Non-Photorealistic Rendering
edgePreservingFilter
Filtering is the fundamental operation in image and video processing. Edge-preserving smoothing filters are used in many different applications [EM11].
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C++: void edgePreservingFilter(InputArray src, OutputArray dst, int flags=1, float sigma_s=60, float sigma_r=0.4f)
Parameters: |
- src – Input 8-bit 3-channel image.
- dst – Output 8-bit 3-channel image.
- flags –
Edge preserving filters:
- RECURS_FILTER = 1
- NORMCONV_FILTER = 2
- sigma_s – Range between 0 to 200.
- sigma_r – Range between 0 to 1.
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detailEnhance
This filter enhances the details of a particular image.
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C++: void detailEnhance(InputArray src, OutputArray dst, float sigma_s=10, float sigma_r=0.15f)
Parameters: |
- src – Input 8-bit 3-channel image.
- dst – Output image with the same size and type as src.
- sigma_s – Range between 0 to 200.
- sigma_r – Range between 0 to 1.
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pencilSketch
Pencil-like non-photorealistic line drawing
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C++: void pencilSketch(InputArray src, OutputArray dst1, OutputArray dst2, float sigma_s=60, float sigma_r=0.07f, float shade_factor=0.02f)
Parameters: |
- src – Input 8-bit 3-channel image.
- dst1 – Output 8-bit 1-channel image.
- dst2 – Output image with the same size and type as src.
- sigma_s – Range between 0 to 200.
- sigma_r – Range between 0 to 1.
- shade_factor – Range between 0 to 0.1.
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stylization
Stylization aims to produce digital imagery with a wide variety of effects not focused on photorealism. Edge-aware filters are ideal for stylization, as they can abstract regions of low contrast while preserving, or enhancing, high-contrast features.
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C++: void stylization(InputArray src, OutputArray dst, float sigma_s=60, float sigma_r=0.45f)
Parameters: |
- src – Input 8-bit 3-channel image.
- dst – Output image with the same size and type as src.
- sigma_s – Range between 0 to 200.
- sigma_r – Range between 0 to 1.
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[EM11] | Eduardo S. L. Gastal, Manuel M. Oliveira, “Domain transform for edge-aware image and video processing”, ACM Trans. Graph. 30(4): 69, 2011. |
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