Image Filtering

Functions and classes described in this section are used to perform various linear or non-linear filtering operations on 2D images.

gpu::BaseRowFilter_GPU

class gpu::BaseRowFilter_GPU

Base class for linear or non-linear filters that processes rows of 2D arrays. Such filters are used for the “horizontal” filtering passes in separable filters.

class BaseRowFilter_GPU
{
public:
    BaseRowFilter_GPU(int ksize_, int anchor_);
    virtual ~BaseRowFilter_GPU() {}
    virtual void operator()(const GpuMat& src, GpuMat& dst, Stream& stream = Stream::Null()) = 0;
    int ksize, anchor;
};

Note

This class does not allocate memory for a destination image. Usually this class is used inside gpu::FilterEngine_GPU.

gpu::BaseColumnFilter_GPU

class gpu::BaseColumnFilter_GPU

Base class for linear or non-linear filters that processes columns of 2D arrays. Such filters are used for the “vertical” filtering passes in separable filters.

class BaseColumnFilter_GPU
{
public:
    BaseColumnFilter_GPU(int ksize_, int anchor_);
    virtual ~BaseColumnFilter_GPU() {}
    virtual void operator()(const GpuMat& src, GpuMat& dst, Stream& stream = Stream::Null()) = 0;
    int ksize, anchor;
};

Note

This class does not allocate memory for a destination image. Usually this class is used inside gpu::FilterEngine_GPU.

gpu::BaseFilter_GPU

class gpu::BaseFilter_GPU

Base class for non-separable 2D filters.

class CV_EXPORTS BaseFilter_GPU
{
public:
    BaseFilter_GPU(const Size& ksize_, const Point& anchor_);
    virtual ~BaseFilter_GPU() {}
    virtual void operator()(const GpuMat& src, GpuMat& dst, Stream& stream = Stream::Null()) = 0;
    Size ksize;
    Point anchor;
};

Note

This class does not allocate memory for a destination image. Usually this class is used inside gpu::FilterEngine_GPU.

gpu::FilterEngine_GPU

class gpu::FilterEngine_GPU

Base class for the Filter Engine.

class CV_EXPORTS FilterEngine_GPU
{
public:
    virtual ~FilterEngine_GPU() {}

    virtual void apply(const GpuMat& src, GpuMat& dst,
                       Rect roi = Rect(0,0,-1,-1), Stream& stream = Stream::Null()) = 0;
};

The class can be used to apply an arbitrary filtering operation to an image. It contains all the necessary intermediate buffers. Pointers to the initialized FilterEngine_GPU instances are returned by various create*Filter_GPU functions (see below), and they are used inside high-level functions such as gpu::filter2D(), gpu::erode(), gpu::Sobel() , and others.

By using FilterEngine_GPU instead of functions you can avoid unnecessary memory allocation for intermediate buffers and get better performance:

while (...)
{
    gpu::GpuMat src = getImg();
    gpu::GpuMat dst;
    // Allocate and release buffers at each iterations
    gpu::GaussianBlur(src, dst, ksize, sigma1);
}

// Allocate buffers only once
cv::Ptr<gpu::FilterEngine_GPU> filter =
    gpu::createGaussianFilter_GPU(CV_8UC4, ksize, sigma1);
while (...)
{
    gpu::GpuMat src = getImg();
    gpu::GpuMat dst;
    filter->apply(src, dst, cv::Rect(0, 0, src.cols, src.rows));
}
// Release buffers only once
filter.release();

FilterEngine_GPU can process a rectangular sub-region of an image. By default, if roi == Rect(0,0,-1,-1) , FilterEngine_GPU processes the inner region of an image ( Rect(anchor.x, anchor.y, src_size.width - ksize.width, src_size.height - ksize.height) ) because some filters do not check whether indices are outside the image for better performance. See below to understand which filters support processing the whole image and which do not and identify image type limitations.

Note

The GPU filters do not support the in-place mode.

gpu::createFilter2D_GPU

Creates a non-separable filter engine with the specified filter.

C++: Ptr<FilterEngine_GPU> gpu::createFilter2D_GPU(const Ptr<BaseFilter_GPU>& filter2D, int srcType, int dstType)
Parameters:
  • filter2D – Non-separable 2D filter.
  • srcType – Input image type. It must be supported by filter2D .
  • dstType – Output image type. It must be supported by filter2D .

Usually this function is used inside such high-level functions as gpu::createLinearFilter_GPU(), gpu::createBoxFilter_GPU().

gpu::createSeparableFilter_GPU

Creates a separable filter engine with the specified filters.

C++: Ptr<FilterEngine_GPU> gpu::createSeparableFilter_GPU(const Ptr<BaseRowFilter_GPU>& rowFilter, const Ptr<BaseColumnFilter_GPU>& columnFilter, int srcType, int bufType, int dstType)
Parameters:
  • rowFilter – “Horizontal” 1D filter.
  • columnFilter – “Vertical” 1D filter.
  • srcType – Input image type. It must be supported by rowFilter .
  • bufType – Buffer image type. It must be supported by rowFilter and columnFilter .
  • dstType – Output image type. It must be supported by columnFilter .

Usually this function is used inside such high-level functions as gpu::createSeparableLinearFilter_GPU().

gpu::getRowSumFilter_GPU

Creates a horizontal 1D box filter.

C++: Ptr<BaseRowFilter_GPU> gpu::getRowSumFilter_GPU(int srcType, int sumType, int ksize, int anchor=-1)
Parameters:
  • srcType – Input image type. Only CV_8UC1 type is supported for now.
  • sumType – Output image type. Only CV_32FC1 type is supported for now.
  • ksize – Kernel size.
  • anchor – Anchor point. The default value (-1) means that the anchor is at the kernel center.

Note

This filter does not check out-of-border accesses, so only a proper sub-matrix of a bigger matrix has to be passed to it.

gpu::getColumnSumFilter_GPU

Creates a vertical 1D box filter.

C++: Ptr<BaseColumnFilter_GPU> gpu::getColumnSumFilter_GPU(int sumType, int dstType, int ksize, int anchor=-1)
Parameters:
  • sumType – Input image type. Only CV_8UC1 type is supported for now.
  • dstType – Output image type. Only CV_32FC1 type is supported for now.
  • ksize – Kernel size.
  • anchor – Anchor point. The default value (-1) means that the anchor is at the kernel center.

Note

This filter does not check out-of-border accesses, so only a proper sub-matrix of a bigger matrix has to be passed to it.

gpu::createBoxFilter_GPU

Creates a normalized 2D box filter.

C++: Ptr<FilterEngine_GPU> gpu::createBoxFilter_GPU(int srcType, int dstType, const Size& ksize, const Point& anchor=Point(-1,-1))
C++: Ptr<BaseFilter_GPU> gpu::getBoxFilter_GPU(int srcType, int dstType, const Size& ksize, Point anchor=Point(-1, -1))
Parameters:
  • srcType – Input image type supporting CV_8UC1 and CV_8UC4 .
  • dstType – Output image type. It supports only the same values as the source type.
  • ksize – Kernel size.
  • anchor – Anchor point. The default value Point(-1, -1) means that the anchor is at the kernel center.

Note

This filter does not check out-of-border accesses, so only a proper sub-matrix of a bigger matrix has to be passed to it.

See also

boxFilter()

gpu::boxFilter

Smooths the image using the normalized box filter.

C++: void gpu::boxFilter(const GpuMat& src, GpuMat& dst, int ddepth, Size ksize, Point anchor=Point(-1,-1), Stream& stream=Stream::Null())
Parameters:
  • src – Input image. CV_8UC1 and CV_8UC4 source types are supported.
  • dst – Output image type. The size and type is the same as src .
  • ddepth – Output image depth. If -1, the output image has the same depth as the input one. The only values allowed here are CV_8U and -1.
  • ksize – Kernel size.
  • anchor – Anchor point. The default value Point(-1, -1) means that the anchor is at the kernel center.
  • stream – Stream for the asynchronous version.

Note

This filter does not check out-of-border accesses, so only a proper sub-matrix of a bigger matrix has to be passed to it.

See also

boxFilter()

gpu::blur

Acts as a synonym for the normalized box filter.

C++: void gpu::blur(const GpuMat& src, GpuMat& dst, Size ksize, Point anchor=Point(-1,-1), Stream& stream=Stream::Null())
Parameters:
  • src – Input image. CV_8UC1 and CV_8UC4 source types are supported.
  • dst – Output image type with the same size and type as src .
  • ksize – Kernel size.
  • anchor – Anchor point. The default value Point(-1, -1) means that the anchor is at the kernel center.
  • stream – Stream for the asynchronous version.

Note

This filter does not check out-of-border accesses, so only a proper sub-matrix of a bigger matrix has to be passed to it.

gpu::createMorphologyFilter_GPU

Creates a 2D morphological filter.

C++: Ptr<FilterEngine_GPU> gpu::createMorphologyFilter_GPU(int op, int type, const Mat& kernel, const Point& anchor=Point(-1,-1), int iterations=1)
C++: Ptr<BaseFilter_GPU> gpu::getMorphologyFilter_GPU(int op, int type, const Mat& kernel, const Size& ksize, Point anchor=Point(-1,-1))
Parameters:
  • op – Morphology operation id. Only MORPH_ERODE and MORPH_DILATE are supported.
  • type – Input/output image type. Only CV_8UC1 and CV_8UC4 are supported.
  • kernel – 2D 8-bit structuring element for the morphological operation.
  • ksize – Size of a horizontal or vertical structuring element used for separable morphological operations.
  • anchor – Anchor position within the structuring element. Negative values mean that the anchor is at the center.

Note

This filter does not check out-of-border accesses, so only a proper sub-matrix of a bigger matrix has to be passed to it.

gpu::erode

Erodes an image by using a specific structuring element.

C++: void gpu::erode(const GpuMat& src, GpuMat& dst, const Mat& kernel, Point anchor=Point(-1, -1), int iterations=1 )
C++: void gpu::erode(const GpuMat& src, GpuMat& dst, const Mat& kernel, GpuMat& buf, Point anchor=Point(-1, -1), int iterations=1, Stream& stream=Stream::Null() )
Parameters:
  • src – Source image. Only CV_8UC1 and CV_8UC4 types are supported.
  • dst – Destination image with the same size and type as src .
  • kernel – Structuring element used for erosion. If kernel=Mat(), a 3x3 rectangular structuring element is used.
  • anchor – Position of an anchor within the element. The default value (-1, -1) means that the anchor is at the element center.
  • iterations – Number of times erosion to be applied.
  • stream – Stream for the asynchronous version.

Note

This filter does not check out-of-border accesses, so only a proper sub-matrix of a bigger matrix has to be passed to it.

See also

erode()

gpu::dilate

Dilates an image by using a specific structuring element.

C++: void gpu::dilate(const GpuMat& src, GpuMat& dst, const Mat& kernel, Point anchor=Point(-1, -1), int iterations=1 )
C++: void gpu::dilate(const GpuMat& src, GpuMat& dst, const Mat& kernel, GpuMat& buf, Point anchor=Point(-1, -1), int iterations=1, Stream& stream=Stream::Null() )
Parameters:
  • src – Source image. CV_8UC1 and CV_8UC4 source types are supported.
  • dst – Destination image with the same size and type as src.
  • kernel – Structuring element used for dilation. If kernel=Mat(), a 3x3 rectangular structuring element is used.
  • anchor – Position of an anchor within the element. The default value (-1, -1) means that the anchor is at the element center.
  • iterations – Number of times dilation to be applied.
  • stream – Stream for the asynchronous version.

Note

This filter does not check out-of-border accesses, so only a proper sub-matrix of a bigger matrix has to be passed to it.

See also

dilate()

gpu::morphologyEx

Applies an advanced morphological operation to an image.

C++: void gpu::morphologyEx(const GpuMat& src, GpuMat& dst, int op, const Mat& kernel, Point anchor=Point(-1, -1), int iterations=1 )
C++: void gpu::morphologyEx(const GpuMat& src, GpuMat& dst, int op, const Mat& kernel, GpuMat& buf1, GpuMat& buf2, Point anchor=Point(-1, -1), int iterations=1, Stream& stream=Stream::Null() )
Parameters:
  • src – Source image. CV_8UC1 and CV_8UC4 source types are supported.
  • dst – Destination image with the same size and type as src .
  • op

    Type of morphological operation. The following types are possible:

    • MORPH_OPEN opening
    • MORPH_CLOSE closing
    • MORPH_GRADIENT morphological gradient
    • MORPH_TOPHAT “top hat”
    • MORPH_BLACKHAT “black hat”
  • kernel – Structuring element.
  • anchor – Position of an anchor within the element. The default value Point(-1, -1) means that the anchor is at the element center.
  • iterations – Number of times erosion and dilation to be applied.
  • stream – Stream for the asynchronous version.

Note

This filter does not check out-of-border accesses, so only a proper sub-matrix of a bigger matrix has to be passed to it.

See also

morphologyEx()

gpu::createLinearFilter_GPU

Creates a non-separable linear filter.

C++: Ptr<FilterEngine_GPU> gpu::createLinearFilter_GPU(int srcType, int dstType, const Mat& kernel, Point anchor=Point(-1,-1), int borderType=BORDER_DEFAULT)
Parameters:
  • srcType – Input image type. Supports CV_8U , CV_16U and CV_32F one and four channel image.
  • dstType – Output image type. The same type as src is supported.
  • kernel – 2D array of filter coefficients. Floating-point coefficients will be converted to fixed-point representation before the actual processing. Supports size up to 16. For larger kernels use gpu::convolve().
  • anchor – Anchor point. The default value Point(-1, -1) means that the anchor is at the kernel center.
  • borderType – Pixel extrapolation method. For details, see borderInterpolate() .

gpu::filter2D

Applies the non-separable 2D linear filter to an image.

C++: void gpu::filter2D(const GpuMat& src, GpuMat& dst, int ddepth, const Mat& kernel, Point anchor=Point(-1,-1), int borderType=BORDER_DEFAULT, Stream& stream=Stream::Null())
Parameters:
  • src – Source image. Supports CV_8U , CV_16U and CV_32F one and four channel image.
  • dst – Destination image. The size and the number of channels is the same as src .
  • ddepth – Desired depth of the destination image. If it is negative, it is the same as src.depth() . It supports only the same depth as the source image depth.
  • kernel – 2D array of filter coefficients.
  • anchor – Anchor of the kernel that indicates the relative position of a filtered point within the kernel. The anchor resides within the kernel. The special default value (-1,-1) means that the anchor is at the kernel center.
  • borderType – Pixel extrapolation method. For details, see borderInterpolate() .
  • stream – Stream for the asynchronous version.

gpu::Laplacian

Applies the Laplacian operator to an image.

C++: void gpu::Laplacian(const GpuMat& src, GpuMat& dst, int ddepth, int ksize=1, double scale=1, int borderType=BORDER_DEFAULT, Stream& stream=Stream::Null())
Parameters:
  • src – Source image. CV_8UC1 and CV_8UC4 source types are supported.
  • dst – Destination image. The size and number of channels is the same as src .
  • ddepth – Desired depth of the destination image. It supports only the same depth as the source image depth.
  • ksize – Aperture size used to compute the second-derivative filters (see getDerivKernels()). It must be positive and odd. Only ksize = 1 and ksize = 3 are supported.
  • scale – Optional scale factor for the computed Laplacian values. By default, no scaling is applied (see getDerivKernels() ).
  • borderType – Pixel extrapolation method. For details, see borderInterpolate() .
  • stream – Stream for the asynchronous version.

Note

This filter does not check out-of-border accesses, so only a proper sub-matrix of a bigger matrix has to be passed to it.

gpu::getLinearRowFilter_GPU

Creates a primitive row filter with the specified kernel.

C++: Ptr<BaseRowFilter_GPU> gpu::getLinearRowFilter_GPU(int srcType, int bufType, const Mat& rowKernel, int anchor=-1, int borderType=BORDER_DEFAULT )
Parameters:
  • srcType – Source array type. Only CV_8UC1 , CV_8UC4 , CV_16SC1 , CV_16SC2 , CV_16SC3 , CV_32SC1 , CV_32FC1 source types are supported.
  • bufType – Intermediate buffer type with as many channels as srcType .
  • rowKernel – Filter coefficients. Support kernels with size <= 16 .
  • anchor – Anchor position within the kernel. Negative values mean that the anchor is positioned at the aperture center.
  • borderType – Pixel extrapolation method. For details, see borderInterpolate(). For details on limitations, see below.

There are two versions of the algorithm: NPP and OpenCV.

  • NPP version is called when srcType == CV_8UC1 or srcType == CV_8UC4 and bufType == srcType . Otherwise, the OpenCV version is called. NPP supports only BORDER_CONSTANT border type and does not check indices outside the image.
  • OpenCV version supports only CV_32F buffer depth and BORDER_REFLECT101 , BORDER_REPLICATE , and BORDER_CONSTANT border types. It checks indices outside the image.

gpu::getLinearColumnFilter_GPU

Creates a primitive column filter with the specified kernel.

C++: Ptr<BaseColumnFilter_GPU> gpu::getLinearColumnFilter_GPU(int bufType, int dstType, const Mat& columnKernel, int anchor=-1, int borderType=BORDER_DEFAULT )
Parameters:
  • bufType – Intermediate buffer type with as many channels as dstType .
  • dstType – Destination array type. CV_8UC1 , CV_8UC4 , CV_16SC1 , CV_16SC2 , CV_16SC3 , CV_32SC1 , CV_32FC1 destination types are supported.
  • columnKernel – Filter coefficients. Support kernels with size <= 16 .
  • anchor – Anchor position within the kernel. Negative values mean that the anchor is positioned at the aperture center.
  • borderType – Pixel extrapolation method. For details, see borderInterpolate() . For details on limitations, see below.

There are two versions of the algorithm: NPP and OpenCV.

  • NPP version is called when dstType == CV_8UC1 or dstType == CV_8UC4 and bufType == dstType . Otherwise, the OpenCV version is called. NPP supports only BORDER_CONSTANT border type and does not check indices outside the image.
  • OpenCV version supports only CV_32F buffer depth and BORDER_REFLECT101 , BORDER_REPLICATE , and BORDER_CONSTANT border types. It checks indices outside image.

gpu::createSeparableLinearFilter_GPU

Creates a separable linear filter engine.

C++: Ptr<FilterEngine_GPU> gpu::createSeparableLinearFilter_GPU(int srcType, int dstType, const Mat& rowKernel, const Mat& columnKernel, const Point& anchor=Point(-1,-1), int rowBorderType=BORDER_DEFAULT, int columnBorderType=-1)
Parameters:
  • srcType – Source array type. CV_8UC1 , CV_8UC4 , CV_16SC1 , CV_16SC2 , CV_16SC3 , CV_32SC1 , CV_32FC1 source types are supported.
  • dstType – Destination array type. CV_8UC1 , CV_8UC4 , CV_16SC1 , CV_16SC2 , CV_16SC3 , CV_32SC1 , CV_32FC1 destination types are supported.
  • rowKernel – Horizontal filter coefficients. Support kernels with size <= 16 .
  • columnKernel – Vertical filter coefficients. Support kernels with size <= 16 .
  • anchor – Anchor position within the kernel. Negative values mean that anchor is positioned at the aperture center.
  • rowBorderType – Pixel extrapolation method in the vertical direction For details, see borderInterpolate(). For details on limitations, see gpu::getLinearRowFilter_GPU(), cpp:ocv:func:gpu::getLinearColumnFilter_GPU.
  • columnBorderType – Pixel extrapolation method in the horizontal direction.

gpu::sepFilter2D

Applies a separable 2D linear filter to an image.

C++: void gpu::sepFilter2D(const GpuMat& src, GpuMat& dst, int ddepth, const Mat& kernelX, const Mat& kernelY, Point anchor=Point(-1,-1), int rowBorderType=BORDER_DEFAULT, int columnBorderType=-1 )
C++: void gpu::sepFilter2D(const GpuMat& src, GpuMat& dst, int ddepth, const Mat& kernelX, const Mat& kernelY, GpuMat& buf, Point anchor=Point(-1,-1), int rowBorderType=BORDER_DEFAULT, int columnBorderType=-1, Stream& stream=Stream::Null() )
Parameters:
  • src – Source image. CV_8UC1 , CV_8UC4 , CV_16SC1 , CV_16SC2 , CV_32SC1 , CV_32FC1 source types are supported.
  • dst – Destination image with the same size and number of channels as src .
  • ddepth – Destination image depth. CV_8U , CV_16S , CV_32S , and CV_32F are supported.
  • kernelX – Horizontal filter coefficients.
  • kernelY – Vertical filter coefficients.
  • anchor – Anchor position within the kernel. The default value (-1, 1) means that the anchor is at the kernel center.
  • rowBorderType – Pixel extrapolation method in the vertical direction. For details, see borderInterpolate().
  • columnBorderType – Pixel extrapolation method in the horizontal direction.
  • stream – Stream for the asynchronous version.

gpu::createDerivFilter_GPU

Creates a filter engine for the generalized Sobel operator.

C++: Ptr<FilterEngine_GPU> gpu::createDerivFilter_GPU(int srcType, int dstType, int dx, int dy, int ksize, int rowBorderType=BORDER_DEFAULT, int columnBorderType=-1)
Parameters:
  • srcType – Source image type. CV_8UC1 , CV_8UC4 , CV_16SC1 , CV_16SC2 , CV_16SC3 , CV_32SC1 , CV_32FC1 source types are supported.
  • dstType – Destination image type with as many channels as srcType , CV_8U , CV_16S , CV_32S , and CV_32F depths are supported.
  • dx – Derivative order in respect of x.
  • dy – Derivative order in respect of y.
  • ksize – Aperture size. See getDerivKernels() for details.
  • rowBorderType – Pixel extrapolation method in the vertical direction. For details, see borderInterpolate().
  • columnBorderType – Pixel extrapolation method in the horizontal direction.

gpu::Sobel

Applies the generalized Sobel operator to an image.

C++: void gpu::Sobel(const GpuMat& src, GpuMat& dst, int ddepth, int dx, int dy, int ksize=3, double scale=1, int rowBorderType=BORDER_DEFAULT, int columnBorderType=-1 )
C++: void gpu::Sobel(const GpuMat& src, GpuMat& dst, int ddepth, int dx, int dy, GpuMat& buf, int ksize=3, double scale=1, int rowBorderType=BORDER_DEFAULT, int columnBorderType=-1, Stream& stream=Stream::Null() )
Parameters:
  • src – Source image. CV_8UC1 , CV_8UC4 , CV_16SC1 , CV_16SC2 , CV_16SC3 , CV_32SC1 , CV_32FC1 source types are supported.
  • dst – Destination image with the same size and number of channels as source image.
  • ddepth – Destination image depth. CV_8U , CV_16S , CV_32S , and CV_32F are supported.
  • dx – Derivative order in respect of x.
  • dy – Derivative order in respect of y.
  • ksize – Size of the extended Sobel kernel. Possible values are 1, 3, 5 or 7.
  • scale – Optional scale factor for the computed derivative values. By default, no scaling is applied. For details, see getDerivKernels() .
  • rowBorderType – Pixel extrapolation method in the vertical direction. For details, see borderInterpolate().
  • columnBorderType – Pixel extrapolation method in the horizontal direction.
  • stream – Stream for the asynchronous version.

gpu::Scharr

Calculates the first x- or y- image derivative using the Scharr operator.

C++: void gpu::Scharr(const GpuMat& src, GpuMat& dst, int ddepth, int dx, int dy, double scale=1, int rowBorderType=BORDER_DEFAULT, int columnBorderType=-1 )
C++: void gpu::Scharr(const GpuMat& src, GpuMat& dst, int ddepth, int dx, int dy, GpuMat& buf, double scale=1, int rowBorderType=BORDER_DEFAULT, int columnBorderType=-1, Stream& stream=Stream::Null() )
Parameters:
  • src – Source image. CV_8UC1 , CV_8UC4 , CV_16SC1 , CV_16SC2 , CV_16SC3 , CV_32SC1 , CV_32FC1 source types are supported.
  • dst – Destination image with the same size and number of channels as src has.
  • ddepth – Destination image depth. CV_8U , CV_16S , CV_32S , and CV_32F are supported.
  • dx – Order of the derivative x.
  • dy – Order of the derivative y.
  • scale – Optional scale factor for the computed derivative values. By default, no scaling is applied. See getDerivKernels() for details.
  • rowBorderType – Pixel extrapolation method in the vertical direction. For details, see borderInterpolate().
  • columnBorderType – Pixel extrapolation method in the horizontal direction.
  • stream – Stream for the asynchronous version.

gpu::createGaussianFilter_GPU

Creates a Gaussian filter engine.

C++: Ptr<FilterEngine_GPU> gpu::createGaussianFilter_GPU(int type, Size ksize, double sigma1, double sigma2=0, int rowBorderType=BORDER_DEFAULT, int columnBorderType=-1 )
Parameters:
  • type – Source and destination image type. CV_8UC1 , CV_8UC4 , CV_16SC1 , CV_16SC2 , CV_16SC3 , CV_32SC1 , CV_32FC1 are supported.
  • ksize – Aperture size. See getGaussianKernel() for details.
  • sigma1 – Gaussian sigma in the horizontal direction. See getGaussianKernel() for details.
  • sigma2 – Gaussian sigma in the vertical direction. If 0, then \texttt{sigma2}\leftarrow\texttt{sigma1} .
  • rowBorderType – Pixel extrapolation method in the vertical direction. For details, see borderInterpolate().
  • columnBorderType – Pixel extrapolation method in the horizontal direction.

gpu::GaussianBlur

Smooths an image using the Gaussian filter.

C++: void gpu::GaussianBlur(const GpuMat& src, GpuMat& dst, Size ksize, double sigma1, double sigma2=0, int rowBorderType=BORDER_DEFAULT, int columnBorderType=-1 )
C++: void gpu::GaussianBlur(const GpuMat& src, GpuMat& dst, Size ksize, GpuMat& buf, double sigma1, double sigma2=0, int rowBorderType=BORDER_DEFAULT, int columnBorderType=-1, Stream& stream=Stream::Null() )
Parameters:
  • src – Source image. CV_8UC1 , CV_8UC4 , CV_16SC1 , CV_16SC2 , CV_16SC3 , CV_32SC1 , CV_32FC1 source types are supported.
  • dst – Destination image with the same size and type as src .
  • ksize – Gaussian kernel size. ksize.width and ksize.height can differ but they both must be positive and odd. If they are zeros, they are computed from sigma1 and sigma2 .
  • sigma1 – Gaussian kernel standard deviation in X direction.
  • sigma2 – Gaussian kernel standard deviation in Y direction. If sigma2 is zero, it is set to be equal to sigma1 . If they are both zeros, they are computed from ksize.width and ksize.height, respectively. See getGaussianKernel() for details. To fully control the result regardless of possible future modification of all this semantics, you are recommended to specify all of ksize , sigma1 , and sigma2 .
  • rowBorderType – Pixel extrapolation method in the vertical direction. For details, see borderInterpolate().
  • columnBorderType – Pixel extrapolation method in the horizontal direction.
  • stream – Stream for the asynchronous version.

gpu::getMaxFilter_GPU

Creates the maximum filter.

C++: Ptr<BaseFilter_GPU> gpu::getMaxFilter_GPU(int srcType, int dstType, const Size& ksize, Point anchor=Point(-1,-1))
Parameters:
  • srcType – Input image type. Only CV_8UC1 and CV_8UC4 are supported.
  • dstType – Output image type. It supports only the same type as the source type.
  • ksize – Kernel size.
  • anchor – Anchor point. The default value (-1) means that the anchor is at the kernel center.

Note

This filter does not check out-of-border accesses, so only a proper sub-matrix of a bigger matrix has to be passed to it.

gpu::getMinFilter_GPU

Creates the minimum filter.

C++: Ptr<BaseFilter_GPU> gpu::getMinFilter_GPU(int srcType, int dstType, const Size& ksize, Point anchor=Point(-1,-1))
Parameters:
  • srcType – Input image type. Only CV_8UC1 and CV_8UC4 are supported.
  • dstType – Output image type. It supports only the same type as the source type.
  • ksize – Kernel size.
  • anchor – Anchor point. The default value (-1) means that the anchor is at the kernel center.

Note

This filter does not check out-of-border accesses, so only a proper sub-matrix of a bigger matrix has to be passed to it.