OpenCV  5.0.0-pre
Open Source Computer Vision
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Classes | Namespaces | Enumerations | Functions
ovis.hpp File Reference
#include <opencv2/core.hpp>
Include dependency graph for ovis.hpp:

Classes

class  cv::ovis::WindowScene
 

Namespaces

namespace  cv
 
namespace  cv::ovis
 

Enumerations

enum  cv::ovis::EntityProperty {
  cv::ovis::ENTITY_MATERIAL ,
  cv::ovis::ENTITY_SCALE ,
  cv::ovis::ENTITY_AABB_WORLD ,
  cv::ovis::ENTITY_ANIMBLEND_MODE ,
  cv::ovis::ENTITY_CAST_SHADOWS
}
 
enum  cv::ovis::MaterialProperty {
  cv::ovis::MATERIAL_POINT_SIZE ,
  cv::ovis::MATERIAL_LINE_WIDTH ,
  cv::ovis::MATERIAL_OPACITY ,
  cv::ovis::MATERIAL_EMISSIVE ,
  cv::ovis::MATERIAL_DIFFUSE ,
  cv::ovis::MATERIAL_TEXTURE0 ,
  cv::ovis::MATERIAL_TEXTURE = MATERIAL_TEXTURE0 ,
  cv::ovis::MATERIAL_TEXTURE1 ,
  cv::ovis::MATERIAL_TEXTURE2 ,
  cv::ovis::MATERIAL_TEXTURE3
}
 
enum  cv::ovis::SceneSettings {
  cv::ovis::SCENE_SEPARATE = 1 ,
  cv::ovis::SCENE_INTERACTIVE = 2 ,
  cv::ovis::SCENE_SHOW_CS_CROSS = 4 ,
  cv::ovis::SCENE_AA = 8 ,
  cv::ovis::SCENE_OFFSCREEN = 16 ,
  cv::ovis::SCENE_SHADOWS = 32
}
 

Functions

void cv::ovis::addResourceLocation (const String &path)
 
void cv::ovis::createGridMesh (const String &name, const Size2f &size, const Size &segments=Size(1, 1))
 
void cv::ovis::createPlaneMesh (const String &name, const Size2f &size, InputArray image=noArray())
 
void cv::ovis::createPointCloudMesh (const String &name, InputArray vertices, InputArray colors=noArray())
 
void cv::ovis::createTriangleMesh (const String &name, InputArray vertices, InputArray normals=noArray(), InputArray indices=noArray())
 
Ptr< WindowScenecv::ovis::createWindow (const String &title, const Size &size, int flags=SCENE_INTERACTIVE|SCENE_AA)
 
void cv::ovis::setMaterialProperty (const String &name, const String &prop, const Scalar &value)
 
void cv::ovis::setMaterialProperty (const String &name, int prop, const Scalar &value)
 
void cv::ovis::setMaterialProperty (const String &name, int prop, const String &value)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
void cv::ovis::setMaterialProperty (const String &name, int prop, InputArray value)
 
void cv::ovis::updateTexture (const String &name, InputArray image)
 
int cv::ovis::waitKey (int delay=0)