apply(int index, Point corner, InputOutputArray image, InputArray mask) CV_OVERRIDE | cv::detail::BlocksCompensator | virtual |
BlocksChannelsCompensator(int bl_width=32, int bl_height=32, int nr_feeds=1) | cv::detail::BlocksChannelsCompensator | inline |
BlocksCompensator(int bl_width=32, int bl_height=32, int nr_feeds=1) | cv::detail::BlocksCompensator | inline |
CHANNELS enum value | cv::detail::ExposureCompensator | |
CHANNELS_BLOCKS enum value | cv::detail::ExposureCompensator | |
createDefault(int type) | cv::detail::ExposureCompensator | static |
ExposureCompensator() | cv::detail::ExposureCompensator | inline |
feed(const std::vector< Point > &corners, const std::vector< UMat > &images, const std::vector< std::pair< UMat, uchar > > &masks) CV_OVERRIDE | cv::detail::BlocksChannelsCompensator | virtual |
cv::detail::ExposureCompensator::feed(const std::vector< Point > &corners, const std::vector< UMat > &images, const std::vector< UMat > &masks) | cv::detail::ExposureCompensator | |
GAIN enum value | cv::detail::ExposureCompensator | |
GAIN_BLOCKS enum value | cv::detail::ExposureCompensator | |
getBlockSize() const | cv::detail::BlocksCompensator | inline |
getMatGains(std::vector< Mat > &umv) CV_OVERRIDE | cv::detail::BlocksCompensator | virtual |
getNrFeeds() | cv::detail::BlocksCompensator | inline |
getNrGainsFilteringIterations() const | cv::detail::BlocksCompensator | inline |
getUpdateGain() | cv::detail::ExposureCompensator | inline |
NO enum value | cv::detail::ExposureCompensator | |
setBlockSize(int width, int height) | cv::detail::BlocksCompensator | inline |
setBlockSize(Size size) | cv::detail::BlocksCompensator | inline |
setMatGains(std::vector< Mat > &umv) CV_OVERRIDE | cv::detail::BlocksCompensator | virtual |
setNrFeeds(int nr_feeds) | cv::detail::BlocksCompensator | inline |
setNrGainsFilteringIterations(int nr_iterations) | cv::detail::BlocksCompensator | inline |
setUpdateGain(bool b) | cv::detail::ExposureCompensator | inline |
updateGain | cv::detail::ExposureCompensator | protected |
~ExposureCompensator() | cv::detail::ExposureCompensator | inlinevirtual |