OpenCV 5.0.0-pre
Open Source Computer Vision
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This is the complete list of members for cv::ovis::WindowScene, including all inherited members.
createCameraEntity(const String &name, InputArray K, const Size &imsize, float zFar, InputArray tvec=noArray(), InputArray rot=noArray(), const Scalar &color=Scalar::all(1))=0 | cv::ovis::WindowScene | pure virtual |
createEntity(const String &name, const String &meshname, InputArray tvec=noArray(), InputArray rot=noArray())=0 | cv::ovis::WindowScene | pure virtual |
createLightEntity(const String &name, InputArray tvec=noArray(), InputArray rot=noArray(), const Scalar &diffuseColor=Scalar::all(1), const Scalar &specularColor=Scalar::all(1))=0 | cv::ovis::WindowScene | pure virtual |
fixCameraYawAxis(bool useFixed, InputArray up=noArray())=0 | cv::ovis::WindowScene | pure virtual |
getCameraPose(OutputArray R=noArray(), OutputArray tvec=noArray(), bool invert=false)=0 | cv::ovis::WindowScene | pure virtual |
getCompositorTexture(const String &compname, const String &texname, OutputArray out, int mrtIndex=0)=0 | cv::ovis::WindowScene | pure virtual |
getDepth(OutputArray depth)=0 | cv::ovis::WindowScene | pure virtual |
getEntityAnimations(const String &name, std::vector< String > &out)=0 | cv::ovis::WindowScene | pure virtual |
getEntityPose(const String &name, OutputArray R=noArray(), OutputArray tvec=noArray(), bool invert=false)=0 | cv::ovis::WindowScene | pure virtual |
getEntityProperty(const String &name, int prop, OutputArray value)=0 | cv::ovis::WindowScene | pure virtual |
getScreenshot(OutputArray frame)=0 | cv::ovis::WindowScene | pure virtual |
playEntityAnimation(const String &name, const String &animname, bool loop=true)=0 | cv::ovis::WindowScene | pure virtual |
removeEntity(const String &name)=0 | cv::ovis::WindowScene | pure virtual |
setBackground(InputArray image)=0 | cv::ovis::WindowScene | pure virtual |
setBackground(const Scalar &color)=0 | cv::ovis::WindowScene | pure virtual |
setCameraIntrinsics(InputArray K, const Size &imsize, float zNear=-1, float zFar=-1)=0 | cv::ovis::WindowScene | pure virtual |
setCameraLookAt(const String &target, InputArray offset=noArray())=0 | cv::ovis::WindowScene | pure virtual |
setCameraPose(InputArray tvec=noArray(), InputArray rot=noArray(), bool invert=false)=0 | cv::ovis::WindowScene | pure virtual |
setCompositors(const std::vector< String > &names)=0 | cv::ovis::WindowScene | pure virtual |
setEntityLookAt(const String &origin, const String &target, InputArray offset=noArray())=0 | cv::ovis::WindowScene | pure virtual |
setEntityPose(const String &name, InputArray tvec=noArray(), InputArray rot=noArray(), bool invert=false)=0 | cv::ovis::WindowScene | pure virtual |
setEntityProperty(const String &name, int prop, const String &value, int subEntityIdx=-1)=0 | cv::ovis::WindowScene | pure virtual |
setEntityProperty(const String &name, int prop, const Scalar &value)=0 | cv::ovis::WindowScene | pure virtual |
stopEntityAnimation(const String &name, const String &animname)=0 | cv::ovis::WindowScene | pure virtual |
update()=0 | cv::ovis::WindowScene | pure virtual |
updateEntityPose(const String &name, InputArray tvec=noArray(), InputArray rot=noArray())=0 | cv::ovis::WindowScene | pure virtual |
~WindowScene() | cv::ovis::WindowScene | virtual |