OpenCV  3.3.0
Open Source Computer Vision
cv::viz::Color Member List

This is the complete list of members for cv::viz::Color, including all inherited members.

all(double v0)cv::Scalar_< double >static
amethyst()cv::viz::Colorstatic
apricot()cv::viz::Colorstatic
azure()cv::viz::Colorstatic
black()cv::viz::Colorstatic
bluberry()cv::viz::Colorstatic
blue()cv::viz::Colorstatic
brown()cv::viz::Colorstatic
celestial_blue()cv::viz::Colorstatic
channels enum valuecv::Vec< double, 4 >
chartreuse()cv::viz::Colorstatic
cherry()cv::viz::Colorstatic
col(int i) constcv::Matx< double, cn, 1 >
Color()cv::viz::Color
Color(double gray)cv::viz::Color
Color(double blue, double green, double red)cv::viz::Color
Color(const Scalar &color)cv::viz::Color
cols enum valuecv::Matx< double, cn, 1 >
conj() constcv::Scalar_< double >
cross(const Vec &v) constcv::Vec< double, 4 >
cyan()cv::viz::Colorstatic
ddot(const Matx< double, m, n > &v) constcv::Matx< double, cn, 1 >
depth enum valuecv::Vec< double, 4 >
diag(const diag_type &d)cv::Matx< double, cn, 1 >static
diag() constcv::Matx< double, cn, 1 >
diag_type typedefcv::Matx< double, cn, 1 >
div(const Matx< double, m, n > &a) constcv::Matx< double, cn, 1 >
dot(const Matx< double, m, n > &v) constcv::Matx< double, cn, 1 >
eye()cv::Matx< double, cn, 1 >static
get_minor(int i, int j) constcv::Matx< double, cn, 1 >
gold()cv::viz::Colorstatic
gray()cv::viz::Colorstatic
green()cv::viz::Colorstatic
indigo()cv::viz::Colorstatic
inv(int method=DECOMP_LU, bool *p_is_ok=NULL) constcv::Matx< double, cn, 1 >
isReal() constcv::Scalar_< double >
lime()cv::viz::Colorstatic
magenta()cv::viz::Colorstatic
maroon()cv::viz::Colorstatic
mat_type typedefcv::Matx< double, cn, 1 >
Matx()cv::Matx< double, cn, 1 >
Matx(double v0)cv::Matx< double, cn, 1 >
Matx(double v0, double v1)cv::Matx< double, cn, 1 >
Matx(double v0, double v1, double v2)cv::Matx< double, cn, 1 >
Matx(double v0, double v1, double v2, double v3)cv::Matx< double, cn, 1 >
Matx(double v0, double v1, double v2, double v3, double v4)cv::Matx< double, cn, 1 >
Matx(double v0, double v1, double v2, double v3, double v4, double v5)cv::Matx< double, cn, 1 >
Matx(double v0, double v1, double v2, double v3, double v4, double v5, double v6)cv::Matx< double, cn, 1 >
Matx(double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7)cv::Matx< double, cn, 1 >
Matx(double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8)cv::Matx< double, cn, 1 >
Matx(double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8, double v9)cv::Matx< double, cn, 1 >
Matx(double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8, double v9, double v10, double v11)cv::Matx< double, cn, 1 >
Matx(double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8, double v9, double v10, double v11, double v12, double v13)cv::Matx< double, cn, 1 >
Matx(double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8, double v9, double v10, double v11, double v12, double v13, double v14, double v15)cv::Matx< double, cn, 1 >
Matx(const double *vals)cv::Matx< double, cn, 1 >explicit
Matx(const Matx< double, m, n > &a, const Matx< double, m, n > &b, Matx_AddOp)cv::Matx< double, cn, 1 >
Matx(const Matx< double, m, n > &a, const Matx< double, m, n > &b, Matx_SubOp)cv::Matx< double, cn, 1 >
Matx(const Matx< double, m, n > &a, _T2 alpha, Matx_ScaleOp)cv::Matx< double, cn, 1 >
Matx(const Matx< double, m, n > &a, const Matx< double, m, n > &b, Matx_MulOp)cv::Matx< double, cn, 1 >
Matx(const Matx< double, m, n > &a, const Matx< double, m, n > &b, Matx_DivOp)cv::Matx< double, cn, 1 >
Matx(const Matx< double, m, l > &a, const Matx< double, l, n > &b, Matx_MatMulOp)cv::Matx< double, cn, 1 >
Matx(const Matx< double, n, m > &a, Matx_TOp)cv::Matx< double, cn, 1 >
mlab()cv::viz::Colorstatic
mul(const Scalar_< double > &a, double scale=1) constcv::Scalar_< double >
Vec< double, 4 >::mul(const Vec< double, cn > &v) constcv::Vec< double, 4 >
Matx< double, cn, 1 >::mul(const Matx< double, m, n > &a) constcv::Matx< double, cn, 1 >
navy()cv::viz::Colorstatic
not_set()cv::viz::Colorstatic
olive()cv::viz::Colorstatic
ones()cv::Matx< double, cn, 1 >static
operator Matx< T2, m, n >() constcv::Matx< double, cn, 1 >
operator Scalar_< T2 >() constcv::Scalar_< double >
operator Vec3b() constcv::viz::Color
operator Vec< T2, cn >() constcv::Vec< double, 4 >
operator!=(const Matx< double, m, n > &a, const Matx< double, m, n > &b)cv::Matx< double, cn, 1 >related
operator()(int i) constcv::Vec< double, 4 >
operator()(int i)cv::Vec< double, 4 >
Matx< double, cn, 1 >::operator()(int i, int j) constcv::Matx< double, cn, 1 >
Matx< double, cn, 1 >::operator()(int i, int j)cv::Matx< double, cn, 1 >
operator*(const Vec< double, cn > &a, int alpha)cv::Vec< double, 4 >related
operator*(int alpha, const Vec< double, cn > &a)cv::Vec< double, 4 >related
operator*(const Vec< double, cn > &a, float alpha)cv::Vec< double, 4 >related
operator*(float alpha, const Vec< double, cn > &a)cv::Vec< double, 4 >related
operator*(const Vec< double, cn > &a, double alpha)cv::Vec< double, 4 >related
operator*(double alpha, const Vec< double, cn > &a)cv::Vec< double, 4 >related
operator*(const Vec< double, 4 > &v1, const Vec< double, 4 > &v2)cv::Vec< double, 4 >related
Matx< double, cn, 1 >::operator*(const Matx< double, m, n > &a, int alpha)cv::Matx< double, cn, 1 >related
Matx< double, cn, 1 >::operator*(const Matx< double, m, n > &a, float alpha)cv::Matx< double, cn, 1 >related
Matx< double, cn, 1 >::operator*(const Matx< double, m, n > &a, double alpha)cv::Matx< double, cn, 1 >related
Matx< double, cn, 1 >::operator*(int alpha, const Matx< double, m, n > &a)cv::Matx< double, cn, 1 >related
Matx< double, cn, 1 >::operator*(float alpha, const Matx< double, m, n > &a)cv::Matx< double, cn, 1 >related
Matx< double, cn, 1 >::operator*(double alpha, const Matx< double, m, n > &a)cv::Matx< double, cn, 1 >related
Matx< double, cn, 1 >::operator*(const Matx< double, m, l > &a, const Matx< double, l, n > &b)cv::Matx< double, cn, 1 >related
Matx< double, cn, 1 >::operator*(const Matx< double, m, n > &a, const Vec< double, n > &b)cv::Matx< double, cn, 1 >related
operator*=(Vec< double, cn > &a, int alpha)cv::Vec< double, 4 >related
operator*=(Vec< double, cn > &a, float alpha)cv::Vec< double, 4 >related
operator*=(Vec< double, cn > &a, double alpha)cv::Vec< double, 4 >related
operator*=(Vec< double, 4 > &v1, const Vec< double, 4 > &v2)cv::Vec< double, 4 >related
Matx< double, cn, 1 >::operator*=(Matx< double, m, n > &a, int alpha)cv::Matx< double, cn, 1 >related
Matx< double, cn, 1 >::operator*=(Matx< double, m, n > &a, float alpha)cv::Matx< double, cn, 1 >related
Matx< double, cn, 1 >::operator*=(Matx< double, m, n > &a, double alpha)cv::Matx< double, cn, 1 >related
operator+(const Vec< double, cn > &a, const Vec< double, cn > &b)cv::Vec< double, 4 >related
Matx< double, cn, 1 >::operator+(const Matx< double, m, n > &a, const Matx< double, m, n > &b)cv::Matx< double, cn, 1 >related
operator+=(Vec< _Tp1, cn > &a, const Vec< _Tp2, cn > &b)cv::Vec< double, 4 >related
Matx< double, cn, 1 >::operator+=(Matx< _Tp1, m, n > &a, const Matx< _Tp2, m, n > &b)cv::Matx< double, cn, 1 >related
operator-(const Vec< double, cn > &a, const Vec< double, cn > &b)cv::Vec< double, 4 >related
operator-(const Vec< double, cn > &a)cv::Vec< double, 4 >related
Matx< double, cn, 1 >::operator-(const Matx< double, m, n > &a, const Matx< double, m, n > &b)cv::Matx< double, cn, 1 >related
Matx< double, cn, 1 >::operator-(const Matx< double, m, n > &a)cv::Matx< double, cn, 1 >related
operator-=(Vec< _Tp1, cn > &a, const Vec< _Tp2, cn > &b)cv::Vec< double, 4 >related
Matx< double, cn, 1 >::operator-=(Matx< _Tp1, m, n > &a, const Matx< _Tp2, m, n > &b)cv::Matx< double, cn, 1 >related
operator/(const Vec< double, cn > &a, int alpha)cv::Vec< double, 4 >related
operator/(const Vec< double, cn > &a, float alpha)cv::Vec< double, 4 >related
operator/(const Vec< double, cn > &a, double alpha)cv::Vec< double, 4 >related
operator/=(Vec< double, cn > &a, int alpha)cv::Vec< double, 4 >related
operator/=(Vec< double, cn > &a, float alpha)cv::Vec< double, 4 >related
operator/=(Vec< double, cn > &a, double alpha)cv::Vec< double, 4 >related
operator==(const Matx< double, m, n > &a, const Matx< double, m, n > &b)cv::Matx< double, cn, 1 >related
operator[](int i) constcv::Vec< double, 4 >
operator[](int i)cv::Vec< double, 4 >
orange()cv::viz::Colorstatic
orange_red()cv::viz::Colorstatic
pink()cv::viz::Colorstatic
purple()cv::viz::Colorstatic
randn(double a, double b)cv::Matx< double, cn, 1 >static
randu(double a, double b)cv::Matx< double, cn, 1 >static
raspberry()cv::viz::Colorstatic
red()cv::viz::Colorstatic
reshape() constcv::Matx< double, cn, 1 >
rose()cv::viz::Colorstatic
row(int i) constcv::Matx< double, cn, 1 >
rows enum valuecv::Matx< double, cn, 1 >
Scalar_()cv::Scalar_< double >
Scalar_(double v0, double v1, double v2=0, double v3=0)cv::Scalar_< double >
Scalar_(double v0)cv::Scalar_< double >
Scalar_(const Vec< _Tp2, cn > &v)cv::Scalar_< double >
shortdim enum valuecv::Matx< double, cn, 1 >
silver()cv::viz::Colorstatic
solve(const Matx< double, m, l > &rhs, int flags=DECOMP_LU) constcv::Matx< double, cn, 1 >
solve(const Vec< double, m > &rhs, int method) constcv::Matx< double, cn, 1 >
t() constcv::Matx< double, cn, 1 >
teal()cv::viz::Colorstatic
turquoise()cv::viz::Colorstatic
type enum valuecv::Vec< double, 4 >
valcv::Matx< double, cn, 1 >
value_type typedefcv::Vec< double, 4 >
Vec()cv::Vec< double, 4 >
Vec(double v0)cv::Vec< double, 4 >
Vec(double v0, double v1)cv::Vec< double, 4 >
Vec(double v0, double v1, double v2)cv::Vec< double, 4 >
Vec(double v0, double v1, double v2, double v3)cv::Vec< double, 4 >
Vec(double v0, double v1, double v2, double v3, double v4)cv::Vec< double, 4 >
Vec(double v0, double v1, double v2, double v3, double v4, double v5)cv::Vec< double, 4 >
Vec(double v0, double v1, double v2, double v3, double v4, double v5, double v6)cv::Vec< double, 4 >
Vec(double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7)cv::Vec< double, 4 >
Vec(double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8)cv::Vec< double, 4 >
Vec(double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8, double v9)cv::Vec< double, 4 >
Vec(double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8, double v9, double v10, double v11, double v12, double v13)cv::Vec< double, 4 >
Vec(const double *values)cv::Vec< double, 4 >explicit
Vec(const Vec< double, cn > &v)cv::Vec< double, 4 >
Vec(const Matx< double, cn, 1 > &a, const Matx< double, cn, 1 > &b, Matx_AddOp)cv::Vec< double, 4 >
Vec(const Matx< double, cn, 1 > &a, const Matx< double, cn, 1 > &b, Matx_SubOp)cv::Vec< double, 4 >
Vec(const Matx< double, cn, 1 > &a, _T2 alpha, Matx_ScaleOp)cv::Vec< double, 4 >
violet()cv::viz::Colorstatic
white()cv::viz::Colorstatic
yellow()cv::viz::Colorstatic
zeros()cv::Matx< double, cn, 1 >static