#include <color_detail.hpp>
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__device__ __forceinline__ TypeVec< float, dcn >::vec_type | operator() (const typename TypeVec< float, scn >::vec_type &src) const |
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__host__ __device__ __forceinline__ | RGB2YUV () |
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__host__ __device__ __forceinline__ | RGB2YUV (const RGB2YUV &) |
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§ RGB2YUV() [1/2]
template<int scn, int dcn, int bidx>
§ RGB2YUV() [2/2]
template<int scn, int dcn, int bidx>
§ operator()()
template<int scn, int dcn, int bidx>
The documentation for this struct was generated from the following file: