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void | convertFromD3D10Texture2D (ID3D10Texture2D *pD3D10Texture2D, OutputArray dst) |
| Converts ID3D10Texture2D to OutputArray. More...
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void | convertFromD3D11Texture2D (ID3D11Texture2D *pD3D11Texture2D, OutputArray dst) |
| Converts ID3D11Texture2D to OutputArray. If input texture format is DXGI_FORMAT_NV12 then data will be upsampled and color-converted to BGR format. More...
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void | convertFromDirect3DSurface9 (IDirect3DSurface9 *pDirect3DSurface9, OutputArray dst, void *surfaceSharedHandle=NULL) |
| Converts IDirect3DSurface9 to OutputArray. More...
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void | convertToD3D10Texture2D (InputArray src, ID3D10Texture2D *pD3D10Texture2D) |
| Converts InputArray to ID3D10Texture2D. More...
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void | convertToD3D11Texture2D (InputArray src, ID3D11Texture2D *pD3D11Texture2D) |
| Converts InputArray to ID3D11Texture2D. If destination texture format is DXGI_FORMAT_NV12 then input UMat expected to be in BGR format and data will be downsampled and color-converted to NV12. More...
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void | convertToDirect3DSurface9 (InputArray src, IDirect3DSurface9 *pDirect3DSurface9, void *surfaceSharedHandle=NULL) |
| Converts InputArray to IDirect3DSurface9. More...
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int | getTypeFromD3DFORMAT (const int iD3DFORMAT) |
| Get OpenCV type from DirectX type. More...
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int | getTypeFromDXGI_FORMAT (const int iDXGI_FORMAT) |
| Get OpenCV type from DirectX type. More...
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