Dynamic Structures ================== .. highlight:: c The section describes OpenCV 1.x API for creating growable sequences and other dynamic data structures allocated in ``CvMemStorage``. If you use the new C++, Python, Java etc interface, you will unlikely need this functionality. Use ``std::vector`` or other high-level data structures. CvMemStorage ------------ .. ocv:struct:: CvMemStorage A storage for various OpenCV dynamic data structures, such as ``CvSeq``, ``CvSet`` etc. .. ocv:member:: CvMemBlock* bottom the first memory block in the double-linked list of blocks .. ocv:member:: CvMemBlock* top the current partially allocated memory block in the list of blocks .. ocv:member:: CvMemStorage* parent the parent storage (if any) from which the new memory blocks are borrowed. .. ocv:member:: int free_space number of free bytes in the ``top`` block .. ocv:member:: int block_size the total size of the memory blocks Memory storage is a low-level structure used to store dynamically growing data structures such as sequences, contours, graphs, subdivisions, etc. It is organized as a list of memory blocks of equal size - ``bottom`` field is the beginning of the list of blocks and ``top`` is the currently used block, but not necessarily the last block of the list. All blocks between ``bottom`` and ``top``, not including the latter, are considered fully occupied; all blocks between ``top`` and the last block, not including ``top``, are considered free and ``top`` itself is partly occupied - ``free_space`` contains the number of free bytes left in the end of ``top``. A new memory buffer that may be allocated explicitly by :ocv:cfunc:`MemStorageAlloc` function or implicitly by higher-level functions, such as :ocv:cfunc:`SeqPush`, :ocv:cfunc:`GraphAddEdge` etc. The buffer is put in the end of already allocated space in the ``top`` memory block, if there is enough free space. After allocation, ``free_space`` is decreased by the size of the allocated buffer plus some padding to keep the proper alignment. When the allocated buffer does not fit into the available portion of ``top``, the next storage block from the list is taken as ``top`` and ``free_space`` is reset to the whole block size prior to the allocation. If there are no more free blocks, a new block is allocated (or borrowed from the parent, see :ocv:cfunc:`CreateChildMemStorage`) and added to the end of list. Thus, the storage behaves as a stack with ``bottom`` indicating bottom of the stack and the pair (``top``, ``free_space``) indicating top of the stack. The stack top may be saved via :ocv:cfunc:`SaveMemStoragePos`, restored via :ocv:cfunc:`RestoreMemStoragePos`, or reset via :ocv:cfunc:`ClearMemStorage`. CvMemBlock ---------- .. ocv:struct:: CvMemBlock The structure :ocv:struct:`CvMemBlock` represents a single block of memory storage. The actual data in the memory blocks follows the header. CvMemStoragePos --------------- .. ocv:struct:: CvMemStoragePos The structure stores the position in the memory storage. It is used by :ocv:cfunc:`SaveMemStoragePos` and :ocv:cfunc:`RestoreMemStoragePos`. CvSeq ----- .. ocv:struct:: CvSeq Dynamically growing sequence. .. ocv:member:: int flags sequence flags, including the sequence signature (CV_SEQ_MAGIC_VAL or CV_SET_MAGIC_VAL), type of the elements and some other information about the sequence. .. ocv:member:: int header_size size of the sequence header. It should be sizeof(CvSeq) at minimum. See :ocv:cfunc:`CreateSeq`. .. ocv:member:: CvSeq* h_prev .. ocv:member:: CvSeq* h_next .. ocv:member:: CvSeq* v_prev .. ocv:member:: CvSeq* v_next pointers to another sequences in a sequence tree. Sequence trees are used to store hierarchical contour structures, retrieved by :ocv:cfunc:`FindContours` .. ocv:member:: int total the number of sequence elements .. ocv:member:: int elem_size size of each sequence element in bytes .. ocv:member:: CvMemStorage* storage memory storage where the sequence resides. It can be a NULL pointer. .. ocv:member:: CvSeqBlock* first pointer to the first data block The structure ``CvSeq`` is a base for all of OpenCV dynamic data structures. There are two types of sequences - dense and sparse. The base type for dense sequences is :ocv:struct:`CvSeq` and such sequences are used to represent growable 1d arrays - vectors, stacks, queues, and deques. They have no gaps in the middle - if an element is removed from the middle or inserted into the middle of the sequence, the elements from the closer end are shifted. Sparse sequences have :ocv:struct:`CvSet` as a base class and they are discussed later in more detail. They are sequences of nodes; each may be either occupied or free as indicated by the node flag. Such sequences are used for unordered data structures such as sets of elements, graphs, hash tables and so forth. CvSlice ------- .. ocv:struct:: CvSlice A sequence slice. In C++ interface the class :ocv:class:`Range` should be used instead. .. ocv:member:: int start_index inclusive start index of the sequence slice .. ocv:member:: int end_index exclusive end index of the sequence slice There are helper functions to construct the slice and to compute its length: .. ocv:cfunction:: CvSlice cvSlice( int start, int end ) :param start: Inclusive left boundary. :param end: Exclusive right boundary. :: #define CV_WHOLE_SEQ_END_INDEX 0x3fffffff #define CV_WHOLE_SEQ cvSlice(0, CV_WHOLE_SEQ_END_INDEX) .. ocv:cfunction:: int cvSliceLength( CvSlice slice, const CvSeq* seq ) :param slice: The slice of sequence. :param seq: Source sequence. Calculates the sequence slice length. Some of functions that operate on sequences take a ``CvSlice slice`` parameter that is often set to the whole sequence (CV_WHOLE_SEQ) by default. Either of the ``start_index`` and ``end_index`` may be negative or exceed the sequence length. If they are equal, the slice is considered empty (i.e., contains no elements). Because sequences are treated as circular structures, the slice may select a few elements in the end of a sequence followed by a few elements at the beginning of the sequence. For example, ``cvSlice(-2, 3)`` in the case of a 10-element sequence will select a 5-element slice, containing the pre-last (8th), last (9th), the very first (0th), second (1th) and third (2nd) elements. The functions normalize the slice argument in the following way: #. :ocv:cfunc:`SliceLength` is called to determine the length of the slice, #. ``start_index`` of the slice is normalized similarly to the argument of :ocv:cfunc:`GetSeqElem` (i.e., negative indices are allowed). The actual slice to process starts at the normalized ``start_index`` and lasts :ocv:cfunc:`SliceLength` elements (again, assuming the sequence is a circular structure). If a function does not accept a slice argument, but you want to process only a part of the sequence, the sub-sequence may be extracted using the :ocv:cfunc:`SeqSlice` function, or stored into a continuous buffer with :ocv:cfunc:`CvtSeqToArray` (optionally, followed by :ocv:cfunc:`MakeSeqHeaderForArray`). CvSet ----- .. ocv:struct:: CvSet The structure ``CvSet`` is a base for OpenCV 1.x sparse data structures. It is derived from :ocv:struct:`CvSeq` and includes an additional member ``free_elems`` - a list of free nodes. Every node of the set, whether free or not, is an element of the underlying sequence. While there are no restrictions on elements of dense sequences, the set (and derived structures) elements must start with an integer field and be able to fit CvSetElem structure, because these two fields (an integer followed by a pointer) are required for the organization of a node set with the list of free nodes. If a node is free, the ``flags`` field is negative (the most-significant bit, or MSB, of the field is set), and the ``next_free`` points to the next free node (the first free node is referenced by the ``free_elems`` field of :ocv:struct:`CvSet`). And if a node is occupied, the ``flags`` field is positive and contains the node index that may be retrieved using the (``set_elem->flags & CV_SET_ELEM_IDX_MASK``) expressions, the rest of the node content is determined by the user. In particular, the occupied nodes are not linked as the free nodes are, so the second field can be used for such a link as well as for some different purpose. The macro ``CV_IS_SET_ELEM(set_elem_ptr)`` can be used to determined whether the specified node is occupied or not. Initially the set and the free node list are empty. When a new node is requested from the set, it is taken from the list of free nodes, which is then updated. If the list appears to be empty, a new sequence block is allocated and all the nodes within the block are joined in the list of free nodes. Thus, the ``total`` field of the set is the total number of nodes both occupied and free. When an occupied node is released, it is added to the list of free nodes. The node released last will be occupied first. ``CvSet`` is used to represent graphs (:ocv:struct:`CvGraph`), sparse multi-dimensional arrays (:ocv:struct:`CvSparseMat`), and planar subdivisions (:ocv:struct:`CvSubdiv2D`). CvSetElem --------- .. ocv:struct:: CvSetElem The structure is represent single element of :ocv:struct:`CvSet`. It consists of two fields: element data pointer and flags. CvGraph ------- .. ocv:struct:: CvGraph The structure ``CvGraph`` is a base for graphs used in OpenCV 1.x. It inherits from :ocv:struct:`CvSet`, that is, it is considered as a set of vertices. Besides, it contains another set as a member, a set of graph edges. Graphs in OpenCV are represented using adjacency lists format. CvGraphVtx ---------- .. ocv:struct:: CvGraphVtx The structure represents single vertex in :ocv:struct:`CvGraph`. It consists of two filds: pointer to first edge and flags. CvGraphEdge ----------- .. ocv:struct:: CvGraphEdge The structure represents edge in :ocv:struct:`CvGraph`. Each edge consists of: - Two pointers to the starting and ending vertices (vtx[0] and vtx[1] respectively); - Two pointers to next edges for the starting and ending vertices, where next[0] points to the next edge in the vtx[0] adjacency list and next[1] points to the next edge in the vtx[1] adjacency list; - Weight; - Flags. CvGraphScanner -------------- .. ocv:struct:: CvGraphScanner The structure ``CvGraphScanner`` is used for depth-first graph traversal. See discussion of the functions below. CvTreeNodeIterator ------------------ .. ocv:struct:: CvTreeNodeIterator The structure ``CvTreeNodeIterator`` is used to traverse trees of sequences. ClearGraph ---------- Clears a graph. .. ocv:cfunction:: void cvClearGraph( CvGraph* graph ) :param graph: Graph The function removes all vertices and edges from a graph. The function has O(1) time complexity. ClearMemStorage --------------- Clears memory storage. .. ocv:cfunction:: void cvClearMemStorage( CvMemStorage* storage ) :param storage: Memory storage The function resets the top (free space boundary) of the storage to the very beginning. This function does not deallocate any memory. If the storage has a parent, the function returns all blocks to the parent. ClearSeq -------- Clears a sequence. .. ocv:cfunction:: void cvClearSeq( CvSeq* seq ) :param seq: Sequence The function removes all elements from a sequence. The function does not return the memory to the storage block, but this memory is reused later when new elements are added to the sequence. The function has 'O(1)' time complexity. .. note:: It is impossible to deallocate a sequence, i.e. free space in the memory storage occupied by the sequence. Instead, call :ocv:cfunc:`ClearMemStorage` or :ocv:cfunc:`ReleaseMemStorage` from time to time somewhere in a top-level processing loop. ClearSet -------- Clears a set. .. ocv:cfunction:: void cvClearSet( CvSet* set_header ) :param set_header: Cleared set The function removes all elements from set. It has O(1) time complexity. CloneGraph ---------- Clones a graph. .. ocv:cfunction:: CvGraph* cvCloneGraph( const CvGraph* graph, CvMemStorage* storage ) :param graph: The graph to copy :param storage: Container for the copy The function creates a full copy of the specified graph. If the graph vertices or edges have pointers to some external data, it can still be shared between the copies. The vertex and edge indices in the new graph may be different from the original because the function defragments the vertex and edge sets. CloneSeq -------- Creates a copy of a sequence. .. ocv:cfunction:: CvSeq* cvCloneSeq( const CvSeq* seq, CvMemStorage* storage=NULL ) .. ocv:pyoldfunction:: cv.CloneSeq(seq, storage)-> None :param seq: Sequence :param storage: The destination storage block to hold the new sequence header and the copied data, if any. If it is NULL, the function uses the storage block containing the input sequence. The function makes a complete copy of the input sequence and returns it. The call ``cvCloneSeq( seq, storage )`` is equivalent to ``cvSeqSlice( seq, CV_WHOLE_SEQ, storage, 1 )``. CreateChildMemStorage --------------------- Creates child memory storage. .. ocv:cfunction:: CvMemStorage* cvCreateChildMemStorage(CvMemStorage* parent) :param parent: Parent memory storage The function creates a child memory storage that is similar to simple memory storage except for the differences in the memory allocation/deallocation mechanism. When a child storage needs a new block to add to the block list, it tries to get this block from the parent. The first unoccupied parent block available is taken and excluded from the parent block list. If no blocks are available, the parent either allocates a block or borrows one from its own parent, if any. In other words, the chain, or a more complex structure, of memory storages where every storage is a child/parent of another is possible. When a child storage is released or even cleared, it returns all blocks to the parent. In other aspects, child storage is the same as simple storage. Child storage is useful in the following situation. Imagine that the user needs to process dynamic data residing in a given storage area and put the result back to that same storage area. With the simplest approach, when temporary data is resided in the same storage area as the input and output data, the storage area will look as follows after processing: Dynamic data processing without using child storage .. image:: pics/memstorage1.png That is, garbage appears in the middle of the storage. However, if one creates a child memory storage at the beginning of processing, writes temporary data there, and releases the child storage at the end, no garbage will appear in the source/destination storage: Dynamic data processing using a child storage .. image:: pics/memstorage2.png CreateGraph ----------- Creates an empty graph. .. ocv:cfunction:: CvGraph* cvCreateGraph( int graph_flags, int header_size, int vtx_size, int edge_size, CvMemStorage* storage ) :param graph_flags: Type of the created graph. Usually, it is either ``CV_SEQ_KIND_GRAPH`` for generic unoriented graphs and ``CV_SEQ_KIND_GRAPH | CV_GRAPH_FLAG_ORIENTED`` for generic oriented graphs. :param header_size: Graph header size; may not be less than ``sizeof(CvGraph)`` :param vtx_size: Graph vertex size; the custom vertex structure must start with :ocv:struct:`CvGraphVtx` (use ``CV_GRAPH_VERTEX_FIELDS()`` ) :param edge_size: Graph edge size; the custom edge structure must start with :ocv:struct:`CvGraphEdge` (use ``CV_GRAPH_EDGE_FIELDS()`` ) :param storage: The graph container The function creates an empty graph and returns a pointer to it. CreateGraphScanner ------------------ Creates structure for depth-first graph traversal. .. ocv:cfunction:: CvGraphScanner* cvCreateGraphScanner( CvGraph* graph, CvGraphVtx* vtx=NULL, int mask=CV_GRAPH_ALL_ITEMS ) :param graph: Graph :param vtx: Initial vertex to start from. If NULL, the traversal starts from the first vertex (a vertex with the minimal index in the sequence of vertices). :param mask: Event mask indicating which events are of interest to the user (where :ocv:cfunc:`NextGraphItem` function returns control to the user) It can be ``CV_GRAPH_ALL_ITEMS`` (all events are of interest) or a combination of the following flags: * **CV_GRAPH_VERTEX** stop at the graph vertices visited for the first time * **CV_GRAPH_TREE_EDGE** stop at tree edges ( ``tree edge`` is the edge connecting the last visited vertex and the vertex to be visited next) * **CV_GRAPH_BACK_EDGE** stop at back edges ( ``back edge`` is an edge connecting the last visited vertex with some of its ancestors in the search tree) * **CV_GRAPH_FORWARD_EDGE** stop at forward edges ( ``forward edge`` is an edge connecting the last visited vertex with some of its descendants in the search tree. The forward edges are only possible during oriented graph traversal) * **CV_GRAPH_CROSS_EDGE** stop at cross edges ( ``cross edge`` is an edge connecting different search trees or branches of the same tree. The ``cross edges`` are only possible during oriented graph traversal) * **CV_GRAPH_ANY_EDGE** stop at any edge ( ``tree, back, forward`` , and ``cross edges`` ) * **CV_GRAPH_NEW_TREE** stop in the beginning of every new search tree. When the traversal procedure visits all vertices and edges reachable from the initial vertex (the visited vertices together with tree edges make up a tree), it searches for some unvisited vertex in the graph and resumes the traversal process from that vertex. Before starting a new tree (including the very first tree when ``cvNextGraphItem`` is called for the first time) it generates a ``CV_GRAPH_NEW_TREE`` event. For unoriented graphs, each search tree corresponds to a connected component of the graph. * **CV_GRAPH_BACKTRACKING** stop at every already visited vertex during backtracking - returning to already visited vertexes of the traversal tree. The function creates a structure for depth-first graph traversal/search. The initialized structure is used in the :ocv:cfunc:`NextGraphItem` function - the incremental traversal procedure. CreateMemStorage ---------------- Creates memory storage. .. ocv:cfunction:: CvMemStorage* cvCreateMemStorage( int block_size=0 ) .. ocv:pyoldfunction:: cv.CreateMemStorage(blockSize=0) -> memstorage :param block_size: Size of the storage blocks in bytes. If it is 0, the block size is set to a default value - currently it is about 64K. The function creates an empty memory storage. See :ocv:struct:`CvMemStorage` description. CreateSeq --------- Creates a sequence. .. ocv:cfunction:: CvSeq* cvCreateSeq( int seq_flags, size_t header_size, size_t elem_size, CvMemStorage* storage ) :param seq_flags: Flags of the created sequence. If the sequence is not passed to any function working with a specific type of sequences, the sequence value may be set to 0, otherwise the appropriate type must be selected from the list of predefined sequence types. :param header_size: Size of the sequence header; must be greater than or equal to ``sizeof(CvSeq)`` . If a specific type or its extension is indicated, this type must fit the base type header. :param elem_size: Size of the sequence elements in bytes. The size must be consistent with the sequence type. For example, for a sequence of points to be created, the element type ``CV_SEQ_ELTYPE_POINT`` should be specified and the parameter ``elem_size`` must be equal to ``sizeof(CvPoint)`` . :param storage: Sequence location The function creates a sequence and returns the pointer to it. The function allocates the sequence header in the storage block as one continuous chunk and sets the structure fields ``flags`` , ``elemSize`` , ``headerSize`` , and ``storage`` to passed values, sets ``delta_elems`` to the default value (that may be reassigned using the :ocv:cfunc:`SetSeqBlockSize` function), and clears other header fields, including the space following the first ``sizeof(CvSeq)`` bytes. CreateSet --------- Creates an empty set. .. ocv:cfunction:: CvSet* cvCreateSet( int set_flags, int header_size, int elem_size, CvMemStorage* storage ) :param set_flags: Type of the created set :param header_size: Set header size; may not be less than ``sizeof(CvSet)`` :param elem_size: Set element size; may not be less than :ocv:struct:`CvSetElem` :param storage: Container for the set The function creates an empty set with a specified header size and element size, and returns the pointer to the set. This function is just a thin layer on top of :ocv:cfunc:`CreateSeq`. CvtSeqToArray ------------- Copies a sequence to one continuous block of memory. .. ocv:cfunction:: void* cvCvtSeqToArray( const CvSeq* seq, void* elements, CvSlice slice=CV_WHOLE_SEQ ) :param seq: Sequence :param elements: Pointer to the destination array that must be large enough. It should be a pointer to data, not a matrix header. :param slice: The sequence portion to copy to the array The function copies the entire sequence or subsequence to the specified buffer and returns the pointer to the buffer. EndWriteSeq ----------- Finishes the process of writing a sequence. .. ocv:cfunction:: CvSeq* cvEndWriteSeq( CvSeqWriter* writer ) :param writer: Writer state The function finishes the writing process and returns the pointer to the written sequence. The function also truncates the last incomplete sequence block to return the remaining part of the block to memory storage. After that, the sequence can be read and modified safely. See :ocv:cfunc:`StartWriteSeq` and :ocv:cfunc:`StartAppendToSeq` FindGraphEdge ------------- Finds an edge in a graph. .. ocv:cfunction:: CvGraphEdge* cvFindGraphEdge( const CvGraph* graph, int start_idx, int end_idx ) :param graph: Graph :param start_idx: Index of the starting vertex of the edge :param end_idx: Index of the ending vertex of the edge. For an unoriented graph, the order of the vertex parameters does not matter. :: #define cvGraphFindEdge cvFindGraphEdge .. The function finds the graph edge connecting two specified vertices and returns a pointer to it or NULL if the edge does not exist. FindGraphEdgeByPtr ------------------ Finds an edge in a graph by using its pointer. .. ocv:cfunction:: CvGraphEdge* cvFindGraphEdgeByPtr( const CvGraph* graph, const CvGraphVtx* start_vtx, const CvGraphVtx* end_vtx ) :param graph: Graph :param start_vtx: Pointer to the starting vertex of the edge :param end_vtx: Pointer to the ending vertex of the edge. For an unoriented graph, the order of the vertex parameters does not matter. :: #define cvGraphFindEdgeByPtr cvFindGraphEdgeByPtr .. The function finds the graph edge connecting two specified vertices and returns pointer to it or NULL if the edge does not exists. FlushSeqWriter -------------- Updates sequence headers from the writer. .. ocv:cfunction:: void cvFlushSeqWriter( CvSeqWriter* writer ) :param writer: Writer state The function is intended to enable the user to read sequence elements, whenever required, during the writing process, e.g., in order to check specific conditions. The function updates the sequence headers to make reading from the sequence possible. The writer is not closed, however, so that the writing process can be continued at any time. If an algorithm requires frequent flushes, consider using :ocv:cfunc:`SeqPush` instead. GetGraphVtx ----------- Finds a graph vertex by using its index. .. ocv:cfunction:: CvGraphVtx* cvGetGraphVtx( CvGraph* graph, int vtx_idx ) :param graph: Graph :param vtx_idx: Index of the vertex The function finds the graph vertex by using its index and returns the pointer to it or NULL if the vertex does not belong to the graph. GetSeqElem ---------- Returns a pointer to a sequence element according to its index. .. ocv:cfunction:: schar* cvGetSeqElem( const CvSeq* seq, int index ) :param seq: Sequence :param index: Index of element :: #define CV_GET_SEQ_ELEM( TYPE, seq, index ) (TYPE*)cvGetSeqElem( (CvSeq*)(seq), (index) ) .. The function finds the element with the given index in the sequence and returns the pointer to it. If the element is not found, the function returns 0. The function supports negative indices, where -1 stands for the last sequence element, -2 stands for the one before last, etc. If the sequence is most likely to consist of a single sequence block or the desired element is likely to be located in the first block, then the macro ``CV_GET_SEQ_ELEM( elemType, seq, index )`` should be used, where the parameter ``elemType`` is the type of sequence elements ( :ocv:struct:`CvPoint` for example), the parameter ``seq`` is a sequence, and the parameter ``index`` is the index of the desired element. The macro checks first whether the desired element belongs to the first block of the sequence and returns it if it does; otherwise the macro calls the main function ``GetSeqElem`` . Negative indices always cause the :ocv:cfunc:`GetSeqElem` call. The function has O(1) time complexity assuming that the number of blocks is much smaller than the number of elements. GetSeqReaderPos --------------- Returns the current reader position. .. ocv:cfunction:: int cvGetSeqReaderPos( CvSeqReader* reader ) :param reader: Reader state The function returns the current reader position (within 0 ... ``reader->seq->total`` - 1). GetSetElem ---------- Finds a set element by its index. .. ocv:cfunction:: CvSetElem* cvGetSetElem( const CvSet* set_header, int idx ) :param set_header: Set :param idx: Index of the set element within a sequence The function finds a set element by its index. The function returns the pointer to it or 0 if the index is invalid or the corresponding node is free. The function supports negative indices as it uses :ocv:cfunc:`GetSeqElem` to locate the node. GraphAddEdge ------------ Adds an edge to a graph. .. ocv:cfunction:: int cvGraphAddEdge( CvGraph* graph, int start_idx, int end_idx, const CvGraphEdge* edge=NULL, CvGraphEdge** inserted_edge=NULL ) :param graph: Graph :param start_idx: Index of the starting vertex of the edge :param end_idx: Index of the ending vertex of the edge. For an unoriented graph, the order of the vertex parameters does not matter. :param edge: Optional input parameter, initialization data for the edge :param inserted_edge: Optional output parameter to contain the address of the inserted edge The function connects two specified vertices. The function returns 1 if the edge has been added successfully, 0 if the edge connecting the two vertices exists already and -1 if either of the vertices was not found, the starting and the ending vertex are the same, or there is some other critical situation. In the latter case (i.e., when the result is negative), the function also reports an error by default. GraphAddEdgeByPtr ----------------- Adds an edge to a graph by using its pointer. .. ocv:cfunction:: int cvGraphAddEdgeByPtr( CvGraph* graph, CvGraphVtx* start_vtx, CvGraphVtx* end_vtx, const CvGraphEdge* edge=NULL, CvGraphEdge** inserted_edge=NULL ) :param graph: Graph :param start_vtx: Pointer to the starting vertex of the edge :param end_vtx: Pointer to the ending vertex of the edge. For an unoriented graph, the order of the vertex parameters does not matter. :param edge: Optional input parameter, initialization data for the edge :param inserted_edge: Optional output parameter to contain the address of the inserted edge within the edge set The function connects two specified vertices. The function returns 1 if the edge has been added successfully, 0 if the edge connecting the two vertices exists already, and -1 if either of the vertices was not found, the starting and the ending vertex are the same or there is some other critical situation. In the latter case (i.e., when the result is negative), the function also reports an error by default. GraphAddVtx ----------- Adds a vertex to a graph. .. ocv:cfunction:: int cvGraphAddVtx( CvGraph* graph, const CvGraphVtx* vtx=NULL, CvGraphVtx** inserted_vtx=NULL ) :param graph: Graph :param vtx: Optional input argument used to initialize the added vertex (only user-defined fields beyond ``sizeof(CvGraphVtx)`` are copied) :param inserted_vtx: Optional output argument. If not ``NULL`` , the address of the new vertex is written here. The function adds a vertex to the graph and returns the vertex index. GraphEdgeIdx ------------ Returns the index of a graph edge. .. ocv:cfunction:: int cvGraphEdgeIdx( CvGraph* graph, CvGraphEdge* edge ) :param graph: Graph :param edge: Pointer to the graph edge The function returns the index of a graph edge. GraphRemoveEdge --------------- Removes an edge from a graph. .. ocv:cfunction:: void cvGraphRemoveEdge( CvGraph* graph, int start_idx, int end_idx ) :param graph: Graph :param start_idx: Index of the starting vertex of the edge :param end_idx: Index of the ending vertex of the edge. For an unoriented graph, the order of the vertex parameters does not matter. The function removes the edge connecting two specified vertices. If the vertices are not connected [in that order], the function does nothing. GraphRemoveEdgeByPtr -------------------- Removes an edge from a graph by using its pointer. .. ocv:cfunction:: void cvGraphRemoveEdgeByPtr( CvGraph* graph, CvGraphVtx* start_vtx, CvGraphVtx* end_vtx ) :param graph: Graph :param start_vtx: Pointer to the starting vertex of the edge :param end_vtx: Pointer to the ending vertex of the edge. For an unoriented graph, the order of the vertex parameters does not matter. The function removes the edge connecting two specified vertices. If the vertices are not connected [in that order], the function does nothing. GraphRemoveVtx -------------- Removes a vertex from a graph. .. ocv:cfunction:: int cvGraphRemoveVtx( CvGraph* graph, int index ) :param graph: Graph :param index: Index of the removed vertex The function removes a vertex from a graph together with all the edges incident to it. The function reports an error if the input vertex does not belong to the graph. The return value is the number of edges deleted, or -1 if the vertex does not belong to the graph. GraphRemoveVtxByPtr ------------------- Removes a vertex from a graph by using its pointer. .. ocv:cfunction:: int cvGraphRemoveVtxByPtr( CvGraph* graph, CvGraphVtx* vtx ) :param graph: Graph :param vtx: Pointer to the removed vertex The function removes a vertex from the graph by using its pointer together with all the edges incident to it. The function reports an error if the vertex does not belong to the graph. The return value is the number of edges deleted, or -1 if the vertex does not belong to the graph. GraphVtxDegree -------------- Counts the number of edges incident to the vertex. .. ocv:cfunction:: int cvGraphVtxDegree( const CvGraph* graph, int vtx_idx ) :param graph: Graph :param vtx_idx: Index of the graph vertex The function returns the number of edges incident to the specified vertex, both incoming and outgoing. To count the edges, the following code is used: :: CvGraphEdge* edge = vertex->first; int count = 0; while( edge ) { edge = CV_NEXT_GRAPH_EDGE( edge, vertex ); count++; } .. The macro ``CV_NEXT_GRAPH_EDGE( edge, vertex )`` returns the edge incident to ``vertex`` that follows after ``edge`` . GraphVtxDegreeByPtr ------------------- Finds an edge in a graph. .. ocv:cfunction:: int cvGraphVtxDegreeByPtr( const CvGraph* graph, const CvGraphVtx* vtx ) :param graph: Graph :param vtx: Pointer to the graph vertex The function returns the number of edges incident to the specified vertex, both incoming and outcoming. GraphVtxIdx ----------- Returns the index of a graph vertex. .. ocv:cfunction:: int cvGraphVtxIdx( CvGraph* graph, CvGraphVtx* vtx ) :param graph: Graph :param vtx: Pointer to the graph vertex The function returns the index of a graph vertex. InitTreeNodeIterator -------------------- Initializes the tree node iterator. .. ocv:cfunction:: void cvInitTreeNodeIterator( CvTreeNodeIterator* tree_iterator, const void* first, int max_level ) :param tree_iterator: Tree iterator initialized by the function :param first: The initial node to start traversing from :param max_level: The maximal level of the tree ( ``first`` node assumed to be at the first level) to traverse up to. For example, 1 means that only nodes at the same level as ``first`` should be visited, 2 means that the nodes on the same level as ``first`` and their direct children should be visited, and so forth. The function initializes the tree iterator. The tree is traversed in depth-first order. InsertNodeIntoTree ------------------ Adds a new node to a tree. .. ocv:cfunction:: void cvInsertNodeIntoTree( void* node, void* parent, void* frame ) :param node: The inserted node :param parent: The parent node that is already in the tree :param frame: The top level node. If ``parent`` and ``frame`` are the same, the ``v_prev`` field of ``node`` is set to NULL rather than ``parent`` . The function adds another node into tree. The function does not allocate any memory, it can only modify links of the tree nodes. MakeSeqHeaderForArray --------------------- Constructs a sequence header for an array. .. ocv:cfunction:: CvSeq* cvMakeSeqHeaderForArray( int seq_type, int header_size, int elem_size, void* elements, int total, CvSeq* seq, CvSeqBlock* block ) :param seq_type: Type of the created sequence :param header_size: Size of the header of the sequence. Parameter sequence must point to the structure of that size or greater :param elem_size: Size of the sequence elements :param elements: Elements that will form a sequence :param total: Total number of elements in the sequence. The number of array elements must be equal to the value of this parameter. :param seq: Pointer to the local variable that is used as the sequence header :param block: Pointer to the local variable that is the header of the single sequence block The function initializes a sequence header for an array. The sequence header as well as the sequence block are allocated by the user (for example, on stack). No data is copied by the function. The resultant sequence will consists of a single block and have NULL storage pointer; thus, it is possible to read its elements, but the attempts to add elements to the sequence will raise an error in most cases. MemStorageAlloc --------------- Allocates a memory buffer in a storage block. .. ocv:cfunction:: void* cvMemStorageAlloc( CvMemStorage* storage, size_t size ) :param storage: Memory storage :param size: Buffer size The function allocates a memory buffer in a storage block. The buffer size must not exceed the storage block size, otherwise a runtime error is raised. The buffer address is aligned by ``CV_STRUCT_ALIGN=sizeof(double)`` (for the moment) bytes. MemStorageAllocString --------------------- Allocates a text string in a storage block. .. ocv:cfunction:: CvString cvMemStorageAllocString(CvMemStorage* storage, const char* ptr, int len=-1) :param storage: Memory storage :param ptr: The string :param len: Length of the string (not counting the ending ``NUL`` ) . If the parameter is negative, the function computes the length. :: typedef struct CvString { int len; char* ptr; } CvString; .. The function creates copy of the string in memory storage. It returns the structure that contains user-passed or computed length of the string and pointer to the copied string. NextGraphItem ------------- Executes one or more steps of the graph traversal procedure. .. ocv:cfunction:: int cvNextGraphItem( CvGraphScanner* scanner ) :param scanner: Graph traversal state. It is updated by this function. The function traverses through the graph until an event of interest to the user (that is, an event, specified in the ``mask`` in the :ocv:cfunc:`CreateGraphScanner` call) is met or the traversal is completed. In the first case, it returns one of the events listed in the description of the ``mask`` parameter above and with the next call it resumes the traversal. In the latter case, it returns ``CV_GRAPH_OVER`` (-1). When the event is ``CV_GRAPH_VERTEX`` , ``CV_GRAPH_BACKTRACKING`` , or ``CV_GRAPH_NEW_TREE`` , the currently observed vertex is stored in ``scanner-:math:`>`vtx`` . And if the event is edge-related, the edge itself is stored at ``scanner-:math:`>`edge`` , the previously visited vertex - at ``scanner-:math:`>`vtx`` and the other ending vertex of the edge - at ``scanner-:math:`>`dst`` . NextTreeNode ------------ Returns the currently observed node and moves the iterator toward the next node. .. ocv:cfunction:: void* cvNextTreeNode( CvTreeNodeIterator* tree_iterator ) :param tree_iterator: Tree iterator initialized by the function The function returns the currently observed node and then updates the iterator - moving it toward the next node. In other words, the function behavior is similar to the ``*p++`` expression on a typical C pointer or C++ collection iterator. The function returns NULL if there are no more nodes. PrevTreeNode ------------ Returns the currently observed node and moves the iterator toward the previous node. .. ocv:cfunction:: void* cvPrevTreeNode( CvTreeNodeIterator* tree_iterator ) :param tree_iterator: Tree iterator initialized by the function The function returns the currently observed node and then updates the iterator - moving it toward the previous node. In other words, the function behavior is similar to the ``*p--`` expression on a typical C pointer or C++ collection iterator. The function returns NULL if there are no more nodes. ReleaseGraphScanner ------------------- Completes the graph traversal procedure. .. ocv:cfunction:: void cvReleaseGraphScanner( CvGraphScanner** scanner ) :param scanner: Double pointer to graph traverser The function completes the graph traversal procedure and releases the traverser state. ReleaseMemStorage ----------------- Releases memory storage. .. ocv:cfunction:: void cvReleaseMemStorage( CvMemStorage** storage ) :param storage: Pointer to the released storage The function deallocates all storage memory blocks or returns them to the parent, if any. Then it deallocates the storage header and clears the pointer to the storage. All child storage associated with a given parent storage block must be released before the parent storage block is released. RestoreMemStoragePos -------------------- Restores memory storage position. .. ocv:cfunction:: void cvRestoreMemStoragePos( CvMemStorage* storage, CvMemStoragePos* pos) :param storage: Memory storage :param pos: New storage top position The function restores the position of the storage top from the parameter ``pos`` . This function and the function ``cvClearMemStorage`` are the only methods to release memory occupied in memory blocks. Note again that there is no way to free memory in the middle of an occupied portion of a storage block. SaveMemStoragePos ----------------- Saves memory storage position. .. ocv:cfunction:: void cvSaveMemStoragePos( const CvMemStorage* storage, CvMemStoragePos* pos) :param storage: Memory storage :param pos: The output position of the storage top The function saves the current position of the storage top to the parameter ``pos`` . The function ``cvRestoreMemStoragePos`` can further retrieve this position. SeqElemIdx ---------- Returns the index of a specific sequence element. .. ocv:cfunction:: int cvSeqElemIdx( const CvSeq* seq, const void* element, CvSeqBlock** block=NULL ) :param seq: Sequence :param element: Pointer to the element within the sequence :param block: Optional argument. If the pointer is not ``NULL`` , the address of the sequence block that contains the element is stored in this location. The function returns the index of a sequence element or a negative number if the element is not found. SeqInsert --------- Inserts an element in the middle of a sequence. .. ocv:cfunction:: schar* cvSeqInsert( CvSeq* seq, int before_index, const void* element=NULL ) :param seq: Sequence :param before_index: Index before which the element is inserted. Inserting before 0 (the minimal allowed value of the parameter) is equal to :ocv:cfunc:`SeqPushFront` and inserting before ``seq->total`` (the maximal allowed value of the parameter) is equal to :ocv:cfunc:`SeqPush` . :param element: Inserted element The function shifts the sequence elements from the inserted position to the nearest end of the sequence and copies the ``element`` content there if the pointer is not NULL. The function returns a pointer to the inserted element. SeqInsertSlice -------------- Inserts an array in the middle of a sequence. .. ocv:cfunction:: void cvSeqInsertSlice( CvSeq* seq, int before_index, const CvArr* from_arr ) :param seq: Sequence :param before_index: Index before which the array is inserted :param from_arr: The array to take elements from The function inserts all ``fromArr`` array elements at the specified position of the sequence. The array ``fromArr`` can be a matrix or another sequence. SeqInvert --------- Reverses the order of sequence elements. .. ocv:cfunction:: void cvSeqInvert( CvSeq* seq ) :param seq: Sequence The function reverses the sequence in-place - the first element becomes the last one, the last element becomes the first one and so forth. SeqPop ------ Removes an element from the end of a sequence. .. ocv:cfunction:: void cvSeqPop( CvSeq* seq, void* element=NULL ) :param seq: Sequence :param element: Optional parameter . If the pointer is not zero, the function copies the removed element to this location. The function removes an element from a sequence. The function reports an error if the sequence is already empty. The function has O(1) complexity. SeqPopFront ----------- Removes an element from the beginning of a sequence. .. ocv:cfunction:: void cvSeqPopFront( CvSeq* seq, void* element=NULL ) :param seq: Sequence :param element: Optional parameter. If the pointer is not zero, the function copies the removed element to this location. The function removes an element from the beginning of a sequence. The function reports an error if the sequence is already empty. The function has O(1) complexity. SeqPopMulti ----------- Removes several elements from either end of a sequence. .. ocv:cfunction:: void cvSeqPopMulti( CvSeq* seq, void* elements, int count, int in_front=0 ) :param seq: Sequence :param elements: Removed elements :param count: Number of elements to pop :param in_front: The flags specifying which end of the modified sequence. * **CV_BACK** the elements are added to the end of the sequence * **CV_FRONT** the elements are added to the beginning of the sequence The function removes several elements from either end of the sequence. If the number of the elements to be removed exceeds the total number of elements in the sequence, the function removes as many elements as possible. SeqPush ------- Adds an element to the end of a sequence. .. ocv:cfunction:: schar* cvSeqPush( CvSeq* seq, const void* element=NULL ) :param seq: Sequence :param element: Added element The function adds an element to the end of a sequence and returns a pointer to the allocated element. If the input ``element`` is NULL, the function simply allocates a space for one more element. The following code demonstrates how to create a new sequence using this function: :: CvMemStorage* storage = cvCreateMemStorage(0); CvSeq* seq = cvCreateSeq( CV_32SC1, /* sequence of integer elements */ sizeof(CvSeq), /* header size - no extra fields */ sizeof(int), /* element size */ storage /* the container storage */ ); int i; for( i = 0; i < 100; i++ ) { int* added = (int*)cvSeqPush( seq, &i ); printf( " } ... /* release memory storage in the end */ cvReleaseMemStorage( &storage ); .. The function has O(1) complexity, but there is a faster method for writing large sequences (see :ocv:cfunc:`StartWriteSeq` and related functions). SeqPushFront ------------ Adds an element to the beginning of a sequence. .. ocv:cfunction:: schar* cvSeqPushFront( CvSeq* seq, const void* element=NULL ) :param seq: Sequence :param element: Added element The function is similar to :ocv:cfunc:`SeqPush` but it adds the new element to the beginning of the sequence. The function has O(1) complexity. SeqPushMulti ------------ Pushes several elements to either end of a sequence. .. ocv:cfunction:: void cvSeqPushMulti( CvSeq* seq, const void* elements, int count, int in_front=0 ) :param seq: Sequence :param elements: Added elements :param count: Number of elements to push :param in_front: The flags specifying which end of the modified sequence. * **CV_BACK** the elements are added to the end of the sequence * **CV_FRONT** the elements are added to the beginning of the sequence The function adds several elements to either end of a sequence. The elements are added to the sequence in the same order as they are arranged in the input array but they can fall into different sequence blocks. SeqRemove --------- Removes an element from the middle of a sequence. .. ocv:cfunction:: void cvSeqRemove( CvSeq* seq, int index ) :param seq: Sequence :param index: Index of removed element The function removes elements with the given index. If the index is out of range the function reports an error. An attempt to remove an element from an empty sequence is a special case of this situation. The function removes an element by shifting the sequence elements between the nearest end of the sequence and the ``index`` -th position, not counting the latter. SeqRemoveSlice -------------- Removes a sequence slice. .. ocv:cfunction:: void cvSeqRemoveSlice( CvSeq* seq, CvSlice slice ) :param seq: Sequence :param slice: The part of the sequence to remove The function removes a slice from the sequence. SeqSearch --------- Searches for an element in a sequence. .. ocv:cfunction:: schar* cvSeqSearch( CvSeq* seq, const void* elem, CvCmpFunc func, int is_sorted, int* elem_idx, void* userdata=NULL ) :param seq: The sequence :param elem: The element to look for :param func: The comparison function that returns negative, zero or positive value depending on the relationships among the elements (see also :ocv:cfunc:`SeqSort` ) :param is_sorted: Whether the sequence is sorted or not :param elem_idx: Output parameter; index of the found element :param userdata: The user parameter passed to the comparison function; helps to avoid global variables in some cases :: /* a < b ? -1 : a > b ? 1 : 0 */ typedef int (CV_CDECL* CvCmpFunc)(const void* a, const void* b, void* userdata); .. The function searches for the element in the sequence. If the sequence is sorted, a binary O(log(N)) search is used; otherwise, a simple linear search is used. If the element is not found, the function returns a NULL pointer and the index is set to the number of sequence elements if a linear search is used, or to the smallest index ``i, seq(i)>elem`` . SeqSlice -------- Makes a separate header for a sequence slice. .. ocv:cfunction:: CvSeq* cvSeqSlice( const CvSeq* seq, CvSlice slice, CvMemStorage* storage=NULL, int copy_data=0 ) :param seq: Sequence :param slice: The part of the sequence to be extracted :param storage: The destination storage block to hold the new sequence header and the copied data, if any. If it is NULL, the function uses the storage block containing the input sequence. :param copy_data: The flag that indicates whether to copy the elements of the extracted slice ( ``copy_data!=0`` ) or not ( ``copy_data=0`` ) The function creates a sequence that represents the specified slice of the input sequence. The new sequence either shares the elements with the original sequence or has its own copy of the elements. So if one needs to process a part of sequence but the processing function does not have a slice parameter, the required sub-sequence may be extracted using this function. SeqSort ------- Sorts sequence element using the specified comparison function. .. ocv:cfunction:: void cvSeqSort( CvSeq* seq, CvCmpFunc func, void* userdata=NULL ) :param seq: The sequence to sort :param func: The comparison function that returns a negative, zero, or positive value depending on the relationships among the elements (see the above declaration and the example below) - a similar function is used by ``qsort`` from C runline except that in the latter, ``userdata`` is not used :param userdata: The user parameter passed to the comparison function; helps to avoid global variables in some cases :: /* a < b ? -1 : a > b ? 1 : 0 */ typedef int (CV_CDECL* CvCmpFunc)(const void* a, const void* b, void* userdata); .. The function sorts the sequence in-place using the specified criteria. Below is an example of using this function: :: /* Sort 2d points in top-to-bottom left-to-right order */ static int cmp_func( const void* _a, const void* _b, void* userdata ) { CvPoint* a = (CvPoint*)_a; CvPoint* b = (CvPoint*)_b; int y_diff = a->y - b->y; int x_diff = a->x - b->x; return y_diff ? y_diff : x_diff; } ... CvMemStorage* storage = cvCreateMemStorage(0); CvSeq* seq = cvCreateSeq( CV_32SC2, sizeof(CvSeq), sizeof(CvPoint), storage ); int i; for( i = 0; i < 10; i++ ) { CvPoint pt; pt.x = rand() pt.y = rand() cvSeqPush( seq, &pt ); } cvSeqSort( seq, cmp_func, 0 /* userdata is not used here */ ); /* print out the sorted sequence */ for( i = 0; i < seq->total; i++ ) { CvPoint* pt = (CvPoint*)cvSeqElem( seq, i ); printf( "( } cvReleaseMemStorage( &storage ); .. SetAdd ------ Occupies a node in the set. .. ocv:cfunction:: int cvSetAdd( CvSet* set_header, CvSetElem* elem=NULL, CvSetElem** inserted_elem=NULL ) :param set_header: Set :param elem: Optional input argument, an inserted element. If not NULL, the function copies the data to the allocated node (the MSB of the first integer field is cleared after copying). :param inserted_elem: Optional output argument; the pointer to the allocated cell The function allocates a new node, optionally copies input element data to it, and returns the pointer and the index to the node. The index value is taken from the lower bits of the ``flags`` field of the node. The function has O(1) complexity; however, there exists a faster function for allocating set nodes (see :ocv:cfunc:`SetNew` ). SetNew ------ Adds an element to a set (fast variant). .. ocv:cfunction:: CvSetElem* cvSetNew( CvSet* set_header ) :param set_header: Set The function is an inline lightweight variant of :ocv:cfunc:`SetAdd` . It occupies a new node and returns a pointer to it rather than an index. SetRemove --------- Removes an element from a set. .. ocv:cfunction:: void cvSetRemove( CvSet* set_header, int index ) :param set_header: Set :param index: Index of the removed element The function removes an element with a specified index from the set. If the node at the specified location is not occupied, the function does nothing. The function has O(1) complexity; however, :ocv:cfunc:`SetRemoveByPtr` provides a quicker way to remove a set element if it is located already. SetRemoveByPtr -------------- Removes a set element based on its pointer. .. ocv:cfunction:: void cvSetRemoveByPtr( CvSet* set_header, void* elem ) :param set_header: Set :param elem: Removed element The function is an inline lightweight variant of :ocv:cfunc:`SetRemove` that requires an element pointer. The function does not check whether the node is occupied or not - the user should take care of that. SetSeqBlockSize --------------- Sets up sequence block size. .. ocv:cfunction:: void cvSetSeqBlockSize( CvSeq* seq, int delta_elems ) :param seq: Sequence :param delta_elems: Desirable sequence block size for elements The function affects memory allocation granularity. When the free space in the sequence buffers has run out, the function allocates the space for ``delta_elems`` sequence elements. If this block immediately follows the one previously allocated, the two blocks are concatenated; otherwise, a new sequence block is created. Therefore, the bigger the parameter is, the lower the possible sequence fragmentation, but the more space in the storage block is wasted. When the sequence is created, the parameter ``delta_elems`` is set to the default value of about 1K. The function can be called any time after the sequence is created and affects future allocations. The function can modify the passed value of the parameter to meet memory storage constraints. SetSeqReaderPos --------------- Moves the reader to the specified position. .. ocv:cfunction:: void cvSetSeqReaderPos( CvSeqReader* reader, int index, int is_relative=0 ) :param reader: Reader state :param index: The destination position. If the positioning mode is used (see the next parameter), the actual position will be ``index`` mod ``reader->seq->total`` . :param is_relative: If it is not zero, then ``index`` is a relative to the current position The function moves the read position to an absolute position or relative to the current position. StartAppendToSeq ---------------- Initializes the process of writing data to a sequence. .. ocv:cfunction:: void cvStartAppendToSeq( CvSeq* seq, CvSeqWriter* writer ) :param seq: Pointer to the sequence :param writer: Writer state; initialized by the function The function initializes the process of writing data to a sequence. Written elements are added to the end of the sequence by using the ``CV_WRITE_SEQ_ELEM( written_elem, writer )`` macro. Note that during the writing process, other operations on the sequence may yield an incorrect result or even corrupt the sequence (see description of :ocv:cfunc:`FlushSeqWriter` , which helps to avoid some of these problems). StartReadSeq ------------ Initializes the process of sequential reading from a sequence. .. ocv:cfunction:: void cvStartReadSeq( const CvSeq* seq, CvSeqReader* reader, int reverse=0 ) :param seq: Sequence :param reader: Reader state; initialized by the function :param reverse: Determines the direction of the sequence traversal. If ``reverse`` is 0, the reader is positioned at the first sequence element; otherwise it is positioned at the last element. The function initializes the reader state. After that, all the sequence elements from the first one down to the last one can be read by subsequent calls of the macro ``CV_READ_SEQ_ELEM( read_elem, reader )`` in the case of forward reading and by using ``CV_REV_READ_SEQ_ELEM( read_elem, reader )`` in the case of reverse reading. Both macros put the sequence element to ``read_elem`` and move the reading pointer toward the next element. A circular structure of sequence blocks is used for the reading process, that is, after the last element has been read by the macro ``CV_READ_SEQ_ELEM`` , the first element is read when the macro is called again. The same applies to ``CV_REV_READ_SEQ_ELEM`` . There is no function to finish the reading process, since it neither changes the sequence nor creates any temporary buffers. The reader field ``ptr`` points to the current element of the sequence that is to be read next. The code below demonstrates how to use the sequence writer and reader. :: CvMemStorage* storage = cvCreateMemStorage(0); CvSeq* seq = cvCreateSeq( CV_32SC1, sizeof(CvSeq), sizeof(int), storage ); CvSeqWriter writer; CvSeqReader reader; int i; cvStartAppendToSeq( seq, &writer ); for( i = 0; i < 10; i++ ) { int val = rand() CV_WRITE_SEQ_ELEM( val, writer ); printf(" } cvEndWriteSeq( &writer ); cvStartReadSeq( seq, &reader, 0 ); for( i = 0; i < seq->total; i++ ) { int val; #if 1 CV_READ_SEQ_ELEM( val, reader ); printf(" #else /* alternative way, that is prefferable if sequence elements are large, or their size/type is unknown at compile time */ printf(" CV_NEXT_SEQ_ELEM( seq->elem_size, reader ); #endif } ... cvReleaseStorage( &storage ); .. StartWriteSeq ------------- Creates a new sequence and initializes a writer for it. .. ocv:cfunction:: void cvStartWriteSeq( int seq_flags, int header_size, int elem_size, CvMemStorage* storage, CvSeqWriter* writer ) :param seq_flags: Flags of the created sequence. If the sequence is not passed to any function working with a specific type of sequences, the sequence value may be equal to 0; otherwise the appropriate type must be selected from the list of predefined sequence types. :param header_size: Size of the sequence header. The parameter value may not be less than ``sizeof(CvSeq)`` . If a certain type or extension is specified, it must fit within the base type header. :param elem_size: Size of the sequence elements in bytes; must be consistent with the sequence type. For example, if a sequence of points is created (element type ``CV_SEQ_ELTYPE_POINT`` ), then the parameter ``elem_size`` must be equal to ``sizeof(CvPoint)`` . :param storage: Sequence location :param writer: Writer state; initialized by the function The function is a combination of :ocv:cfunc:`CreateSeq` and :ocv:cfunc:`StartAppendToSeq` . The pointer to the created sequence is stored at ``writer->seq`` and is also returned by the :ocv:cfunc:`EndWriteSeq` function that should be called at the end. TreeToNodeSeq ------------- Gathers all node pointers to a single sequence. .. ocv:cfunction:: CvSeq* cvTreeToNodeSeq( const void* first, int header_size, CvMemStorage* storage ) :param first: The initial tree node :param header_size: Header size of the created sequence (sizeof(CvSeq) is the most frequently used value) :param storage: Container for the sequence The function puts pointers of all nodes reachable from ``first`` into a single sequence. The pointers are written sequentially in the depth-first order.