#include "calib3d_c.h"
§ cost
| CvMat* CvStereoBMState::cost |
§ disp
| CvMat* CvStereoBMState::disp |
§ disp12MaxDiff
| int CvStereoBMState::disp12MaxDiff |
§ minDisparity
| int CvStereoBMState::minDisparity |
§ numberOfDisparities
| int CvStereoBMState::numberOfDisparities |
§ preFilterCap
| int CvStereoBMState::preFilterCap |
§ preFilteredImg0
| CvMat* CvStereoBMState::preFilteredImg0 |
§ preFilteredImg1
| CvMat* CvStereoBMState::preFilteredImg1 |
§ preFilterSize
| int CvStereoBMState::preFilterSize |
§ preFilterType
| int CvStereoBMState::preFilterType |
§ roi1
§ roi2
§ SADWindowSize
| int CvStereoBMState::SADWindowSize |
§ slidingSumBuf
| CvMat* CvStereoBMState::slidingSumBuf |
§ speckleRange
| int CvStereoBMState::speckleRange |
§ speckleWindowSize
| int CvStereoBMState::speckleWindowSize |
§ textureThreshold
| int CvStereoBMState::textureThreshold |
§ trySmallerWindows
| int CvStereoBMState::trySmallerWindows |
§ uniquenessRatio
| int CvStereoBMState::uniquenessRatio |
The documentation for this struct was generated from the following file: