.. _Table-Of-Content-Calib3D: *calib3d* module. Camera calibration and 3D reconstruction ----------------------------------------------------------- Although we got most of our images in a 2D format they do come from a 3D world. Here you will learn how to find out from the 2D images information about the 3D world. .. include:: ../../definitions/tocDefinitions.rst + .. tabularcolumns:: m{100pt} m{300pt} .. cssclass:: toctableopencv ===================== ============================================== |CameraCalSqChess| **Title:** :ref:`CameraCalibrationSquareChessBoardTutorial` *Compatibility:* > OpenCV 2.0 *Author:* |Author_VictorE| You will use some chessboard images to calibrate your camera. ===================== ============================================== .. |CameraCalSqChess| image:: images/camera_calibration_square_chess.jpg :height: 90pt :width: 90pt + .. tabularcolumns:: m{100pt} m{300pt} .. cssclass:: toctableopencv ===================== ============================================== |CameraCalibration| **Title:** :ref:`cameraCalibrationOpenCV` *Compatibility:* > OpenCV 2.0 *Author:* |Author_BernatG| Camera calibration by using either the chessboard, circle or the asymmetrical circle pattern. Get the images either from a camera attached, a video file or from an image collection. ===================== ============================================== .. |CameraCalibration| image:: images/camera_calibration.png :height: 90pt :width: 90pt .. raw:: latex \pagebreak .. toctree:: :hidden: ../camera_calibration_square_chess/camera_calibration_square_chess ../camera_calibration/camera_calibration