Open Source Computer Vision
cv::ocl::FilterEngine_GPU Class Referenceabstract

#include <ocl.hpp>

Public Member Functions

virtual ~FilterEngine_GPU ()
virtual void apply (const oclMat &src, oclMat &dst, Rect roi=Rect(0, 0, -1, -1))=0

Detailed Description

The Base Class for Filter Engine.

The class can be used to apply an arbitrary filtering operation to an image. It contains all the necessary intermediate buffers.

Constructor & Destructor Documentation

§ ~FilterEngine_GPU()

virtual cv::ocl::FilterEngine_GPU::~FilterEngine_GPU ( )

Member Function Documentation

§ apply()

virtual void cv::ocl::FilterEngine_GPU::apply ( const oclMat src,
oclMat dst,
Rect  roi = Rect(0, 0, -1, -1) 
pure virtual

The documentation for this class was generated from the following file: