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OpenCV
4.5.3
Open Source Computer Vision
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This is the complete list of members for cv::viz::Viz3d, including all inherited members.
| addLight(const Vec3d &position, const Vec3d &focalPoint=Vec3d(0, 0, 0), const Color &color=Color::white(), const Color &diffuseColor=Color::white(), const Color &ambientColor=Color::black(), const Color &specularColor=Color::white()) | cv::viz::Viz3d | |
| close() | cv::viz::Viz3d | |
| Color typedef | cv::viz::Viz3d | |
| converTo3DRay(const Point3d &window_coord, Point3d &origin, Vec3d &direction) | cv::viz::Viz3d | |
| convertToWindowCoordinates(const Point3d &pt, Point3d &window_coord) | cv::viz::Viz3d | |
| getCamera() const | cv::viz::Viz3d | |
| getRenderingProperty(const String &id, int property) | cv::viz::Viz3d | |
| getScreenshot() const | cv::viz::Viz3d | |
| getViewerPose() const | cv::viz::Viz3d | |
| getWidget(const String &id) const | cv::viz::Viz3d | |
| getWidgetPose(const String &id) const | cv::viz::Viz3d | |
| getWindowName() const | cv::viz::Viz3d | |
| getWindowSize() const | cv::viz::Viz3d | |
| KeyboardCallback typedef | cv::viz::Viz3d | |
| MouseCallback typedef | cv::viz::Viz3d | |
| operator=(const Viz3d &) | cv::viz::Viz3d | |
| registerKeyboardCallback(KeyboardCallback callback, void *cookie=0) | cv::viz::Viz3d | |
| registerMouseCallback(MouseCallback callback, void *cookie=0) | cv::viz::Viz3d | |
| removeAllLights() | cv::viz::Viz3d | |
| removeAllWidgets() | cv::viz::Viz3d | |
| removeWidget(const String &id) | cv::viz::Viz3d | |
| resetCamera() | cv::viz::Viz3d | |
| resetCameraViewpoint(const String &id) | cv::viz::Viz3d | |
| saveScreenshot(const String &file) | cv::viz::Viz3d | |
| setBackgroundColor(const Color &color=Color::black(), const Color &color2=Color::not_set()) | cv::viz::Viz3d | |
| setBackgroundMeshLab() | cv::viz::Viz3d | |
| setBackgroundTexture(InputArray image=noArray()) | cv::viz::Viz3d | |
| setCamera(const Camera &camera) | cv::viz::Viz3d | |
| setFullScreen(bool mode=true) | cv::viz::Viz3d | |
| setGlobalWarnings(bool enabled=false) | cv::viz::Viz3d | |
| setOffScreenRendering() | cv::viz::Viz3d | |
| setRenderingProperty(const String &id, int property, double value) | cv::viz::Viz3d | |
| setRepresentation(int representation) | cv::viz::Viz3d | |
| setViewerPose(const Affine3d &pose) | cv::viz::Viz3d | |
| setWidgetPose(const String &id, const Affine3d &pose) | cv::viz::Viz3d | |
| setWindowPosition(const Point &window_position) | cv::viz::Viz3d | |
| setWindowSize(const Size &window_size) | cv::viz::Viz3d | |
| showImage(InputArray image, const Size &window_size=Size(-1, -1)) | cv::viz::Viz3d | |
| showWidget(const String &id, const Widget &widget, const Affine3d &pose=Affine3d::Identity()) | cv::viz::Viz3d | |
| spin() | cv::viz::Viz3d | |
| spinOnce(int time=1, bool force_redraw=false) | cv::viz::Viz3d | |
| updateWidgetPose(const String &id, const Affine3d &pose) | cv::viz::Viz3d | |
| Viz3d(const String &window_name=String()) | cv::viz::Viz3d | |
| Viz3d(const Viz3d &) | cv::viz::Viz3d | |
| VizStorage class | cv::viz::Viz3d | friend |
| wasStopped() const | cv::viz::Viz3d | |
| ~Viz3d() | cv::viz::Viz3d |
1.8.13