Feature Detection and Description

gpu::SURF_GPU

class gpu::SURF_GPU

Class used for extracting Speeded Up Robust Features (SURF) from an image.

class SURF_GPU : public CvSURFParams
{
public:
    enum KeypointLayout
    {
        SF_X = 0,
        SF_Y,
        SF_LAPLACIAN,
        SF_SIZE,
        SF_DIR,
        SF_HESSIAN,
        SF_FEATURE_STRIDE
    };

    //! the default constructor
    SURF_GPU();
    //! the full constructor taking all the necessary parameters
    explicit SURF_GPU(double _hessianThreshold, int _nOctaves=4,
         int _nOctaveLayers=2, bool _extended=false, float _keypointsRatio=0.01f);

    //! returns the descriptor size in float's (64 or 128)
    int descriptorSize() const;

    //! upload host keypoints to device memory
    void uploadKeypoints(const vector<KeyPoint>& keypoints,
        GpuMat& keypointsGPU);
    //! download keypoints from device to host memory
    void downloadKeypoints(const GpuMat& keypointsGPU,
        vector<KeyPoint>& keypoints);

    //! download descriptors from device to host memory
    void downloadDescriptors(const GpuMat& descriptorsGPU,
        vector<float>& descriptors);

    void operator()(const GpuMat& img, const GpuMat& mask,
        GpuMat& keypoints);

    void operator()(const GpuMat& img, const GpuMat& mask,
        GpuMat& keypoints, GpuMat& descriptors,
        bool useProvidedKeypoints = false,
        bool calcOrientation = true);

    void operator()(const GpuMat& img, const GpuMat& mask,
        std::vector<KeyPoint>& keypoints);

    void operator()(const GpuMat& img, const GpuMat& mask,
        std::vector<KeyPoint>& keypoints, GpuMat& descriptors,
        bool useProvidedKeypoints = false,
        bool calcOrientation = true);

    void operator()(const GpuMat& img, const GpuMat& mask,
        std::vector<KeyPoint>& keypoints,
        std::vector<float>& descriptors,
        bool useProvidedKeypoints = false,
        bool calcOrientation = true);

    //! max keypoints = keypointsRatio * img.size().area()
    float keypointsRatio;

    bool upright;

    GpuMat sum, mask1, maskSum, intBuffer;

    GpuMat det, trace;

    GpuMat maxPosBuffer;
};

The class SURF_GPU implements Speeded Up Robust Features descriptor. There is a fast multi-scale Hessian keypoint detector that can be used to find the keypoints (which is the default option). But the descriptors can also be computed for the user-specified keypoints. Only 8-bit grayscale images are supported.

The class SURF_GPU can store results in the GPU and CPU memory. It provides functions to convert results between CPU and GPU version ( uploadKeypoints, downloadKeypoints, downloadDescriptors). The format of CPU results is the same as SURF results. GPU results are stored in GpuMat. The keypoints matrix is \texttt{nFeatures} \times 6 matrix with the CV_32FC1 type.

  • keypoints.ptr<float>(SF_X)[i] contains x coordinate of the i-th feature.
  • keypoints.ptr<float>(SF_Y)[i] contains y coordinate of the i-th feature.
  • keypoints.ptr<float>(SF_LAPLACIAN)[i] contains the laplacian sign of the i-th feature.
  • keypoints.ptr<float>(SF_SIZE)[i] contains the size of the i-th feature.
  • keypoints.ptr<float>(SF_DIR)[i] contain orientation of the i-th feature.
  • keypoints.ptr<float>(SF_HESSIAN)[i] contains the response of the i-th feature.

The descriptors matrix is \texttt{nFeatures} \times \texttt{descriptorSize} matrix with the CV_32FC1 type.

The class SURF_GPU uses some buffers and provides access to it. All buffers can be safely released between function calls.

See also

SURF

gpu::BruteForceMatcher_GPU

class gpu::BruteForceMatcher_GPU

Brute-force descriptor matcher. For each descriptor in the first set, this matcher finds the closest descriptor in the second set by trying each one. This descriptor matcher supports masking permissible matches between descriptor sets.

template<class Distance>
class BruteForceMatcher_GPU
{
public:
    // Add descriptors to train descriptor collection.
    void add(const std::vector<GpuMat>& descCollection);

    // Get train descriptors collection.
    const std::vector<GpuMat>& getTrainDescriptors() const;

    // Clear train descriptors collection.
    void clear();

    // Return true if there are no train descriptors in collection.
    bool empty() const;

    // Return true if the matcher supports mask in match methods.
    bool isMaskSupported() const;

    void matchSingle(const GpuMat& queryDescs, const GpuMat& trainDescs,
        GpuMat& trainIdx, GpuMat& distance,
        const GpuMat& mask = GpuMat());

    static void matchDownload(const GpuMat& trainIdx,
        const GpuMat& distance, std::vector<DMatch>& matches);

    void match(const GpuMat& queryDescs, const GpuMat& trainDescs,
        std::vector<DMatch>& matches, const GpuMat& mask = GpuMat());

    void makeGpuCollection(GpuMat& trainCollection, GpuMat& maskCollection,
        const vector<GpuMat>& masks = std::vector<GpuMat>());

    void matchCollection(const GpuMat& queryDescs,
        const GpuMat& trainCollection,
        GpuMat& trainIdx, GpuMat& imgIdx, GpuMat& distance,
        const GpuMat& maskCollection);

    static void matchDownload(const GpuMat& trainIdx, GpuMat& imgIdx,
        const GpuMat& distance, std::vector<DMatch>& matches);

    void match(const GpuMat& queryDescs, std::vector<DMatch>& matches,
        const std::vector<GpuMat>& masks = std::vector<GpuMat>());

    void knnMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
        GpuMat& trainIdx, GpuMat& distance, GpuMat& allDist, int k,
        const GpuMat& mask = GpuMat());

    static void knnMatchDownload(const GpuMat& trainIdx,
        const GpuMat& distance, std::vector< std::vector<DMatch> >& matches,
        bool compactResult = false);

    void knnMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
        std::vector< std::vector<DMatch> >& matches, int k,
        const GpuMat& mask = GpuMat(), bool compactResult = false);

    void knnMatch(const GpuMat& queryDescs,
        std::vector< std::vector<DMatch> >& matches, int knn,
        const std::vector<GpuMat>& masks = std::vector<GpuMat>(),
        bool compactResult = false );

    void radiusMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
        GpuMat& trainIdx, GpuMat& nMatches, GpuMat& distance,
        float maxDistance, const GpuMat& mask = GpuMat());

    static void radiusMatchDownload(const GpuMat& trainIdx,
        const GpuMat& nMatches, const GpuMat& distance,
        std::vector< std::vector<DMatch> >& matches,
        bool compactResult = false);

    void radiusMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
        std::vector< std::vector<DMatch> >& matches, float maxDistance,
        const GpuMat& mask = GpuMat(), bool compactResult = false);

    void radiusMatch(const GpuMat& queryDescs,
        std::vector< std::vector<DMatch> >& matches, float maxDistance,
        const std::vector<GpuMat>& masks = std::vector<GpuMat>(),
        bool compactResult = false);

private:
    std::vector<GpuMat> trainDescCollection;
};

The class BruteForceMatcher_GPU has an interface similar to the class DescriptorMatcher. It has two groups of match methods: for matching descriptors of one image with another image or with an image set. Also, all functions have an alternative to save results either to the GPU memory or to the CPU memory. The Distance template parameter is kept for CPU/GPU interfaces similarity. BruteForceMatcher_GPU supports only the L1<float>, L2<float>, and Hamming distance types.

gpu::BruteForceMatcher_GPU::match

C++: void gpu::BruteForceMatcher_GPU::match(const GpuMat& queryDescs, const GpuMat& trainDescs, std::vector<DMatch>& matches, const GpuMat& mask=GpuMat())
C++: void gpu::BruteForceMatcher_GPU::match(const GpuMat& queryDescs, std::vector<DMatch>& matches, const std::vector<GpuMat>& masks=std::vector<GpuMat>())

Finds the best match for each descriptor from a query set with train descriptors.

gpu::BruteForceMatcher_GPU::matchSingle

C++: void gpu::BruteForceMatcher_GPU::matchSingle(const GpuMat& queryDescs, const GpuMat& trainDescs, GpuMat& trainIdx, GpuMat& distance, const GpuMat& mask=GpuMat())

Finds the best match for each query descriptor. Results are stored in the GPU memory.

Parameters:
  • queryDescs – Query set of descriptors.
  • trainDescs – Training set of descriptors. It is not added to train descriptors collection stored in the class object.
  • trainIdx – Output single-row CV_32SC1 matrix that contains the best train index for each query. If some query descriptors are masked out in mask , it contains -1.
  • distance – Output single-row CV_32FC1 matrix that contains the best distance for each query. If some query descriptors are masked out in mask, it contains FLT_MAX.
  • mask – Mask specifying permissible matches between the input query and train matrices of descriptors.

gpu::BruteForceMatcher_GPU::matchCollection

C++: void gpu::BruteForceMatcher_GPU::matchCollection(const GpuMat& queryDescs, const GpuMat& trainCollection, GpuMat& trainIdx, GpuMat& imgIdx, GpuMat& distance, const GpuMat& maskCollection)
Finds the best match for each query descriptor from train collection. Results are stored in the GPU memory.
Parameters:
  • queryDescs – Query set of descriptors.
  • trainCollectiongpu::GpuMat containing train collection. It can be obtained from the collection of train descriptors that was set using the add method by gpu::BruteForceMatcher_GPU::makeGpuCollection(). Or it may contain a user-defined collection. This is a one-row matrix where each element is DevMem2D pointing out to a matrix of train descriptors.
  • trainIdx – Output single-row CV_32SC1 matrix that contains the best train index for each query. If some query descriptors are masked out in maskCollection , it contains -1.
  • imgIdx – Output single-row CV_32SC1 matrix that contains image train index for each query. If some query descriptors are masked out in maskCollection , it contains -1.
  • distance – Output single-row CV_32FC1 matrix that contains the best distance for each query. If some query descriptors are masked out in maskCollection , it contains FLT_MAX.
  • maskCollectionGpuMat containing a set of masks. It can be obtained from std::vector<GpuMat> by gpu::BruteForceMatcher_GPU::makeGpuCollection() or it may contain a user-defined mask set. This is an empty matrix or one-row matrix where each element is a PtrStep that points to one mask.

gpu::BruteForceMatcher_GPU::makeGpuCollection

C++: void gpu::BruteForceMatcher_GPU::makeGpuCollection(GpuMat& trainCollection, GpuMat& maskCollection, const vector<GpuMat>& masks=std::vector<GpuMat>())

Performs a GPU collection of train descriptors and masks in a suitable format for the gpu::BruteForceMatcher_GPU::matchCollection() function.

gpu::BruteForceMatcher_GPU::matchDownload

C++: void gpu::BruteForceMatcher_GPU::matchDownload(const GpuMat& trainIdx, const GpuMat& distance, std::vector<DMatch>& matches)
C++: void gpu::BruteForceMatcher_GPU::matchDownload(const GpuMat& trainIdx, GpuMat& imgIdx, const GpuMat& distance, std::vector<DMatch>& matches)

Downloads trainIdx, imgIdx, and distance matrices obtained via gpu::BruteForceMatcher_GPU::matchSingle() or gpu::BruteForceMatcher_GPU::matchCollection() to CPU vector with DMatch.

gpu::BruteForceMatcher_GPU::knnMatch

C++: void gpu::BruteForceMatcher_GPU::knnMatch(const GpuMat& queryDescs, const GpuMat& trainDescs, std::vector<std::vector<DMatch>>& matches, int k, const GpuMat& mask=GpuMat(), bool compactResult=false)
C++: void gpu::BruteForceMatcher_GPU::knnMatch(const GpuMat& queryDescs, std::vector<std::vector<DMatch>>& matches, int k, const std::vector<GpuMat>& masks=std::vector<GpuMat>(), bool compactResult=false )
C++: void gpu::BruteForceMatcher_GPU::knnMatch(const GpuMat& queryDescs, const GpuMat& trainDescs, GpuMat& trainIdx, GpuMat& distance, GpuMat& allDist, int k, const GpuMat& mask=GpuMat())

Finds the k best matches for each descriptor from a query set with train descriptors. The function returns detected k (or less if not possible) matches in the increasing order by distance.

Parameters:
  • queryDescs – Query set of descriptors.
  • trainDescs – Training set of descriptors. It is not be added to train descriptors collection stored in the class object.
  • trainIdx – Output matrix of queryDescs.rows x k size and CV_32SC1 type. trainIdx.at<int>(i, j) contains an index of the j-th best match for the i-th query descriptor. If some query descriptors are masked out in mask, it contains -1.
  • distance – Output matrix of queryDescs.rows x k size and CV_32FC1 type. distance.at<float>(i, j) contains a distance from the j-th best match for the i-th query descriptor to the query descriptor. If some query descriptors are masked out in mask, it contains FLT_MAX.
  • allDist – Floating-point matrix of the size queryDescs.rows x trainDescs.rows. This is a buffer to store all distances between each query descriptors and each train descriptor. On output, allDist.at<float>(queryIdx, trainIdx) contains FLT_MAX if trainIdx is one from k best.
  • k – Number of the best matches per each query descriptor (or less if it is not possible).
  • mask – Mask specifying permissible matches between the input query and train matrices of descriptors.

The third variant of the method stores the results in GPU memory.

gpu::BruteForceMatcher_GPU::knnMatchDownload

C++: void gpu::BruteForceMatcher_GPU::knnMatchDownload(const GpuMat& trainIdx, const GpuMat& distance, std::vector<std::vector<DMatch>>& matches, bool compactResult=false)

Downloads trainIdx and distance matrices obtained via gpu::BruteForceMatcher_GPU::knnMatch() to CPU vector with DMatch. If compactResult is true, the matches vector does not contain matches for fully masked-out query descriptors.

gpu::BruteForceMatcher_GPU::radiusMatch

C++: void gpu::BruteForceMatcher_GPU::radiusMatch(const GpuMat& queryDescs, const GpuMat& trainDescs, std::vector<std::vector<DMatch>>& matches, float maxDistance, const GpuMat& mask=GpuMat(), bool compactResult=false)
C++: void gpu::BruteForceMatcher_GPU::radiusMatch(const GpuMat& queryDescs, std::vector<std::vector<DMatch>>& matches, float maxDistance, const std::vector<GpuMat>& masks=std::vector<GpuMat>(), bool compactResult=false)
C++: void gpu::BruteForceMatcher_GPU::radiusMatch(const GpuMat& queryDescs, const GpuMat& trainDescs, GpuMat& trainIdx, GpuMat& nMatches, GpuMat& distance, float maxDistance, const GpuMat& mask=GpuMat())

For each query descriptor, finds the best matches with a distance less than a given threshold. The function returns detected matches in the increasing order by distance.

Parameters:
  • queryDescs – Query set of descriptors.
  • trainDescs – Training set of descriptors. It is not added to train descriptors collection stored in the class object.
  • trainIdxtrainIdx.at<int>(i, j) , the index of j-th training descriptor, which is close enough to i-th query descriptor. If trainIdx is empty, it is created with the size queryDescs.rows x trainDescs.rows. When the matrix is pre-allocated, it can have less than trainDescs.rows columns. Then, the function returns as many matches for each query descriptor as fit into the matrix.
  • nMatchesnMatches.at<unsigned int>(0, i) containing the number of matching descriptors for the i-th query descriptor. The value can be larger than trainIdx.cols , which means that the function could not store all the matches since it does not have enough memory.
  • distance – Distance distance.at<int>(i, j) between the j-th match for the j-th query descriptor and this very query descriptor. The matrix has the CV_32FC1 type and the same size as trainIdx.
  • maxDistance – Distance threshold.
  • mask – Mask specifying permissible matches between the input query and train matrices of descriptors.

The methods work only on devices with the compute capability >= 1.1. The third variant of the method stores the results in GPU memory and does not store the points by the distance.

gpu::BruteForceMatcher_GPU::radiusMatchDownload

C++: void gpu::BruteForceMatcher_GPU::radiusMatchDownload(const GpuMat& trainIdx, const GpuMat& nMatches, const GpuMat& distance, std::vector<std::vector<DMatch>>& matches, bool compactResult=false)

Downloads trainIdx, nMatches and distance matrices obtained via gpu::BruteForceMatcher_GPU::radiusMatch() to CPU vector with DMatch. If compactResult is true, the matches vector does not contain matches for fully masked-out query descriptors.