Qt New Functions

../../../_images/qtgui.png

This figure explains new functionality implemented with Qt* GUI. The new GUI provides a statusbar, a toolbar, and a control panel. The control panel can have trackbars and buttonbars attached to it. If you cannot see the control panel, press Ctrl+P or right-click any Qt window and select Display properties window.

  • To attach a trackbar, the window name parameter must be NULL.
  • To attach a buttonbar, a button must be created. If the last bar attached to the control panel is a buttonbar, the new button is added to the right of the last button. If the last bar attached to the control panel is a trackbar, or the control panel is empty, a new buttonbar is created. Then, a new button is attached to it.

See below the example used to generate the figure:

int main(int argc, char *argv[])
    int value = 50;
    int value2 = 0;

    cvNamedWindow("main1",CV_WINDOW_NORMAL);
    cvNamedWindow("main2",CV_WINDOW_AUTOSIZE | CV_GUI_NORMAL);

    cvCreateTrackbar( "track1", "main1", &value, 255,  NULL);//OK tested
    char* nameb1 = "button1";
    char* nameb2 = "button2";
    cvCreateButton(nameb1,callbackButton,nameb1,CV_CHECKBOX,1);

    cvCreateButton(nameb2,callbackButton,nameb2,CV_CHECKBOX,0);
    cvCreateTrackbar( "track2", NULL, &value2, 255, NULL);
    cvCreateButton("button5",callbackButton1,NULL,CV_RADIOBOX,0);
    cvCreateButton("button6",callbackButton2,NULL,CV_RADIOBOX,1);

    cvSetMouseCallback( "main2",on_mouse,NULL );

    IplImage* img1 = cvLoadImage("files/flower.jpg");
    IplImage* img2 = cvCreateImage(cvGetSize(img1),8,3);
    CvCapture* video = cvCaptureFromFile("files/hockey.avi");
    IplImage* img3 = cvCreateImage(cvGetSize(cvQueryFrame(video)),8,3);

    while(cvWaitKey(33) != 27)
    {
        cvAddS(img1,cvScalarAll(value),img2);
        cvAddS(cvQueryFrame(video),cvScalarAll(value2),img3);
        cvShowImage("main1",img2);
        cvShowImage("main2",img3);
    }

    cvDestroyAllWindows();
    cvReleaseImage(&img1);
    cvReleaseImage(&img2);
    cvReleaseImage(&img3);
    cvReleaseCapture(&video);
    return 0;
}

setWindowProperty

Changes parameters of a window dynamically.

C++: void setWindowProperty(const string& name, int prop_id, double prop_value)
Python: cv2.setWindowProperty(winname, prop_id, prop_value) → None
C: void cvSetWindowProperty(const char* name, int propId, double propValue)
Parameters:
  • name – Name of the window.
  • prop_id

    Window property to edit. The following operation flags are available:

    • CV_WND_PROP_FULLSCREEN Change if the window is fullscreen ( CV_WINDOW_NORMAL or CV_WINDOW_FULLSCREEN ).
    • CV_WND_PROP_AUTOSIZE Change if the window is resizable (CV_WINDOW_NORMAL or CV_WINDOW_AUTOSIZE ).
    • CV_WND_PROP_ASPECTRATIO Change if the aspect ratio of the image is preserved ( CV_WINDOW_FREERATIO or CV_WINDOW_KEEPRATIO ).
  • prop_value

    New value of the window property. The following operation flags are available:

    • CV_WINDOW_NORMAL Change the window to normal size or make the window resizable.
    • CV_WINDOW_AUTOSIZE Constrain the size by the displayed image. The window is not resizable.
    • CV_WINDOW_FULLSCREEN Change the window to fullscreen.
    • CV_WINDOW_FREERATIO Make the window resizable without any ratio constraints.
    • CV_WINDOW_KEEPRATIO Make the window resizable, but preserve the proportions of the displayed image.

The function setWindowProperty enables changing properties of a window.

getWindowProperty

Provides parameters of a window.

C++: void getWindowProperty(const string& name, int prop_id)
Python: cv2.getWindowProperty(winname, prop_id) → retval
C: void cvGetWindowProperty(const char* name, int propId)
Parameters:
  • name – Name of the window.
  • prop_id

    Window property to retrive. The following operation flags are available:

    • CV_WND_PROP_FULLSCREEN Change if the window is fullscreen ( CV_WINDOW_NORMAL or CV_WINDOW_FULLSCREEN ).
    • CV_WND_PROP_AUTOSIZE Change if the window is resizable (CV_WINDOW_NORMAL or CV_WINDOW_AUTOSIZE ).
    • CV_WND_PROP_ASPECTRATIO Change if the aspect ratio of the image is preserved (CV_WINDOW_FREERATIO or CV_WINDOW_KEEPRATIO ).

See setWindowProperty() to know the meaning of the returned values.

The function getWindowProperty returns properties of a window.

fontQt

Creates the font to draw a text on an image.

C++: CvFont fontQt(const string& nameFont, int pointSize=-1, Scalar color=Scalar::all(0), int weight=CV_FONT_NORMAL, int style=CV_STYLE_NORMAL, int spacing=0)
C: CvFont cvFontQt(const char* nameFont, int pointSize=-1, CvScalar color=cvScalarAll(0), int weight=CV_FONT_NORMAL, int style=CV_STYLE_NORMAL, int spacing=0)
Parameters:
  • nameFont – Name of the font. The name should match the name of a system font (such as Times). If the font is not found, a default one is used.
  • pointSize – Size of the font. If not specified, equal zero or negative, the point size of the font is set to a system-dependent default value. Generally, this is 12 points.
  • color – Color of the font in BGRA where A = 255 is fully transparent. Use the macro CV _ RGB for simplicity.
  • weight

    Font weight. The following operation flags are available:

    • CV_FONT_LIGHT Weight of 25
    • CV_FONT_NORMAL Weight of 50
    • CV_FONT_DEMIBOLD Weight of 63
    • CV_FONT_BOLD Weight of 75
    • CV_FONT_BLACK Weight of 87

    You can also specify a positive integer for better control.

  • style

    Font style. The following operation flags are available:

    • CV_STYLE_NORMAL Normal font
    • CV_STYLE_ITALIC Italic font
    • CV_STYLE_OBLIQUE Oblique font
  • spacing – Spacing between characters. It can be negative or positive.

The function fontQt creates a CvFont object. This CvFont is not compatible with putText .

A basic usage of this function is the following:

CvFont font = fontQt(''Times'');
addText( img1, ``Hello World !'', Point(50,50), font);

addText

Creates the font to draw a text on an image.

C++: void addText(const Mat& img, const string& text, Point location, CvFont* font)
C: void cvAddText(const CvArr* img, const char* text, CvPoint location, CvFont* font)
Parameters:
  • img – 8-bit 3-channel image where the text should be drawn.
  • text – Text to write on an image.
  • location – Point(x,y) where the text should start on an image.
  • font – Font to use to draw a text.

The function addText draws text on an image img using a specific font font (see example fontQt() )

displayOverlay

Displays a text on a window image as an overlay for a specified duration.

C++: void displayOverlay(const string& name, const string& text, int delay)
C: void cvDisplayOverlay(const char* name, const char* text, int delay)
Parameters:
  • name – Name of the window.
  • text – Overlay text to write on a window image.
  • delay – The period (in milliseconds), during which the overlay text is displayed. If this function is called before the previous overlay text timed out, the timer is restarted and the text is updated. If this value is zero, the text never disappears.

The function displayOverlay displays useful information/tips on top of the window for a certain amount of time delay. The function does not modify the image, displayed in the window, that is, after the specified delay the original content of the window is restored.

displayStatusBar

Displays a text on the window statusbar during the specified period of time.

C++: void displayStatusBar(const string& name, const string& text, int delay)
C: void cvDisplayStatusBar(const char* name, const char* text, int delayms)
Parameters:
  • name – Name of the window.
  • text – Text to write on the window statusbar.
  • delay – Duration (in milliseconds) to display the text. If this function is called before the previous text timed out, the timer is restarted and the text is updated. If this value is zero, the text never disappears.

The function displayOverlay displays useful information/tips on top of the window for a certain amount of time delay . This information is displayed on the window statubar (the window must be created with the CV_GUI_EXPANDED flags).

createOpenGLCallback

Creates a callback function called to draw OpenGL on top the the image display by windowname.

C++: void createOpenGLCallback(const string& window_name, OpenGLCallback callbackOpenGL, void* userdata=NULL, double angle=-1, double zmin=-1, double zmax=-1)
C: void cvCreateOpenGLCallback(const char* windowName, CvOpenGLCallback callbackOpenGL, void* userdata=NULL, double angle=-1, double zmin=-1, double zmax=-1 )
Parameters:
  • window_name – Name of the window.
  • callbackOpenGL – Pointer to the function to be called every frame. This function should be prototyped as void Foo(*void); .
  • userdata – Pointer passed to the callback function. (Optional)
  • angle – Parameter specifying the field of a view angle, in degrees, in the y direction. Default value is 45 degrees. (Optional)
  • zmin – Parameter specifying the distance from the viewer to the near clipping plane (always positive). Default value is 0.01. (Optional)
  • zmax – Parameter specifying the distance from the viewer to the far clipping plane (always positive). Default value is 1000. (Optional)

The function createOpenGLCallback can be used to draw 3D data on the window. See the example of callback use below:

void on_opengl(void* param)
{
    glLoadIdentity();

    glTranslated(0.0, 0.0, -1.0);

    glRotatef( 55, 1, 0, 0 );
    glRotatef( 45, 0, 1, 0 );
    glRotatef( 0, 0, 0, 1 );

    static const int coords[6][4][3] = {
        { { +1, -1, -1 }, { -1, -1, -1 }, { -1, +1, -1 }, { +1, +1, -1 } },
        { { +1, +1, -1 }, { -1, +1, -1 }, { -1, +1, +1 }, { +1, +1, +1 } },
        { { +1, -1, +1 }, { +1, -1, -1 }, { +1, +1, -1 }, { +1, +1, +1 } },
        { { -1, -1, -1 }, { -1, -1, +1 }, { -1, +1, +1 }, { -1, +1, -1 } },
        { { +1, -1, +1 }, { -1, -1, +1 }, { -1, -1, -1 }, { +1, -1, -1 } },
        { { -1, -1, +1 }, { +1, -1, +1 }, { +1, +1, +1 }, { -1, +1, +1 } }
    };

    for (int i = 0; i < 6; ++i) {
                glColor3ub( i*20, 100+i*10, i*42 );
                glBegin(GL_QUADS);
                for (int j = 0; j < 4; ++j) {
                        glVertex3d(0.2 * coords[i][j][0], 0.2 * coords[i][j][1], 0.2 * coords[i][j][2]);
                }
                glEnd();
    }
}

saveWindowParameters

Saves parameters of the specified window.

C++: void saveWindowParameters(const string& name)
C: void cvSaveWindowParameters(const char* name)
Parameters:
  • name – Name of the window.

The function saveWindowParameters saves size, location, flags, trackbars value, zoom and panning location of the window window_name .

loadWindowParameters

Loads parameters of the specified window.

C++: void loadWindowParameters(const string& name)
C: void cvLoadWindowParameters(const char* name)
Parameters:
  • name – Name of the window.

The function loadWindowParameters loads size, location, flags, trackbars value, zoom and panning location of the window window_name .

createButton

Attaches a button to the control panel.

C++: createButton(const string& button_name=NULL, ButtonCallback on_change=NULL, void* userdata=NULL, int button_type=CV_PUSH_BUTTON, int initial_button_state=0 )
C: cvCreateButton(const char* buttonName=NULL, CvButtonCallback onChange=NULL, void* userdata=NULL, int buttonType=CV_PUSH_BUTTON, int initialButtonState=0 )
Parameters:
  • button_name – Name of the button.
  • on_change – Pointer to the function to be called every time the button changes its state. This function should be prototyped as void Foo(int state,*void); . state is the current state of the button. It could be -1 for a push button, 0 or 1 for a check/radio box button.
  • userdata – Pointer passed to the callback function.
  • button_type

    Optional type of the button.

    • CV_PUSH_BUTTON Push button
    • CV_CHECKBOX Checkbox button
    • CV_RADIOBOX Radiobox button. The radiobox on the same buttonbar (same line) are exclusive, that is only one can be selected at a time.
  • initial_button_state – Default state of the button. Use for checkbox and radiobox. Its value could be 0 or 1. (Optional)

The function createButton attaches a button to the control panel. Each button is added to a buttonbar to the right of the last button. A new buttonbar is created if nothing was attached to the control panel before, or if the last element attached to the control panel was a trackbar.

See below various examples of the createButton function call:

createButton(NULL,callbackButton);//create a push button "button 0", that will call callbackButton.
createButton("button2",callbackButton,NULL,CV_CHECKBOX,0);
createButton("button3",callbackButton,&value);
createButton("button5",callbackButton1,NULL,CV_RADIOBOX);
createButton("button6",callbackButton2,NULL,CV_PUSH_BUTTON,1);