OpenCV
4.10.0
Open Source Computer Vision
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Morphological transformations are some simple operations based on the image shape. It is normally performed on binary images. It needs two inputs, one is our original image, second one is called structuring element or kernel which decides the nature of operation. Two basic morphological operators are Erosion and Dilation. Then its variant forms like Opening, Closing, Gradient etc also comes into play. We will see them one-by-one with help of following image:
The basic idea of erosion is just like soil erosion only, it erodes away the boundaries of foreground object (Always try to keep foreground in white). So what it does? The kernel slides through the image (as in 2D convolution). A pixel in the original image (either 1 or 0) will be considered 1 only if all the pixels under the kernel is 1, otherwise it is eroded (made to zero).
So what happends is that, all the pixels near boundary will be discarded depending upon the size of kernel. So the thickness or size of the foreground object decreases or simply white region decreases in the image. It is useful for removing small white noises (as we have seen in colorspace chapter), detach two connected objects etc.
We use the function: cv.erode (src, dst, kernel, anchor = new cv.Point(-1, -1), iterations = 1, borderType = cv.BORDER_CONSTANT, borderValue = cv.morphologyDefaultBorderValue())
src | input image; the number of channels can be arbitrary, but the depth should be one of cv.CV_8U, cv.CV_16U, cv.CV_16S, cv.CV_32F or cv.CV_64F. |
dst | output image of the same size and type as src. |
kernel | structuring element used for erosion. |
anchor | position of the anchor within the element; default value new cv.Point(-1, -1) means that the anchor is at the element center. |
iterations | number of times erosion is applied. |
borderType | pixel extrapolation method(see cv.BorderTypes). |
borderValue | border value in case of a constant border |
It is just opposite of erosion. Here, a pixel element is '1' if at least one pixel under the kernel is '1'. So it increases the white region in the image or size of foreground object increases. Normally, in cases like noise removal, erosion is followed by dilation. Because, erosion removes white noises, but it also shrinks our object. So we dilate it. Since noise is gone, they won't come back, but our object area increases. It is also useful in joining broken parts of an object.
We use the function: cv.dilate (src, dst, kernel, anchor = new cv.Point(-1, -1), iterations = 1, borderType = cv.BORDER_CONSTANT, borderValue = cv.morphologyDefaultBorderValue())
src | input image; the number of channels can be arbitrary, but the depth should be one of cv.CV_8U, cv.CV_16U, cv.CV_16S, cv.CV_32F or cv.CV_64F. |
dst | output image of the same size and type as src. |
kernel | structuring element used for dilation. |
anchor | position of the anchor within the element; default value new cv.Point(-1, -1) means that the anchor is at the element center. |
iterations | number of times dilation is applied. |
borderType | pixel extrapolation method(see cv.BorderTypes). |
borderValue | border value in case of a constant border |
Opening is just another name of erosion followed by dilation. It is useful in removing noise.
We use the function: cv.morphologyEx (src, dst, op, kernel, anchor = new cv.Point(-1, -1), iterations = 1, borderType = cv.BORDER_CONSTANT, borderValue = cv.morphologyDefaultBorderValue())
src | source image. The number of channels can be arbitrary. The depth should be one of cv.CV_8U, cv.CV_16U, cv.CV_16S, cv.CV_32F or cv.CV_64F |
dst | destination image of the same size and type as source image. |
op | type of a morphological operation, (see cv.MorphTypes). |
kernel | structuring element. It can be created using cv.getStructuringElement. |
anchor | anchor position with the kernel. Negative values mean that the anchor is at the kernel center. |
iterations | number of times dilation is applied. |
borderType | pixel extrapolation method(see cv.BorderTypes). |
borderValue | border value in case of a constant border. The default value has a special meaning. |
Closing is reverse of Opening, Dilation followed by Erosion. It is useful in closing small holes inside the foreground objects, or small black points on the object.
It is the difference between dilation and erosion of an image.
The result will look like the outline of the object.
It is the difference between input image and Opening of the image.
It is the difference between the closing of the input image and input image.
We manually created a structuring elements in the previous examples with help of cv.Mat.ones. It is rectangular shape. But in some cases, you may need elliptical/circular shaped kernels. So for this purpose, OpenCV has a function, cv.getStructuringElement(). You just pass the shape and size of the kernel, you get the desired kernel.
We use the function: cv.getStructuringElement (shape, ksize, anchor = new cv.Point(-1, -1))
shape | element shape that could be one of cv.MorphShapes |
ksize | size of the structuring element. |
anchor | anchor position within the element. The default value [−1,−1] means that the anchor is at the center. Note that only the shape of a cross-shaped element depends on the anchor position. In other cases the anchor just regulates how much the result of the morphological operation is shifted. |