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Finding contours in your image

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Creating Bounding boxes and circles for contours

Convex Hull

Goal

In this tutorial you will learn how to:

Theory

Code

This tutorial code’s is shown lines below. You can also download it from here

 #include "opencv2/highgui.hpp"
 #include "opencv2/imgproc.hpp"
 #include <iostream>
 #include <stdio.h>
 #include <stdlib.h>

 using namespace cv;
 using namespace std;

 Mat src; Mat src_gray;
 int thresh = 100;
 int max_thresh = 255;
 RNG rng(12345);

 /// Function header
 void thresh_callback(int, void* );

/** @function main */
int main( int argc, char** argv )
 {
   /// Load source image and convert it to gray
   src = imread( argv[1], 1 );

   /// Convert image to gray and blur it
   cvtColor( src, src_gray, COLOR_BGR2GRAY );
   blur( src_gray, src_gray, Size(3,3) );

   /// Create Window
   char* source_window = "Source";
   namedWindow( source_window, WINDOW_AUTOSIZE );
   imshow( source_window, src );

   createTrackbar( " Threshold:", "Source", &thresh, max_thresh, thresh_callback );
   thresh_callback( 0, 0 );

   waitKey(0);
   return(0);
 }

 /** @function thresh_callback */
 void thresh_callback(int, void* )
 {
   Mat src_copy = src.clone();
   Mat threshold_output;
   vector<vector<Point> > contours;
   vector<Vec4i> hierarchy;

   /// Detect edges using Threshold
   threshold( src_gray, threshold_output, thresh, 255, THRESH_BINARY );

   /// Find contours
   findContours( threshold_output, contours, hierarchy, RETR_TREE, CHAIN_APPROX_SIMPLE, Point(0, 0) );

   /// Find the convex hull object for each contour
   vector<vector<Point> >hull( contours.size() );
   for( int i = 0; i < contours.size(); i++ )
      {  convexHull( Mat(contours[i]), hull[i], false ); }

   /// Draw contours + hull results
   Mat drawing = Mat::zeros( threshold_output.size(), CV_8UC3 );
   for( int i = 0; i< contours.size(); i++ )
      {
        Scalar color = Scalar( rng.uniform(0, 255), rng.uniform(0,255), rng.uniform(0,255) );
        drawContours( drawing, contours, i, color, 1, 8, vector<Vec4i>(), 0, Point() );
        drawContours( drawing, hull, i, color, 1, 8, vector<Vec4i>(), 0, Point() );
      }

   /// Show in a window
   namedWindow( "Hull demo", WINDOW_AUTOSIZE );
   imshow( "Hull demo", drawing );
 }

Explanation

Result

  1. Here it is:

    Hull_0 Hull_1