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cl_mem | clCreateFromGLBuffer_fn (cl_context p0, cl_mem_flags p1, cl_GLuint p2, int *p3) |
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cl_mem | clCreateFromGLRenderbuffer_fn (cl_context p0, cl_mem_flags p1, cl_GLuint p2, cl_int *p3) |
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cl_mem | clCreateFromGLTexture2D_fn (cl_context p0, cl_mem_flags p1, cl_GLenum p2, cl_GLint p3, cl_GLuint p4, cl_int *p5) |
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cl_mem | clCreateFromGLTexture3D_fn (cl_context p0, cl_mem_flags p1, cl_GLenum p2, cl_GLint p3, cl_GLuint p4, cl_int *p5) |
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cl_mem | clCreateFromGLTexture_fn (cl_context p0, cl_mem_flags p1, cl_GLenum p2, cl_GLint p3, cl_GLuint p4, cl_int *p5) |
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cl_int | clEnqueueAcquireGLObjects_fn (cl_command_queue p0, cl_uint p1, const cl_mem *p2, cl_uint p3, const cl_event *p4, cl_event *p5) |
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cl_int | clEnqueueReleaseGLObjects_fn (cl_command_queue p0, cl_uint p1, const cl_mem *p2, cl_uint p3, const cl_event *p4, cl_event *p5) |
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cl_int | clGetGLContextInfoKHR_fn (const cl_context_properties *p0, cl_gl_context_info p1, size_t p2, void *p3, size_t *p4) |
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cl_int | clGetGLObjectInfo_fn (cl_mem p0, cl_gl_object_type *p1, cl_GLuint *p2) |
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cl_int | clGetGLTextureInfo_fn (cl_mem p0, cl_gl_texture_info p1, size_t p2, void *p3, size_t *p4) |
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