OpenCV  3.3.1-dev
Open Source Computer Vision
Public Types | Public Member Functions | List of all members
cv::ogl::Texture2D Class Reference

Smart pointer for OpenGL 2D texture memory with reference counting. More...

#include "opengl.hpp"

Public Types

enum  Format {
  NONE = 0,
  DEPTH_COMPONENT = 0x1902,
  RGB = 0x1907,
  RGBA = 0x1908
}
 An Image Format describes the way that the images in Textures store their data. More...
 

Public Member Functions

 Texture2D ()
 The constructors. More...
 
 Texture2D (int arows, int acols, Format aformat, unsigned int atexId, bool autoRelease=false)
 
 Texture2D (Size asize, Format aformat, unsigned int atexId, bool autoRelease=false)
 
 Texture2D (int arows, int acols, Format aformat, bool autoRelease=false)
 
 Texture2D (Size asize, Format aformat, bool autoRelease=false)
 
 Texture2D (InputArray arr, bool autoRelease=false)
 
void bind () const
 Binds texture to current active texture unit for GL_TEXTURE_2D target. More...
 
int cols () const
 
void copyFrom (InputArray arr, bool autoRelease=false)
 Copies from host/device memory to OpenGL texture. More...
 
void copyTo (OutputArray arr, int ddepth=CV_32F, bool autoRelease=false) const
 Copies from OpenGL texture to host/device memory or another OpenGL texture object. More...
 
void create (int arows, int acols, Format aformat, bool autoRelease=false)
 Allocates memory for ogl::Texture2D object. More...
 
void create (Size asize, Format aformat, bool autoRelease=false)
 
bool empty () const
 
Format format () const
 
void release ()
 Decrements the reference counter and destroys the texture object if needed. More...
 
int rows () const
 
void setAutoRelease (bool flag)
 Sets auto release mode. More...
 
Size size () const
 
unsigned int texId () const
 get OpenGL opject id More...
 

Detailed Description

Smart pointer for OpenGL 2D texture memory with reference counting.


The documentation for this class was generated from the following file: