtual | ~Algorithm () |
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virtual void | clear () |
| Clears the algorithm state. More...
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virtual bool | empty () const |
| Returns true if the Algorithm is empty (e.g. in the very beginning or after unsuccessful read. More...
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virtual String | getDefaultName () const |
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virtual void | read (const FileNode &fn) |
| Reads algorithm parameters from a file storage. More...
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virtual void | save (const String &filename) const |
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virtual void | write (FileStorage &fs) const |
| Stores algorithm parameters in a file storage. More...
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void | write (const Ptr< FileStorage > &fs, const String &name=String()) const |
| simplified API for language bindings This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
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